G18L - variance (allies+24) vs Tizkit

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    triplea_41168_Chi13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 mech_infantrys moved from Persia to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in Sumatra
                Battle in Northwest Persia
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win, taking Sumatra from Japanese, taking Northwest Persia from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Iraq
                2 armour and 6 mech_infantrys moved from Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 armour moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                2 artilleries moved from Alexandria to Egypt
                7 infantry moved from Alexandria to Egypt
                1 bomber moved from Egypt to Gibraltar
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                8 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Turn Complete - UK_Pacific

    triplea_41168_UK_13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 mech_infantrys moved from Persia to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in Sumatra
                Battle in Northwest Persia
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win, taking Sumatra from Japanese, taking Northwest Persia from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Iraq
                2 armour and 6 mech_infantrys moved from Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 armour moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                2 artilleries moved from Alexandria to Egypt
                7 infantry moved from Alexandria to Egypt
                1 bomber moved from Egypt to Gibraltar
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                8 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 bomber
                EDIT: Adding units owned by British to Egypt: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41168_UK_13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 fighter moved from 97 Sea Zone to Tobruk
                3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 3 artilleries, 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Tobruk, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Smolensk
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Smolensk to Karelia
                1 fighter moved from 97 Sea Zone to Western Germany
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Bryansk to Belarus
                1 fighter moved from Tobruk to 96 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Western Germany : 1 fighter and 2 infantry
        Tobruk : 3 artilleries and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Belarus : 1 flag, 1 airfield, 4 armour and 4 mech_infantrys
        Karelia : 1 fighter
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
        96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    triplea_41168_Ita13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia
                3 submarines moved from 62 Sea Zone to 60 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_41168_Fre13.tsvg

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Norway
                3 armour and 3 mech_infantrys moved from Karelia to Norway
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                3 bombers moved from Western Germany to 91 Sea Zone

    triplea_41168_Ger14.tsvg

  • '19 '18

    Scramble to 91?  You have 1 fighter.

  • '17 '16 '15 '14 '12

    no scramble

  • '19 '18

    … was definitely going to blitz smolensk and forgot on the combat move… do you mind if I do that?

  • '17 '16 '15 '14 '12

    ok

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Norway
                3 armour and 3 mech_infantrys moved from Karelia to Norway
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                3 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Norway
                    Germans attack with 3 armour, 1 bomber, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 3 infantry; Americans defend with 2 aaGuns, 2 artilleries and 4 infantry
                        AA fire in Norway :  0/5 hits
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in Norway, round 2 :  5/17 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries and 7 infantry in Norway, round 2 :  4/10 hits
                        2 aaGuns owned by the Americans, 3 infantry owned by the Americans and 4 infantry owned by the Germans lost in Norway
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Norway, round 3 :  7/13 hits
                        Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Norway, round 3 :  4/7 hits
                        2 mech_infantrys owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the Americans, 1 armour owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Norway
                    Germans win, taking Norway from Americans with 3 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 6 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Americans: 2 aaGuns, 2 artilleries and 4 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Smolensk from Russians to Germans
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 bomber moved from Norway to Novgorod
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                3 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Nenetsia to Belarus
                1 infantry moved from Archangel to Belarus
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 armour and 5 mech_infantrys moved from Western Germany to Poland
                8 mech_infantrys moved from Belarus to Karelia
                3 armour moved from Belarus to Karelia
                1 fighter moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to Western Germany
                3 bombers moved from 91 Sea Zone to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from France to Southern France
                1 artillery moved from France to Southern France
                1 artillery moved from France to Southern France
                5 infantry moved from France to Southern France
                2 artilleries and 1 infantry moved from France to Western Germany
                2 infantry moved from Germany to Western Germany
                1 armour and 2 mech_infantrys moved from Rostov to Belarus
                1 mech_infantry moved from Tambov to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
                2 armour and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Karelia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 aaGun, 2 artilleries, 3 bombers and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 3 armour and 5 mech_infantrys
        Germany : 2 armour, 1 factory_major and 4 mech_infantrys
        Norway : 3 armour and 1 mech_infantry
        Belarus : 4 aaGuns, 13 armour, 14 artilleries, 6 infantry and 24 mech_infantrys
        Karelia : 1 flag, 3 armour and 9 mech_infantrys
        Baltic States : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 armour and 5 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag, 1 fighter and 1 tactical_bomber

    triplea_41168_Ger14.tsvg

  • '19 '18

    Thanks.  I wish those would show up in the list of combats in the history.  Sometimes I’ll do a pre-run and copy the moves for the real deal but those don’t show up in the list.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 11 PUs;
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Japanese
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians

    Non Combat Move - Russians
                25 artilleries moved from Russia to Samara
                12 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 9 PUs

    triplea_41168_Rus14.tsvg

  • '17 '16 '15 '14 '12

    bump

  • '19 '18

    I wanted to run another rule question by you…

    With the Anzac sub off of Celebes, I know I can ignore it and pick up units on the combat move phase, and I can also send units to attack it.  I’m wondering if I can do both at once though.  There’s that rule that says all units in a sea zone have to participate in the combat happening there.

    However, my transport would only be picking up there and attacking elsewhere so I think this is ok.  I’m believe the rule about all units participating in a combat only comes into effect at the end of the combat move phase but I’m not 100% sure.

    Thoughts?

  • '17 '16 '15 '14 '12

    If you attack the sub it creates a sea battle.  I believe that blocks picking up the troops in combat move phase

  • '19 '18

    Hmm, ok, seems non-definitive to me.  Let me run it by the deputies.

  • '17 '16 '15 '14 '12

    ok

  • '19 '18

    Are we playing “Simon Says”?  Simon says I can do it.  :-P

    Anyway, I also found this on Page 13 of the Europe rule book:
    “Enemy submarines and/or transports do not block any of your units’ movement, nor do they prevent loading or offloading in that sea zone (with one exception; see “Special Combat Movement: Transports,” page 16). As the moving player, you have the option of attacking any enemy submarines and/or transports that share a sea zone with you. However, if a unit chooses to make such an attack, that unit must end its movement in that sea zone, and it must attack all such units present. In other words, you must either attack all enemy submarines and transports in the sea zone, or you must ignore all of them. You may not attack some enemy units and ignore others in the same sea zone. It is possible that some of your units may stop to attack while others continue moving through the sea zone.”

    It sounds like the movement is all happening before the battle occurs, so some units can continue to move on.

    Anyway, It’s up to you, I’d like to grab the artillery but I do have infantry in the Philippines to use instead so it’s not a huge deal.

  • '17 '16 '15 '14 '12

    ok go ahead

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