18L BM3 Oysteilo (Allies) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Marianas
                Battle in Libya
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 3 : 0/4 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 4 : 2/4 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Libya
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Libya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Gibraltar to Iraq
                3 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Morocco to 91 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Caroline Islands to Queensland
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                3 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 aaGun moved from Western United States to 10 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 carriers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 1 airfield, 1 armour and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Tunisia to Libya
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 airfield, 1 armour and 2 fighters placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 armour and 2 transports
                EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 artillery
                EDIT: Adding units owned by British to United Kingdom: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 4 infantry and 1 transport
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to United Kingdom: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -1,00
        British : 1,17
        Americans : -1,00
        Japanese : -0,33

    triplea_41273_UK_7.tsvg


  • Very difficult round for me. Not sure if this is the right thing though. In sz 110 I had two inf, 1 art and 1 armor. I misclicked and left the armor on the boat. I wanted the art to stay in 110 (dont know why it says I removed 2 armor and 2 transports….had only 1 armor)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                3 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Southern Italy to Rostov
                1 bomber moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Bryansk
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Rostov to Novgorod
                2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Holland Belgium to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,5,2,1,2,4,5,6,3
                Italians collect 7 PUs (13 lost to blockades); end with 7 PUs

    triplea_41273_Ita7.tsvg

  • '19 '18 '17 '16 '15

    @oysteilo:

    Very difficult round for me. Not sure if this is the right thing though. In sz 110 I had two inf, 1 art and 1 armor. I misclicked and left the armor on the boat. I wanted the art to stay in 110 (dont know why it says I removed 2 armor and 2 transports….had only 1 armor)

    No issues.

    You saved Irak wich was the right thing to do I believe.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                3 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Southern Italy to Rostov
                1 bomber moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Bryansk
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Rostov to Novgorod
                2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Holland Belgium to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,5,2,1,2,4,5,6,3
                Italians collect 7 PUs (13 lost to blockades); end with 7 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Novgorod: 1 fighter
                EDIT: Adding units owned by Italians to Smolensk: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41273_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 cruiser, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 armour moved from 54 Sea Zone to Queensland
                2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
                3 fighters moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_41273_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 cruiser, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 armour moved from 54 Sea Zone to Queensland
                2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
                3 fighters moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Iraq to Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41273_Fre7.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                2 mech_infantrys moved from Northwest Persia to Volgograd
                3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                1 infantry moved from Smolensk to Bryansk
                3 artilleries moved from Belarus to Archangel
                5 infantry moved from Novgorod to Archangel
                5 mech_infantrys moved from Eastern Poland to Archangel
                1 artillery moved from Smolensk to Archangel
                3 bombers moved from Novgorod to Bryansk
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Novgorod to Vologda

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 factory_minor; French defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Persia
                    Germans win, taking Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 4 artilleries, 5 infantry and 5 mech_infantrys
                    Russians defend with 1 aaGun, 1 artillery and 4 infantry
                        Germans roll dice for 4 artilleries, 5 infantry and 5 mech_infantrys in Archangel, round 2 :  3/14 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Archangel, round 2 :  1/5 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
                        Germans roll dice for 4 artilleries, 4 infantry and 5 mech_infantrys in Archangel, round 3 :  5/13 hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Persia to Kazakhstan
                1 tactical_bomber moved from Persia to Kazakhstan
                11 armour and 11 mech_infantrys moved from Northwest Persia to Kazakhstan
                3 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
                7 infantry moved from Belarus to Smolensk
                3 bombers moved from Bryansk to Novgorod
                1 bomber moved from Vologda to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                7 infantry moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                3 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                3 infantry placed in Novgorod
                10 mech_infantrys placed in Germany
                2 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,1,5,4,3,4,6,5,3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 49 PUs (7 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 6 infantry
                EDIT: Adding units owned by Germans to Germany: 6 infantry
                EDIT: Turning off Edit Mode

    triplea_41273_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Bryansk
                2 infantry moved from Tambov to Rostov
                1 artillery and 2 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Rostov
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                        Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Rostov to Russia
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Tambov to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 artilleries moved from Tambov to Russia
                2 infantry moved from Russia to Tambov
                1 artillery moved from Tambov to Russia
                1 infantry moved from Russia to Tambov
                1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Italians : 0,67
        Russians : 0,33

    triplea_41273_Rus8.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 7 artilleries and 14 infantry moved from Yunnan to Burma
                4 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Hunan to Burma
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from Philippines to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
                2 battleships moved from 35 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 33 Sea Zone
                2 marines moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to 32 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
                1 bomber moved from Philippines to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Philippines to 46 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 32 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Caroline Islands, round 2 :  6/9 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 :  6/27 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                10 carriers and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 32 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Szechwan to Hunan
                1 mech_infantry moved from Jehol to Anhwe
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                2 bombers moved from 46 Sea Zone to French Indo China
                2 fighters moved from Philippines to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China
                4 tactical_bombers moved from Japan to French Indo China
                3 fighters moved from Celebes to Sumatra
                1 fighter moved from Java to Borneo
                1 fighter moved from Java to Celebes
                1 fighter moved from 34 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Java to Philippines

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan
                1 bomber placed in Japan
                2 infantry and 1 tactical_bomber placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_41273_Jap8.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 7 artilleries and 14 infantry moved from Yunnan to Burma
                4 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Hunan to Burma
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from Philippines to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
                2 battleships moved from 35 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 33 Sea Zone
                2 marines moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to 32 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
                1 bomber moved from Philippines to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Philippines to 46 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 32 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Caroline Islands, round 2 :  6/9 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 :  6/27 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                10 carriers and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 32 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Szechwan to Hunan
                1 mech_infantry moved from Jehol to Anhwe
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                2 bombers moved from 46 Sea Zone to French Indo China
                2 fighters moved from Philippines to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China
                4 tactical_bombers moved from Japan to French Indo China
                3 fighters moved from Celebes to Sumatra
                1 fighter moved from Java to Borneo
                1 fighter moved from Java to Celebes
                1 fighter moved from 34 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Java to Philippines

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan
                1 bomber placed in Japan
                2 infantry and 1 tactical_bomber placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41273_Jap8.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 7 artilleries and 14 infantry moved from Yunnan to Burma
                4 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Hunan to Burma
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from Philippines to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
                2 battleships moved from 35 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 33 Sea Zone
                2 marines moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to 32 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
                1 bomber moved from Philippines to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Philippines to 46 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 32 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Caroline Islands, round 2 :  6/9 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 :  6/27 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                10 carriers and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 32 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Szechwan to Hunan
                1 mech_infantry moved from Jehol to Anhwe
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                2 bombers moved from 46 Sea Zone to French Indo China
                2 fighters moved from Philippines to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China
                4 tactical_bombers moved from Japan to French Indo China
                3 fighters moved from Celebes to Sumatra
                1 fighter moved from Java to Borneo
                1 fighter moved from Java to Celebes
                1 fighter moved from 34 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Java to Philippines

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan
                1 bomber placed in Japan
                2 infantry and 1 tactical_bomber placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41273_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                3 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                2 carriers, 2 fighters and 5 submarines moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Western United States to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                9 fighters moved from 54 Sea Zone to Queensland
                1 battleship, 5 carriers, 2 cruisers and 1 fighter moved from 54 Sea Zone to 30 Sea Zone
                9 fighters moved from Queensland to 30 Sea Zone
                2 submarines moved from 54 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Queensland to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 bomber moved from Queensland to Western Australia

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                1 bomber placed in Western United States
                2 artilleries, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : 0,50

    triplea_41273_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                3 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                2 carriers, 2 fighters and 5 submarines moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Western United States to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                9 fighters moved from 54 Sea Zone to Queensland
                1 battleship, 5 carriers, 2 cruisers and 1 fighter moved from 54 Sea Zone to 30 Sea Zone
                9 fighters moved from Queensland to 30 Sea Zone
                2 submarines moved from 54 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Queensland to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 bomber moved from Queensland to Western Australia

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                1 bomber placed in Western United States
                2 artilleries, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 3 armour and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 bomber, 7 fighters and 2 tactical_bombers moved from Iraq to Persia
                4 armour and 4 mech_infantrys moved from Iraq to Persia
                2 infantry moved from Iraq to Persia

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 artilleries and 4 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 5/9 hits, 3,00 expected hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Persia
                    British attack with 4 armour, 1 bomber, 7 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        British roll dice for 4 armour, 1 bomber, 7 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 7/20 hits, 8,50 expected hits
                        Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 4 armour, 1 bomber, 7 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                1 bomber, 7 fighters and 2 tactical_bombers moved from Persia to India
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                3 fighters placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iraq: 1 bomber
                EDIT: Adding units owned by Americans to India: 1 bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1,00
        British : -2,33
        Americans : 0,50

    triplea_41273_UK_8.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Normandy Bordeaux to Holland Belgium
                2 artilleries moved from Normandy Bordeaux to Holland Belgium
                2 mech_infantrys moved from Kazakhstan to Samara
                1 armour moved from Kazakhstan to Caucasus
                1 fighter moved from Ukraine to Caucasus
                2 armour moved from Kazakhstan to Novosibirsk
                1 fighter moved from Smolensk to Samara
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Southern Italy to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Samara, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Rostov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Rostov
                    retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Novosibirsk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Italians win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 artilleries and 4 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Samara to Smolensk
                1 bomber moved from Samara to Novgorod
                1 bomber moved from Rostov to Novgorod
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Caucasus to Ukraine

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,6,1,2,5,5,6,2,2
                Italians collect 15 PUs (7 lost to blockades); end with 15 PUs

    triplea_41273_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 carrier moved from 62 Sea Zone to 30 Sea Zone
                1 cruiser moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from Queensland to 30 Sea Zone
                2 aaGuns, 2 armour, 1 artillery, 3 fighters and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    triplea_41273_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 carrier moved from 62 Sea Zone to 30 Sea Zone
                1 cruiser moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from Queensland to 30 Sea Zone
                2 aaGuns, 2 armour, 1 artillery, 3 fighters and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41273_Fre8.tsvg


  • duhhhh, I had it all sorted out during Russia. My british planes in Iraq were to go to moscow, hence the airbase

    Then during the british I forgot all about it and got carried away becasue a saw a window of oportunity to save India. Well, thats what you get for slow play

    Enjoy moscow and we will most likely call it a day

  • '19 '18 '17 '16 '15

    When I saw you needed the planes to cover Moscow given the land split in Tambov, I moved towards Calcutta with Japan to get it using that circumstance. My idea was Japan holding Calc and the germans in Kaz move towards the russian rear and kill the 7 inf on their way, then return to Moscow. I was surprised by your move and thought about 2 options:
    1. you just made a mistake
    2. you changed your plan after Japan move getting worried about a Pacific loss by VCs and planned retaking Moscow smashing all the panzers with the Tambov troop.

    I was more inclined to think that the first option was the one. In any case I changed my plan and decided attacking Moscow.

    Well, Marti gives a 3% of defender win in Moscow, let´s see now.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians
                9 artilleries, 3 fighters, 31 infantry and 1 tactical_bomber moved from Smolensk to Russia
                5 mech_infantrys moved from Archangel to Russia
                4 bombers moved from Novgorod to Russia
                11 armour, 1 fighter, 11 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 11 armour, 9 artilleries, 4 bombers, 4 fighters, 31 infantry, 16 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 3 fighters, 46 infantry and 1 tactical_bomber
                        AA fire in Russia :  1/6 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 9 artilleries, 4 bombers, 3 fighters, 31 infantry, 16 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  25/76 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 14 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber in Russia, round 2 :  28/65 hits
                        23 infantry owned by the Russians, 28 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 11 armour, 9 artilleries, 4 bombers, 3 fighters, 3 infantry, 16 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  19/48 hits
                        Russians roll dice for 1 armour, 14 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber in Russia, round 3 :  19/42 hits
                        19 infantry owned by the Russians, 3 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 9 artilleries, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 :  16/29 hits
                        Russians roll dice for 1 armour, 14 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Russia, round 4 :  13/23 hits
                        4 infantry owned by the Russians, 12 artilleries owned by the Russians, 9 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
                        Germans roll dice for 7 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 5 :  8/16 hits
                        Russians roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 5 :  3/7 hits
                        1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Russia
                    Germans captures 27PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 7 armour, 9 artilleries, 1 fighter, 31 infantry and 16 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 14 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                7 mech_infantrys moved from Eastern Poland to Smolensk
                7 infantry moved from Eastern Poland to Belarus
                4 artilleries moved from Archangel to Smolensk
                2 infantry moved from Archangel to Smolensk
                4 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Poland to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                5 infantry moved from Germany to Poland
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 infantry moved from France to Holland Belgium
                3 fighters moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Smolensk
                4 bombers moved from Russia to Novgorod
                1 aaGun moved from Smolensk to Bryansk
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Smolensk to Bryansk

    Place Units - Germans
                6 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,6,4,1,6,5,1,6,4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 47 PUs (7 lost to blockades); end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_41273_Ger9.tsvg

Suggested Topics

  • 6
  • 73
  • 59
  • 48
  • 20
  • 36
  • 30
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

209

Online

17.7k

Users

40.3k

Topics

1.7m

Posts