Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iwo Jima: 1 fighter
EDIT: Adding units owned by ANZAC to Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 bomber, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 fighters and 2 tactical_bombers moved from Caucasus to Russia
3 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from Volgograd to Russia
17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Archangel
3 armour, 1 bomber and 2 fighters moved from Ukraine to Russia
1 bomber moved from Greece to Russia
2 bombers moved from Western Germany to Russia
2 infantry moved from Morocco to Algeria
Germans take Algeria from French
Combat - Germans
Battle in Russia
Germans attack with 23 armour, 10 artilleries, 6 bombers, 9 fighters, 6 infantry, 23 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 3 fighters and 41 infantry; British defend with 9 fighters
AA fire in Russia : 1/9 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 23 armour, 10 artilleries, 6 bombers, 8 fighters, 6 infantry, 23 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/79 hits
Russians roll dice for 3 aaGuns, 7 artilleries, 12 fighters and 41 infantry in Russia, round 2 : 28/60 hits
18 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 6 infantry owned by the Germans, 4 artilleries owned by the Germans and 30 infantry owned by the Russians lost in Russia
Germans roll dice for 23 armour, 6 artilleries, 6 bombers, 8 fighters, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 26/51 hits
Russians roll dice for 7 artilleries, 12 fighters and 11 infantry in Russia, round 3 : 13/30 hits
5 mech_infantrys owned by the Germans, 5 fighters owned by the British, 3 fighters owned by the Russians, 7 artilleries owned by the Russians, 2 armour owned by the Germans, 6 artilleries owned by the Germans and 11 infantry owned by the Russians lost in Russia
Germans roll dice for 21 armour, 6 bombers, 8 fighters and 3 tactical_bombers in Russia, round 4 : 15/38 hits
Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits
4 fighters owned by the British and 4 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 6 bombers, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 6 armour, 10 artilleries, 1 fighter, 6 infantry and 23 mech_infantrys
Casualties for Russians: 3 aaGuns, 7 artilleries, 3 fighters and 41 infantry
Casualties for British: 9 fighters
Battle in Archangel
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 aaGun moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 aaGun moved from Volgograd to Caucasus
3 bombers moved from Russia to Greece
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Russia to Ukraine
2 bombers moved from Russia to Tambov
3 fighters and 2 tactical_bombers moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Tambov
Place Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
1 bomber placed in Southern France
Germans undo move 6.
1 bomber placed in France
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 66 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 bomber, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 fighters and 2 tactical_bombers moved from Caucasus to Russia
3 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from Volgograd to Russia
17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Archangel
3 armour, 1 bomber and 2 fighters moved from Ukraine to Russia
1 bomber moved from Greece to Russia
2 bombers moved from Western Germany to Russia
2 infantry moved from Morocco to Algeria
Germans take Algeria from French
Combat - Germans
Battle in Russia
Germans attack with 23 armour, 10 artilleries, 6 bombers, 9 fighters, 6 infantry, 23 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 3 fighters and 41 infantry; British defend with 9 fighters
AA fire in Russia : 1/9 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 23 armour, 10 artilleries, 6 bombers, 8 fighters, 6 infantry, 23 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/79 hits
Russians roll dice for 3 aaGuns, 7 artilleries, 12 fighters and 41 infantry in Russia, round 2 : 28/60 hits
18 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 6 infantry owned by the Germans, 4 artilleries owned by the Germans and 30 infantry owned by the Russians lost in Russia
Germans roll dice for 23 armour, 6 artilleries, 6 bombers, 8 fighters, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 26/51 hits
Russians roll dice for 7 artilleries, 12 fighters and 11 infantry in Russia, round 3 : 13/30 hits
5 mech_infantrys owned by the Germans, 5 fighters owned by the British, 3 fighters owned by the Russians, 7 artilleries owned by the Russians, 2 armour owned by the Germans, 6 artilleries owned by the Germans and 11 infantry owned by the Russians lost in Russia
Germans roll dice for 21 armour, 6 bombers, 8 fighters and 3 tactical_bombers in Russia, round 4 : 15/38 hits
Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits
4 fighters owned by the British and 4 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 6 bombers, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 6 armour, 10 artilleries, 1 fighter, 6 infantry and 23 mech_infantrys
Casualties for Russians: 3 aaGuns, 7 artilleries, 3 fighters and 41 infantry
Casualties for British: 9 fighters
Battle in Archangel
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 aaGun moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 aaGun moved from Volgograd to Caucasus
3 bombers moved from Russia to Greece
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Russia to Ukraine
2 bombers moved from Russia to Tambov
3 fighters and 2 tactical_bombers moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Tambov
Place Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
1 bomber placed in Southern France
Germans undo move 6.
1 bomber placed in France
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 66 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
I’ll just go for Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Place Units - Japanese
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 infantry
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,4,2,5,5,3,2,3,1,4,3,3,6,6,1,4,3
Japanese collect 4 PUs (9 lost to blockades); end with 5 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Iwo Jima to Japan
6 bombers moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from 6 Sea Zone to Japan
4 fighters moved from Manchuria to 6 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Iwo Jima to Japan
6 bombers moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from 6 Sea Zone to Japan
4 fighters moved from Manchuria to 6 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in Japan
Americans attack with 1 artillery, 10 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 10 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Japan, round 2 : 9/15 hits
Japanese roll dice for 3 fighters and 8 infantry in Japan, round 2 : 5/11 hits
3 fighters owned by the Japanese, 8 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Japan
Americans captures 5PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Japan from Japanese with 1 artillery and 9 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 fighters and 8 infantry
Non Combat Move - Americans
4 bombers moved from Japan to Anhwe
5 bombers moved from Japan to Jehol
1 transport moved from 23 Sea Zone to 33 Sea Zone
4 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
2 carriers moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Egypt
1 submarine moved from 1 Sea Zone to 11 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 67 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 artilleries and 6 infantry moved from Suiyuyan to Kansu
3 artilleries moved from Suiyuyan to Kansu
5 infantry moved from Shensi to Tsinghai
5 artilleries moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Kansu
3 artilleries and 1 infantry placed in Sikang
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Persia to Kazakhstan
3 fighters moved from India to Kazakhstan
9 armour, 15 infantry and 11 mech_infantrys moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 9 armour, 15 infantry and 11 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 aaGun and 1 armour
British roll dice for 9 armour, 15 infantry and 11 mech_infantrys in Caucasus, round 2 : 10/35 hits
Germans roll dice for 2 aaGuns and 1 armour in Caucasus, round 2 : 1/1 hits
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Germans with 9 armour, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 1 armour
Battle in Kazakhstan
British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Kazakhstan, round 2 : 2/6 hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Kazakhstan
British win, taking Kazakhstan from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 infantry moved from Tsinghai to Kansu
1 aaGun moved from Sikang to Kazakhstan
1 bomber moved from Kazakhstan to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Yunnan to Szechwan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
3 fighters moved from Kazakhstan to Tsinghai
Place Units - British
3 mech_infantrys placed in Iraq
British undo move 1.
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 2 fighters and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 2 fighters and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Rostov
2 armour moved from Tambov to Vologda
Italians take Vologda from Russians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 submarine and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
3 fighters moved from Southern Italy to Algeria
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Volgograd to Greece
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Iraq to Greece
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 7 PUs;
Combat Move - Germans
1 artillery moved from Volgograd to Samara
2 artilleries moved from Volgograd to Kazakhstan
1 mech_infantry moved from Smolensk to Samara
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 bomber moved from Tambov to Kazakhstan
2 infantry moved from Algeria to Morocco
3 bombers moved from Greece to Morocco
1 bomber moved from France to Morocco
1 fighter moved from 93 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from British
2 fighters and 2 tactical_bombers moved from Tambov to Samara
Combat - Germans
Battle in Tunisia
Battle in Libya
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
2 transports owned by the Americans lost in 91 Sea Zone
Germans win, taking Tunisia from French, taking Libya from French with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kazakhstan
Germans attack with 2 artilleries and 1 bomber
British defend with 1 aaGun and 1 artillery
AA fire in Kazakhstan : 0/1 hits
Germans roll dice for 2 artilleries and 1 bomber in Kazakhstan, round 2 : 1/3 hits
British roll dice for 1 aaGun and 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 aaGun owned by the British lost in Kazakhstan
Germans roll dice for 2 artilleries and 1 bomber in Kazakhstan, round 3 : 1/3 hits
British roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
1 artillery owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 artillery
Battle in Samara
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the British lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Morocco, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
4 bombers moved from Morocco to Algeria
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from Ukraine to 96 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 93 Sea Zone to 94 Sea Zone
3 infantry moved from Bessarabia to Ukraine
1 bomber moved from Kazakhstan to Greece
1 bomber moved from Tambov to Greece
1 bomber moved from Ukraine to Greece
2 fighters and 2 tactical_bombers moved from Samara to Russia
2 fighters moved from Tambov to Russia
2 mech_infantrys moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Bryansk
2 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Russia to Vologda
16 armour moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Volgograd to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
2 armour moved from Bryansk to Tambov
2 armour moved from Bryansk to Tambov
4 armour moved from Bryansk to Tambov
2 armour moved from Bryansk to Tambov
1 fighter moved from Ukraine to 96 Sea Zone
1 fighter moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
2 infantry placed in Southern France
Germans undo move 5.
1 destroyer and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 airfield placed in Algeria
1 destroyer and 2 submarines placed in 110 Sea Zone
1 infantry placed in France
Turn Complete - Germans
Germans collect 68 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Japanese
Turn Complete - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 89 Sea Zone to Morocco
5 bombers moved from Jehol to Kazakhstan
4 bombers moved from Anhwe to Kazakhstan
2 bombers moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Morocco, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Americans attack with 3 bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 3 bombers in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
Americans win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in Kazakhstan
Americans attack with 6 bombers
Germans defend with 2 artilleries
Americans roll dice for 6 bombers in Kazakhstan, round 2 : 6/6 hits
Germans roll dice for 2 artilleries in Kazakhstan, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Kazakhstan
Americans win with 6 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - Americans
6 bombers moved from Kazakhstan to Caucasus
2 bombers moved from Volgograd to Caucasus
4 fighters moved from Manchuria to Kansu
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 cruisers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 89 Sea Zone
2 carriers moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Alaska to British Columbia
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
Place Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 artillery and 3 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Yunnan to Burma
Place Units - Chinese
5 artilleries and 3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
3 fighters moved from Tsinghai to Samara
1 bomber moved from Northwest Persia to Ukraine
1 tactical_bomber moved from Northwest Persia to Rostov
2 infantry moved from Caucasus to Rostov
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Samara
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Samara, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
British win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Rostov to Caucasus
3 fighters moved from Northwest Persia to Egypt
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Iraq
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
3 fighters moved from Samara to Caucasus
1 bomber moved from Ukraine to Caucasus
2 fighters moved from India to Caucasus
1 armour moved from India to Eastern Persia
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Szechwan to Sikang
Place Units - British
3 infantry placed in Egypt
1 fighter placed in Iraq
1 armour and 1 infantry placed in Iraq
1 artillery placed in Persia
British undo move 3.
1 armour and 1 infantry placed in Persia
British undo move 3.
1 artillery placed in Iraq
British undo move 3.
1 infantry placed in Iraq
1 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 40 PUs (3 lost to blockades); end with 40 PUs
Place Units - UK_Pacific
2 artilleries, 1 infantry and 1 mech_infantry placed in India
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
2 armour moved from Vologda to Samara
1 bomber moved from Greece to Morocco
1 fighter moved from Algeria to Morocco
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Algeria to 104 Sea Zone
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Italians attack with 2 armour
British defend with 1 armour
Italians roll dice for 2 armour in Samara, round 2 : 1/2 hits
British roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 armour owned by the Italians and 1 armour owned by the British lost in Samara
Italians win, taking Samara from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armour
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Algeria
3 infantry moved from Southern France to France
1 artillery moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from Greece to Russia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Amur to Sakha
ANZAC take Sakha from Japanese
1 artillery moved from Amur to Buryatia
ANZAC take Buryatia from Japanese
1 bomber moved from India to Samara
1 bomber moved from Yakut S.S.R. to Samara
1 bomber moved from India to Samara
Combat - ANZAC
Battle in Samara
ANZAC attack with 3 bombers
Italians defend with 1 armour
ANZAC roll dice for 3 bombers in Samara, round 2 : 3/3 hits
Italians roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Italians lost in Samara
ANZAC win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
3 bombers moved from Samara to Caucasus
1 fighter moved from Yakut S.S.R. to Kansu
2 fighters moved from Kweichow to Caucasus
1 infantry moved from French Indo China to 36 Sea Zone
3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs