8L G40 BM.3 BSD (Allies) vs VonAlba (Axis)


  • no scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                5 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Egypt to Belgian Congo
                1 armour moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 bomber
                    British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry; Americans defend with 3 artilleries, 3 fighters and 5 infantry
                        AA fire in Gibraltar :  0/1 hits
                        Italians roll dice for 1 bomber in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 1 aaGun, 4 artilleries, 3 fighters and 7 infantry in Gibraltar, round 2 :  6/14 hits
                        1 bomber owned by the Italians lost in Gibraltar
                    British win with 1 aaGun, 4 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 battleship in Algeria, round 2 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 cruiser in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                3 fighters moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41286_Ita10.tsvg

  • '17

    missclik for my bomb, can i edit it?


  • @VonAlba:

    missclik for my bomb, can i edit it?

    yes

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                5 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Egypt to Belgian Congo
                1 armour moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 bomber
                    British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry; Americans defend with 3 artilleries, 3 fighters and 5 infantry
                        AA fire in Gibraltar :  0/1 hits
                        Italians roll dice for 1 bomber in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 1 aaGun, 4 artilleries, 3 fighters and 7 infantry in Gibraltar, round 2 :  6/14 hits
                        1 bomber owned by the Italians lost in Gibraltar
                    British win with 1 aaGun, 4 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 battleship in Algeria, round 2 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 cruiser in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                3 fighters moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41286_Ita10.tsvg

  • '17

    thanks


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - ANZAC
                Battle in Shan State

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                3 destroyers moved from 43 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41286_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_41286_Fre10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers, 3 fighters and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                13 artilleries and 34 infantry moved from Northern Italy to France
                4 artilleries and 13 infantry moved from Western Germany to France
                1 artillery and 9 infantry moved from Germany to Poland
                3 infantry moved from France to Holland Belgium
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Eastern Poland to Baltic States
                17 artilleries and 34 infantry moved from Eastern Poland to Belarus
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 fighters moved from Germany to Poland
                2 tactical_bombers moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 2 fighters and 9 infantry
                    Russians defend with 2 artilleries and 4 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 9 infantry in Poland, round 2 :  3/12 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Poland, round 2 :  5/6 hits
                        3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Poland, round 3 :  2/7 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Poland, round 3 :  2/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 4 :  3/5 hits
                        Russians roll dice for 1 artillery in Poland, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 17 artilleries and 35 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 17 artilleries and 35 infantry in Belarus, round 2 :  10/53 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 17 artilleries and 35 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Germany
                2 fighters moved from Poland to Germany
                1 fighter moved from Holland Belgium to France
                2 tactical_bombers moved from Holland Belgium to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                10 infantry placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41286_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                6 infantry moved from Novgorod to Belarus
                6 artilleries and 8 infantry moved from Archangel to Belarus
                3 artilleries and 18 infantry moved from Bryansk to Belarus
                3 fighters and 3 tactical_bombers moved from Russia to Belarus
                1 armour and 7 mech_infantrys moved from Rostov to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 9 artilleries, 3 fighters, 32 infantry, 7 mech_infantrys and 3 tactical_bombers
                    Germans defend with 1 armour, 17 artilleries and 35 infantry
                        Russians roll dice for 1 armour, 9 artilleries, 3 fighters, 32 infantry, 7 mech_infantrys and 3 tactical_bombers in Belarus, round 2 :  14/55 hits
                        Germans roll dice for 1 armour, 17 artilleries and 35 infantry in Belarus, round 2 :  14/53 hits
                        14 infantry owned by the Germans and 14 infantry owned by the Russians lost in Belarus
                    7 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 9 artilleries owned by the Russians and 18 infantry owned by the Russians retreated to Bryansk
                    Germans win with 1 armour, 17 artilleries and 21 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 14 infantry
                    Casualties for Russians: 14 infantry
                Battle in Chahar
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Chahar, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Chahar
                        Russians roll dice for 4 infantry in Chahar, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Suiyuyan to Chahar
                3 fighters and 3 tactical_bombers moved from Belarus to Bryansk
                7 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                3 fighters and 3 tactical_bombers moved from Bryansk to Russia
                14 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Turning off Edit Mode
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_41286_Rus11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 artilleries moved from Shensi to Suiyuyan
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 bomber moved from Yunnan to Shan State
                1 bomber moved from Kweichow to Shan State
                2 artilleries and 4 infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Northwest Persia to Volgograd
                2 artilleries, 4 infantry and 1 marine moved from Northwest Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                2 infantry moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Eastern Persia to India
                1 bomber moved from Japan to Suiyuyan
                6 fighters moved from Japan to 20 Sea Zone
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 bomber in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 bomber in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 6 fighters
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Volgograd
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Volgograd
                    1 artillery owned by the Japanese retreated to Caucasus
                    Russians win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 2 bombers and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Shan State, round 2 :  1/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Shan State
                        Japanese roll dice for 2 bombers and 3 infantry in Shan State, round 3 :  2/5 hits
                        ANZAC roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shan State to Yunnan
                6 fighters moved from 20 Sea Zone to French Indo China
                1 bomber moved from Suiyuyan to Kweichow
                1 aaGun moved from Shensi to Suiyuyan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,2,3,1,6,2,3,5,5,6,1,6,1,6,5,3,5,3,2,1,1,3,5,6,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,4,5
                Japanese collect 49 PUs (5 lost to blockades); end with 50 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41286_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 5 bombers, 1 factory_minor, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Southern France to Western Germany
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Southern France to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 armour, 2 artilleries and 4 infantry moved from Morocco to Algeria
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Americans attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Algeria, round 2 :  4/9 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 2 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Yunnan
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 bombers and 1 infantry
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese and 2 bombers owned by the Japanese lost in Yunnan
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Japanese: 2 bombers and 1 infantry
                Battle in Shan State
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                        Americans roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                3 destroyers moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun, 8 armour, 6 artilleries, 4 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Algeria to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 90 Sea Zone
                2 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 103 Sea Zone
                3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 104 Sea Zone
                5 transports moved from 110 Sea Zone to 102 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries, 6 infantry and 4 transports moved from 103 Sea Zone to 91 Sea Zone
                2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                4 transports moved from 90 Sea Zone to 101 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Place Units - Americans
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 factory_minor placed in Malaya
                1 armour, 2 bombers, 5 infantry and 2 mech_infantrys placed in Eastern United States
                Americans undo move 4.
                5 bombers and 5 infantry placed in Eastern United States
                1 armour and 2 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 118 PUs

    triplea_41286_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan

    Combat - Chinese
                Chinese creates battle in territory Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_41286_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Central Africa to French West Africa
                      British take French West Africa from Italians

    Combat - British

    Non Combat Move - British
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns, 5 artilleries and 18 infantry moved from Southern France to Normandy Bordeaux
                3 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
                British collect 21 PUs (3 lost to blockades); end with 21 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                1 submarine moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 fighters and 2 transports moved from 94 Sea Zone to 95 Sea Zone
                3 fighters moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 battleship in Northern Italy, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rhodesia
                    Italians attack with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 9 infantry and 3 mech_infantrys
                        Italians roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Rhodesia, round 2 :  5/13 hits
                        British roll dice for 2 artilleries, 9 infantry and 3 mech_infantrys in Rhodesia, round 2 :  6/14 hits
                        5 infantry owned by the British and 6 infantry owned by the Italians lost in Rhodesia
                        Italians roll dice for 1 armour, 5 artilleries and 1 mech_infantry in Rhodesia, round 3 :  1/7 hits
                        British roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Rhodesia, round 3 :  2/9 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the British lost in Rhodesia
                        Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Rhodesia, round 4 :  2/5 hits
                        British roll dice for 2 artilleries, 3 infantry and 3 mech_infantrys in Rhodesia, round 4 :  2/8 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Rhodesia
                    2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Belgian Congo
                    British win with 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Italians: 3 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for British: 8 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                3 fighters moved from Northern Italy to 94 Sea Zone
                3 mech_infantrys moved from Egypt to Belgian Congo
                1 armour moved from Ethiopia to Belgian Congo
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41286_Ita11.tsvg

  • '17

    Test summary from TripleA, engine version: 1.9, time: 23.09.40

  • '17

    Test summary from TripleA, engine version: 1.9, time: 23.10.51

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to France
                1 bomber moved from Germany to 110 Sea Zone
                1 armour moved from Poland to Yugoslavia

    Combat - Germans

    triplea_41286_Ger1.tsvg

  • '17

    the last post was a mistake
    sorry


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from Philippines to Malaya

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_41286_ANZ11.tsvg

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