Whackamatt (axis) vs dawgoneit (Allies) Combo 3!
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TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 unit repaired.
2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from Dover to 20 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
3 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Adv.Fighter and 1 Fighter moved from 18 Sea Zone to Belgium
1 Battleship moved from 17 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
1 Artillery, 4 Infantrys and 2 Tanks moved from Dublin to Munster
1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland
1 Fighter moved from Greenland to Manchester
1 Tank moved from Ontario to British Columbia
1 Infantry moved from Canadian Prairies to British Columbia
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone
1 Submarine moved from 65 Sea Zone to 67 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
British take Malaya from Hisaichi
1 Artillery, 1 Infantry and 1 Tank moved from Assam to Burma
1 Infantry and 1 Tank moved from Madras to 60 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Infantry and 1 Tank moved from 61 Sea Zone to Burma
1 Destroyer moved from 65 Sea Zone to 67 Sea Zone
1 Infantry moved from Bihar to Assam
1 Artillery moved from W.Tibet to Assam
1 ArmoredCar moved from Madras to Bihar
1 Artillery moved from Madras to Hyderabad
2 Infantrys moved from Delhi to Bihar
1 ArmoredCar and 1 Tank moved from Delhi to Assam
1 Artillery moved from Delhi to Bihar
1 Infantry moved from Darfur to New Valley
British take New Valley from Italians
1 Artillery moved from Darfur to Kufra
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Darfur to Kufra
1 Infantry moved from Rhodesia to Kenya
2 Mech.Infs moved from Cape Town to Kenya
1 Infantry moved from Mauritania to W.Morocco
2 Infantrys moved from Montreal to QuebecPurchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 10 Infantrys, 1 Mech.Inf, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Hisaichi defend with 3 Tanks
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Burma, round 2 : 2/5 hits
Hisaichi roll dice for 3 Tanks in Burma, round 2 : 2/3 hits
2 Infantrys owned by the British and 2 Tanks owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery and 2 Tanks in Burma, round 3 : 2/3 hits
Hisaichi roll dice for 1 Tank in Burma, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Burma
British win, taking Burma from Hisaichi with 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 3 Tanks
Casualties for British: 1 Artillery and 2 Infantrys
Battle in 67 Sea Zone
British attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Battleship
British roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 1/1 hits
Hisaichi roll dice for 1 Battleship in 67 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British and 1 Battleship owned by the Hisaichi lost in 67 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Battleship
Casualties for British: 1 Submarine -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 unit repaired.
2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from Dover to 20 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
3 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Adv.Fighter and 1 Fighter moved from 18 Sea Zone to Belgium
1 Battleship moved from 17 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
1 Artillery, 4 Infantrys and 2 Tanks moved from Dublin to Munster
1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland
1 Fighter moved from Greenland to Manchester
1 Tank moved from Ontario to British Columbia
1 Infantry moved from Canadian Prairies to British Columbia
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone
1 Submarine moved from 65 Sea Zone to 67 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
British take Malaya from Hisaichi
1 Artillery, 1 Infantry and 1 Tank moved from Assam to Burma
1 Infantry and 1 Tank moved from Madras to 60 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Infantry and 1 Tank moved from 61 Sea Zone to Burma
1 Destroyer moved from 65 Sea Zone to 67 Sea Zone
1 Infantry moved from Bihar to Assam
1 Artillery moved from W.Tibet to Assam
1 ArmoredCar moved from Madras to Bihar
1 Artillery moved from Madras to Hyderabad
2 Infantrys moved from Delhi to Bihar
1 ArmoredCar and 1 Tank moved from Delhi to Assam
1 Artillery moved from Delhi to Bihar
1 Infantry moved from Darfur to New Valley
British take New Valley from Italians
1 Artillery moved from Darfur to Kufra
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Darfur to Kufra
1 Infantry moved from Rhodesia to Kenya
2 Mech.Infs moved from Cape Town to Kenya
1 Infantry moved from Mauritania to W.Morocco
2 Infantrys moved from Montreal to QuebecPurchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 10 Infantrys, 1 Mech.Inf, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Hisaichi defend with 3 Tanks
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Burma, round 2 : 2/5 hits
Hisaichi roll dice for 3 Tanks in Burma, round 2 : 2/3 hits
2 Infantrys owned by the British and 2 Tanks owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery and 2 Tanks in Burma, round 3 : 2/3 hits
Hisaichi roll dice for 1 Tank in Burma, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Burma
British win, taking Burma from Hisaichi with 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 3 Tanks
Casualties for British: 1 Artillery and 2 Infantrys
Battle in 67 Sea Zone
British attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Battleship
British roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 1/1 hits
Hisaichi roll dice for 1 Battleship in 67 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British and 1 Battleship owned by the Hisaichi lost in 67 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Battleship
Casualties for British: 1 Submarine
Battle in Belgium
British attack with 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 Tank in Belgium, round 2 : 4/7 hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits
3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Belgium
British loses 0 PUs for violating Belgiums neutrality.
British win, taking Belgium from Neutral with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for British: 2 Infantrys -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 unit repaired.
2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from Dover to 20 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
3 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Adv.Fighter and 1 Fighter moved from 18 Sea Zone to Belgium
1 Battleship moved from 17 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
1 Artillery, 4 Infantrys and 2 Tanks moved from Dublin to Munster
1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland
1 Fighter moved from Greenland to Manchester
1 Tank moved from Ontario to British Columbia
1 Infantry moved from Canadian Prairies to British Columbia
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone
1 Submarine moved from 65 Sea Zone to 67 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
British take Malaya from Hisaichi
1 Artillery, 1 Infantry and 1 Tank moved from Assam to Burma
1 Infantry and 1 Tank moved from Madras to 60 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Infantry and 1 Tank moved from 61 Sea Zone to Burma
1 Destroyer moved from 65 Sea Zone to 67 Sea Zone
1 Infantry moved from Bihar to Assam
1 Artillery moved from W.Tibet to Assam
1 ArmoredCar moved from Madras to Bihar
1 Artillery moved from Madras to Hyderabad
2 Infantrys moved from Delhi to Bihar
1 ArmoredCar and 1 Tank moved from Delhi to Assam
1 Artillery moved from Delhi to Bihar
1 Infantry moved from Darfur to New Valley
British take New Valley from Italians
1 Artillery moved from Darfur to Kufra
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Darfur to Kufra
1 Infantry moved from Rhodesia to Kenya
2 Mech.Infs moved from Cape Town to Kenya
1 Infantry moved from Mauritania to W.Morocco
2 Infantrys moved from Montreal to QuebecPurchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 10 Infantrys, 1 Mech.Inf, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Hisaichi defend with 3 Tanks
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Burma, round 2 : 2/5 hits
Hisaichi roll dice for 3 Tanks in Burma, round 2 : 2/3 hits
2 Infantrys owned by the British and 2 Tanks owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery and 2 Tanks in Burma, round 3 : 2/3 hits
Hisaichi roll dice for 1 Tank in Burma, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Burma
British win, taking Burma from Hisaichi with 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 3 Tanks
Casualties for British: 1 Artillery and 2 Infantrys
Battle in 67 Sea Zone
British attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Battleship
British roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 1/1 hits
Hisaichi roll dice for 1 Battleship in 67 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British and 1 Battleship owned by the Hisaichi lost in 67 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Battleship
Casualties for British: 1 Submarine
Battle in Belgium
British attack with 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 Tank in Belgium, round 2 : 4/7 hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits
3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Belgium
British loses 0 PUs for violating Belgiums neutrality.
British win, taking Belgium from Neutral with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for British: 2 Infantrys
Battle in Munster
British attack with 1 Artillery, 4 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Munster, round 2 : 4/7 hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 InfantrysNon Combat Move - British
1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Carrier moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Belgium to 20 Sea Zone
1 Adv.Fighter moved from Belgium to 20 Sea Zone
2 Destroyers and 1 Submarine moved from 17 Sea Zone to 20 Sea ZonePlace Units - British
1 ArmoredCar, 3 Infantrys and 1 Tank placed in Delhi
1 Artillery, 3 Infantrys and 1 Mech.Inf placed in Madras
1 ArmoredCar and 1 Infantry placed in Cape Town
2 Destroyers and 2 Submarines placed in 20 Sea Zone
1 Artillery and 3 Infantrys placed in Manchester
1 Adv.Fighter placed in BombayTurn Complete - British
British collect 95 PUs; end with 95 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
2 Infantrys moved from Wellington to 122 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
4 Infantrys moved from South Australia to Western Australia
1 Artillery, 2 Infantrys and 1 Tank moved from Sumatra to Java
1 Transport moved from 65 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
1 Tank moved from 67 Sea Zone to Soembawa
3 Infantrys moved from 67 Sea Zone to SoembawaPurchase Units - Anzac
Anzac buy 3 Adv.Fighters and 3 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 2 Tanks
Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 2 : 3/4 hits
Yamamoto roll dice for 2 Tanks in Java, round 2 : 1/2 hits
1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Tanks
Casualties for Anzac: 1 Infantry
Battle in Soembawa
Anzac attack with 3 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Anzac roll dice for 3 Infantrys and 1 Tank in Soembawa, round 2 : 1/4 hits
Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Soembawa
Anzac win, taking Soembawa from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
3 Adv.Fighters placed in Broome
Anzac undo move 1.
3 Adv.Fighters placed in Townsville
3 Infantrys placed in BroomeTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 6 PUs;Place Units - Dutch
1 Factory placed in SurinameTurn Complete - Dutch
Dutch collect 16 PUs; end with 22 PUs -
Game History
Round: 3
Combat Move - Thai
2 Artillerys and 2 Infantrys moved from S.French Indochina to N.French Indochina
1 Fighter moved from Bangkok to Burma
3 Infantrys moved from Bangkok to Malaya
1 Tank moved from S.Thailand to N.Thailand
Thai take N.Thailand from Chinese
1 Tank moved from N.Thailand to Burma
2 Infantrys moved from S.Thailand to BurmaPurchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in N.French Indochina
Thai attack with 2 Artillerys and 2 Infantrys
French defend with 1 Infantry
Thai win, taking N.French Indochina from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Burma
Thai attack with 1 Fighter, 2 Infantrys and 1 Tank
British defend with 2 Tanks
Thai win, taking Burma from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Tanks
Casualties for Thai: 1 Infantry
Battle in Malaya
Thai attack with 3 Infantrys
British defend with 1 Infantry
British win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Thai: 3 InfantrysNon Combat Move - Thai
1 Fighter moved from Burma to S.ThailandPlace Units - Thai
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs total -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Artillery and 1 Infantry moved from Ponape to Truk
2 Fighters moved from Nauru to Truk
3 Bombers moved from Nauru to Truk
2 Adv.Fighters, 2 Carriers, 3 Destroyers, 2 Fighters and 2 Submarines moved from 104 Sea Zone to 109 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to Truk
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 98 Sea Zone to 104 Sea Zone
2 Infantrys moved from 104 Sea Zone to Nauru
1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston
1 Bomber moved from San Francisco to Nauru
1 Artillery and 1 Infantry moved from Yukon to Alaska
2 Infantrys moved from South Central USA to South Atlantic USA
2 Artillerys and 1 Tank moved from South Atlantic USA to 25 Sea Zone
2 Infantrys moved from South Atlantic USA to 25 Sea Zone
2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
1 Artillery and 1 Infantry moved from Central America to Colombia
3 Tanks moved from Central America to Venezuela
2 Tanks moved from Central America to Peru
1 Fighter and 1 Infantry moved from Amazon to Venezuela
2 Infantrys moved from Amazon to Peru
3 Infantrys moved from Northeast USA to South Atlantic USAPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Cruiser, 3 Destroyers, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Bahia
Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Bahia, round 2 : 0/5 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits
2 Infantrys owned by the Americans lost in Bahia
Americans roll dice for 2 Artillerys and 1 Tank in Bahia, round 3 : 0/3 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 2/4 hits
2 Artillerys owned by the Americans lost in Bahia
Americans roll dice for 1 Tank in Bahia, round 4 : 0/1 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 4 : 2/4 hits
1 Tank owned by the Americans lost in Bahia
Neutral win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -17
Casualties for Americans: 2 Artillerys, 2 Infantrys and 1 Tank
Battle in Truk
Americans attack with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry
Yamamoto defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry in Truk, round 2 : 5/11 hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Truk, round 2 : 0/3 hits
2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Truk
Americans win, taking Truk from Yamamoto with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Artillery and 2 Infantrys -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Artillery and 1 Infantry moved from Ponape to Truk
2 Fighters moved from Nauru to Truk
3 Bombers moved from Nauru to Truk
2 Adv.Fighters, 2 Carriers, 3 Destroyers, 2 Fighters and 2 Submarines moved from 104 Sea Zone to 109 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to Truk
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 98 Sea Zone to 104 Sea Zone
2 Infantrys moved from 104 Sea Zone to Nauru
1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston
1 Bomber moved from San Francisco to Nauru
1 Artillery and 1 Infantry moved from Yukon to Alaska
2 Infantrys moved from South Central USA to South Atlantic USA
2 Artillerys and 1 Tank moved from South Atlantic USA to 25 Sea Zone
2 Infantrys moved from South Atlantic USA to 25 Sea Zone
2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
1 Artillery and 1 Infantry moved from Central America to Colombia
3 Tanks moved from Central America to Venezuela
2 Tanks moved from Central America to Peru
1 Fighter and 1 Infantry moved from Amazon to Venezuela
2 Infantrys moved from Amazon to Peru
3 Infantrys moved from Northeast USA to South Atlantic USAPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Cruiser, 3 Destroyers, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Bahia
Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Bahia, round 2 : 0/5 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits
2 Infantrys owned by the Americans lost in Bahia
Americans roll dice for 2 Artillerys and 1 Tank in Bahia, round 3 : 0/3 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 2/4 hits
2 Artillerys owned by the Americans lost in Bahia
Americans roll dice for 1 Tank in Bahia, round 4 : 0/1 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 4 : 2/4 hits
1 Tank owned by the Americans lost in Bahia
Neutral win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -17
Casualties for Americans: 2 Artillerys, 2 Infantrys and 1 Tank
Battle in Truk
Americans attack with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry
Yamamoto defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry in Truk, round 2 : 5/11 hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Truk, round 2 : 0/3 hits
2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Truk
Americans win, taking Truk from Yamamoto with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Battle in Peru
Americans attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Infantrys and 2 Tanks in Peru, round 2 : 0/4 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits
Americans roll dice for 2 Infantrys and 2 Tanks in Peru, round 3 : 2/4 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 0/2 hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Artillery and 1 Infantry moved from Ponape to Truk
2 Fighters moved from Nauru to Truk
3 Bombers moved from Nauru to Truk
2 Adv.Fighters, 2 Carriers, 3 Destroyers, 2 Fighters and 2 Submarines moved from 104 Sea Zone to 109 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to Truk
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 98 Sea Zone to 104 Sea Zone
2 Infantrys moved from 104 Sea Zone to Nauru
1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston
1 Bomber moved from San Francisco to Nauru
1 Artillery and 1 Infantry moved from Yukon to Alaska
2 Infantrys moved from South Central USA to South Atlantic USA
2 Artillerys and 1 Tank moved from South Atlantic USA to 25 Sea Zone
2 Infantrys moved from South Atlantic USA to 25 Sea Zone
2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
1 Artillery and 1 Infantry moved from Central America to Colombia
3 Tanks moved from Central America to Venezuela
2 Tanks moved from Central America to Peru
1 Fighter and 1 Infantry moved from Amazon to Venezuela
2 Infantrys moved from Amazon to Peru
3 Infantrys moved from Northeast USA to South Atlantic USAPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Cruiser, 3 Destroyers, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Bahia
Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Bahia, round 2 : 0/5 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits
2 Infantrys owned by the Americans lost in Bahia
Americans roll dice for 2 Artillerys and 1 Tank in Bahia, round 3 : 0/3 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 2/4 hits
2 Artillerys owned by the Americans lost in Bahia
Americans roll dice for 1 Tank in Bahia, round 4 : 0/1 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 4 : 2/4 hits
1 Tank owned by the Americans lost in Bahia
Neutral win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -17
Casualties for Americans: 2 Artillerys, 2 Infantrys and 1 Tank
Battle in Truk
Americans attack with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry
Yamamoto defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry in Truk, round 2 : 5/11 hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Truk, round 2 : 0/3 hits
2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Truk
Americans win, taking Truk from Yamamoto with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Battle in Peru
Americans attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Infantrys and 2 Tanks in Peru, round 2 : 0/4 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits
Americans roll dice for 2 Infantrys and 2 Tanks in Peru, round 3 : 2/4 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 0/2 hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Venezuela
Americans attack with 1 Fighter, 1 Infantry and 3 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Fighter, 1 Infantry and 3 Tanks in Venezuela, round 2 : 2/5 hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits
2 Infantrys owned by the Neutral, 1 Fighter owned by the Americans and 1 Infantry owned by the Americans lost in Venezuela
Americans roll dice for 3 Tanks in Venezuela, round 3 : 2/3 hits
Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is -4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 Fighter and 1 InfantryNon Combat Move - Americans
2 Adv.Fighters moved from Truk to 109 Sea Zone
2 Fighters moved from Truk to 109 Sea Zone
3 Bombers and 2 Fighters moved from Truk to PonapePlace Units - Americans
1 Cruiser, 1 Destroyer and 1 Transport placed in 71 Sea Zone
1 Destroyer placed in 98 Sea Zone
2 Artillerys and 1 Infantry placed in South Atlantic USA
1 B.Transport placed in 25 Sea Zone
1 Destroyer placed in 25 Sea Zone
2 Adv.Fighters placed in Pearl Harbor
8 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 97 PUs; end with 97 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Artillery and 4 Infantrys moved from Upper Norrland to Lapland
1 Artillery and 2 Infantrys moved from Nordland to Finnmark
3 Infantrys moved from Vinnytsia to Donetsk
3 Infantrys moved from Vinnytsia to Kiev
1 Artillery and 1 Infantry moved from Brest to Minsk
1 Tank moved from East Prussia to Lithuania
1 Tank moved from East Prussia to Lithuania
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
1 Bomber moved from Rhine to Latvia
1 Fighter moved from Krakow to Lithuania
1 Stuka moved from E.Romania to Kiev
1 Fighter moved from E.Romania to Minsk
1 Bomber moved from E.Romania to Donetsk
2 Tanks moved from Paris to Burgundy
1 Tank moved from Paris to Normandy
Germans take Normandy from French
2 Tanks moved from Paris to Orleanais
6 Tanks moved from Paris to Picardy
3 Tanks moved from Paris to Normandy
3 Infantrys moved from Bavaria to Lorraine
1 Stuka moved from Rhine to Burgundy
2 Artillerys and 3 Infantrys moved from Serbia to Bulgaria
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
1 Destroyer moved from 23 Sea Zone to 21 Sea Zone
1 Destroyer moved from 23 Sea Zone to 24 Sea ZonePurchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 Elite, 1 Factory, 2 HeavyTanks, 13 Infantrys, 2 Stukas and 8 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Minsk
Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Bomber and 3 Infantrys
Russians defend with 1 ArmoredCar and 1 Infantry
Germans roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Battle in Finnmark
Germans attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Finnmark, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Finnmark, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Finnmark
Germans loses 0 PUs for violating Finnmarks neutrality.
Germans win, taking Finnmark from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Burgundy
Germans attack with 1 Stuka and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 1 Stuka and 2 Tanks in Burgundy, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 1 Stuka and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lapland
Germans attack with 1 Artillery and 6 Infantrys
Russians defend with 1 Artillery, 2 Infantrys and 1 Tank
Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery and 6 Infantrys in Lapland, round 2 : 3/7 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lapland, round 2 : 3/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Germans lost in Lapland
Germans roll dice for 1 Artillery and 3 Infantrys in Lapland, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Tank in Lapland, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Orleanais
Germans attack with 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Tanks in Orleanais, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Kiev
Germans attack with 3 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 3 Infantrys and 1 Stuka in Kiev, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Lithuania
Germans attack with 1 Fighter and 2 Tanks
Russians defend with 1 Artillery
Germans roll dice for 1 Fighter and 2 Tanks in Lithuania, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Latvia
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Picardy
Germans attack with 6 Tanks
French defend with 1 Bunker and 2 Infantrys
Germans roll dice for 6 Tanks in Picardy, round 2 : 5/6 hits, 3.00 expected hits
French roll dice for 1 Bunker and 2 Infantrys in Picardy, round 2 : 0/3 hits, 1.17 expected hits
1 Bunker owned by the French and 2 Infantrys owned by the French lost in Picardy
Germans win, taking Picardy from French with 6 Tanks remaining. Battle score for attacker is 10
Casualties for French: 1 Bunker and 2 InfantrysNon Combat Move - Germans
1 Stuka moved from Burgundy to Rhine
1 Bomber moved from Donetsk to Warsaw
1 Fighter moved from Lithuania to Vinnytsia
1 Stuka moved from Kiev to Vinnytsia
1 Fighter moved from Minsk to Brest
1 Bomber moved from Latvia to Brest
1 Bomber moved from Warsaw to BrestPlace Units - Germans
2 Destroyers placed in 24 Sea Zone
2 HeavyTanks and 4 Tanks placed in Hamburg
4 Tanks placed in Rhine
2 ArmoredCars and 6 Infantrys placed in Paris
3 Infantrys placed in Bavaria
1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
2 Artillerys and 2 Infantrys placed in Warsaw
1 ArmoredCar placed in Middle Norrland
1 Factory placed in Danzig
1 ArmoredCar, 1 Artillery and 2 Stukas placed in Bohemia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bohemia: 5 Infantrys
EDIT: Removing units owned by Germans from Krakow: 2 Infantrys
EDIT: Removing units owned by Germans from Krakow: 4 Artillerys
EDIT: Adding units owned by Germans to Vinnytsia: 4 Artillerys and 7 Infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 116 PUs; end with 116 PUsCombat Hit Differential Summary :
Germans : 3.83
Neutral : 0.33
French : -1.83
Russians : -2.17 -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
5 Infantrys moved from Rostov to Donetsk
1 Artillery moved from Kursk to Kiev
1 Tank moved from Kursk to Kiev
2 Infantrys moved from Leningrad to Latvia
1 Infantry moved from Estonia to Latvia
1 Infantry moved from Leningrad to Latvia
1 Tank moved from Leningrad to Minsk
1 Bomber moved from Leningrad to Minsk
1 Infantry moved from Kursk to Kiev
1 ArmoredCar moved from Kursk to Minsk
1 ArmoredCar moved from Kursk to Kiev
1 ArmoredCar and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Vyborg to N.Karelia
1 Infantry moved from Kotka to Vyborg
2 Fighters moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Minsk
2 Adv.Fighters moved from Leningrad to Kiev
1 Fighter moved from Leningrad to Minsk
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to Rostov
1 Tank moved from Stalingrad to Donetsk
4 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from 54 Sea Zone to Ankara
2 Artillerys and 2 Infantrys moved from Erzurum to Ankara
2 Infantrys moved from Yakutsk to Ayan
1 ArmoredCar moved from Olyokminsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Artillery moved from N.Buryat Mongolia to Ayan
4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 ArmoredCar moved from Sibirsky to Evenkia
1 ArmoredCar moved from Evenkia to Olyokminsk
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
2 Artillerys, 12 Infantrys, 1 Mech.Inf and 4 Tanks moved from N.Buryat Mongolia to Chita
1 Tank moved from Gobi Altai to SuiyuanPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 29 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Kiev
Russians attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
Germans defend with 3 Infantrys
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 3/6 hits
Germans roll dice for 3 Infantrys in Kiev, round 2 : 0/3 hits
3 Infantrys owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in Latvia
Russians attack with 2 Fighters and 4 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 2 Fighters and 4 Infantrys in Latvia, round 2 : 0/6 hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 2 Fighters and 3 Infantrys in Latvia, round 3 : 1/5 hits
Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 2 Fighters and 3 Infantrys in Latvia, round 4 : 1/5 hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Russians win, taking Latvia from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Minsk
Russians attack with 1 ArmoredCar, 1 Bomber, 2 Fighters and 1 Tank
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Bomber, 2 Fighters and 1 Tank in Minsk, round 2 : 0/5 hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits
1 ArmoredCar owned by the Russians lost in Minsk
Russians roll dice for 1 Bomber, 2 Fighters and 1 Tank in Minsk, round 3 : 2/4 hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits
1 Infantry owned by the Germans, 1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 Fighter
Battle in Donetsk
Russians attack with 5 Infantrys and 1 Tank
Germans defend with 3 Infantrys
Russians roll dice for 5 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits
Germans roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 3 : 2/5 hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 3 ArmoredCars
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/5 hits
Hisaichi roll dice for 3 ArmoredCars in Ayan, round 2 : 1/3 hits
1 Infantry owned by the Russians and 3 ArmoredCars owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Hisaichi: 3 ArmoredCars
Casualties for Russians: 1 Infantry
Battle in Chita
Russians attack with 2 Artillerys, 12 Infantrys, 1 Mech.Inf and 4 Tanks
Hisaichi defend with 1 Artillery, 7 Infantrys, 2 Mech.Infs and 2 Tanks
Russians roll dice for 2 Artillerys, 12 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 2 : 5/19 hits
Hisaichi roll dice for 1 Artillery, 7 Infantrys, 2 Mech.Infs and 2 Tanks in Chita, round 2 : 5/12 hits
5 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Russians lost in Chita
Russians roll dice for 2 Artillerys, 7 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 3 : 4/14 hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys, 2 Mech.Infs and 2 Tanks in Chita, round 3 : 4/7 hits
2 Infantrys owned by the Hisaichi, 4 Infantrys owned by the Russians, 1 Artillery owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Chita
Russians roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 4 : 2/10 hits
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chita, round 4 : 1/3 hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Chita
Russians roll dice for 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 5 : 3/9 hits
Hisaichi roll dice for 1 Tank in Chita, round 5 : 0/1 hits
1 Tank owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Artillery, 7 Infantrys, 2 Mech.Infs and 2 Tanks
Casualties for Russians: 10 Infantrys
Battle in Lapland
Russians attack with 1 ArmoredCar and 3 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Lapland, round 2 : 0/4 hits
Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 0/4 hits
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Lapland, round 3 : 1/4 hits
Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 3 : 1/4 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 4 : 1/3 hits
Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 4 : 0/3 hits
1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 5 : 1/3 hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 5 : 0/2 hits
1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 6 : 0/3 hits
Finns roll dice for 1 Artillery in Lapland, round 6 : 1/1 hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 1 ArmoredCar and 1 Infantry in Lapland, round 7 : 1/2 hits
Finns roll dice for 1 Artillery in Lapland, round 7 : 0/1 hits
1 Artillery owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 3 Infantrys
Casualties for Russians: 2 Infantrys -
would you kindly do my neutral battle.
-
would you kindly do my neutral battle.
NO! I will do it with hatred in my heart, because we are enemies! lol :wink:
File attached.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
5 Infantrys moved from Rostov to Donetsk
1 Artillery moved from Kursk to Kiev
1 Tank moved from Kursk to Kiev
2 Infantrys moved from Leningrad to Latvia
1 Infantry moved from Estonia to Latvia
1 Infantry moved from Leningrad to Latvia
1 Tank moved from Leningrad to Minsk
1 Bomber moved from Leningrad to Minsk
1 Infantry moved from Kursk to Kiev
1 ArmoredCar moved from Kursk to Minsk
1 ArmoredCar moved from Kursk to Kiev
1 ArmoredCar and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Vyborg to N.Karelia
1 Infantry moved from Kotka to Vyborg
2 Fighters moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Minsk
2 Adv.Fighters moved from Leningrad to Kiev
1 Fighter moved from Leningrad to Minsk
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to Rostov
1 Tank moved from Stalingrad to Donetsk
4 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from 54 Sea Zone to Ankara
2 Artillerys and 2 Infantrys moved from Erzurum to Ankara
2 Infantrys moved from Yakutsk to Ayan
1 ArmoredCar moved from Olyokminsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Artillery moved from N.Buryat Mongolia to Ayan
4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 ArmoredCar moved from Sibirsky to Evenkia
1 ArmoredCar moved from Evenkia to Olyokminsk
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
2 Artillerys, 12 Infantrys, 1 Mech.Inf and 4 Tanks moved from N.Buryat Mongolia to Chita
1 Tank moved from Gobi Altai to SuiyuanPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 29 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Kiev
Russians attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
Germans defend with 3 Infantrys
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 3/6 hits
Germans roll dice for 3 Infantrys in Kiev, round 2 : 0/3 hits
3 Infantrys owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in Latvia
Russians attack with 2 Fighters and 4 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 2 Fighters and 4 Infantrys in Latvia, round 2 : 0/6 hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 2 Fighters and 3 Infantrys in Latvia, round 3 : 1/5 hits
Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 2 Fighters and 3 Infantrys in Latvia, round 4 : 1/5 hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Russians win, taking Latvia from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Minsk
Russians attack with 1 ArmoredCar, 1 Bomber, 2 Fighters and 1 Tank
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Bomber, 2 Fighters and 1 Tank in Minsk, round 2 : 0/5 hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits
1 ArmoredCar owned by the Russians lost in Minsk
Russians roll dice for 1 Bomber, 2 Fighters and 1 Tank in Minsk, round 3 : 2/4 hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits
1 Infantry owned by the Germans, 1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 Fighter
Battle in Donetsk
Russians attack with 5 Infantrys and 1 Tank
Germans defend with 3 Infantrys
Russians roll dice for 5 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits
Germans roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 3 : 2/5 hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 3 ArmoredCars
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/5 hits
Hisaichi roll dice for 3 ArmoredCars in Ayan, round 2 : 1/3 hits
1 Infantry owned by the Russians and 3 ArmoredCars owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Hisaichi: 3 ArmoredCars
Casualties for Russians: 1 Infantry
Battle in Chita
Russians attack with 2 Artillerys, 12 Infantrys, 1 Mech.Inf and 4 Tanks
Hisaichi defend with 1 Artillery, 7 Infantrys, 2 Mech.Infs and 2 Tanks
Russians roll dice for 2 Artillerys, 12 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 2 : 5/19 hits
Hisaichi roll dice for 1 Artillery, 7 Infantrys, 2 Mech.Infs and 2 Tanks in Chita, round 2 : 5/12 hits
5 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Russians lost in Chita
Russians roll dice for 2 Artillerys, 7 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 3 : 4/14 hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys, 2 Mech.Infs and 2 Tanks in Chita, round 3 : 4/7 hits
2 Infantrys owned by the Hisaichi, 4 Infantrys owned by the Russians, 1 Artillery owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Chita
Russians roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 4 : 2/10 hits
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chita, round 4 : 1/3 hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Chita
Russians roll dice for 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 5 : 3/9 hits
Hisaichi roll dice for 1 Tank in Chita, round 5 : 0/1 hits
1 Tank owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Artillery, 7 Infantrys, 2 Mech.Infs and 2 Tanks
Casualties for Russians: 10 Infantrys
Battle in Lapland
Russians attack with 1 ArmoredCar and 3 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Lapland, round 2 : 0/4 hits
Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 0/4 hits
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Lapland, round 3 : 1/4 hits
Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 3 : 1/4 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 4 : 1/3 hits
Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 4 : 0/3 hits
1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 5 : 1/3 hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 5 : 0/2 hits
1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 6 : 0/3 hits
Finns roll dice for 1 Artillery in Lapland, round 6 : 1/1 hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 1 ArmoredCar and 1 Infantry in Lapland, round 7 : 1/2 hits
Finns roll dice for 1 Artillery in Lapland, round 7 : 0/1 hits
1 Artillery owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 3 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Ankara
Russians attack with 2 Artillerys and 4 Infantrys
Neutral defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 2 Artillerys and 4 Infantrys in Ankara, round 2 : 1/6 hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 0/4 hits
1 Infantry owned by the Neutral lost in Ankara
Russians roll dice for 2 Artillerys and 4 Infantrys in Ankara, round 3 : 0/6 hits
Neutral roll dice for 2 Artillerys and 1 Infantry in Ankara, round 3 : 1/3 hits
1 Infantry owned by the Russians lost in Ankara
Russians roll dice for 2 Artillerys and 3 Infantrys in Ankara, round 4 : 2/5 hits
Neutral roll dice for 2 Artillerys and 1 Infantry in Ankara, round 4 : 1/3 hits
1 Infantry owned by the Neutral, 1 Infantry owned by the Russians and 1 Artillery owned by the Neutral lost in Ankara
Russians roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 5 : 2/4 hits
Neutral roll dice for 1 Artillery in Ankara, round 5 : 0/1 hits
1 Artillery owned by the Neutral lost in Ankara
Russians loses 0 PUs for violating Ankaras neutrality.
Russians win, taking Ankara from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Casualties for Russians: 2 InfantrysNon Combat Move - Russians
2 Fighters moved from Latvia to Leningrad
1 Bomber and 1 Fighter moved from Minsk to Leningrad
1 Artillery moved from Arkhangelsk to S.Karelia
2 Adv.Fighters moved from Kiev to Kursk
2 Artillerys, 1 Elite and 5 Infantrys moved from Yaroslavl to Kursk
7 Infantrys moved from Moscow to Tula
3 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Gorky to Yaroslavl
1 Infantry moved from Gorky to Yaroslavl
2 Infantrys moved from Tashkent to Chimkent
3 Infantrys moved from Ufa to Kuybyshev
2 Infantrys moved from Sverdlovsk to Ufa
3 Infantrys moved from Sverdlovsk to Novosibirsk
2 Infantrys moved from Novosibirsk to Krasnoyarsk
1 Fighter moved from Ayan to N.Buryat MongoliaPlace Units - Russians
1 Adv.Fighter placed in Leningrad
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank placed in Sibirsky
1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Arkhangelsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
1 Infantry placed in Sibirsky
2 Infantrys placed in LeningradTurn Complete - Russians
Russians collect 109 PUs; end with 109 PUs -
Game History
Round: 4
Combat Move - Italians
1 unit repaired.
1 Tank moved from Nubia to 57 Sea Zone
1 Battleship, 1 Tank and 1 Transport moved from 57 Sea Zone to 59 Sea Zone
1 Tank moved from 59 Sea Zone to Bombay
1 Elite and 1 Infantry moved from Rome to 46 Sea Zone
2 Cruisers, 1 Elite and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone
1 Elite and 1 Infantry moved from 51 Sea Zone to Crete
1 Infantry moved from Sicily to 48 Sea Zone
1 Cruiser and 1 Infantry moved from 48 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Syria
Italians take Syria from French
2 Artillerys and 2 Elites moved from Greece to 48 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
1 Artillery and 1 Elite moved from 55 Sea Zone to Cyprus
1 Artillery, 1 Elite and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from 56 Sea Zone to Palestine
3 Tanks moved from Nubia to Italian East Africa
1 Artillery moved from Greece to 48 Sea Zone
1 Artillery and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine
1 Infantry moved from Sicily to 48 Sea Zone
1 Cruiser, 1 Destroyer and 1 Infantry moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Carrier moved from 46 Sea Zone to 51 Sea Zone
3 Artillerys and 2 Infantrys moved from Languedoc to Catalonia
1 Infantry moved from Rome to Campania
1 Artillery and 1 Infantry moved from S.Tunisia to TunisPurchase Units - Italians
Italians buy 6 ArmoredCars, 6 Artillerys, 4 Elites, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Italians attack with 1 Elite and 1 Infantry
Neutral defend with 1 AAGun and 1 Artillery
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Cyprus
Italians attack with 1 Artillery and 1 Elite
British defend with 1 Infantry
Italians win, taking Cyprus from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Bombay
Italians attack with 1 Tank
British defend with 1 AAGun, 1 Adv.Fighter and 1 Factory
1 Adv.Fighter owned by the British and 1 Tank owned by the Italians lost in Bombay
British win with no units remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Casualties for British: 1 Adv.Fighter
Battle in Catalonia
Italians attack with 3 Artillerys and 2 Infantrys
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Italians loses 0 PUs for violating Catalonias neutrality.
Italians win, taking Catalonia from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 14
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Palestine
Italians attack with 2 Artillerys, 1 Elite and 1 Infantry
French defend with 4 Infantrys
British win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for French: 3 Infantrys
Casualties for Italians: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Italian East Africa
Italians attack with 3 Tanks
French defend with 1 Infantry
Italians win, taking Italian East Africa from British with 2 Tanks remaining. Battle score for attacker is -3
Casualties for French: 1 Infantry
Casualties for Italians: 1 TankNon Combat Move - Italians
Place Units - Italians
4 Artillerys placed in Tunis
Turning on Edit Mode
EDIT: Removing units owned by Italians from Cairo: 2 Elites and 2 Infantrys
EDIT: Removing units owned by Italians from Cairo: 1 Artillery
EDIT: Adding units owned by Italians to Lower Egypt: 1 Artillery, 2 Elites and 2 Infantrys
EDIT: Turning off Edit Mode
6 ArmoredCars placed in Cairo
1 Transport placed in 46 Sea Zone
2 Artillerys, 4 Elites and 1 Infantry placed in RomeTurn Complete - Italians
Italians collect 69 PUs; end with 69 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Italians
1 Infantry moved from N.Algeria to N.Tunisia
1 Infantry moved from Kufra to Hun
French take Hun from Italians
1 Infantry moved from Kordofan to Equatoria
1 Artillery moved from Azores to 17 Sea Zone
1 Destroyer moved from 17 Sea Zone to 20 Sea Zone
1 Artillery and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
1 Artillery moved from 31 Sea Zone to W.MoroccoPurchase Units - French
French buy 1 Adv.Fighter, 1 Factory, 1 Mech.Inf and 2 Tanks; Remaining resources: 1 PUs;Combat - French
Non Combat Move - French
Place Units - French
1 Adv.Fighter, 1 Mech.Inf and 2 Tanks placed in E.Morocco
1 Factory placed in French Equatorial AfricaTurn Complete - French
French collect 33 PUs; end with 34 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Bomber moved from Banjarmasin to 61 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to 65 Sea Zone
1 Artillery and 1 Tank moved from Anhwei to Hupeh
2 Artillerys moved from Hainan to 92 Sea Zone
1 Marine moved from Hong Kong to 92 Sea Zone
2 Marines moved from Hong Kong to 92 Sea Zone
5 Infantrys moved from Kwangtung to 92 Sea Zone
2 Artillerys, 1 B.Transport and 1 Marine moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys and 1 Marine moved from 110 Sea Zone to Sumatra
1 B.Transport, 3 Infantrys and 1 Marine moved from 92 Sea Zone to 106 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys and 1 Marine moved from 110 Sea Zone to Sumatra
1 B.Transport, 2 Infantrys and 1 Marine moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from Mindoro to 106 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys and 1 Marine moved from 110 Sea Zone to Java
1 Infantry moved from Lombok to Java
1 Tank moved from Celebes to 111 Sea Zone
1 Artillery moved from British Borneo to 111 Sea Zone
1 Marine moved from British Borneo to 111 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from 111 Sea Zone to Soembawa
1 Infantry moved from Flores to Soembawa
1 Transport moved from 111 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
2 Infantrys moved from East And South Borneo to 111 Sea Zone
2 Infantrys and 2 T.Boats moved from 111 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Yamamoto take Aroe from Dutch
1 Infantry moved from 112 Sea Zone to Merauke
Yamamoto take Merauke from Dutch
2 Fighters moved from Davao to Jilolo
1 Elite moved from Celebes to 111 Sea Zone
2 Elites moved from British Borneo to 111 Sea Zone
3 Cruisers and 3 Elites moved from 111 Sea Zone to 112 Sea Zone
1 Elite moved from 112 Sea Zone to Tanimbar
1 Elite moved from 112 Sea Zone to Jilolo
1 Elite moved from 112 Sea Zone to Timor
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Tanimbar
1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Marine moved from 110 Sea Zone to Java
1 Elite and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Elite and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Timor
1 Carrier moved from 92 Sea Zone to 110 Sea Zone
1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
2 Submarines moved from 110 Sea Zone to 111 Sea Zone
1 Bomber moved from Hong Kong to 61 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 3 Destroyers, 1 Fighter, 8 Infantrys, 1 L.Fighter and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 65 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
British defend with 1 Transport
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 65 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in 61 Sea Zone
Yamamoto attack with 2 Bombers
British defend with 1 Transport
Yamamoto roll dice for 2 Bombers in 61 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 Transport in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 61 Sea Zone
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Timor
Yamamoto attack with 1 Elite and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Cruisers in Timor, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Timor
Yamamoto win, taking Timor from Dutch with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Soembawa
Yamamoto attack with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Anzac defend with 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Soembawa, round 2 : 3/4 hits, 1.67 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in Soembawa, round 2 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Anzac and 1 Tank owned by the Anzac lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 9
Casualties for Anzac: 2 Infantrys and 1 Tank
Battle in Jilolo
Yamamoto attack with 1 Elite and 2 Fighters
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 2 Fighters in Jilolo, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite and 2 Fighters in Jilolo, round 3 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite and 2 Fighters in Jilolo, round 4 : 2/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Elite and 1 Fighter remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Fighter
Casualties for Dutch: 1 Infantry
Battle in Hupeh
Yamamoto attack with 1 Artillery and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Hupeh
Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Hupeh, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Artillery and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Artillerys, 1 Elite, 4 Infantrys and 2 Marines
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 2 Marines in Sumatra, round 2 : 2/9 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines in Sumatra, round 3 : 3/8 hits, 2.83 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 3 : 0/4 hits, 1.50 expected hits
2 Artillerys owned by the Dutch and 1 Infantry owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines in Sumatra, round 4 : 3/8 hits, 2.83 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in Java
Yamamoto attack with 5 Infantrys and 2 Marines
Anzac defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
Yamamoto roll dice for 5 Infantrys and 2 Marines in Java, round 2 : 0/7 hits, 1.83 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 4 Infantrys and 2 Marines in Java, round 3 : 0/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Java, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 4 Infantrys and 2 Marines in Java, round 4 : 3/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Java, round 4 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 Artillery, 1 Infantry and 1 Tank
Battle in Tanimbar
Yamamoto attack with 1 Elite and 2 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Tanimbar, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite and 2 Infantrys in Tanimbar, round 2 : 1/3 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar
Yamamoto win, taking Tanimbar from Dutch with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from Jilolo to 107 Sea Zone
EDIT: 2 Submarines moved from 111 Sea Zone to 107 Sea Zone
1 Destroyer moved from 111 Sea Zone to 107 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 110 Sea Zone
2 Bombers moved from 61 Sea Zone to BangkokPlace Units - Yamamoto
1 B.Carrier and 2 Destroyers placed in 107 Sea Zone
1 L.Fighter placed in 107 Sea Zone
6 Infantrys placed in Hong Kong
1 Destroyer and 1 S.Submarine placed in 85 Sea Zone
1 Fighter and 2 Infantrys placed in BanjarmasinTurn Complete - Yamamoto
Yamamoto collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
British : -0.33
Yamamoto : -2.33
Chinese : 1.00
Dutch : -3.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Shansi to Anhwei
1 Tank moved from Szechwan to Anhwei
1 Adv.Fighter moved from Suiyuan to Anhwei
2 Infantrys moved from Suiyuan to Chahar
1 ArmoredCar moved from Ningsia to ChaharPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 3 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits
1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 5 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 6 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 6 : 1/1 hits
1 ArmoredCar owned by the Chinese lost in Chahar
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Anhwei, round 2 : 3/3 hits
Yamamoto roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArtilleryNon Combat Move - Chinese
2 Infantrys and 2 Tanks moved from Suiyuan to Shansi
1 Adv.Fighter moved from Anhwei to Shansi
1 Adv.Fighter moved from Hsining to Shansi
1 Tank moved from Ningsia to Shansi
4 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 3 Infantrys moved from Szechwan to Kweichow
1 ArmoredCar and 1 Tank moved from Lanchow to Kweichow
4 Infantrys moved from Lanchow to Szechwan
1 Marine moved from E.Qinghai to Lanchow
1 Infantry moved from Hsining to E.Qinghai
1 ArmoredCar and 1 Tank moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
1 Tank moved from Hsining to Lanchow
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
2 Artillerys and 2 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Adv.Fighter, 2 Infantrys and 3 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs -
boy your just kicking my but on this one :cry:
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Heilungchiang to Hulunbuir
1 Artillery, 2 Elites and 2 Infantrys moved from Shantung to Anhwei
1 Infantry moved from Heilungchiang to Khabarovsk
3 ArmoredCars and 2 Artillerys moved from Heilungchiang to Liaoning
3 ArmoredCars moved from Liaoning to Peking
1 Artillery, 1 Elite and 1 Infantry moved from Peking to Shantung
1 Infantry moved from Changchun to 84 Sea Zone
1 Bomber and 2 Fighters moved from West Borneo to 67 Sea Zone
1 Transport moved from 106 Sea Zone to 67 Sea Zone
1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
2 ArmoredCars moved from Changchun to Liaoning
1 Mech.Inf moved from Changchun to Liaoning
1 Tank moved from Changchun to Liaoning
1 Artillery, 1 Elite and 2 Infantrys moved from 84 Sea Zone to ShantungPurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Bunkers, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 1 Artillery, 2 Elites and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Anhwei, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Infantry in Anhwei, round 3 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Elites remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in 67 Sea Zone
Hisaichi attack with 1 Bomber, 2 Fighters and 1 Transport
British defend with 1 Destroyer; Anzac defend with 1 Destroyer and 2 Transports
Hisaichi roll dice for 1 Bomber, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Anzac roll dice for 2 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits
1 Transport owned by the Anzac and 1 Transport owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Bomber and 2 Fighters in 67 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Anzac roll dice for 2 Destroyers and 1 Transport in 67 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
1 Transport owned by the Anzac, 1 Fighter owned by the Hisaichi and 1 Destroyer owned by the British lost in 67 Sea Zone
Hisaichi roll dice for 1 Bomber and 1 Fighter in 67 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Anzac lost in 67 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Fighters and 1 Transport
Casualties for British: 1 Destroyer
Casualties for Anzac: 1 Destroyer and 2 TransportsNon Combat Move - Hisaichi
1 Bomber moved from 67 Sea Zone to ShantungPlace Units - Hisaichi
1 Bunker and 3 Infantrys placed in Shantung
1 Bunker and 3 Infantrys placed in Peking
6 ArmoredCars and 2 Tanks placed in Changchun
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Kirin: 1 AAGun
EDIT: Adding units owned by Hisaichi to Liaoning: 1 AAGun
EDIT: Turning off Edit ModeTurn Complete - Hisaichi
Hisaichi collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Hisaichi : 1.50
Anzac : 0.83
Chinese : 0.67





