Forgot to mention UK FTRs in sz113…
sz113: 5 UK FTRs on 3 US carriers
18L BM3 Oysteilo (Allies) vs JuanSpain (Axis)
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When I saw you needed the planes to cover Moscow given the land split in Tambov, I moved towards Calcutta with Japan to get it using that circumstance. My idea was Japan holding Calc and the germans in Kaz move towards the russian rear and kill the 7 inf on their way, then return to Moscow. I was surprised by your move and thought about 2 options:
1. you just made a mistake
2. you changed your plan after Japan move getting worried about a Pacific loss by VCs and planned retaking Moscow smashing all the panzers with the Tambov troop.I was more inclined to think that the first option was the one. In any case I changed my plan and decided attacking Moscow.
Well, Marti gives a 3% of defender win in Moscow, let´s see now.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
9 artilleries, 3 fighters, 31 infantry and 1 tactical_bomber moved from Smolensk to Russia
5 mech_infantrys moved from Archangel to Russia
4 bombers moved from Novgorod to Russia
11 armour, 1 fighter, 11 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to RussiaCombat - Germans
Battle in Russia
Germans attack with 11 armour, 9 artilleries, 4 bombers, 4 fighters, 31 infantry, 16 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 3 fighters, 46 infantry and 1 tactical_bomber
AA fire in Russia : 1/6 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 11 armour, 9 artilleries, 4 bombers, 3 fighters, 31 infantry, 16 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 25/76 hits
Russians roll dice for 2 aaGuns, 1 armour, 14 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber in Russia, round 2 : 28/65 hits
23 infantry owned by the Russians, 28 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 11 armour, 9 artilleries, 4 bombers, 3 fighters, 3 infantry, 16 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 19/48 hits
Russians roll dice for 1 armour, 14 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber in Russia, round 3 : 19/42 hits
19 infantry owned by the Russians, 3 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 9 artilleries, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 16/29 hits
Russians roll dice for 1 armour, 14 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Russia, round 4 : 13/23 hits
4 infantry owned by the Russians, 12 artilleries owned by the Russians, 9 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
Germans roll dice for 7 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 5 : 8/16 hits
Russians roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 5 : 3/7 hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 7 armour, 9 artilleries, 1 fighter, 31 infantry and 16 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 14 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
7 mech_infantrys moved from Eastern Poland to Smolensk
7 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
4 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
5 infantry moved from Germany to Poland
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from France to Holland Belgium
3 fighters moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Smolensk
4 bombers moved from Russia to Novgorod
1 aaGun moved from Smolensk to Bryansk
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Smolensk to BryanskPlace Units - Germans
6 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,6,4,1,6,5,1,6,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 47 PUs (7 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs -
Very good defense, 10 more hits for you. Moscow battle will be longer and tough.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
1 artillery and 2 infantry moved from Tambov to Bryansk
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 artillery, 20 infantry and 2 mech_infantrys moved from Tambov to Russia
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 aaGuns and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 2 aaGuns and 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
2 aaGuns owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 5 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 7 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 aaGuns and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Samara
Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Russia
Russians attack with 1 armour, 1 artillery, 20 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 4 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 artillery, 20 infantry and 2 mech_infantrys in Russia, round 2 : 3/24 hits, 4,67 expected hits
Germans roll dice for 4 armour in Russia, round 2 : 4/4 hits, 2,00 expected hits
4 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
Russians roll dice for 1 armour, 1 artillery, 16 infantry and 2 mech_infantrys in Russia, round 3 : 6/20 hits, 4,00 expected hits
Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 4 armour
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 aaGun and 7 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 3,50
Italians : 0,33
Russians : -2,00 -
Very good defense, 10 more hits for you. Moscow battle will be longer and tough.
some paYBACK , 5 out of 5 in moscow, 1/32 score
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Sumatra to Java
1 fighter moved from Borneo to Java
1 fighter moved from Celebes to Java
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships and 2 marines moved from 33 Sea Zone to 21 Sea Zone
2 marines moved from 21 Sea Zone to Guam
2 tactical_bombers moved from 33 Sea Zone to Marianas
4 fighters moved from 33 Sea Zone to Marianas
2 fighters moved from 33 Sea Zone to MarianasCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the ANZAC Submerged
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese winANZAC win with no units remaining with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 2 marines
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 2 battleships in Guam, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 5 fighters and 2 infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 5 fighters and 2 infantry in Java, round 2 : 2/7 hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Marianas, round 2 : 4/10 hits
Americans roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 transports moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Marianas to 22 Sea Zone
6 fighters moved from Marianas to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 22 Sea Zone
1 carrier moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 22 Sea Zone
5 carriers moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
4 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
5 fighters moved from Java to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to Philippines
1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys moved from Burma to Yunnan
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
6 tactical_bombers moved from French Indo China to Philippines
2 bombers moved from French Indo China to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in French Indo China
2 carriers and 1 submarine placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Japanese collect 63 PUs (1 lost to blockades); end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
7 fighters moved from 30 Sea Zone to 31 Sea Zone
7 fighters moved from 30 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
3 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone
3 artilleries, 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 3 infantry, 9 submarines and 3 transports moved from 30 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win, taking Caroline Islands from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 6/9 hits, 4,50 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from 31 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western Australia to India
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Tobruk to Egypt
2 infantry moved from Tobruk to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 41 Sea Zone to 79 Sea ZonePlace Units - Americans
2 fighters, 6 infantry and 1 tactical_bomber placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Americans undo move 2.
3 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 1,00
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
7 fighters moved from 30 Sea Zone to 31 Sea Zone
7 fighters moved from 30 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
3 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone
3 artilleries, 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 3 infantry, 9 submarines and 3 transports moved from 30 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win, taking Caroline Islands from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 6/9 hits, 4,50 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from 31 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western Australia to India
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Tobruk to Egypt
2 infantry moved from Tobruk to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 41 Sea Zone to 79 Sea ZonePlace Units - Americans
2 fighters, 6 infantry and 1 tactical_bomber placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Americans undo move 2.
3 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour and 4 mech_infantrys moved from Persia to Caucasus
3 fighters moved from Iraq to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Caucasus
British attack with 4 armour, 3 fighters and 4 mech_infantrys
Italians defend with 1 armour
British roll dice for 4 armour, 3 fighters and 4 mech_infantrys in Caucasus, round 2 : 6/11 hits, 4,17 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 4 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters moved from Caucasus to Iraq
2 infantry moved from Persia to Northwest Persia
4 artilleries and 11 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 bomber and 1 tactical_bomber moved from India to Iraq
1 armour, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 bomber and 2 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Iraq: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 1,83
Italians : -0,50
Americans : 1,00
Japanese : 0,67 -
my subs are now fully charged
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Rostov
1 fighter moved from Smolensk to Rostov
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Urals
Italians take Urals from Russians
2 bombers moved from Novgorod to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 bombers, 3 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 bombers, 3 fighters and 2 infantry in Rostov, round 2 : 5/7 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Ukraine
2 bombers moved from Rostov to Southern Italy
2 aaGuns and 11 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,5,4,4,4,2,4,4,3
Italians collect 10 PUs (12 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novosibirsk: 1 armour
EDIT: Adding units owned by Italians to Smolensk: 1 armour
EDIT: Turning off Edit Mode -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from New South Wales to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from New South Wales to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Vologda to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Nenetsia to Russia
4 artilleries, 2 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Smolensk to Russia
5 mech_infantrys moved from Belarus to Russia
2 bombers, 3 fighters and 1 tactical_bomber moved from Novgorod to Russia
6 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Samara
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 infantry in Samara, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 11 infantry and 5 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 11 infantry and 5 mech_infantrys in Bryansk, round 2 : 4/16 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 4 artilleries, 8 bombers, 3 fighters, 2 infantry, 13 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 15 infantry and 2 mech_infantrys
AA fire in Russia : 0/6 hits
Germans roll dice for 4 artilleries, 8 bombers, 3 fighters, 2 infantry, 13 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 10/32 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys in Russia, round 2 : 6/19 hits
8 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 8 bombers, 3 fighters, 13 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 6/26 hits
Russians roll dice for 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Russia, round 3 : 3/11 hits
6 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 8 bombers, 3 fighters, 10 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 10/23 hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Russia, round 4 : 0/5 hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans destroys 28PUs while taking Russians capital
Germans win, taking Russia from Russians with 8 bombers, 3 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 4 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 2 mech_infantrysNon Combat Move - Germans
2 tactical_bombers moved from Russia to Ukraine
3 fighters moved from Russia to Ukraine
2 bombers moved from Samara to Yunnan
2 bombers moved from Russia to Novgorod
6 bombers moved from Russia to Smolensk
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
6 infantry moved from Poland to Eastern Poland
5 infantry moved from Holland Belgium to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
10 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,3,5,2,2,4,5,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
7 infantry moved from Yenisey to Timguska
Russians take Timguska from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 aaGun moved from Yenisey to TimguskaTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Yunnan to Burma
3 fighters moved from French Indo China to Burma
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in Siberia
Battle in Burma
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians, taking Burma from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to Celebes
4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Anhwe
1 carrier moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to 8 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 marines moved from Guam to 21 Sea Zone
2 battleships and 2 marines moved from 21 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Marianas to 22 Sea Zone
1 artillery, 6 carriers, 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
6 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Burma to French Indo China
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
All right, might as well just call this.
I must be doing something seriously wrong. Obviously the phuck up in Russia didn’t help, but that didnt decide the game. Initally I handled china poorly, that is of course a big help for Japan
But my BIG problem is your massive japanese carrier buys. I feel I have been putting stuff in the pacific all day long and still you will blow my ass away. How to deal with this?
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Investing even more on sea, but if you don´t fight Japan anywere else it is harder, because Japan starts the game with 20 planes and for each carrier bought, Japan increases 4 hits in defense or attack on sea. The story changes when you have finished your planes to load and you need buying them.
I think your main areas for improvement were with russia, the 7 inf + AA did nothing in neither front + you had a clear attack option in SMO 2 rounds ago, I made a severe defense mistake there, you did not use it and then you made one yourself. The game was there.
You played well in terms of blockages, and may be not so good in Pacific in terms of transports efficiency, your superior IPC (Anzac + USA) were compensated by Japan more efficient use of transports on sea. I did not buy anyone after round 1, killed yours and always protected mine.
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Good game in any case Sir, was hard winning you.
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I am sorry, SMO? what is this? In round 8?