G40L BM3 Snigg (Axis) vs. Csaw (Allies)

  • '17

    no scramble

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 marine moved from Southern Italy to 95 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                2 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  6/7 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Morocco

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to Southern France
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Malta : 1 flag
        Morocco : 1 flag, 1 marine
        Southern France : 2 fighters
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag, 1 artillery and 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 4 artilleries, 1 fighter and 10 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine

    triplea_41114_Ita12.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Paulau Island

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_41114_ANZ12.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Paulau Island

    Non Combat Move - ANZAC
                1 infantry moved from Libya to Tobruk
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41114_Fre12.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
                Germans buy 3 armour, 1 artillery, 2 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                6 submarines moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters and 6 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 6 submarines in 110 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 3 fighters and 6 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 infantry moved from Tambov to Samara
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Volgograd to Bryansk
                3 armour moved from Novgorod to Bryansk
                10 artilleries moved from Poland to Eastern Poland
                3 fighters moved from 110 Sea Zone to Western Germany
                2 bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 armour placed in Volgograd
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Germany
                3 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Germany : 1 factory_major and 4 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 23 armour, 18 artilleries, 6 fighters, 42 infantry, 31 mech_infantrys and 3 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 10 artilleries
        Tambov : 1 flag, 1 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        110 Sea Zone : 9 submarines

    triplea_41114_Ger13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs

    triplea_41114_Rus13.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to 42 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 bomber moved from Shan State to Burma
                1 bomber moved from Shan State to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 bomber moved from 37 Sea Zone to Shan State
                3 mech_infantrys moved from Malaya to Shan State
                1 bomber moved from Burma to Shan State
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                3 infantry moved from Jehol to Manchuria
                3 mech_infantrys moved from Kiangsu to Hunan

    Place Units - Japanese
                1 infantry placed in French Indo China
                2 infantry placed in Kiangsu
                1 destroyer placed in 19 Sea Zone
                2 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Malaya
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 3 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry and 3 mech_infantrys
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 2 bombers, 5 infantry, 17 mech_infantrys and 1 tactical_bomber
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 2 carriers, 8 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer

    triplea_41114_Jap13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Libya to Alexandria
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                4 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 bombers and 3 fighters moved from Gibraltar to Morocco

    Combat - Americans
                Battle in Java
                Battle in Marshall Islands
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win, taking Java from Japanese, taking Marshall Islands from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 44 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 4 fighters in 44 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 44 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 3 bombers, 3 fighters and 2 infantry
                    Italians defend with 1 marine
                        Americans roll dice for 3 bombers, 3 fighters and 2 infantry in Morocco, round 2 :  5/8 hits
                        Italians roll dice for 1 marine in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 marine owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 marine
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 bombers and 3 fighters moved from Morocco to Gibraltar
                1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 88 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
                4 carriers and 6 destroyers moved from 33 Sea Zone to 42 Sea Zone
                4 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier and 4 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    triplea_41114_Ame13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Libya to Alexandria
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                4 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 bombers and 3 fighters moved from Gibraltar to Morocco

    Combat - Americans
                Battle in Java
                Battle in Marshall Islands
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win, taking Java from Japanese, taking Marshall Islands from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 44 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 4 fighters in 44 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 44 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 3 bombers, 3 fighters and 2 infantry
                    Italians defend with 1 marine
                        Americans roll dice for 3 bombers, 3 fighters and 2 infantry in Morocco, round 2 :  5/8 hits
                        Italians roll dice for 1 marine in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 marine owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 marine
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 bombers and 3 fighters moved from Morocco to Gibraltar
                1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 88 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
                4 carriers and 6 destroyers moved from 33 Sea Zone to 42 Sea Zone
                4 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier and 4 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 8x factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 4 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                5 fighters and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Persia to Russia
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                4 armour and 9 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from West India to India

    Combat - British
                Battle in Burma
                    British attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/8 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 fighter placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 1 mech_infantry placed in Persia
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41114_UK_13.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 marines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery, 1 fighter and 3 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 fighter and 4 infantry
                    British defend with 4 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Northwest Persia, round 2 :  3/6 hits
                        British roll dice for 4 infantry in Northwest Persia, round 2 :  2/4 hits
                        2 infantry owned by the Italians and 3 infantry owned by the British lost in Northwest Persia
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northwest Persia, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northwest Persia, round 4 :  1/4 hits
                        British roll dice for 1 infantry in Northwest Persia, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 artillery and 2 marines placed in Southern Italy
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Malta : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 2 marines
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag, 1 artillery and 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 4 artilleries, 1 fighter and 8 infantry
        95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 1 artillery and 2 infantry

    triplea_41114_Ita13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_41114_ANZ13.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                3 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7,7,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 29 damage total.  Damaged units is as follows: factory_major = 17, harbour = 6, airfield = 6

    Non Combat Move - Germans
                5 bombers moved from United Kingdom to Western Germany
                9 submarines moved from 110 Sea Zone to 112 Sea Zone
                10 artilleries moved from Eastern Poland to Western Ukraine
                3 armour moved from Volgograd to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 bombers placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 infantry
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 8 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 26 armour, 18 artilleries, 6 fighters, 42 infantry, 34 mech_infantrys and 3 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Western Ukraine : 10 artilleries
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 11 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    triplea_41114_Ger14.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs

    triplea_41114_Rus14.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 8 artilleries, 2 bombers, 5 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Shan State to Burma
                3 mech_infantrys moved from Hunan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                2 mech_infantrys moved from Malaya to Burma
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Philippines, round 2 :  4/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 8 artilleries, 2 bombers, 6 infantry, 22 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 6 infantry, 22 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  13/40 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 8 artilleries, 2 bombers, 6 infantry, 22 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shan State to Burma
                2 bombers moved from Burma to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                2 infantry moved from Kiangsu to Anhwe
                3 fighters moved from Japan to Kwangsi
                1 fighter moved from Japan to French Indo China
                2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 airfield and 2 fighters placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                3 mech_infantrys placed in Malaya
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters and 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 3 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 airfield
        Burma : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 6 infantry and 22 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Celebes : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 carriers, 10 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        35 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer

    triplea_41114_Jap14.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 armour, 4 artilleries, 3 bombers, 3 fighters, 10 infantry and 1 mech_infantry moved from Gibraltar to Spain
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                4 carriers, 6 destroyers, 6 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 infantry moved from 44 Sea Zone to Celebes
                1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in Celebes
                Battle in Spain
                    Americans attack with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 16 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 armour, 6 artilleries, 3 bombers, 5 fighters, 16 infantry and 1 mech_infantry in Spain, round 2 :  9/32 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  4/6 hits
                        6 infantry owned by the Neutral_True and 4 infantry owned by the Americans lost in Spain
                    Americans win, taking Celebes from Japanese, taking Spain from Neutral_True with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Spain to 91 Sea Zone
                3 bombers and 3 fighters moved from Spain to Gibraltar
                4 aaGuns moved from Gibraltar to Spain

    Place Units - Americans
                1 artillery and 5 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

    triplea_41114_Ame14.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 armour, 4 artilleries, 3 bombers, 3 fighters, 10 infantry and 1 mech_infantry moved from Gibraltar to Spain
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                4 carriers, 6 destroyers, 6 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 infantry moved from 44 Sea Zone to Celebes
                1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in Celebes
                Battle in Spain
                    Americans attack with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 16 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 armour, 6 artilleries, 3 bombers, 5 fighters, 16 infantry and 1 mech_infantry in Spain, round 2 :  9/32 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  4/6 hits
                        6 infantry owned by the Neutral_True and 4 infantry owned by the Americans lost in Spain
                    Americans win, taking Celebes from Japanese, taking Spain from Neutral_True with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Spain to 91 Sea Zone
                3 bombers and 3 fighters moved from Spain to Gibraltar
                4 aaGuns moved from Gibraltar to Spain

    Place Units - Americans
                1 artillery and 5 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Iraq to Turkey
                2 mech_infantrys moved from Iraq to Turkey
                4 mech_infantrys moved from Persia to Turkey
                2 mech_infantrys moved from Persia to Northwest Persia
                4 armour and 4 mech_infantrys moved from Persia to Turkey
                1 armour moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Turkey
                1 fighter moved from Gibraltar to United Kingdom

    Combat - British
                Battle in Turkey
                    British attack with 4 armour, 2 artilleries, 1 infantry and 11 mech_infantrys
                    Neutral_True defend with 8 infantry
                        British roll dice for 4 armour, 2 artilleries, 1 infantry and 11 mech_infantrys in Turkey, round 2 :  6/18 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        2 mech_infantrys owned by the British, 6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                        British roll dice for 4 armour, 2 artilleries and 9 mech_infantrys in Turkey, round 3 :  6/15 hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 artillery owned by the British lost in Turkey
                    British win, taking Turkey from Neutral_True with 4 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  2/3 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in Northwest Persia
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 :  2/3 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
                        British roll dice for 1 armour in Northwest Persia, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Northwest Persia, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Persia to Russia
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 armour, 1 artillery and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry

    triplea_41114_UK_14.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 harbour and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 unit repaired.
                2 marines moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from 99 Sea Zone to Turkey
                4 artilleries, 1 fighter and 8 infantry moved from Caucasus to Turkey
                2 fighters moved from 99 Sea Zone to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 5 artilleries, 3 fighters, 9 infantry and 2 marines
                    British defend with 4 armour, 1 artillery and 9 mech_infantrys
                        Italians roll dice for 1 battleship and 1 cruiser in Turkey, round 2 :  0/2 hits
                        Italians roll dice for 5 artilleries, 3 fighters, 9 infantry and 2 marines in Turkey, round 2 :  5/19 hits
                        British roll dice for 4 armour, 1 artillery and 9 mech_infantrys in Turkey, round 2 :  7/14 hits
                        5 mech_infantrys owned by the British and 7 infantry owned by the Italians lost in Turkey
                        Italians roll dice for 5 artilleries, 3 fighters, 2 infantry and 2 marines in Turkey, round 3 :  4/12 hits
                        British roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Turkey, round 3 :  2/9 hits
                        4 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Turkey
                        Italians roll dice for 5 artilleries, 3 fighters and 2 marines in Turkey, round 4 :  4/10 hits
                        British roll dice for 4 armour and 1 artillery in Turkey, round 4 :  2/5 hits
                        1 artillery owned by the British, 2 artilleries owned by the Italians and 3 armour owned by the British lost in Turkey
                        Italians roll dice for 3 artilleries, 3 fighters and 2 marines in Turkey, round 5 :  3/8 hits
                        British roll dice for 1 armour in Turkey, round 5 :  1/1 hits
                        1 artillery owned by the Italians and 1 armour owned by the British lost in Turkey
                    Italians win, taking Turkey from British with 2 artilleries, 3 fighters and 2 marines remaining. Battle score for attacker is 25
                    Casualties for Italians: 3 artilleries and 9 infantry
                    Casualties for British: 4 armour, 1 artillery and 9 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Turkey to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from Turkey to 99 Sea Zone
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 harbour placed in Greece
                2 artilleries and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Malta : 1 flag
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag, 1 artillery and 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 artillery and 2 infantry
        Turkey : 1 flag, 2 artilleries and 2 marines
        Greece : 1 flag, 1 harbour
        99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        97 Sea Zone : 1 flag

    triplea_41114_Ita14.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_41114_ANZ14.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Samara to Vologda
                1 infantry moved from Evenkiyskiy to Yenisey
                6 fighters and 3 tactical_bombers moved from Bryansk to Vologda
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                4 bombers moved from Western Germany to 104 Sea Zone
                4 bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 4 bombers and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 104 Sea Zone
                    Germans attack with 4 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers in 104 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Vologda, round 2 :  6/11 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 fighters and 3 tactical_bombers moved from Vologda to Bryansk
                1 infantry moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                3 mech_infantrys moved from Novgorod to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                10 artilleries moved from Western Ukraine to Bryansk
                3 armour moved from Volgograd to Bryansk
                2 artilleries and 8 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                4 bombers moved from 114 Sea Zone to Western Germany
                4 bombers moved from 104 Sea Zone to Western Germany

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                1 artillery and 2 infantry placed in France
                2 artilleries and 8 infantry placed in Western Germany
                2 armour and 3 mech_infantrys placed in Germany
                Germans undo move 4.
                Germans undo move 3.
                5 infantry placed in Germany
                2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 2 infantry
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor and 15 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 8 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
        Germany : 1 factory_major and 5 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 29 armour, 28 artilleries, 6 fighters, 40 infantry, 41 mech_infantrys and 3 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 9 submarines
        Bulgaria : 1 flag
        114 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    triplea_41114_Ger15.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Amur to Sakha

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 11 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs

    triplea_41114_Rus15.tsvg

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