L18 G40 BM3 Ferrousgryphon(X) vs. Gargantua(L)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 artillery and 2 infantry moved from Ukraine to Bessarabia

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 armour and 3 mech_infantrys moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk
                4 aaGuns, 6 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                1 armour, 8 infantry and 1 mech_infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 1.33

    triplea_41242.0_Rus4.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 marine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 artillery and 1 marine moved from 42 Sea Zone to Java
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                2 infantry moved from Kwangsi to French Indo China
                1 bomber moved from Manchuria to French Indo China
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Kweichow to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 1 artillery and 3 infantry
                        AA fire in Yunnan :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  4/9 hits
                        Chinese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 :  0/4 hits
                        1 aaGun owned by the British and 3 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  3/9 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in French Indo China
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to Japan
                1 marine moved from Korea to Manchuria
                1 artillery moved from Kweichow to Hunan
                2 mech_infantrys moved from Kiangsu to Hunan
                1 artillery moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kwangsi to Hunan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                2 fighters moved from Anhwe to Kwangsi
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from 80 Sea Zone to Iraq

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                1 factory_minor placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    triplea_41242.0_Jap4.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from Morocco to Tunisia
                1 marine moved from French West Africa to 87 Sea Zone
                1 cruiser and 1 marine moved from 87 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Algeria
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 cruisers, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Gibraltar to Tunisia
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Purchase Units - Americans
                Americans buy 1 airfield, 2 destroyers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Algeria
                Battle in Caroline Islands
                    Americans attack with 2 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                        Americans roll dice for 2 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 0.67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 infantry and 1 marine in Caroline Islands, round 3 : 1/3 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Algeria from Neutral_Axis, taking Caroline Islands from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Tunisia
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.67 expected hits
                        Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to French West Africa: 2 infantry
                EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Tunisia to Morocco
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 1 armour, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                2 aaGuns, 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Queensland to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 airfield placed in Morocco
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                Americans undo move 2.
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                Americans undo move 2.
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Sikang to Suiyuyan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 3 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
                        Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 4 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                        British roll dice for 2 armour in Yunnan, round 5 : 0/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 5 : 2/2 hits, 0.67 expected hits
                        2 armour owned by the British lost in Yunnan
                    Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -21
                    Casualties for British: 2 armour, 3 infantry and 3 mech_infantrys
                    Casualties for Japanese: 4 infantry
                Battle in Iraq
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour; Japanese defend with 1 fighter
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/5 hits, 2.00 expected hits
                        Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour
                    Casualties for Japanese: 1 fighter

    Non Combat Move - British
                2 fighters moved from Iraq to Persia
                1 aaGun moved from Burma to India
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 71 Sea Zone to 83 Sea Zone
                1 fighter moved from United Kingdom to Morocco
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 1.17
        British : 0.00
        Americans : 1.67
        Chinese : 0.17
        Japanese : 2.00

    triplea_41242.0_UK_4.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Italians
                1 bomber moved from Egypt to 94 Sea Zone

    Purchase Units - Italians
                Italians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 94 Sea Zone to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 cruiser, 2 destroyers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 81 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 infantry placed in Southern Italy
                6 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41242.0_Ita4.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from South Australia to New South Wales
                1 aaGun and 2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    triplea_41242.0_Fre4.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                3 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 infantry moved from Novgorod to Belarus
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 bomber moved from Western Germany to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                2 bombers moved from Germany to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 cruiser moved from 112 Sea Zone to 114 Sea Zone
                11 armour, 5 artilleries, 11 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk

    Purchase Units - Germans
                Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Bryansk
                    Germans attack with 11 armour, 5 artilleries, 11 infantry and 26 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 11 armour, 5 artilleries, 11 infantry and 26 mech_infantrys in Bryansk, round 2 :  11/53 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 11 armour, 5 artilleries, 11 infantry and 26 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Belarus, round 2 :  4/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Germany
                2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                2 tactical_bombers moved from Belarus to Novgorod
                1 tactical_bomber moved from Bessarabia to Novgorod
                2 bombers moved from Bessarabia to Germany
                1 infantry moved from Finland to Norway
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
                10 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Baltic States to Bryansk
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                2 infantry placed in France
                3 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41242.0_Ger5.tsvg

  • 19 18 17 16

    I screwed up an attack move. I was planning on attacking Bessarabia with mechs instead of infantry but I forgot when I made the moves when it counted. Do you mind if I edit that since it wouldn’t change any of the rolls? If not I completely understand.

  • Liaison TripleA 11 10

    It makes a big difference for your Moscow push; giving you extra units you will badly need! :)  But I’ll allow it.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Buyant-Uhaa to Amur

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Novosibirsk to Vologda
                5 infantry moved from Novosibirsk to Samara
                2 armour and 2 mech_infantrys moved from Smolensk to Russia
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 submarine moved from 105 Sea Zone to 112 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_41242.0_Rus5.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Japanese
                1 infantry and 1 marine moved from Manchuria to Amur
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 marine moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Amur

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Malaya
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Anhwe
                1 bomber moved from Shensi to Shantung
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 bomber moved from Amur to Korea
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                2 fighters moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Kiangsu
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Shantung
                1 tactical_bomber moved from Szechwan to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Shantung
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs

    triplea_41242.0_Jap5.tsvg

  • 19 18 17 16

    Thanks, it will get me units to the front faster and that was why I had intended this originally. I doubt it will be enough to help me at this point though.

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Americans
                2 fighters moved from Morocco to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from 91 Sea Zone to 98 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 marine moved from Algeria to 92 Sea Zone
                1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan

    triplea_41242.0_Ame5.tsvg

  • Liaison TripleA 11 10

    Scramble Sz98?

  • 19 18 17 16

    No Scramble

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Americans
                2 fighters moved from Morocco to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from 91 Sea Zone to 98 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 marine moved from Algeria to 92 Sea Zone
                1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Java
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 4 fighters and 1 submarine
                    Italians defend with 1 cruiser, 2 destroyers and 2 transports
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser and 4 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        1 submarine owned by the Americans, 2 destroyers owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        2 transports owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Italians with 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 36
                    Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in Trans-Jordan

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from Central United States to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 98 Sea Zone to Syria
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to Queensland
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Tsinghai to Shensi
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Tsinghai to Hopei

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Shensi, round 2 : 3/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from Morocco to 98 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 mech_infantrys moved from India to Eastern Persia
                2 aaGuns moved from India to West India
                2 fighters moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 armour and 1 mech_infantry moved from Persia to Northwest Persia
                1 battleship moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - British
                3 fighters placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    Italians : -0.17
        British : 0.17
        Americans : -0.33
        Chinese : 2.00
        Japanese : 0.50

    triplea_41242.0_UK_5.tsvg

  • Liaison TripleA 11 10

    Thread up to date

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Egypt to Normandy Bordeaux

    Purchase Units - Italians
                Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 1 infantry
                    Americans defend with 1 marine
                        Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 marine in Trans-Jordan, round 2 :  0/1 hits
                        1 marine owned by the Americans lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 bomber moved from Normandy Bordeaux to France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                3 fighters moved from Trans-Jordan to Egypt
                1 submarine moved from 81 Sea Zone to 80 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                3 mech_infantrys placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,5,5
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41242.0_Ita5.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - ANZAC
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to New South Wales
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41242.0_Fre5.tsvg

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Ukraine to Rostov
                2 bombers moved from Germany to Rostov
                1 bomber moved from Germany to Tambov
                1 tactical_bomber moved from Novgorod to Tambov
                1 tactical_bomber moved from Novgorod to Rostov
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                2 infantry moved from France to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone

    triplea_41242.0_Ger6.tsvg

  • 19 18 17 16

    Scramble in SZ92?

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