There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
G40L BM3 Snigg (Axis) vs.AAGamer (Allies)
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Hey Snigg,
Another question for you or maybe bug? When I did the Chinese turn i attacked with 1 infantry into like seeswhan *spelling and took the province. However when i did so it gave me another infantry in the province automatically? making it two? Was the program supposed to do that or is it a mistake that needs to be corrected?
Thanks… I will post in the software section asking about it… Maybe its a rules thing I dont know about. Wouldnt be the first.
Thanks,
AAGamer -
Hey AA,
It’s one of the BM rules, that’s not part of the normal game. For mainland China zones, that are not adjacent to a sea zone a Chinese guerilla unit will form if the zone is controlled by the Japanese but does not have at least 1 ground unit in the zone. That’s why I’ve been keeping infantry spread out throughout China. It’s a pain for Japan, but it’s an offset to how hard it is to keep China for the allies.
So, you’re supposed to get the unit and the zone. No worries.
Snigg
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Thanks Snigg! Got it!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 marine moved from Southern Italy to 95 Sea Zone
2 artilleries moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 fighters, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 marine
British defend with 1 airfield and 1 harbour; Americans defend with 1 armour, 3 artilleries and 2 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 marine in Gibraltar, round 2 : 3/8 hits
British roll dice for 1 armour, 3 artilleries and 2 infantry in Gibraltar, round 2 : 0/6 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 marine in Gibraltar, round 3 : 4/8 hits
British roll dice for 1 armour and 2 artilleries in Gibraltar, round 3 : 1/3 hits
2 artilleries owned by the Americans, 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 21
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 3 artilleries and 2 infantry
Battle in Algeria
Italians attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 1/9 hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to BryanskPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 1 marine
Algeria : 1 flag, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Southern France : 1 bomber
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bryansk : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Rostov : 1 flag
Tambov : 1 flag
95 Sea Zone : 1 destroyer
Greece : 1 flag, 3 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Northwest Persia : 1 flag -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Italians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan State
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from West India to French Indo China
1 fighter moved from Persia to RussiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan State
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from West India to French Indo China
1 fighter moved from Persia to RussiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Nenetsia to Vologda
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Novosibirsk to Timguska
3 infantry moved from Rostov to Volgograd
1 fighter and 5 tactical_bombers moved from Rostov to Volgograd
2 bombers moved from Novgorod to Vologda
1 mech_infantry moved from Rostov to Northwest Persia
2 bombers moved from Rostov to Northwest PersiaCombat - Germans
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Timguska
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Volgograd, round 2 : 4/9 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits
2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 1 mech_infantry
ANZAC defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the ANZAC lost in Northwest Persia
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 infantry moved from Rostov to Caucasus
4 aaGuns, 8 armour, 19 artilleries, 11 infantry and 13 mech_infantrys moved from Rostov to Bryansk
2 armour, 10 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Vologda to Bryansk
1 aaGun moved from Belarus to Bryansk
2 armour and 3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 5 tactical_bombers moved from Volgograd to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Bryansk
2 fighters moved from Western Germany to Gibraltar
2 infantry moved from Western Germany to Northern Italy
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 bombers moved from Northwest Persia to BryanskPlace Units - Germans
3 submarines placed in 110 Sea Zone
1 bomber and 2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 66 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Germans :
Timguska : 1 flag, 2 armour
Kazakhstan : 1 flag
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major
Northern Italy : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 aaGuns, 12 armour, 19 artilleries, 5 bombers, 1 fighter, 24 infantry, 30 mech_infantrys and 5 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
112 Sea Zone : 1 transport
125 Sea Zone : 1 flag
95 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 6 submarines -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Novosibirsk
Russians take Samara from Germans
Russians take Novosibirsk from Germans
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Italians
1 armour moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Novosibirsk
Russians take Samara from Germans
Russians take Novosibirsk from Germans
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Italians
1 armour moved from Russia to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Shantung to Szechwan
3 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to SiberiaCombat - Japanese
Battle in Soviet Far East
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to Anhwe
2 armour and 1 mech_infantry moved from Kiangsu to Anhwe
2 armour and 1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 4 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 4 armour, 2 bombers and 2 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 artillery and 1 infantry
Amur : 1 flag, 5 infantry
Siberia : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
5 Sea Zone : 2 transports
6 Sea Zone : 3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Hunan
1 bomber moved from Yunnan to Shantung
1 bomber moved from Yunnan to Kiangsu
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from Western United States to 5 Sea Zone -
scramble in the seazone off west germany where the transport is…. I would take this back if i had realized they get to scramble… but oh well,
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i really don’t want to do that attack into the west germany seazone… knowing of a intercept…
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Dice haven’t been rolled, start the turn over again. I’ve got absolutely no problem with that. As long as combat/dice haven’t been started, feel free to redo a turn from scratch. If dice have been started, we can probably work something out for errors.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Hunan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Shantung
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from United Kingdom to France -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Hunan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Shantung
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kweichow
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Hunan to Yunnan
2 bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Shantung to Yunnan
1 bomber moved from 5 Sea Zone to Buryatia
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Eastern United States to Quebec
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
5 destroyers moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
3 destroyers placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - British
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Persia to Caucasus
8 fighters moved from Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Hunan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Shantung
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kweichow
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Hunan to Yunnan
2 bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Shantung to Yunnan
1 bomber moved from 5 Sea Zone to Buryatia
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Eastern United States to Quebec
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
5 destroyers moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
3 destroyers placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Persia to Caucasus
8 fighters moved from Persia to CaucasusCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Caucasus
British attack with 8 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 8 fighters and 1 mech_infantry in Caucasus, round 2 : 4/9 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win with 8 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
8 fighters moved from Caucasus to Russia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Persia to Northwest Persia
10 armour and 2 artilleries moved from Persia to Northwest Persia
6 infantry moved from Yunnan to Kwangsi
3 artilleries moved from Yunnan to Kwangsi
2 armour moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
6 infantry moved from French Indo China to Kwangsi
1 aaGun and 1 artillery moved from French Indo China to Kwangsi
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Ukraine to RussiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
British undo move 3.
2 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,5,3,3
British collect 25 PUs (8 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 mech_infantry
Some Units in French Indo China change ownership: 2 armour and 1 mech_infantry





