Will have to come to this later.
Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 18 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
sorry, one edit added
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Samara
2 mech_infantrys moved from Rostov to Tambov
2 fighters moved from Volgograd to Samara
1 fighter moved from Novgorod to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Smolensk
2 fighters moved from Novgorod to Bryansk
2 armour moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
10 armour and 8 mech_infantrys moved from Rostov to Caucasus
3 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to TambovCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Samara
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Tambov, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 15 armour, 1 artillery, 2 infantry and 15 mech_infantrys
British defend with 2 artilleries
Germans roll dice for 15 armour, 1 artillery, 2 infantry and 15 mech_infantrys in Caucasus, round 2 : 14/33 hits
Russians roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 15 armour, 1 artillery, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Bryansk
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Rostov to Caucasus
1 tactical_bomber moved from Kazakhstan to Ukraine
1 fighter moved from Kazakhstan to Volgograd
3 bombers moved from Tambov to Southern Italy
6 infantry moved from Romania to Bulgaria
6 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Rostov
1 artillery and 2 mech_infantrys moved from Novgorod to Belarus
3 artilleries moved from Rostov to Volgograd
7 artilleries moved from Rostov to Ukraine
2 fighters moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
2 fighters moved from Samara to Ukraine
1 carrier, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Ukraine
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery and 2 fighters placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 2.
2 armour and 1 mech_infantry placed in Volgograd
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 2/2 hits
1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 fighter and 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 5 infantry moved from Korea to Amur
3 tactical_bombers moved from 6 Sea Zone to Amur
6 fighters moved from 6 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
3 tactical_bombers moved from Japan to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alaska
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 5/6 hits
ANZAC roll dice for 1 carrier in 18 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the ANZAC lost in 18 Sea Zone
Japanese win, taking Alaska from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Amur
Japanese attack with 1 artillery, 6 fighters, 5 infantry and 3 tactical_bombers
Americans defend with 2 armour and 3 infantry
Japanese roll dice for 1 artillery, 6 fighters, 5 infantry and 3 tactical_bombers in Amur, round 2 : 5/15 hits
Russians roll dice for 2 armour and 3 infantry in Amur, round 2 : 1/5 hits
1 infantry owned by the Japanese, 2 armour owned by the Americans and 3 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 6 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 2 armour and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 5 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Japan
3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
6 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
1 aaGun moved from Korea to Amur
1 bomber moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from 34 Sea Zone to Paulau Island
1 bomber moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 15 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers and 3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 8 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Iwo Jima to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Iwo Jima to 34 Sea Zone
1 bomber moved from 34 Sea Zone to Paulau Island
1 bomber moved from Iwo Jima to Marshall Islands
2 bombers moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea ZoneCombat - Americans
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scramble in SZ6?
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No scramble.
3 kamikazes each on 2 of your cruisers.
BANZAI!!! :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers and 3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 8 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Iwo Jima to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Iwo Jima to 34 Sea Zone
1 bomber moved from 34 Sea Zone to Paulau Island
1 bomber moved from Iwo Jima to Marshall Islands
2 bombers moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,1,3
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Paulau Island, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Paulau Island
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Marshall Islands
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Marshall Islands, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Marshall Islands
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 6 Sea Zone
Americans attack with 1 battleship, 8 bombers, 5 carriers, 2 cruisers, 4 destroyers, 13 fighters, 7 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 3 transports
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 8 bombers, 5 carriers, 2 cruisers, 4 destroyers, 13 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 16/30 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 6 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 17/25 hits
Units damaged: 1 battleship owned by the Americans
6 submarines owned by the Americans, 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 8 bombers, 2 cruisers, 4 destroyers, 13 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 16/30 hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 9/12 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 3 transports in 6 Sea Zone, round 3 : 3/5 hits
6 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese, 7 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 8 bombers, 2 cruisers, 6 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 12/19 hits
Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 4 : 0/1 hits
3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 8 bombers, 2 cruisers, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 119
Casualties for Americans: 5 carriers, 4 destroyers, 7 fighters and 7 submarines
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 3 transports
Battle in KoreaNon Combat Move - Americans
4 bombers moved from 6 Sea Zone to Hawaiian Islands
4 bombers moved from 6 Sea Zone to Jehol
2 tactical_bombers moved from 6 Sea Zone to Anhwe
6 fighters moved from 6 Sea Zone to Anhwe
1 fighter moved from Tobruk to Iraq
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from French Equatorial Africa to Egypt
1 artillery moved from Alexandria to Egypt
1 bomber moved from Paulau Island to Philippines
1 bomber moved from Marshall Islands to Wake IslandPlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
5 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 artilleries and 5 infantry moved from Anhwe to Kweichow
4 artilleries and 4 infantry moved from Kwangsi to Yunnan
9 artilleries and 6 infantry moved from Jehol to Chahar
3 artilleries and 3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 artilleries and 3 infantry placed in Sikang
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Sikang to Kazakhstan
2 fighters moved from Northwest Persia to Kazakhstan
2 fighters moved from Northwest Persia to Kazakhstan
6 fighters moved from Russia to Belarus
1 submarine moved from 36 Sea Zone to 18 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
UK_Pacific take 19 Sea Zone from Japanese
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea ZoneCombat - British
Battle in 35 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
British win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
British attack with 2 submarines
Japanese defend with 1 destroyer
British roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
British win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
British attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 4 fighters and 2 infantry in Kazakhstan, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
British attack with 6 fighters
Germans defend with 1 artillery and 2 mech_infantrys
British roll dice for 6 fighters in Belarus, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 0/3 hits
1 mech_infantry owned by the Germans lost in Belarus
British roll dice for 6 fighters in Belarus, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Belarus
British roll dice for 5 fighters in Belarus, round 4 : 2/5 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
British win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 1 fighterNon Combat Move - British
5 fighters moved from Belarus to Russia
4 fighters moved from Kazakhstan to Persia
5 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
1 tactical_bomber moved from India to Persia
3 armour moved from India to Eastern Persia
1 artillery and 3 infantry moved from Szechwan to Sikang
2 aaGuns moved from Szechwan to Sikang
2 infantry moved from Alexandria to Egypt
1 fighter moved from Tobruk to Iraq
4 armour, 4 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Tobruk
1 bomber moved from Jehol to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangsi to French Indo ChinaPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
3 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
Italians take 99 Sea Zone from French
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 2 submarines
British defend with 2 destroyers; Americans defend with 1 carrier, 2 fighters and 1 transport
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Americans lost in 98 Sea Zone
Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 2 fighters in 98 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the Americans lost in 98 Sea Zone
1 transport owned by the Americans lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 53
Casualties for Italians: 1 submarine
Casualties for British: 2 destroyers
Casualties for Americans: 1 carrier, 2 fighters and 1 transportNon Combat Move - Italians
3 fighters moved from 98 Sea Zone to Greece
1 infantry moved from Ukraine to Rostov
2 armour moved from Romania to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to CaucasusPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Jesus! If I knew I was going to roll that well I would have bought a transport! :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
3 fighters moved from Iwo Jima to Japan
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 bomber moved from Queensland to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan -
scramble?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
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Haha - Won’t make a difference in the long run, but my god, I have never seen that!
4/4 hits from the AA guns…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Volgograd to Samara
2 artilleries moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Samara
2 fighters moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Samara
1 bomber moved from Southern Italy to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Novgorod to Bryansk
10 artilleries, 6 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Ukraine to Kazakhstan
2 mech_infantrys moved from Caucasus to Tambov
2 fighters moved from Ukraine to Tambov
1 bomber moved from Southern Italy to Tambov
15 armour and 12 mech_infantrys moved from Caucasus to Bryansk
1 bomber moved from Southern Italy to 81 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Morocco
Battle in Gibraltar
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win, taking Morocco from French, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kazakhstan
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 2/2 hits
2 artilleries owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Samara
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Tambov
Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Tambov, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Tambov, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys in Bryansk, round 2 : 13/56 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from Tambov to Volgograd
1 fighter moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Tambov to Ukraine
1 bomber moved from Samara to Volgograd
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from 81 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
3 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Greece
4 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Volgograd
2 fighters moved from Western Germany to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
2 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
Haha - Won’t make a difference in the long run, but my god, I have never seen that!
4/4 hits from the AA guns…
Wow! I’ve seen 3/3 before, but I don’t I’ve seen this, either!
Still, you underestimate our Emperor! You will feel the divine wind that blows with the spirit of the Samurai! Prepare to be humbled, Western barbarian!!! :evil: