TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 4 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 30 Sea Zone to Hawaiian Islands
4 fighters moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 submarine moved from 30 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 22 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 4 fighters
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 4 fighters in Hawaiian Islands, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 23 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 12 destroyers, 2 fighters and 8 submarines moved from 33 Sea Zone to 26 Sea Zone
4 fighters moved from 23 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
4 transports moved from 91 Sea Zone to 90 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
4 transports moved from 90 Sea Zone to 89 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from British Columbia to Western United States
1 fighter moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 artillery placed in Western United States
3 fighters placed in Western United States
1 artillery and 2 infantry placed in Holland Belgium
3 infantry placed in Norway
1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in Eastern United States
Americans undo move 5.
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
Americans undo move 3.
1 armour, 1 artillery and 1 infantry placed in Holland Belgium
4 artilleries, 5 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Persia to Northwest Persia
1 bomber and 1 fighter moved from Persia to Iraq
2 fighters moved from Persia to Northwest Persia
2 fighters moved from Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Italians defend with 3 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Iraq, round 2 : 4/8 hits
Italians roll dice for 3 mech_infantrys in Iraq, round 2 : 1/3 hits
3 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/4 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Northwest Persia to Persia
1 bomber and 3 fighters moved from Iraq to Persia
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 mech_infantry moved from Rhodesia to Union of South Africa
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1
British collect 22 PUs (1 lost to blockades); end with 22 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
Turn Complete - UK_Pacific
triplea_41278_UK_16.tsvg