Will have to come to this later.
Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber and 1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Anhwe
1 fighter moved from Kiangsi to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Algeria to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Volgograd to Kazakhstan
2 fighters and 2 tactical_bombers moved from Bryansk to Kazakhstan
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 artilleries and 4 infantry moved from Norway to 126 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
2 artilleries and 4 infantry moved from 127 Sea Zone to Nenetsia
2 fighters moved from Ukraine to Kazakhstan
2 bombers moved from Western Germany to Kazakhstan
1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
1 mech_infantry moved from Ukraine to Tambov
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Battle in Kazakhstan
Germans attack with 2 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; British defend with 6 armour, 1 artillery, 3 infantry and 7 mech_infantrys
Germans roll dice for 2 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 4/17 hits
Russians roll dice for 6 armour, 1 artillery, 1 fighter, 3 infantry and 7 mech_infantrys in Kazakhstan, round 2 : 5/18 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the British lost in Kazakhstan
Germans roll dice for 2 armour, 3 bombers, 4 fighters and 3 tactical_bombers in Kazakhstan, round 3 : 7/12 hits
Russians roll dice for 6 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Kazakhstan, round 3 : 3/14 hits
6 mech_infantrys owned by the British, 2 fighters owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers in Kazakhstan, round 4 : 7/9 hits
Russians roll dice for 6 armour and 1 fighter in Kazakhstan, round 4 : 5/7 hits
3 tactical_bombers owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French, 6 armour owned by the British and 1 armour owned by the Germans lost in Kazakhstan
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -6
Casualties for French: 1 fighter
Casualties for Germans: 2 armour, 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Casualties for British: 6 armour, 1 artillery, 3 infantry and 7 mech_infantrys
Battle in Nenetsia
Germans attack with 2 artilleries and 4 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 4 infantry in Nenetsia, round 2 : 2/6 hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 4 infantry
Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 1/5 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits
2 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 2/7 hits
Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 4 infantryNon Combat Move - Germans
3 bombers moved from Kazakhstan to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
4 aaGuns moved from Bryansk to Rostov
10 artilleries moved from Bryansk to Rostov
3 armour moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
6 mech_infantrys moved from Eastern Poland to Ukraine
6 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Karelia to Novgorod
1 carrier moved from 126 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 127 Sea Zone
3 fighters moved from Western Germany to Novgorod
1 artillery and 4 infantry moved from France to Western Germany
6 infantry moved from Yugoslavia to Romania
9 armour and 11 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Rostov to VolgogradPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
Got friggin’ diced in Kazakstan. At least I wiped out you anyway, but damn that hurt.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour; Italians defend with 1 bomber
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 3/4 hits
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 bomber owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
2 fighters moved from Bryansk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Korea to Amur
2 bombers moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 transport
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Amur
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/6 hits
Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Korea to Buryatia
4 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Japan
1 infantry moved from Korea to Amur
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 13 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 4 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Siberia to Amur
1 armour moved from Sakha to Amur
4 bombers moved from Jehol to AmurCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Amur
Americans attack with 2 armour, 4 bombers and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 armour, 4 bombers and 3 infantry in Amur, round 2 : 2/9 hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Amur
Americans win, taking 35 Sea Zone from Japanese, taking Amur from Japanese with 2 armour, 4 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Caroline Islands to Iwo Jima
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Iwo Jima
4 bombers moved from Amur to Iwo Jima
2 fighters moved from Eastern United States to Western United States
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Tobruk
1 artillery moved from Tobruk to Alexandria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to French Equatorial Africa
1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 17 Sea ZonePlace Units - Americans
1 airfield placed in Iwo Jima
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
4 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to Iwo Jima: 1 mech_infantry
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Manchuria to Jehol
1 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in Kansu
2 infantry placed in Tsinghai
1 artillery placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Sakha to Buryatia
7 fighters moved from Russia to Nenetsia
1 mech_infantry moved from Evenkiyskiy to Nenetsia
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 fighter moved from India to CaucasusCombat - British
Battle in Buryatia
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Buryatia, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 1/3 hits
2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Buryatia
British roll dice for 1 armour and 1 bomber in Buryatia, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Buryatia
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Nenetsia
British attack with 7 fighters and 1 mech_infantry
Germans defend with 2 artilleries and 4 infantry
British roll dice for 7 fighters and 1 mech_infantry in Nenetsia, round 2 : 3/8 hits
Germans roll dice for 2 artilleries and 4 infantry in Nenetsia, round 2 : 2/6 hits
1 mech_infantry owned by the British, 3 infantry owned by the Germans and 1 fighter owned by the British lost in Nenetsia
British roll dice for 6 fighters in Nenetsia, round 3 : 4/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Nenetsia, round 3 : 0/3 hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Nenetsia
British win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Battle in Caucasus
British attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 1 armour and 4 mech_infantrys
British roll dice for 2 artilleries, 4 fighters and 2 infantry in Caucasus, round 2 : 3/8 hits
Germans roll dice for 1 armour and 4 mech_infantrys in Caucasus, round 2 : 1/5 hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 2 artilleries, 4 fighters and 1 infantry in Caucasus, round 3 : 3/7 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
4 fighters moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
6 fighters moved from Nenetsia to Russia
1 infantry moved from Samara to Kazakhstan
3 mech_infantrys moved from Persia to Northwest Persia
2 armour moved from Eastern Persia to Northwest Persia
5 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Tobruk
1 infantry moved from India to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 bomber moved from Buryatia to JeholPlace Units - British
1 transport placed in 81 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
3 armour and 1 tactical_bomber placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 2 infantry
EDIT: Adding units owned by UK_Pacific to Sikang: 2 infantry
EDIT: Removing units owned by British from Yunnan: 2 aaGuns, 1 artillery and 3 infantry
EDIT: Adding units owned by UK_Pacific to Szechwan: 2 aaGuns, 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in Szechwan change ownership: 2 aaGuns, 1 artillery and 3 infantry
Some Units in Sikang change ownership: 2 infantry
Some Units in India change ownership: 3 armour and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Archangel to Belarus
1 armour moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from France to Northern Italy
2 armour moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Anhwe to Iwo Jima
3 fighters moved from Philippines to Iwo Jima
1 carrier, 2 fighters and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 18 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
sorry, one edit added
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Samara
2 mech_infantrys moved from Rostov to Tambov
2 fighters moved from Volgograd to Samara
1 fighter moved from Novgorod to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Smolensk
2 fighters moved from Novgorod to Bryansk
2 armour moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
10 armour and 8 mech_infantrys moved from Rostov to Caucasus
3 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to TambovCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Samara
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Tambov, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 15 armour, 1 artillery, 2 infantry and 15 mech_infantrys
British defend with 2 artilleries
Germans roll dice for 15 armour, 1 artillery, 2 infantry and 15 mech_infantrys in Caucasus, round 2 : 14/33 hits
Russians roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 15 armour, 1 artillery, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Bryansk
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Rostov to Caucasus
1 tactical_bomber moved from Kazakhstan to Ukraine
1 fighter moved from Kazakhstan to Volgograd
3 bombers moved from Tambov to Southern Italy
6 infantry moved from Romania to Bulgaria
6 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Rostov
1 artillery and 2 mech_infantrys moved from Novgorod to Belarus
3 artilleries moved from Rostov to Volgograd
7 artilleries moved from Rostov to Ukraine
2 fighters moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
2 fighters moved from Samara to Ukraine
1 carrier, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Ukraine
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery and 2 fighters placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 2.
2 armour and 1 mech_infantry placed in Volgograd
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 2/2 hits
1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 fighter and 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 5 infantry moved from Korea to Amur
3 tactical_bombers moved from 6 Sea Zone to Amur
6 fighters moved from 6 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
3 tactical_bombers moved from Japan to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alaska
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 5/6 hits
ANZAC roll dice for 1 carrier in 18 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the ANZAC lost in 18 Sea Zone
Japanese win, taking Alaska from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Amur
Japanese attack with 1 artillery, 6 fighters, 5 infantry and 3 tactical_bombers
Americans defend with 2 armour and 3 infantry
Japanese roll dice for 1 artillery, 6 fighters, 5 infantry and 3 tactical_bombers in Amur, round 2 : 5/15 hits
Russians roll dice for 2 armour and 3 infantry in Amur, round 2 : 1/5 hits
1 infantry owned by the Japanese, 2 armour owned by the Americans and 3 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 6 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 2 armour and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 5 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Japan
3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
6 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
1 aaGun moved from Korea to Amur
1 bomber moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from 34 Sea Zone to Paulau Island
1 bomber moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 15 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers and 3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 8 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Iwo Jima to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Iwo Jima to 34 Sea Zone
1 bomber moved from 34 Sea Zone to Paulau Island
1 bomber moved from Iwo Jima to Marshall Islands
2 bombers moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea ZoneCombat - Americans
-
scramble in SZ6?
-
No scramble.
3 kamikazes each on 2 of your cruisers.
BANZAI!!! :evil: