@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to RussiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Urals to Timguska
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Nenetsia to Vologda
1 bomber moved from Nenetsia to Norway
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Southern Italy to Norway
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Bulgaria to Northwest Persia
1 bomber moved from Bulgaria to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
3 mech_infantrys moved from Caucasus to Tambov
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
1 mech_infantry moved from Caucasus to Tambov
9 armour and 10 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Novgorod to VologdaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 3/9 hits
Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 2/4 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 4/7 hits
Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 9 armour and 10 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 9 armour and 10 mech_infantrys in Volgograd, round 2 : 5/19 hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
1 fighter moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
1 mech_infantry moved from Novgorod to Nenetsia
2 mech_infantrys moved from Belarus to Rostov
2 armour and 5 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
6 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
1 tactical_bomber moved from Finland to Novgorod
1 bomber moved from Norway to Novgorod
1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Northwest Persia to Romania
1 bomber moved from Northwest Persia to Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Novgorod to KareliaPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea Zone
2 fighters and 5 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Korea
1 infantry moved from Manchuria to Amur
5 fighters and 4 tactical_bombers moved from 19 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 7 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 7/14 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Korea
Japanese attack with 2 bombers and 6 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits
Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 bombers and 5 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Korea to Japan
5 carriers moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
7 fighters and 6 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Yunnan to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 bomber moved from Yunnan to Volgograd
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Okinawa
Battle in Iwo Jima
Battle in Formosa
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win, taking Okinawa from Japanese, taking Iwo Jima from Japanese, taking Formosa from Japanese with 1 fighter remaining. Battle score for attacker is -16
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Northwest Persia to Iraq
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to 92 Sea Zone
1 artillery moved from Algeria to TunisiaPlace Units - Americans
1 submarine and 2 transports placed in 10 Sea Zone
2 armour, 1 bomber, 2 fighters and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Jehol to Manchuria
3 artilleries and 3 infantry moved from Anhwe to Jehol
1 fighter moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Kwangsi to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
1 infantry placed in Anhwe
2 infantry placed in Manchuria
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Syria to Caucasus
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Shensi to Timguska
Russians take Timguska from Germans
3 fighters and 1 tactical_bomber moved from Russia to Nenetsia
1 bomber moved from Russia to Volgograd
2 fighters moved from Russia to CaucasusCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Nenetsia
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 tactical_bomber in Nenetsia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Nenetsia
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters and 5 mech_infantrys
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 4 fighters and 5 mech_infantrys in Caucasus, round 2 : 4/9 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 3 mech_infantrysNon Combat Move - British
4 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Russia
3 fighters and 1 tactical_bomber moved from Nenetsia to Russia
2 armour and 3 mech_infantrys moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 fighter moved from Kansu to Russia
2 infantry moved from Sikang to Tsinghai
1 armour moved from Yunnan to Shensi
3 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
3 armour, 2 artilleries and 7 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Burma
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 artilleries moved from United Kingdom to 109 Sea Zone
3 infantry moved from Scotland to 109 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Algeria to TunisiaPlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 mech_infantrys placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 2 aaGuns
EDIT: Adding units owned by British to United Kingdom: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Romania to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Cyprus, round 2 : 1/3 hits
British roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Cyprus to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Bulgaria
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
3 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Holland Belgium
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from Caroline Islands to PhilippinesPlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Germans buy 1 armour, 3 artilleries, 1 carrier, 11 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
3 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Timguska
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Romania to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 mech_infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk -
Scramble in sz 110?
-
no thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Germans buy 1 armour, 3 artilleries, 1 carrier, 11 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
3 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Timguska
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Romania to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 mech_infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to SmolenskCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 6 fighters in 110 Sea Zone, round 2 : 7/10 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 1 cruiser, 2 destroyers and 6 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Timguska
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Timguska
Germans win, taking Timguska from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 2 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 5 mech_infantrys
Germans roll dice for 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/9 hits
Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 0/5 hits
1 mech_infantry owned by the British lost in Caucasus
Germans roll dice for 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 3/9 hits
Russians roll dice for 4 mech_infantrys in Caucasus, round 3 : 1/4 hits
1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Caucasus
Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 4 : 1/8 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for British: 5 mech_infantrys
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Karelia to Archangel
1 artillery moved from Belarus to Archangel
1 artillery moved from Norway to Finland
2 fighters and 3 tactical_bombers moved from Caucasus to Ukraine
1 bomber moved from Timguska to Evenkiyskiy
6 artilleries and 3 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
1 bomber moved from Bryansk to Western Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 mech_infantry moved from Rostov to Volgograd
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery and 6 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from Romania to BulgariaPlace Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 fighters moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 2/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 1/2 hits
1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Okinawa
1 tactical_bomber moved from Japan to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Okinawa
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Battle in 36 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Kwangtung from UK_Pacific, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Okinawa
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Okinawa, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Okinawa
Japanese win, taking Okinawa from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from 20 Sea Zone to Japan
1 bomber moved from Okinawa to Japan
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Okinawa to 19 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 armour and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Anhwe to Siberia
1 bomber moved from Western United States to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
2 fighters moved from 39 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 armour and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Anhwe to Siberia
1 bomber moved from Western United States to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
2 fighters moved from 39 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Siberia
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Siberia
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports in 110 Sea Zone, round 2 : 4/9 hits
1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 110 Sea Zone, round 3 : 2/8 hits
1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 2 carriers, 1 cruiser, 4 fighters and 3 transports in 110 Sea Zone, round 4 : 2/7 hits
1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans win with 2 carriers, 4 fighters and 3 transports remaining. Battle score for attacker is -38
Casualties for Germans: 1 cruiser and 2 destroyers
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 3 fighters
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Siberia to Manchuria
2 bombers moved from 25 Sea Zone to Manchuria
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Tunisia to Libya
1 bomber moved from Caucasus to IndiaPlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber and 3 fighters placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,4,3
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 harbour, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 0/4 hits
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 4 : 1/2 hits
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Kwangtung, round 4 : 3/5 hits
1 infantry owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
Japanese win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
2 artilleries moved from Anhwe to KiangsiPlace Units - Chinese
3 artilleries and 2 infantry placed in Kwangsi
1 infantry placed in Jehol
1 artillery placed in Kiangsi
1 artillery placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kansu to Urals
Russians take Urals from Germans
2 armour and 2 mech_infantrys moved from Kansu to Timguska
1 armour moved from Shensi to Timguska
1 bomber moved from Russia to Timguska
4 fighters and 1 tactical_bomber moved from Russia to Evenkiyskiy
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Northwest Persia to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 36 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Timguska
British attack with 3 armour, 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Timguska, round 2 : 4/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Timguska
British win, taking Timguska from Germans with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Evenkiyskiy
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 2 armour and 1 bomber
British roll dice for 4 fighters and 1 tactical_bomber in Evenkiyskiy, round 2 : 3/5 hits
Germans roll dice for 2 armour and 1 bomber in Evenkiyskiy, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 2 armour owned by the Germans and 1 fighter owned by the British lost in Evenkiyskiy
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 1 bomber
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Evenkiyskiy to Kansu
1 bomber moved from Timguska to Russia
3 fighters moved from Northwest Persia to Russia
1 fighter moved from 99 Sea Zone to Syria
1 fighter moved from Northwest Persia to Russia
1 artillery and 2 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 infantry moved from Tsinghai to Novosibirsk
1 artillery and 5 infantry moved from Szechwan to Sikang
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Tunisia to Libya
3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
1 fighter moved from Evenkiyskiy to KansuPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
2 armour and 1 fighter placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 fighter
Some Units in 39 Sea Zone change ownership: 1 submarine