Whackamatt (axis) vs dawgoneit (Allies) Combo 3!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from Tampere to Vyborg
1 Infantry moved from Tampere to Kotka
Finns take Kotka from Russians
7 Infantrys moved from Tampere to Oulu
5 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Vyborg to TamperePlace Units - Finns
1 Elite and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns : 0.50
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
3 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Odessa
2 ArmoredCars and 2 Tanks moved from Bucharest to OdessaPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs;Non Combat Move - Romanians
1 AAGun moved from E.Romania to OdessaPlace Units - Romanians
2 ArmoredCars and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from N.French Indochina to Kwangsi
Thai take Kwangsi from Chinese
1 Infantry moved from N.French Indochina to Hunan
1 Artillery moved from N.French Indochina to Yunnan
Thai take Yunnan from Chinese
1 Artillery moved from N.French Indochina to N.Thailand
1 Fighter moved from S.Thailand to N.Thailand
2 Infantrys moved from Bangkok to Malaya
1 Infantry moved from Bangkok to Malaya
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Bangkok to MalayaPurchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 4 Infantrys
British defend with 1 Infantry
Thai roll dice for 4 Infantrys in Malaya, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
Thai win, taking Malaya from British with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in N.Thailand
Thai attack with 1 Artillery and 1 Fighter
British defend with 1 ArmoredCar
Thai roll dice for 1 Artillery and 1 Fighter in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCarNon Combat Move - Thai
1 Fighter moved from N.Thailand to BangkokPlace Units - Thai
2 Artillerys and 4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
British : 0.50
Thai : 0.67 -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Transport moved from 32 Sea Zone to 26 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
2 Artillerys and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
4 Infantrys moved from South Central USA to 25 Sea Zone
4 Infantrys moved from South Central USA to South Atlantic USA
2 Artillerys, 1 B.Transport, 3 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 25 Sea Zone to 119 Sea Zone
2 Infantrys and 2 Tanks moved from Peru to N.Chile
4 Infantrys moved from 119 Sea Zone to N.Chile
2 Artillerys and 3 Infantrys moved from 32 Sea Zone to Bahia
3 Tanks moved from Venezuela to Bahia
1 Artillery and 1 Infantry moved from Colombia to Amazon
2 Destroyers moved from 32 Sea Zone to 34 Sea Zone
1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to 112 Sea Zone
3 Bombers moved from Ponape to 112 Sea Zone
1 Artillery moved from Truk to Woleai
1 Bomber moved from Nauru to 112 Sea Zone
1 Submarine moved from 109 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
2 Infantrys moved from Nauru to 104 Sea Zone
1 Artillery and 3 Infantrys moved from 104 Sea Zone to Jaluit
1 Submarine moved from 71 Sea Zone to 76 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Alaska to 71 Sea Zone
1 Artillery, 1 Cruiser, 2 Destroyers, 2 Infantrys, 1 Tank and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 72 Sea Zone to KoryakiaPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Fighter, 6 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Jaluit
Americans attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Jaluit, round 2 : 0/1 hits
Americans roll dice for 1 Artillery and 3 Infantrys in Jaluit, round 2 : 1/4 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Jaluit, round 2 : 2/2 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Jaluit
Americans roll dice for 1 Artillery and 1 Infantry in Jaluit, round 3 : 1/2 hits
Yamamoto roll dice for 1 Artillery in Jaluit, round 3 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Jaluit
Americans win, taking Jaluit from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in 112 Sea Zone
Americans attack with 2 Adv.Fighters, 4 Bombers and 2 Fighters
Yamamoto defend with 3 Cruisers, 2 T.Boats and 2 Transports
Americans roll dice for 2 Adv.Fighters, 4 Bombers and 2 Fighters in 112 Sea Zone, round 2 : 5/8 hits
Yamamoto roll dice for 3 Cruisers, 2 T.Boats and 2 Transports in 112 Sea Zone, round 2 : 2/7 hits
2 T.Boats owned by the Yamamoto, 2 Fighters owned by the Americans, 1 Cruiser owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in 112 Sea Zone
Americans roll dice for 2 Adv.Fighters and 4 Bombers in 112 Sea Zone, round 3 : 2/6 hits
Yamamoto roll dice for 2 Cruisers in 112 Sea Zone, round 3 : 1/2 hits
1 Adv.Fighter owned by the Americans and 2 Cruisers owned by the Yamamoto lost in 112 Sea Zone
Americans win with 1 Adv.Fighter and 4 Bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 Adv.Fighter and 2 Fighters
Casualties for Yamamoto: 3 Cruisers, 2 T.Boats and 2 Transports -
would you kindly (with reservations and anger) do my neutrals .
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Transport moved from 32 Sea Zone to 26 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
2 Artillerys and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
4 Infantrys moved from South Central USA to 25 Sea Zone
4 Infantrys moved from South Central USA to South Atlantic USA
2 Artillerys, 1 B.Transport, 3 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 25 Sea Zone to 119 Sea Zone
2 Infantrys and 2 Tanks moved from Peru to N.Chile
4 Infantrys moved from 119 Sea Zone to N.Chile
2 Artillerys and 3 Infantrys moved from 32 Sea Zone to Bahia
3 Tanks moved from Venezuela to Bahia
1 Artillery and 1 Infantry moved from Colombia to Amazon
2 Destroyers moved from 32 Sea Zone to 34 Sea Zone
1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to 112 Sea Zone
3 Bombers moved from Ponape to 112 Sea Zone
1 Artillery moved from Truk to Woleai
1 Bomber moved from Nauru to 112 Sea Zone
1 Submarine moved from 109 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
2 Infantrys moved from Nauru to 104 Sea Zone
1 Artillery and 3 Infantrys moved from 104 Sea Zone to Jaluit
1 Submarine moved from 71 Sea Zone to 76 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Alaska to 71 Sea Zone
1 Artillery, 1 Cruiser, 2 Destroyers, 2 Infantrys, 1 Tank and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 72 Sea Zone to KoryakiaPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Fighter, 6 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Jaluit
Americans attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Jaluit, round 2 : 0/1 hits
Americans roll dice for 1 Artillery and 3 Infantrys in Jaluit, round 2 : 1/4 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Jaluit, round 2 : 2/2 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Jaluit
Americans roll dice for 1 Artillery and 1 Infantry in Jaluit, round 3 : 1/2 hits
Yamamoto roll dice for 1 Artillery in Jaluit, round 3 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Jaluit
Americans win, taking Jaluit from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in 112 Sea Zone
Americans attack with 2 Adv.Fighters, 4 Bombers and 2 Fighters
Yamamoto defend with 3 Cruisers, 2 T.Boats and 2 Transports
Americans roll dice for 2 Adv.Fighters, 4 Bombers and 2 Fighters in 112 Sea Zone, round 2 : 5/8 hits
Yamamoto roll dice for 3 Cruisers, 2 T.Boats and 2 Transports in 112 Sea Zone, round 2 : 2/7 hits
2 T.Boats owned by the Yamamoto, 2 Fighters owned by the Americans, 1 Cruiser owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in 112 Sea Zone
Americans roll dice for 2 Adv.Fighters and 4 Bombers in 112 Sea Zone, round 3 : 2/6 hits
Yamamoto roll dice for 2 Cruisers in 112 Sea Zone, round 3 : 1/2 hits
1 Adv.Fighter owned by the Americans and 2 Cruisers owned by the Yamamoto lost in 112 Sea Zone
Americans win with 1 Adv.Fighter and 4 Bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 Adv.Fighter and 2 Fighters
Casualties for Yamamoto: 3 Cruisers, 2 T.Boats and 2 Transports
Battle in Bahia
Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Bahia, round 2 : 4/8 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits
2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 3 Infantrys and 1 Tank
Casualties for Americans: 2 Infantrys
Battle in N.Chile
Americans attack with 6 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 6 Infantrys and 2 Tanks in N.Chile, round 2 : 3/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Americans
1 Adv.Fighter moved from 112 Sea Zone to Hollandia
4 Bombers moved from 112 Sea Zone to West Papua
2 Fighters moved from Ponape to West Papua
2 Adv.Fighters moved from Pearl Harbor to 109 Sea ZonePlace Units - Americans
1 Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
1 Destroyer and 1 S.Submarine placed in 71 Sea Zone
1 Infantry placed in Alaska
1 B.Transport and 1 S.Submarine placed in 26 Sea Zone
Americans undo move 5.
1 S.Submarine placed in 83 Sea Zone
1 Fighter placed in San Francisco
1 B.Transport placed in 26 Sea Zone
2 ArmoredCars placed in San Francisco
2 Infantrys placed in South Atlantic USA
3 Infantrys placed in San FranciscoTurn Complete - Americans
Americans collect 103 PUs; end with 103 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Tank moved from Orleanais to Brittany
Germans take Brittany from French
1 Tank moved from Brittany to Aquitaine
Germans take Aquitaine from French
1 Artillery and 1 Infantry moved from Finnmark to Lapland
1 ArmoredCar moved from Middle Norrland to Lapland
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 HeavyTank moved from Hamburg to 23 Sea Zone
1 HeavyTank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Middle Norrland to 24 Sea Zone
1 HeavyTank and 1 Infantry moved from 24 Sea Zone to Lapland
2 ArmoredCars moved from Paris to Picardy
1 Infantry moved from Lorraine to Picardy
1 Infantry moved from Lorraine to Picardy
1 Infantry moved from Lorraine to Picardy
1 Tank moved from Rhine to Picardy
Germans take Belgium from British
3 Infantrys moved from Paris to Picardy
1 Tank moved from Orleanais to Picardy
3 Infantrys moved from Paris to Normandy
2 Tanks moved from Burgundy to Normandy
1 Infantry and 3 Tanks moved from Rhine to Netherlands
4 Tanks moved from Hamburg to Netherlands
1 Stuka moved from Rhine to Netherlands
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 HeavyTank moved from Hamburg to 23 Sea Zone
1 HeavyTank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 HeavyTank moved from 24 Sea Zone to Latvia
2 Tanks moved from Lithuania to Latvia
1 Artillery and 1 Infantry moved from Brest to Minsk
1 Artillery, 1 Fighter and 1 Infantry moved from Brest to Kiev
4 Artillerys, 1 Elite, 4 Infantrys and 1 Stuka moved from Vinnytsia to Donetsk
1 Artillery, 1 Fighter and 1 Infantry moved from Vinnytsia to Kiev
2 Infantrys moved from Vinnytsia to Kiev
1 Infantry moved from Vinnytsia to Kiev
1 Infantry moved from Vinnytsia to Donetsk
1 Stuka moved from Bohemia to Donetsk
3 Artillerys and 3 Infantrys moved from Bulgaria to Istanbul
1 Bomber moved from Brest to Istanbul
1 Bomber moved from Brest to Istanbul
1 Stuka moved from Bohemia to Minsk
1 ArmoredCar moved from Bohemia to E.Romania
1 Artillery moved from Bohemia to Krakow
5 Infantrys moved from Krakow to Vinnytsia
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
3 Infantrys moved from Bavaria to RhinePurchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Bunker, 2 Destroyers, 8 Infantrys and 6 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Lapland
Germans attack with 1 ArmoredCar, 1 Artillery, 1 HeavyTank and 2 Infantrys
Russians defend with 1 ArmoredCar and 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank and 2 Infantrys in Lapland, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians lost in Lapland
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank and 2 Infantrys in Lapland, round 3 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank and 2 Infantrys in Lapland, round 4 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Lapland, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Germans win, taking Lapland from Russians with 1 ArmoredCar, 1 Artillery, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Battle in Donetsk
Germans attack with 4 Artillerys, 1 Elite, 5 Infantrys and 2 Stukas
Russians defend with 4 Infantrys and 1 Tank
Germans roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 2 Stukas in Donetsk, round 2 : 2/12 hits, 4.50 expected hits
Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 2 : 1/5 hits, 1.83 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans roll dice for 4 Artillerys, 1 Elite, 4 Infantrys and 2 Stukas in Donetsk, round 3 : 3/11 hits, 4.17 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 4 Artillerys, 1 Elite, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 11
Casualties for Germans: 1 Infantry
Casualties for Russians: 4 Infantrys and 1 Tank
Battle in Minsk
Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
Russians defend with 1 Tank
Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Minsk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 3
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Tank
Battle in Kiev
Germans attack with 2 Artillerys, 2 Fighters and 5 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
Germans roll dice for 2 Artillerys, 2 Fighters and 5 Infantrys in Kiev, round 2 : 1/9 hits, 2.50 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Kiev, round 3 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
Battle in Istanbul
Germans attack with 3 Artillerys, 2 Bombers and 3 Infantrys
Neutral defend with 1 Bunker and 2 Infantrys
Germans roll dice for 3 Artillerys, 2 Bombers and 3 Infantrys in Istanbul, round 2 : 4/8 hits, 3.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Istanbul
Germans loses 0 PUs for violating Istanbuls neutrality.
Germans win, taking Istanbul from Neutral with 3 Artillerys, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Latvia
Germans attack with 1 HeavyTank and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 1 HeavyTank and 2 Tanks in Latvia, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Netherlands
Germans attack with 1 Infantry, 1 Stuka and 7 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Infantry, 1 Stuka and 7 Tanks in Netherlands, round 2 : 9/9 hits, 4.33 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Stuka and 7 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Picardy
Germans attack with 2 ArmoredCars, 6 Infantrys and 2 Tanks
British defend with 2 Artillerys, 3 Infantrys and 1 Tank
Germans roll dice for 2 ArmoredCars, 6 Infantrys and 2 Tanks in Picardy, round 2 : 5/10 hits, 2.67 expected hits
French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Picardy, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Germans, 2 Artillerys owned by the British and 3 Infantrys owned by the British lost in Picardy
Germans roll dice for 2 ArmoredCars, 4 Infantrys and 2 Tanks in Picardy, round 3 : 4/8 hits, 2.33 expected hits
French roll dice for 1 Tank in Picardy, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Picardy
Germans win, taking Picardy from French with 2 ArmoredCars, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Germans: 2 Infantrys
Casualties for British: 2 Artillerys, 3 Infantrys and 1 TankNon Combat Move - Germans
1 Stuka moved from Netherlands to Hamburg
1 Stuka moved from Minsk to Brest
2 Fighters moved from Kiev to Vinnytsia
2 Stukas moved from Donetsk to Vinnytsia
2 Bombers moved from Istanbul to Greece
1 Destroyer and 2 Transports moved from 49 Sea Zone to 51 Sea Zone
1 AAGun moved from Krakow to Vinnytsia
1 AAGun moved from Rhine to Netherlands
1 AAGun moved from Lorraine to Picardy
1 AAGun moved from Brandenburg to SaxonyPlace Units - Germans
1 Bunker and 6 Tanks placed in Hamburg
3 Infantrys placed in Normandy
2 Artillerys and 2 Infantrys placed in Warsaw
2 Artillerys and 2 Infantrys placed in Vinnytsia
2 ArmoredCars and 1 Infantry placed in Middle Norrland
1 Battleship and 2 Destroyers placed in 24 Sea Zone
2 ArmoredCars placed in BohemiaTurn Complete - Germans
Germans collect 125 PUs; end with 125 PUsCombat Hit Differential Summary :
Germans : 2.00
Neutral : 0.50
French : -0.67
Russians : -1.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
3 Infantrys moved from Leningrad to Latvia
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry and 1 Transport moved from 6 Sea Zone to 5 Sea Zone
1 Infantry moved from 5 Sea Zone to Nordland
Russians take Nordland from Germans
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Finnmark
Russians take Finnmark from Germans
1 ArmoredCar moved from Arkhangelsk to Vyborg
1 Artillery moved from S.Karelia to Vyborg
1 Elite and 1 Infantry moved from Kursk to Minsk
4 Infantrys moved from Kursk to Kiev
5 Infantrys moved from Rostov to Donetsk
2 Adv.Fighters moved from Kursk to Donetsk
1 Bomber moved from Leningrad to Donetsk
1 Fighter moved from Leningrad to Kiev
1 Adv.Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Minsk
1 Artillery moved from Kursk to Kiev
1 Artillery moved from Kursk to Donetsk
1 Artillery moved from Ankara to 54 Sea Zone
1 Infantry moved from Ankara to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Artillery and 1 Infantry moved from Ankara to Erzurum
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Azerbaijan
2 Infantrys moved from Tashkent to Chimkent
1 Infantry moved from Ayan to Khabarovsk
1 Infantry moved from Chita to Heilungchiang
1 Infantry moved from Chita to Hulunbuir
1 ArmoredCar moved from Ayan to Khabarovsk
1 Artillery moved from Chita to Heilungchiang
1 Artillery moved from Chita to Hulunbuir
1 Artillery moved from Ayan to Khabarovsk
1 Mech.Inf moved from Chita to Heilungchiang
1 Tank moved from Chita to Hulunbuir
1 Tank moved from Suiyuan to ChaharPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 30 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Hulunbuir
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hulunbuir, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Artillery, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Khabarovsk
Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Donetsk
Russians attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 6 Infantrys
Germans defend with 4 Artillerys, 1 Elite and 4 Infantrys
Russians roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 6 Infantrys in Donetsk, round 2 : 8/11 hits
Germans roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in Donetsk, round 2 : 4/9 hits
4 Infantrys owned by the Germans, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 1 Elite owned by the Germans lost in Donetsk
Russians roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/7 hits
Germans roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits
1 Artillery owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 4 Artillerys, 1 Elite and 4 Infantrys
Casualties for Russians: 4 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
Germans defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Kiev, round 2 : 0/6 hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Kiev, round 2 : 0/4 hits
Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Kiev, round 3 : 0/6 hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Kiev, round 3 : 1/4 hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 4 : 0/5 hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Kiev, round 4 : 1/4 hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 5 : 2/4 hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Kiev, round 5 : 1/4 hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 6 : 2/3 hits
Germans roll dice for 2 Artillerys in Kiev, round 6 : 0/2 hits
2 Artillerys owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 Artillerys and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Minsk
Russians attack with 1 Elite, 1 Fighter and 1 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/3 hits
Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 Artillery
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys
Germans defend with 1 HeavyTank and 2 Tanks
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Latvia, round 2 : 0/6 hits
Germans roll dice for 1 HeavyTank and 2 Tanks in Latvia, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 3 : 2/5 hits
Germans roll dice for 1 HeavyTank and 2 Tanks in Latvia, round 3 : 1/3 hits
1 Infantry owned by the Russians and 2 Tanks owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 4 : 2/4 hits
Germans roll dice for 1 HeavyTank in Latvia, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 HeavyTank owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 HeavyTank and 2 Tanks
Casualties for Russians: 3 Infantrys
Battle in Vyborg
Russians attack with 1 ArmoredCar and 1 Artillery
Finns defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 1 Artillery in Vyborg, round 2 : 1/2 hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Chahar
Russians attack with 1 Tank
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Tank in Chahar, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits
Russians roll dice for 1 Tank in Chahar, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits
Russians roll dice for 1 Tank in Chahar, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits
Russians roll dice for 1 Tank in Chahar, round 5 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Russians lost in Chahar
Hisaichi win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 TankNon Combat Move - Russians
7 Infantrys moved from Tula to Kursk
1 Fighter moved from Kiev to Kursk
1 Fighter moved from Minsk to Leningrad
1 Fighter moved from Latvia to Leningrad
1 Adv.Fighter moved from Latvia to Leningrad
1 Artillery moved from Arkhangelsk to S.Karelia
3 Infantrys moved from Yaroslavl to S.Karelia
2 Infantrys moved from Yaroslavl to Kursk
1 HeavyTank moved from Moscow to Kursk
1 Tank moved from Moscow to Kursk
3 Infantrys moved from Moscow to Tula
5 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Adv.Fighters moved from Donetsk to Kursk
1 Bomber moved from Donetsk to Kursk
3 Infantrys moved from Kuybyshev to Saratov
2 Infantrys moved from Ufa to Kuybyshev
3 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Sverdlovsk to Novosibirsk
2 Infantrys moved from N.Buryat Mongolia to Ayan
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Mech.Inf moved from N.Buryat Mongolia to Chita
1 ArmoredCar and 1 Tank moved from Olyokminsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Chita
1 Infantry moved from S.Buryat Mongolia to Chita
1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
1 HeavyTank moved from Sibirsky to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
1 ArmoredCar moved from Sibirsky to Olyokminsk
1 Artillery moved from Sibirsky to Evenkia
1 Infantry moved from Kamchatka to Koryakia
3 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Krasnoyarsk to IrkutskPlace Units - Russians
1 Adv.Fighter and 1 HeavyTank placed in Leningrad
2 Infantrys placed in Tashkent
3 Infantrys placed in Georgia
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Mech.Inf placed in Sibirsky
5 Infantrys placed in Sverdlovsk
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Arkhangelsk
9 Infantrys and 1 Tank placed in Moscow
2 Infantrys placed in Leningrad
5 Infantrys placed in StalingradTurn Complete - Russians
Russians collect 115 PUs; end with 115 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Infantry moved from Syria to Iraq
Italians take Iraq from British
1 Artillery and 1 Elite moved from Cyprus to 55 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from 56 Sea Zone to Palestine
1 Elite moved from Crete to 55 Sea Zone
1 Cruiser and 1 Elite moved from 55 Sea Zone to 56 Sea Zone
1 Elite moved from 56 Sea Zone to Palestine
2 Cruisers moved from 51 Sea Zone to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to El Agheila
1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry moved from Mersa Matruh to Kufra
Italians take Kufra from French
1 Elite and 1 Infantry moved from Lower Egypt to Nubia
1 Elite and 1 Infantry moved from Lower Egypt to New Valley
1 Artillery moved from Lower Egypt to Nubia
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
1 Artillery moved from Greece to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to El Agheila
2 ArmoredCars moved from Cairo to 56 Sea Zone
2 ArmoredCars and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
2 ArmoredCars moved from 51 Sea Zone to Tobruk
1 Cruiser moved from 51 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Tunis to S.Tunisia
1 Infantry moved from Tunis to S.Tunisia
1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia
1 Elite moved from Rome to 46 Sea Zone
1 Elite moved from 46 Sea Zone to Corsica
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
2 ArmoredCars moved from Cairo to New Valley
2 ArmoredCars moved from Cairo to Nubia
1 Destroyer moved from 51 Sea Zone to 46 Sea Zone
1 Carrier moved from 51 Sea Zone to 46 Sea Zone
1 Battleship and 1 Transport moved from 59 Sea Zone to 58 Sea ZonePurchase Units - Italians
Italians buy 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in El Agheila
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Artillery
Italians roll dice for 1 Artillery and 2 Infantrys in El Agheila, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Artillery in El Agheila, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in El Agheila
Italians roll dice for 1 Artillery and 1 Infantry in El Agheila, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Artillery in El Agheila, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery
Battle in S.Tunisia
Italians attack with 1 Artillery and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Tunisia
Italians win, taking S.Tunisia from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in N.Tunisia
Italians attack with 1 Artillery and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in N.Tunisia, round 2 : 2/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Tobruk
Italians attack with 2 ArmoredCars and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 ArmoredCars and 1 Infantry in Tobruk, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 ArmoredCars and 1 Infantry in Tobruk, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in New Valley
Italians attack with 2 ArmoredCars, 1 Elite and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Elite and 1 Infantry in New Valley, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 ArmoredCars, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Corsica
Italians attack with 1 Artillery, 1 Elite and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Cruiser in Corsica, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Corsica, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Palestine
Italians attack with 1 Artillery and 2 Elites
French defend with 1 Infantry
Italians roll dice for 1 Cruiser in Palestine, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Artillery and 2 Elites in Palestine, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Italians and 1 Infantry owned by the French lost in Palestine
Italians win, taking Palestine from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is -1
Casualties for Italians: 1 Elite
Casualties for French: 1 Infantry
Battle in Nubia
Italians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Nubia, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Nubia
Italians win, taking Nubia from British with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Italians
1 AAGun moved from Cairo to Lower EgyptPlace Units - Italians
1 Adv.Fighter, 1 Fighter and 1 Submarine placed in 46 Sea Zone
2 Artillerys and 2 Infantrys placed in Tunis
2 Artillerys and 4 Infantrys placed in Cairo
2 Tanks placed in Syria
2 Infantrys placed in Provence
2 Infantrys placed in ProvenceTurn Complete - Italians
Italians collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Italians : -1.33
British : -0.33
French : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Infantry moved from Equatoria to Darfur
1 Adv.Fighter moved from E.Morocco to French Equatorial Africa
1 Mech.Inf moved from E.Morocco to French Sudan
1 Transport moved from 31 Sea Zone to 42 Sea Zone
1 Artillery and 1 Infantry moved from N.Algeria to 42 Sea Zone
1 Artillery and 1 Infantry moved from 42 Sea Zone to Baleares
1 Artillery moved from W.Morocco to E.Morocco
2 Tanks moved from E.Morocco to S.Algeria
1 Infantry moved from Hun to Tripoli
French take Tripoli from ItaliansPurchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Baleares
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Baleares, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits
French roll dice for 1 Artillery and 1 Infantry in Baleares, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Baleares, round 3 : 0/1 hits
French roll dice for 1 Artillery and 1 Infantry in Baleares, round 4 : 2/2 hits
Neutral roll dice for 1 Infantry in Baleares, round 4 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Neutral lost in Baleares
French loses 0 PUs for violating Balearess neutrality.
French win, taking Baleares from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 InfantryNon Combat Move - French
1 Artillery and 5 Infantrys moved from N.Algeria to S.AlgeriaPlace Units - French
1 Adv.Fighter, 1 ArmoredCar and 1 Tank placed in French Equatorial Africa
1 ArmoredCar, 1 Infantry and 2 Tanks placed in E.MoroccoTurn Complete - French
French collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Bomber moved from Bangkok to Broome
1 Elite moved from Jilolo to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Elite, 1 Fighter, 1 Infantry, 1 L.Fighter and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Elite, 1 Fighter, 1 Infantry and 1 L.Fighter moved from 108 Sea Zone to Woleai
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Woleai
1 B.Carrier, 4 Destroyers and 2 Submarines moved from 107 Sea Zone to 108 Sea Zone
1 Tank moved from Soembawa to 111 Sea Zone
1 Marine moved from Soembawa to 111 Sea Zone
1 Artillery moved from Soembawa to 111 Sea Zone
1 Artillery, 1 B.Transport, 1 Marine and 1 Tank moved from 111 Sea Zone to 108 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from 108 Sea Zone to West Papua
2 B.Transports moved from 110 Sea Zone to 67 Sea Zone
3 Infantrys and 2 Marines moved from Java to 67 Sea Zone
1 Infantry moved from Soembawa to 67 Sea Zone
1 Elite and 1 Infantry moved from Timor to 67 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to West Papua
1 Transport moved from 110 Sea Zone to 113 Sea Zone
1 Elite and 1 Infantry moved from Tanimbar to 113 Sea Zone
1 Elite and 1 Infantry moved from 113 Sea Zone to West Papua
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys moved from Sumatra to 110 Sea Zone
1 Elite, 1 Infantry and 2 Marines moved from Sumatra to 110 Sea Zone
1 B.Transport, 1 Elite, 1 Infantry and 2 Marines moved from 110 Sea Zone to 113 Sea Zone
1 Elite, 1 Infantry and 2 Marines moved from 113 Sea Zone to Townsville
1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 67 Sea Zone to 113 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 113 Sea Zone to Townsville
1 Infantry moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from 113 Sea Zone to Townsville
1 Infantry moved from Sumatra to 110 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys and 1 Marine moved from 113 Sea Zone to Townsville
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from 113 Sea Zone to West Papua
2 Infantrys and 1 Transport moved from 110 Sea Zone to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to West Papua
1 Battleship and 1 Carrier moved from 110 Sea Zone to 113 Sea Zone
1 Bomber moved from Bangkok to Aroe
6 Infantrys moved from Hong Kong to Kwangtung
4 Infantrys moved from Tokyo to TohokuPurchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 2 Destroyers, 8 Infantrys, 1 Marine, 1 S.Submarine and 4 Submarines; Remaining resources: 1 PUs;Combat - Yamamoto
Strategic bombing raid in Broome
AA fire in Broome : 0/1 hits, 0.17 expected hits
Bombing raid in Broome rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in 108 Sea Zone
Yamamoto attack with 1 B.Carrier, 1 B.Transport, 4 Destroyers, 1 S.Submarine, 2 Submarines and 1 Transport
Americans defend with 1 Submarine
Yamamoto roll dice for 1 S.Submarine and 2 Submarines in 108 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Carrier, 1 B.Transport, 4 Destroyers and 1 Transport in 108 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 108 Sea Zone
Yamamoto win with 1 B.Carrier, 1 B.Transport, 4 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Submarine
Battle in Townsville
Yamamoto attack with 1 Artillery, 2 Elites, 7 Infantrys and 4 Marines
Anzac defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory and 3 Infantrys
Yamamoto roll dice for 1 Battleship in Townsville, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Anzac
Yamamoto roll dice for 1 Artillery, 2 Elites, 7 Infantrys and 4 Marines in Townsville, round 2 : 4/14 hits, 4.33 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Adv.Fighter, 2 Bunkers and 3 Infantrys in Townsville, round 2 : 2/6 hits, 2.67 expected hits
3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Townsville
Yamamoto roll dice for 1 Artillery, 2 Elites, 5 Infantrys and 4 Marines in Townsville, round 3 : 4/12 hits, 4.00 expected hits
Anzac roll dice for 1 Adv.Fighter and 2 Bunkers in Townsville, round 3 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto, 2 Bunkers owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in Townsville
Yamamoto win, taking Townsville from Anzac with 1 Artillery, 2 Elites, 3 Infantrys and 4 Marines remaining. Battle score for attacker is 20
Casualties for Yamamoto: 4 Infantrys
Casualties for Anzac: 1 Adv.Fighter, 2 Bunkers and 3 Infantrys
Battle in Woleai
Yamamoto attack with 1 Elite, 1 Fighter, 2 Infantrys and 1 L.Fighter
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 1 L.Fighter in Woleai, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Woleai
Yamamoto win, taking Woleai from Americans with 1 Elite, 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in West Papua
Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank
British defend with 2 Infantrys; Americans defend with 4 Bombers and 2 Fighters
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank in West Papua, round 2 : 7/11 hits, 3.83 expected hits
Anzac roll dice for 4 Bombers, 2 Fighters and 2 Infantrys in West Papua, round 2 : 1/8 hits, 2.33 expected hits
1 Fighter owned by the Americans, 4 Bombers owned by the Americans, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in West Papua
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys, 1 Marine and 1 Tank in West Papua, round 3 : 6/10 hits, 3.67 expected hits
Anzac roll dice for 1 Fighter in West Papua, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in West Papua
Yamamoto win, taking West Papua from Anzac with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 74
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 4 Bombers and 2 FightersNon Combat Move - Yamamoto
1 Adv.Fighter moved from West Papua to 113 Sea Zone
1 L.Fighter moved from Woleai to 108 Sea Zone
1 Fighter moved from Woleai to 108 Sea Zone
1 Fighter moved from West Papua to 113 Sea Zone
1 Fighter moved from Banjarmasin to 108 Sea Zone
1 Bomber moved from Broome to TimorPlace Units - Yamamoto
2 Destroyers, 1 S.Submarine and 4 Submarines placed in 85 Sea Zone
4 Infantrys placed in Banjarmasin
4 Infantrys placed in Davao
6 ArmoredCars placed in Hong Kong
1 Marine placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 95 PUs; end with 96 PUsCombat Hit Differential Summary :
AA fire in Broome : : -0.17
Yamamoto : 5.33
Americans : 1.00
Anzac : -2.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Shansi to Anhwei
1 ArmoredCar moved from Kweichow to Anhwei
2 Adv.Fighters moved from Shansi to Anhwei
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
1 Infantry moved from Suiyuan to Shansi
1 ArmoredCar and 1 Tank moved from Lanchow to Yunnan
1 Infantry moved from Szechwan to Yunnan
2 Infantrys moved from Kweichow to N.French Indochina
1 Artillery and 1 Infantry moved from Kweichow to Hunan
1 Tank moved from Kweichow to N.French IndochinaPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 ArmoredCar, 1 Infantry and 1 Tank
Thai defend with 1 Artillery
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/3 hits
Thai roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits
1 Artillery owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Battle in N.French Indochina
Chinese attack with 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 0/3 hits
Thai roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in N.French Indochina
Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/2 hits
Thai roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits
1 Infantry owned by the Thai lost in N.French Indochina
Chinese win, taking N.French Indochina from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Hunan
Chinese attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Infantry owned by the Thai lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Anhwei
Chinese attack with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Elites
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 3/5 hits
Hisaichi roll dice for 1 Artillery and 2 Elites in Anhwei, round 2 : 1/3 hits
1 Infantry owned by the Chinese, 1 Artillery owned by the Hisaichi and 2 Elites owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 2 Elites
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 Adv.Fighters moved from Anhwei to Hupeh
3 Tanks moved from Shansi to Hupeh
1 Infantry moved from Szechwan to Kweichow
2 Infantrys moved from Szechwan to Hupeh
1 ArmoredCar and 1 Tank moved from Ningsia to Hupeh
1 Marine moved from Lanchow to Szechwan
1 Infantry moved from E.Qinghai to Lanchow
2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia
2 Tanks moved from Hsining to Lanchow
1 Tank moved from Hsining to Ningsia
2 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Hsining to Hupeh
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys and 1 Elite placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
3 ArmoredCars and 1 Tank moved from Changchun to Khabarovsk
3 ArmoredCars and 1 Tank moved from Changchun to Heilungchiang
2 Infantrys moved from Peking to Hulunbuir
1 Infantry moved from Peking to Chahar
2 Artillerys moved from Liaoning to Hulunbuir
1 ArmoredCar moved from Liaoning to Chahar
1 ArmoredCar moved from Liaoning to Chahar
1 Tank moved from Liaoning to Khabarovsk
1 ArmoredCar moved from Peking to Heilungchiang
1 Mech.Inf moved from Liaoning to Heilungchiang
1 ArmoredCar moved from Peking to Hulunbuir
1 ArmoredCar moved from Peking to Shansi
1 Infantry moved from Shantung to Shansi
1 Artillery and 3 Infantrys moved from Shantung to Anhwei
1 Elite moved from Shantung to Anhwei
1 Elite moved from Shantung to Shansi
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Shantung to Shansi
1 Artillery moved from Shantung to Chahar
1 Bomber moved from Shantung to HulunbuirPurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Destroyer, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 ArmoredCar, 1 Elite and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Chahar, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Chahar, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 3 ArmoredCars and 2 Tanks
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Hisaichi roll dice for 3 ArmoredCars and 2 Tanks in Khabarovsk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Khabarovsk, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Bomber and 2 Infantrys
Russians defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Bomber and 2 Infantrys in Hulunbuir, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hulunbuir, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Elite and 4 Infantrys
Chinese defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Anhwei, round 2 : 0/6 hits, 1.50 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 2 : 2/2 hits, 0.50 expected hits
2 Infantrys owned by the Hisaichi lost in Anhwei
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 3 : 3/4 hits, 1.17 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 ArmoredCar and 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 4 ArmoredCars, 1 Mech.Inf and 1 Tank
Russians defend with 1 Artillery, 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 4 ArmoredCars, 1 Mech.Inf and 1 Tank in Heilungchiang, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 3 ArmoredCars, 1 Mech.Inf and 1 Tank in Heilungchiang, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 Mech.Inf in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 2 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Russians: 1 Artillery, 1 Infantry and 1 Mech.InfNon Combat Move - Hisaichi
1 Bomber moved from Hulunbuir to PekingPlace Units - Hisaichi
1 Destroyer placed in 84 Sea Zone
3 ArmoredCars and 1 Marine placed in Changchun
3 Infantrys placed in Shantung
3 Infantrys placed in Peking
3 ArmoredCars placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Hisaichi : 0.67
Chinese : 1.00
Russians : 0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 Transports moved from 20 Sea Zone to 18 Sea Zone
2 Tanks moved from Northern Ireland to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
2 Artillerys moved from Wales to 20 Sea Zone
2 Artillerys and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
2 Artillerys, 6 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy
1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Normandy
1 Fighter moved from Wales to Normandy
1 Infantry and 2 Mech.Infs moved from Italian East Africa to Kenya
1 ArmoredCar moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Mech.Inf moved from Cape Town to Kenya
1 Infantry moved from Cape Town to South Africa
2 Fighters moved from Bombay to 58 Sea Zone
1 Artillery moved from Burma to N.Thailand
1 ArmoredCar moved from Assam to S.Thailand
British take S.Thailand from Thai
1 Mech.Inf and 1 Tank moved from Assam to N.Thailand
1 Tank moved from Burma to N.Thailand
1 Artillery and 2 Infantrys moved from Assam to Burma
1 Artillery moved from Calcutta to Assam
3 Infantrys moved from Bihar to Assam
1 Artillery and 3 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Delhi to Bihar
2 ArmoredCars and 2 Tanks moved from Delhi to Assam
8 Infantrys moved from Manchester to Dover
4 Submarines moved from 21 Sea Zone to 20 Sea Zone
2 Infantrys moved from Ontario to Canadian Prairies
1 Elite and 1 Infantry moved from Vancouver to 80 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
1 Elite and 1 Infantry moved from 71 Sea Zone to Attu
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Tarawa to 109 Sea Zone
1 Infantry moved from Nauru to 109 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 109 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to Port MoresbyPurchase Units - British
British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 20 Infantrys, 2 Mech.Infs, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - British
Battle in 58 Sea Zone
British attack with 2 Fighters
Italians defend with 1 Battleship and 1 Transport
British roll dice for 2 Fighters in 58 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Battleship and 1 Transport in 58 Sea Zone, round 2 : 0/2 hits
British roll dice for 2 Fighters in 58 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 Battleship and 1 Transport in 58 Sea Zone, round 3 : 1/2 hits
1 Fighter owned by the British lost in 58 Sea Zone
British roll dice for 1 Fighter in 58 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 Battleship and 1 Transport in 58 Sea Zone, round 4 : 0/2 hits
1 Transport owned by the Italians lost in 58 Sea Zone
British roll dice for 1 Fighter in 58 Sea Zone, round 5 : 1/1 hits
Italians roll dice for 1 Battleship in 58 Sea Zone, round 5 : 1/1 hits
1 Fighter owned by the British and 1 Battleship owned by the Italians lost in 58 Sea Zone
Italians win with no units remaining. Battle score for attacker is 10
Casualties for British: 2 Fighters
Casualties for Italians: 1 Battleship and 1 Transport
Battle in Normandy
British attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 6 Infantrys and 2 Tanks
Germans defend with 1 AAGun, 1 Factory, 6 Infantrys and 6 Tanks
AA fire in Normandy : 1/3 hits
1 Adv.Fighter owned by the British lost in Normandy
British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Normandy
British roll dice for 2 Artillerys, 2 Fighters, 6 Infantrys and 2 Tanks in Normandy, round 2 : 1/12 hits
Germans roll dice for 5 Infantrys and 6 Tanks in Normandy, round 2 : 4/11 hits
1 Infantry owned by the Germans and 4 Infantrys owned by the British lost in Normandy
British roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 3 : 5/8 hits
Germans roll dice for 4 Infantrys and 6 Tanks in Normandy, round 3 : 4/10 hits
4 Infantrys owned by the Germans, 2 Infantrys owned by the British, 1 Tank owned by the Germans and 2 Artillerys owned by the British lost in Normandy
British roll dice for 2 Fighters and 2 Tanks in Normandy, round 4 : 2/4 hits
Germans roll dice for 5 Tanks in Normandy, round 4 : 2/5 hits
2 Fighters owned by the British and 2 Tanks owned by the Germans lost in Normandy
British roll dice for 2 Tanks in Normandy, round 5 : 0/2 hits
Germans roll dice for 3 Tanks in Normandy, round 5 : 1/3 hits
1 Tank owned by the British lost in Normandy
British roll dice for 1 Tank in Normandy, round 6 : 0/1 hits
Germans roll dice for 3 Tanks in Normandy, round 6 : 2/3 hits
1 Tank owned by the British lost in Normandy
Germans win with 3 Tanks remaining. Battle score for attacker is -29
Casualties for Germans: 6 Infantrys and 3 Tanks
Casualties for British: 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 6 Infantrys and 2 Tanks
Battle in N.Thailand
British attack with 1 Artillery, 1 Mech.Inf and 2 Tanks
Thai defend with 1 Artillery
British roll dice for 1 Artillery, 1 Mech.Inf and 2 Tanks in N.Thailand, round 2 : 2/4 hits
Thai roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits
1 Artillery owned by the Thai and 1 Artillery owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery
Casualties for Thai: 1 ArtilleryNon Combat Move - British
Place Units - British
2 Mech.Infs placed in Cape Town
2 ArmoredCars and 1 Infantry placed in Vancouver
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
1 Adv.Fighter, 1 S.Submarine and 1 Submarine placed in 20 Sea Zone
1 Infantry placed in Wales
2 ArmoredCars and 2 Artillerys placed in Manchester
6 Infantrys placed in LondonTurn Complete - British
British collect 85 PUs; end with 85 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Artillery, 4 Infantrys and 1 Tank moved from Hollandia to West Papua
3 Infantrys moved from Port Moresby to West Papua
2 Adv.Fighters moved from Broome to West PapuaPurchase Units - Anzac
Anzac buy 2 ArmoredCars, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Anzac
Battle in West Papua
Anzac attack with 2 Adv.Fighters, 1 Artillery, 7 Infantrys and 1 Tank
Yamamoto defend with 2 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 7 Infantrys and 1 Tank in West Papua, round 2 : 5/11 hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in West Papua, round 2 : 3/8 hits
3 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in West Papua
Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank in West Papua, round 3 : 2/8 hits
Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in West Papua, round 3 : 1/3 hits
1 Marine owned by the Yamamoto, 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in West Papua
Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Tank in West Papua, round 4 : 5/7 hits
Yamamoto roll dice for 1 Tank in West Papua, round 4 : 0/1 hits
1 Tank owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18
Casualties for Yamamoto: 2 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
Casualties for Anzac: 4 InfantrysNon Combat Move - Anzac
2 Adv.Fighters moved from West Papua to Port MoresbyPlace Units - Anzac
3 Infantrys placed in Broome
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Canberra: 3 Infantrys
EDIT: Adding units owned by Anzac to New South Wales: 3 Infantrys
EDIT: Turning off Edit Mode
2 ArmoredCars, 3 Infantrys and 1 Tank placed in Canberra
3 Infantrys placed in Port Moresby
2 Infantrys placed in WellingtonTurn Complete - Anzac
Anzac collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Rio De Janeiro
2 Tanks moved from Suriname to Rio De Janeiro
1 Tank moved from Merauke to Port Moresby
1 Infantry moved from Merauke to HollandiaPurchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 2 : 3/4 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits
2 Infantrys owned by the Neutral, 1 Infantry owned by the Dutch and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
2 ArmoredCars and 1 Mech.Inf placed in SurinameTurn Complete - Dutch
Dutch collect 9 PUs; end with 9 PUs -
Game History
Round: 5
Combat Move - Finns
2 Infantrys moved from Oulu to N.Karelia
1 Fighter moved from Tampere to N.Karelia
5 Infantrys moved from Oulu to Vyborg
1 Infantry moved from Kotka to Vyborg
5 Infantrys moved from Tampere to Oulu
1 Elite and 3 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in N.Karelia
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Vyborg
Finns attack with 6 Infantrys
Russians defend with 1 ArmoredCar and 1 Artillery
Finns win, taking Vyborg from Russians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 ArmoredCar and 1 Artillery
Casualties for Finns: 3 InfantrysNon Combat Move - Finns
1 Fighter moved from N.Karelia to Oulu
1 AAGun moved from Helsinki to TamperePlace Units - Finns
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 15 PUs; end with 15 PUs total -
Game History
Round: 5
Combat Move - Romanians
2 ArmoredCars moved from Odessa to Kiev
1 Fighter moved from Odessa to Kiev
1 Tank moved from Odessa to Kiev
4 Artillerys, 1 Elite and 3 Infantrys moved from Odessa to Donetsk
1 Tank moved from Odessa to Kiev
2 ArmoredCars moved from Bucharest to Vinnytsia
2 Elites moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs;Combat - Romanians
Battle in Kiev
Romanians attack with 2 ArmoredCars, 1 Fighter and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Romanians win, taking Kiev from Russians with 2 ArmoredCars, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Donetsk
Romanians attack with 4 Artillerys, 1 Elite and 3 Infantrys
Russians defend with 2 Artillerys and 2 Infantrys
Romanians win, taking Donetsk from Russians with 4 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 2 Artillerys and 2 InfantrysNon Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
1 AAGun moved from Odessa to VinnytsiaPlace Units - Romanians
2 ArmoredCars and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs total -
Game History
Round: 5
Combat Move - Thai
1 Fighter moved from Bangkok to 105 Sea Zone
1 Fighter moved from 105 Sea Zone to N.French Indochina
1 Infantry moved from Kwangsi to N.French Indochina
1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Transport moved from 92 Sea Zone to 105 Sea Zone
3 Infantrys moved from Malaya to S.Thailand
1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys moved from 105 Sea Zone to S.French IndochinaPurchase Units - Thai
Thai buy 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery and 4 Infantrys
British defend with 1 AAGun and 1 ArmoredCar
Thai win, taking S.Thailand from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 ArmoredCar
Casualties for Thai: 1 Infantry
Battle in N.French Indochina
Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Thai win, taking N.French Indochina from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 TankNon Combat Move - Thai
1 Fighter moved from N.French Indochina to KwangsiPlace Units - Thai
1 Factory placed in Malaya
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs total





