"suprise attack" (allies) v. "Caesar's Gaul" (axis) - 12 IPC Bid, 2018L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 9 mech_infantrys and 2 submarines; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                4 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 artillery and 4 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                2 bombers moved from French Indo China to Borneo
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 mech_infantry moved from Kweichow to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Kweichow to Shensi
                1 armour moved from Yunnan to Szechwan
                1 armour moved from Shan State to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Shan State to Burma
                1 fighter moved from French Indo China to Burma
                1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 5 infantry
                        AA fire in Amur :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 :  2/12 hits
                        Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 :  3/5 hits
                        3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 :  0/9 hits
                        Russians roll dice for 5 infantry in Amur, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 4 :  2/9 hits
                        Russians roll dice for 5 infantry in Amur, round 4 :  3/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 5 :  2/6 hits
                        Russians roll dice for 3 infantry in Amur, round 5 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 6 :  1/5 hits
                        Russians roll dice for 1 infantry in Amur, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 aaGuns and 5 infantry
                    Casualties for Japanese: 7 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery and 1 fighter in Burma, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Java, round 4 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  1/1 hits
                        2 destroyers owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 destroyers
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 destroyers, 2 submarines and 1 transport; ANZAC defend with 2 fighters
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 2 destroyers, 2 fighters and 1 transport in 54 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 :  4/5 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 54 Sea Zone, round 3 :  0/3 hits
                        1 destroyer owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55
                    Casualties for Americans: 2 destroyers, 2 submarines and 1 transport
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - Japanese
                2 mech_infantrys moved from French Indo China to Yunnan
                1 armour and 1 artillery moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 carrier moved from 37 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to French Indo China
                1 bomber moved from Borneo to French Indo China
                1 cruiser moved from 37 Sea Zone to 61 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Burma to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_41277.0_Jap6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Tobruk
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone

    triplea_41277.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Tobruk
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier and 2 destroyers
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 destroyers in 54 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 2 destroyers remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to Gibraltar

    Place Units - Americans
                1 mech_infantry placed in Western United States
                1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41277.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41277.0_Chi6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone

    triplea_41277.0_Bri6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Tobruk
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier and 2 destroyers
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 destroyers in 54 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 2 destroyers remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to Gibraltar

    Place Units - Americans
                1 mech_infantry placed in Western United States
                1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Egypt
                    British attack with 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Egypt
                        British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 3 :  0/1 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 4 :  0/1 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 5 :  1/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 fighter moved from India to Persia
                1 tactical_bomber moved from India to Persia
                1 fighter moved from India to Persia

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.483
            Median : 3.000
            Variance : 1.036
            Standard Deviation : 1.018
            Total rolls : 29

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.867
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Italians Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_41277.0_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                3 fighters moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 fighters and 1 infantry
                    British defend with 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 3 fighters and 1 infantry in Egypt, round 2 :  2/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Egypt to Alexandria
                2 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41277.0_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

    triplea_41277.0_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,6
                ANZAC collect 10 PUs; end with 11 PUs

    Dice Statistics:

    Total
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Null / Other
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41277.0_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,6
                ANZAC collect 10 PUs; end with 11 PUs

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Null / Other
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41277.0_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 destroyers, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 infantry moved from Finland to Karelia
                2 armour and 2 infantry moved from Finland to Vyborg
                1 armour moved from Finland to Karelia
                2 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Germany to Bessarabia
                1 tactical_bomber moved from Western Germany to Bessarabia
                2 bombers moved from Western Germany to Baltic States
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                2 bombers moved from United Kingdom to 104 Sea Zone
                1 armour moved from Germany to Romania
                1 artillery moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 2 bombers and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Baltic States, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Karelia
                    Germans attack with 3 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 2 infantry in Karelia, round 2 :  5/5 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Vyborg, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Finland to Karelia
                1 aaGun moved from Finland to Vyborg
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                2 tactical_bombers moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from United Kingdom to Western Germany
                3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Baltic States to Western Germany

    Place Units - Germans
                1 armour and 5 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                2 destroyers and 1 submarine placed in 109 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41277.0_Ger7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                2 fighters moved from Russia to Baltic States
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Buryatia to Yakut S.S.R.

    triplea_41277.0_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                2 fighters moved from Russia to Baltic States
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 3 :  0/5 hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                2 fighters moved from Baltic States to Bryansk
                2 armour moved from Belarus to Smolensk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Volgograd to Rostov
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery moved from Ukraine to Bryansk

    Place Units - Russians
                1 infantry placed in Novgorod
                2 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 armour, 1 artillery and 5 infantry placed in Russia
                1 infantry placed in Ukraine
                1 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.560
            Median : 3.000
            Variance : 1.292
            Standard Deviation : 1.137
            Total rolls : 25

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 3.000
            Variance : 1.895
            Standard Deviation : 1.376
            Total rolls : 20

    triplea_41277.0_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Suiyuyan to Timguska
                      Japanese take Kansu from Chinese
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour moved from Shensi to Tsinghai
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                1 artillery moved from Yunnan to Burma
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
                1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Szechwan to Tsinghai
                1 armour moved from Szechwan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 2 armour, 1 artillery, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  5/14 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 25 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 62 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 25 Sea Zone and was removed
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 battleship, 1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
                1 fighter moved from 7 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 transport moved from 36 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_41277.0_Jap7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    triplea_41277.0_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41277.0_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41277.0_Chi7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 tactical_bomber moved from Persia to 98 Sea Zone
                2 fighters moved from Persia to India

    triplea_41277.0_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Persia to 98 Sea Zone
                2 fighters moved from Persia to India

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41277.0_UK_7.tsvg


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