L18 G40 BM3 Ferrousgryphon(X) vs. Gargantua(L)

  • 19 18 17 16

    I screwed up an attack move. I was planning on attacking Bessarabia with mechs instead of infantry but I forgot when I made the moves when it counted. Do you mind if I edit that since it wouldn’t change any of the rolls? If not I completely understand.

  • Liaison TripleA 11 10

    It makes a big difference for your Moscow push; giving you extra units you will badly need! :)  But I’ll allow it.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Buyant-Uhaa to Amur

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Novosibirsk to Vologda
                5 infantry moved from Novosibirsk to Samara
                2 armour and 2 mech_infantrys moved from Smolensk to Russia
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 submarine moved from 105 Sea Zone to 112 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_41242.0_Rus5.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Japanese
                1 infantry and 1 marine moved from Manchuria to Amur
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 marine moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Amur

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Malaya
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Anhwe
                1 bomber moved from Shensi to Shantung
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 bomber moved from Amur to Korea
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                2 fighters moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Kiangsu
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Shantung
                1 tactical_bomber moved from Szechwan to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Shantung
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs

    triplea_41242.0_Jap5.tsvg

  • 19 18 17 16

    Thanks, it will get me units to the front faster and that was why I had intended this originally. I doubt it will be enough to help me at this point though.

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Americans
                2 fighters moved from Morocco to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from 91 Sea Zone to 98 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 marine moved from Algeria to 92 Sea Zone
                1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan

    triplea_41242.0_Ame5.tsvg

  • Liaison TripleA 11 10

    Scramble Sz98?

  • 19 18 17 16

    No Scramble

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Americans
                2 fighters moved from Morocco to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from 91 Sea Zone to 98 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 marine moved from Algeria to 92 Sea Zone
                1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Java
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 4 fighters and 1 submarine
                    Italians defend with 1 cruiser, 2 destroyers and 2 transports
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser and 4 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        1 submarine owned by the Americans, 2 destroyers owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        2 transports owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Italians with 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 36
                    Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in Trans-Jordan

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from Central United States to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 98 Sea Zone to Syria
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to Queensland
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Tsinghai to Shensi
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Tsinghai to Hopei

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Shensi, round 2 : 3/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from Morocco to 98 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 mech_infantrys moved from India to Eastern Persia
                2 aaGuns moved from India to West India
                2 fighters moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 armour and 1 mech_infantry moved from Persia to Northwest Persia
                1 battleship moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - British
                3 fighters placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    Italians : -0.17
        British : 0.17
        Americans : -0.33
        Chinese : 2.00
        Japanese : 0.50

    triplea_41242.0_UK_5.tsvg

  • Liaison TripleA 11 10

    Thread up to date

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Egypt to Normandy Bordeaux

    Purchase Units - Italians
                Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 1 infantry
                    Americans defend with 1 marine
                        Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 marine in Trans-Jordan, round 2 :  0/1 hits
                        1 marine owned by the Americans lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 bomber moved from Normandy Bordeaux to France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                3 fighters moved from Trans-Jordan to Egypt
                1 submarine moved from 81 Sea Zone to 80 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                3 mech_infantrys placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,5,5
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41242.0_Ita5.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - ANZAC
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to New South Wales
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41242.0_Fre5.tsvg

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Ukraine to Rostov
                2 bombers moved from Germany to Rostov
                1 bomber moved from Germany to Tambov
                1 tactical_bomber moved from Novgorod to Tambov
                1 tactical_bomber moved from Novgorod to Rostov
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                2 infantry moved from France to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone

    triplea_41242.0_Ger6.tsvg

  • 19 18 17 16

    Scramble in SZ92?

  • Liaison TripleA 11 10

    No Scramble.

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Ukraine to Rostov
                2 bombers moved from Germany to Rostov
                1 bomber moved from Germany to Tambov
                1 tactical_bomber moved from Novgorod to Tambov
                1 tactical_bomber moved from Novgorod to Rostov
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                2 infantry moved from France to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone

    Purchase Units - Germans
                Germans buy 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 92 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from Rostov to Bryansk
                1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
                3 mech_infantrys moved from Bessarabia to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
                7 mech_infantrys moved from Germany to Eastern Poland
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Southern France
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to France
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 3.
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_41242.0_Ger6.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Samara to Tambov
                1 artillery moved from Russia to Tambov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Tambov to Russia
                4 infantry moved from Samara to Russia
                2 aaGuns and 10 infantry moved from Novosibirsk to Samara
                1 fighter moved from Archangel to Russia
                1 infantry moved from Russia to Vologda
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Kansu

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_41242.0_Rus6.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Amur to Sakha
                1 fighter moved from Japan to Sakha
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 bomber moved from Korea to Hopei
                2 mech_infantrys moved from Kweichow to Szechwan
                1 fighter moved from Kiangsu to Szechwan
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Siam to Burma
                1 mech_infantry moved from Hunan to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 bomber moved from Shantung to Burma

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sakha
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Sakha, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    1 mech_infantry owned by the Japanese retreated to Yunnan
                    UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter moved from Sakha to Amur
                1 marine moved from Amur to 5 Sea Zone
                1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 bomber moved from Burma to Kweichow
                1 bomber moved from Hopei to Kweichow

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    triplea_41242.0_Jap6.tsvg

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Amur to Sakha
                1 fighter moved from Japan to Sakha
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 bomber moved from Korea to Hopei
                2 mech_infantrys moved from Kweichow to Szechwan
                1 fighter moved from Kiangsu to Szechwan
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Siam to Burma
                1 mech_infantry moved from Hunan to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 bomber moved from Shantung to Burma

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sakha
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Sakha, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    1 mech_infantry owned by the Japanese retreated to Yunnan
                    UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter moved from Sakha to Amur
                1 marine moved from Amur to 5 Sea Zone
                1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 bomber moved from Burma to Kweichow
                1 bomber moved from Hopei to Kweichow

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 2 fighters
                EDIT: Adding units owned by Japanese to Yunnan: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41242.0_Jap6.tsvg

  • 19 18 17 16

    Added a non-combat move. Please use second post.

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