Odonis (Axis) vs BSD (Allies) G40L18 BM3

  • '20 '19 '18 '15 '13

    sorry for the edits - totally forgot the Siberian expedition forces!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                1 infantry moved from Vologda to Novosibirsk
                3 infantry moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 5 artilleries and 2 mech_infantrys
                        Russians roll dice for 2 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber in Belarus, round 2 :  5/17 hits
                        Germans roll dice for 5 armour, 5 artilleries and 2 mech_infantrys in Belarus, round 2 :  3/12 hits
                        2 mech_infantrys owned by the Germans, 3 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber in Belarus, round 3 :  4/14 hits
                        Germans roll dice for 5 armour and 2 artilleries in Belarus, round 3 :  1/7 hits
                        2 armour owned by the Germans, 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Belarus, round 4 :  4/13 hits
                        Germans roll dice for 3 armour in Belarus, round 4 :  0/3 hits
                        3 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 5 armour, 5 artilleries and 2 mech_infantrys
                    Casualties for Russians: 4 infantry
                Battle in Kazakhstan
                    Russians attack with 6 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 6 infantry in Kazakhstan, round 2 :  1/6 hits
                        Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 5 infantry in Kazakhstan, round 3 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Novosibirsk
                    Russians attack with 5 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 5 infantry in Novosibirsk, round 2 :  0/5 hits
                        Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 :  0/2 hits
                        Russians roll dice for 5 infantry in Novosibirsk, round 3 :  0/5 hits
                        Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 3 :  0/2 hits
                        Russians roll dice for 5 infantry in Novosibirsk, round 4 :  1/5 hits
                        Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 4 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 4 infantry in Novosibirsk, round 5 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Timguska
                1 aaGun moved from Samara to Kazakhstan
                4 infantry moved from Rostov to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                4 fighters and 1 tactical_bomber moved from Belarus to Russia
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_41278_Rus19.tsvg


  • @Odonis:

    sorry for the edits - totally forgot the Siberian expedition forces!

    No problem.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 5 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 armour, 1 artillery, 1 infantry and 15 mech_infantrys moved from Eastern Persia to Persia
                1 bomber and 1 fighter moved from India to Persia
                1 bomber and 2 tactical_bombers moved from Sikang to Persia
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 2 transports
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 submarine and 2 transports
                Battle in Persia
                    Japanese attack with 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 15 mech_infantrys and 2 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry and 1 mech_infantry; ANZAC defend with 1 fighter
                        AA fire in Persia :  1/5 hits
                        1 fighter owned by the Japanese lost in Persia
                        Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 infantry, 15 mech_infantrys and 2 tactical_bombers in Persia, round 2 :  7/25 hits
                        British roll dice for 2 aaGuns, 2 artilleries, 6 fighters, 8 infantry and 1 mech_infantry in Persia, round 2 :  11/17 hits
                        1 infantry owned by the Japanese, 10 mech_infantrys owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Persia
                        Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 5 mech_infantrys and 2 tactical_bombers in Persia, round 3 :  4/14 hits
                        British roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Persia, round 3 :  6/12 hits
                        1 artillery owned by the Japanese, 5 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 3 infantry owned by the British lost in Persia
                        Japanese roll dice for 4 armour, 2 bombers and 2 tactical_bombers in Persia, round 4 :  4/8 hits
                        British roll dice for 2 artilleries and 6 fighters in Persia, round 4 :  5/8 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 3 armour owned by the Japanese, 2 artilleries owned by the British and 1 fighter owned by the British lost in Persia
                        Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Persia, round 5 :  2/3 hits
                        British roll dice for 4 fighters in Persia, round 5 :  4/4 hits
                        1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the British lost in Persia
                    British win with 2 fighters remaining. Battle score for attacker is -61
                    Casualties for British: 2 aaGuns, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 15 mech_infantrys and 2 tactical_bombers

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun and 1 artillery moved from Manchuria to Korea
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Hopei to Anhwe
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 armour and 2 mech_infantrys placed in India
                2 infantry placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41278_Jap19.tsvg

  • '20 '19 '18 '15 '13

    hmmm 93% chance of winning and lose. That’s pretty much the game now… oh well. will continue anyway


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gold Coast to 82 Sea Zone
                1 artillery and 1 infantry moved from Nigeria to 82 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
                2 fighters moved from 82 Sea Zone to Belgian Congo
                1 infantry and 1 mech_infantry moved from French West Africa to 82 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
                1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 82 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in Union of South Africa
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 :  3/4 hits
                        Italians roll dice for 3 infantry in Union of South Africa, round 2 :  0/3 hits
                        3 infantry owned by the Italians lost in Union of South Africa
                    Americans win, taking Union of South Africa from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in Belgian Congo
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo
                    Americans win, taking Belgian Congo from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Equatorial Africa
                    Americans attack with 1 armour, 4 infantry and 2 mech_infantrys
                    Italians defend with 1 armour
                        Americans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 :  0/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Equatorial Africa, round 3 :  3/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 23 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 23 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 23 Sea Zone to 54 Sea Zone
                5 fighters moved from 34 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 13 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 13 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                3 transports moved from 102 Sea Zone to 64 Sea Zone
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 armour, 6 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 armour, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 87 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                3 armour, 6 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Belgian Congo to 82 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Finland: 1 artillery and 2 infantry
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 infantry placed in Holland Belgium
                3 infantry placed in Normandy Bordeaux
                5 infantry placed in Central United States
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_41278_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gold Coast to 82 Sea Zone
                1 artillery and 1 infantry moved from Nigeria to 82 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
                2 fighters moved from 82 Sea Zone to Belgian Congo
                1 infantry and 1 mech_infantry moved from French West Africa to 82 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
                1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 82 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in Union of South Africa
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 :  3/4 hits
                        Italians roll dice for 3 infantry in Union of South Africa, round 2 :  0/3 hits
                        3 infantry owned by the Italians lost in Union of South Africa
                    Americans win, taking Union of South Africa from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in Belgian Congo
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo
                    Americans win, taking Belgian Congo from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Equatorial Africa
                    Americans attack with 1 armour, 4 infantry and 2 mech_infantrys
                    Italians defend with 1 armour
                        Americans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 :  0/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Equatorial Africa, round 3 :  3/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 23 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 23 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 23 Sea Zone to 54 Sea Zone
                5 fighters moved from 34 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 13 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 13 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                3 transports moved from 102 Sea Zone to 64 Sea Zone
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 armour, 6 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 armour, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 87 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                3 armour, 6 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Belgian Congo to 82 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Finland: 1 artillery and 2 infantry
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 infantry placed in Holland Belgium
                3 infantry placed in Normandy Bordeaux
                5 infantry placed in Central United States
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone

    Combat - British
                Battle in Crete
                Battle in Cyprus
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 1 destroyer and 2 fighters
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win, taking Crete from Italians, taking Cyprus from Italians, taking 98 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Malta

    Non Combat Move - British
                1 transport moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 22 PUs; end with 23 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    triplea_41278_UK_19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Egypt to Persia
                3 mech_infantrys moved from Iraq to Persia
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                        2 transports owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 carrier, 1 destroyer and 2 fighters
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 carrier, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 carrier and 1 cruiser in 98 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 carrier and 2 fighters in 98 Sea Zone, round 3 :  2/3 hits
                        1 carrier owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 2 fighters in 98 Sea Zone, round 4 :  0/2 hits
                        1 fighter owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 5 :  1/2 hits
                        British roll dice for 1 fighter in 98 Sea Zone, round 5 :  1/1 hits
                        1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 battleship remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for British: 1 carrier, 1 destroyer and 2 fighters
                Battle in Persia
                    Italians attack with 2 fighters and 3 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                        Italians roll dice for 2 fighters and 3 mech_infantrys in Persia, round 2 :  2/5 hits
                        British roll dice for 2 fighters and 3 infantry in Persia, round 2 :  1/5 hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Persia
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Persia, round 3 :  2/4 hits
                        British roll dice for 2 fighters and 1 infantry in Persia, round 3 :  1/3 hits
                        1 mech_infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Persia
                        Italians roll dice for 2 fighters and 1 mech_infantry in Persia, round 4 :  1/3 hits
                        British roll dice for 1 fighter in Persia, round 4 :  0/1 hits
                        1 fighter owned by the British lost in Persia
                    Italians win, taking Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for British: 2 fighters and 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Persia to Iraq
                1 fighter moved from 99 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                3 mech_infantrys moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 fighters placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_41278_Ita19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from New South Wales to Queensland
                1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
                ANZAC collect 18 PUs (1 lost to blockades); end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_41278_ANZ19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from New South Wales to Queensland
                1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
                ANZAC collect 18 PUs (1 lost to blockades); end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41278_Fre19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                1 armour moved from Amur to Soviet Far East
                      Germans take Siberia from Russians
                      Germans take Soviet Far East from Russians
                1 armour moved from Yenisey to Urals
                      Germans take Evenkiyskiy from Russians
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 fighter in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 fighter in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to Germany
                2 armour moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 fighter moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 armour placed in Germany
                9 infantry placed in Germany
                Germans undo move 3.
                1 artillery placed in Germany
                5 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_41278_Ger20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 6 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                4 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 infantry moved from Timguska to Urals
                4 infantry moved from Novosibirsk to Urals
                2 infantry moved from Smolensk to Archangel

    Combat - Russians
                Battle in Urals
                    Russians attack with 5 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 5 infantry in Urals, round 2 :  0/5 hits
                        Germans roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Urals
                        Russians roll dice for 4 infantry in Urals, round 3 :  0/4 hits
                        Germans roll dice for 1 armour in Urals, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Urals
                        Russians roll dice for 3 infantry in Urals, round 4 :  2/3 hits
                        Germans roll dice for 1 armour in Urals, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Urals
                    Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Eastern Poland
                    Russians attack with 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 1 fighter and 4 mech_infantrys
                        Russians roll dice for 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  7/14 hits
                        Germans roll dice for 3 armour, 1 fighter and 4 mech_infantrys in Eastern Poland, round 2 :  0/8 hits
                        4 mech_infantrys owned by the Germans and 3 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  4/14 hits
                        Germans roll dice for 1 fighter in Eastern Poland, round 3 :  0/1 hits
                        1 fighter owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Germans: 3 armour, 1 fighter and 4 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                4 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 artillery and 8 infantry moved from Russia to Smolensk
                1 aaGun and 4 infantry moved from Kazakhstan to Caucasus

    Place Units - Russians
                3 infantry placed in Ukraine
                7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_41278_Rus20.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                      Japanese take Northwest Persia from British
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                3 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                6 fighters moved from 35 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 6 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 6 fighters in 22 Sea Zone, round 2 :  1/7 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                4 fighters moved from 34 Sea Zone to 35 Sea Zone
                6 fighters moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Sikang to Kazakhstan
                2 mech_infantrys moved from Kansu to Novosibirsk
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Hopei to Tsinghai
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Yunnan to Hopei
                1 infantry moved from Suiyuyan to Chahar
                1 artillery moved from Shensi to Suiyuyan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kwangtung to Yunnan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in India
                1 infantry placed in Kiangsu
                2 mech_infantrys placed in Kwangtung
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41278_Jap20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 bombers, 1 harbour, 13 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Italians
                1 artillery moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians
                1 armour moved from French Equatorial Africa to Ethiopia
                      Americans take Ethiopia from Italians
                1 mech_infantry moved from French Equatorial Africa to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                3 armour and 3 mech_infantrys moved from French West Africa to French Equatorial Africa
                2 transports moved from 82 Sea Zone to 87 Sea Zone
                4 infantry moved from French West Africa to 82 Sea Zone
                1 infantry moved from French West Africa to Nigeria
                EDIT: 4 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                5 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 46 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 46 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 16 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                5 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                4 transports moved from 64 Sea Zone to 10 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry moved from Central United States to Western United States
                3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Holland Belgium
                2 armour, 2 artilleries and 4 infantry placed in Western United States
                2 bombers placed in Eastern United States
                3 infantry placed in Norway
                1 harbour placed in French West Africa
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 70 PUs; end with 74 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 114 PUs

    triplea_41278_Ame20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 bombers, 1 harbour, 13 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Italians
                1 artillery moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians
                1 armour moved from French Equatorial Africa to Ethiopia
                      Americans take Ethiopia from Italians
                1 mech_infantry moved from French Equatorial Africa to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                3 armour and 3 mech_infantrys moved from French West Africa to French Equatorial Africa
                2 transports moved from 82 Sea Zone to 87 Sea Zone
                4 infantry moved from French West Africa to 82 Sea Zone
                1 infantry moved from French West Africa to Nigeria
                EDIT: 4 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                5 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 46 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 46 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 16 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                5 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                4 transports moved from 64 Sea Zone to 10 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry moved from Central United States to Western United States
                3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Holland Belgium
                2 armour, 2 artilleries and 4 infantry placed in Western United States
                2 bombers placed in Eastern United States
                3 infantry placed in Norway
                1 harbour placed in French West Africa
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 70 PUs; end with 74 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 114 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Gibraltar to Holland Belgium

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    triplea_41278_UK_20.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 fighters moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                3 fighters moved from Egypt to Caucasus
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Italians attack with 5 fighters and 1 mech_infantry
                    Russians defend with 1 aaGun and 4 infantry
                        AA fire in Caucasus :  0/3 hits
                        Italians roll dice for 5 fighters and 1 mech_infantry in Caucasus, round 2 :  4/6 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Caucasus, round 2 :  2/4 hits
                        3 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 fighters owned by the Italians lost in Caucasus
                        Italians roll dice for 3 fighters and 1 mech_infantry in Caucasus, round 3 :  3/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 3 fighters
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Persia
                1 battleship moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 artilleries, 3 infantry and 2 mech_infantrys moved from Northern Italy to Yugoslavia
                3 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                3 artilleries and 3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 armour placed in Persia
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_41278_Ita20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 2 artilleries in Celebes, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        ANZAC roll dice for 2 artilleries in Celebes, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 infantry placed in New South Wales
                ANZAC undo move 2.
                1 artillery placed in New South Wales
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_41278_ANZ20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 2 artilleries in Celebes, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        ANZAC roll dice for 2 artilleries in Celebes, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 infantry placed in New South Wales
                ANZAC undo move 2.
                1 artillery placed in New South Wales
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41278_Fre20.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 1 artillery, 1 fighter and 15 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 armour, 2 artilleries and 6 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_41278_Ger21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Archangel to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                4 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  3/9 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
                2 artilleries moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                7 infantry moved from Russia to Samara
                2 infantry moved from Urals to Vologda
                1 artillery and 7 infantry moved from Smolensk to Vologda
                4 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
                1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
                6 infantry moved from Western Ukraine to Eastern Poland

    Place Units - Russians
                3 infantry placed in Volgograd
                5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

    triplea_41278_Rus21.tsvg

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