8L G40 BM.3 BSD (Allies) vs VonAlba (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_41286_Fre9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Novgorod to Holland Belgium
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 bomber moved from Slovakia Hungary to Romania
                1 fighter moved from Germany to Romania
                2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 fighters moved from Germany to Poland
                2 tactical_bombers moved from Germany to Poland
                2 artilleries and 5 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Greater Southern Germany to Northern Italy
                2 artilleries and 5 infantry moved from Germany to Western Germany
                2 carriers and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Slovakia Hungary to Romania
                17 artilleries and 39 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Southern Italy to Northern Italy

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 bomber, 1 fighter and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Romania, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 :  2/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Poland
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 :  2/7 hits
                        Russians roll dice for 2 artilleries in Poland, round 2 :  0/2 hits
                        2 artilleries owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 17 artilleries and 39 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 17 artilleries and 39 infantry in Eastern Poland, round 2 :  11/56 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Eastern Poland, round 2 :  0/3 hits
                        3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 17 artilleries and 39 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Romania to Germany
                1 bomber moved from Romania to Western Germany
                2 fighters moved from Poland to Western Germany
                2 tactical_bombers moved from Poland to Western Germany
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Romania
                3 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Archangel to Germany
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                1 artillery and 9 infantry placed in Germany
                2 artilleries and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41286_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Novgorod
                      Russians take Novgorod from Germans
                2 infantry moved from Belarus to Archangel
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Japanese
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                3 infantry moved from Ukraine to Rostov
                4 artilleries moved from Belarus to Archangel
                4 infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                3 infantry moved from Belarus to Archangel
                6 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 armour and 3 mech_infantrys moved from Bryansk to Rostov
                2 artilleries and 3 infantry moved from Baltic States to Poland
                2 infantry moved from Baltic States to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 aaGun and 3 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Poland, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 :  1/3 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 2 artilleries and 4 infantry in Poland, round 3 :  2/6 hits
                        Germans roll dice for 2 infantry in Poland, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Suiyuyan
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 6 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Archangel
                    Russians attack with 6 artilleries and 10 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 6 artilleries and 10 infantry in Archangel, round 2 :  4/16 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  4/11 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Rostov
                    Russians win, taking Rostov from Japanese with 1 armour, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                10 infantry moved from Russia to Bryansk
                2 aaGuns, 3 artilleries and 8 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                1 infantry moved from Baltic States to Belarus
                5 infantry moved from Baltic States to Novgorod
                1 infantry moved from Bessarabia to Ukraine
                6 infantry moved from Samara to Russia
                1 aaGun moved from Kansu to Suiyuyan

    Place Units - Russians
                3 infantry placed in Ukraine
                1 fighter, 8 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs

    triplea_41286_Rus10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 artilleries and 4 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from West India to Eastern Persia
                2 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                2 artilleries moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from Sikang to Shensi
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Sikang to Shensi
                1 bomber moved from Szechwan to Shensi
                1 bomber moved from Japan to Shensi
                3 fighters moved from Manchuria to Japan

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 4 artilleries, 2 bombers and 1 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 4 artilleries, 2 bombers and 1 infantry in Shensi, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 4 artilleries and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Yunnan
                1 bomber moved from Shensi to Kweichow
                1 aaGun moved from Szechwan to Shensi

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in India
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1,5
                Japanese collect 44 PUs (10 lost to blockades); end with 44 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_41286_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 104 PUs;
                Americans buy 1 armour, 4 artilleries, 1 fighter, 10 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber and 1 fighter moved from Southern France to Holland Belgium
                1 fighter moved from Gibraltar to Holland Belgium
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Americans creates battle in territory 19 Sea Zone
                Battle in Malaya
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Malaya from Japanese, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Tunisia from Italians to Americans
                EDIT: Turning off Edit Mode
                1 artillery moved from Algeria to Tunisia
                3 armour and 3 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France
                1 bomber and 1 fighter moved from Holland Belgium to Southern France
                3 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Central United States to 101 Sea Zone
                2 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Central America to 89 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Gibraltar to United Kingdom
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 44 Sea Zone to 37 Sea Zone
                3 destroyers moved from 35 Sea Zone to 54 Sea Zone
                2 destroyers moved from 35 Sea Zone to 37 Sea Zone
                2 submarines moved from 19 Sea Zone to 20 Sea Zone
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Philippines

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Southern France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                6 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 119 PUs

    triplea_41286_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    triplea_41286_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry and 3 mech_infantrys moved from Belgian Congo to Rhodesia
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
                British collect 23 PUs (4 lost to blockades); end with 23 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_10.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                5 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Egypt to Belgian Congo
                1 armour moved from Egypt to Belgian Congo

    Combat - Italians

    triplea_41286_Ita10.tsvg

  • '17

    scramble?


  • no scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                5 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Egypt to Belgian Congo
                1 armour moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 bomber
                    British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry; Americans defend with 3 artilleries, 3 fighters and 5 infantry
                        AA fire in Gibraltar :  0/1 hits
                        Italians roll dice for 1 bomber in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 1 aaGun, 4 artilleries, 3 fighters and 7 infantry in Gibraltar, round 2 :  6/14 hits
                        1 bomber owned by the Italians lost in Gibraltar
                    British win with 1 aaGun, 4 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 battleship in Algeria, round 2 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 cruiser in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                3 fighters moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41286_Ita10.tsvg

  • '17

    missclik for my bomb, can i edit it?


  • @VonAlba:

    missclik for my bomb, can i edit it?

    yes

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                5 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Egypt to Belgian Congo
                1 armour moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 bomber
                    British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry; Americans defend with 3 artilleries, 3 fighters and 5 infantry
                        AA fire in Gibraltar :  0/1 hits
                        Italians roll dice for 1 bomber in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 1 aaGun, 4 artilleries, 3 fighters and 7 infantry in Gibraltar, round 2 :  6/14 hits
                        1 bomber owned by the Italians lost in Gibraltar
                    British win with 1 aaGun, 4 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 battleship in Algeria, round 2 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 cruiser in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                3 fighters moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41286_Ita10.tsvg

  • '17

    thanks


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - ANZAC
                Battle in Shan State

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                3 destroyers moved from 43 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41286_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_41286_Fre10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers, 3 fighters and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                13 artilleries and 34 infantry moved from Northern Italy to France
                4 artilleries and 13 infantry moved from Western Germany to France
                1 artillery and 9 infantry moved from Germany to Poland
                3 infantry moved from France to Holland Belgium
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Eastern Poland to Baltic States
                17 artilleries and 34 infantry moved from Eastern Poland to Belarus
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 fighters moved from Germany to Poland
                2 tactical_bombers moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 2 fighters and 9 infantry
                    Russians defend with 2 artilleries and 4 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 9 infantry in Poland, round 2 :  3/12 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Poland, round 2 :  5/6 hits
                        3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Poland, round 3 :  2/7 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Poland, round 3 :  2/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 4 :  3/5 hits
                        Russians roll dice for 1 artillery in Poland, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 17 artilleries and 35 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 17 artilleries and 35 infantry in Belarus, round 2 :  10/53 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 17 artilleries and 35 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Germany
                2 fighters moved from Poland to Germany
                1 fighter moved from Holland Belgium to France
                2 tactical_bombers moved from Holland Belgium to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                10 infantry placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41286_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                6 infantry moved from Novgorod to Belarus
                6 artilleries and 8 infantry moved from Archangel to Belarus
                3 artilleries and 18 infantry moved from Bryansk to Belarus
                3 fighters and 3 tactical_bombers moved from Russia to Belarus
                1 armour and 7 mech_infantrys moved from Rostov to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 9 artilleries, 3 fighters, 32 infantry, 7 mech_infantrys and 3 tactical_bombers
                    Germans defend with 1 armour, 17 artilleries and 35 infantry
                        Russians roll dice for 1 armour, 9 artilleries, 3 fighters, 32 infantry, 7 mech_infantrys and 3 tactical_bombers in Belarus, round 2 :  14/55 hits
                        Germans roll dice for 1 armour, 17 artilleries and 35 infantry in Belarus, round 2 :  14/53 hits
                        14 infantry owned by the Germans and 14 infantry owned by the Russians lost in Belarus
                    7 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 9 artilleries owned by the Russians and 18 infantry owned by the Russians retreated to Bryansk
                    Germans win with 1 armour, 17 artilleries and 21 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 14 infantry
                    Casualties for Russians: 14 infantry
                Battle in Chahar
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Chahar, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Chahar
                        Russians roll dice for 4 infantry in Chahar, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Suiyuyan to Chahar
                3 fighters and 3 tactical_bombers moved from Belarus to Bryansk
                7 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                3 fighters and 3 tactical_bombers moved from Bryansk to Russia
                14 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Turning off Edit Mode
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_41286_Rus11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 artilleries moved from Shensi to Suiyuyan
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 bomber moved from Yunnan to Shan State
                1 bomber moved from Kweichow to Shan State
                2 artilleries and 4 infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Northwest Persia to Volgograd
                2 artilleries, 4 infantry and 1 marine moved from Northwest Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                2 infantry moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Eastern Persia to India
                1 bomber moved from Japan to Suiyuyan
                6 fighters moved from Japan to 20 Sea Zone
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 bomber in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 bomber in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 6 fighters
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Volgograd
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Volgograd
                    1 artillery owned by the Japanese retreated to Caucasus
                    Russians win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 2 bombers and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Shan State, round 2 :  1/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Shan State
                        Japanese roll dice for 2 bombers and 3 infantry in Shan State, round 3 :  2/5 hits
                        ANZAC roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shan State to Yunnan
                6 fighters moved from 20 Sea Zone to French Indo China
                1 bomber moved from Suiyuyan to Kweichow
                1 aaGun moved from Shensi to Suiyuyan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,2,3,1,6,2,3,5,5,6,1,6,1,6,5,3,5,3,2,1,1,3,5,6,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,4,5
                Japanese collect 49 PUs (5 lost to blockades); end with 50 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41286_Jap11.tsvg

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