G18L - variance (allies+24) vs Tizkit

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                2 mech_infantrys moved from Kweichow to Sikang
                1 bomber moved from Szechwan to Sikang
                1 bomber moved from Timguska to Sikang
                3 bombers moved from India to Sikang
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                9 fighters and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                2 fighters moved from India to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 11 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 11 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 :  13/15 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 11 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Sikang
                    Japanese attack with 5 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 5 bombers and 2 mech_infantrys in Sikang, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                11 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 armour, 2 infantry and 2 mech_infantrys moved from Amur to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 mech_infantrys moved from Kweichow to Shantung
                3 mech_infantrys moved from Kweichow to Kiangsu
                3 mech_infantrys moved from Kansu to Kazakhstan
                1 aaGun, 4 infantry and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Urals to Kazakhstan
                4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
                2 tactical_bombers moved from Timguska to Hunan
                5 bombers moved from Sikang to Szechwan
                2 infantry and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from Burma to West India

    Place Units - Japanese
                1 artillery and 1 infantry placed in India
                1 submarine placed in 39 Sea Zone
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in Kiangsu
                3 tactical_bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Szechwan: 2 bombers
                EDIT: Adding units owned by Japanese to Yunnan: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 5 mech_infantrys
        Kwangsi : 1 flag
        Korea : 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 5 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 4 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 tactical_bombers
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 3 bombers
        Chahar : 1 flag
        Sikang : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 aaGun, 1 armour, 4 infantry and 11 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines, 3 tactical_bombers and 3 transports
        39 Sea Zone : 1 submarine
        5 Sea Zone : 1 destroyer
        West India : 1 flag, 4 artilleries, 3 infantry and 5 mech_infantrys
        Urals : 1 flag
        Novosibirsk : 1 flag, 4 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Samara : 1 flag

    triplea_41168_Jap11.tsvg

  • '19 '18

    @Tizkit:

    Japanese roll dice for 11 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 :  13/15 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits

    Ha 13/15… if only it mattered.

  • '17 '16 '15 '14 '12

    overkill

  • '17 '16 '15 '14 '12

    scramble tac from philippines?

    triplea_41168_USA11_scramble.tsvg

  • '19 '18

    Lets keep him on the land and try to preserve 1 infantry for me.

    Thought I considered all your possible shenanigans… but apparently not or I would have put planes on the land.  :p

    I’m definitely learning a lot from playing you… I don’t think I’ve had a game go this long where I’m playing Japan.  At least not where it mattered.

  • '19 '18

    I’m actually rethinking this.  If you haven’t done it yet I think I’d like to change my mind to scramble.  If you’ve already done it then no worries, I’d like to see how it plays out either way.

  • '17 '16 '15 '14 '12

    ok scramble

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    triplea_41168_Chi11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians

    triplea_41168_Ita11.tsvg

  • '17 '16 '15 '14 '12

    That philippines air raid was a dirrty trick.  Might do a video on that one if its ok with you

  • '19 '18

    Yeah go for it if you want to do a video.

    I had considered you doing that to wipe out anything built off of FIC but overlooked the land.

    Still a costly IPC trade for you though… will be interesting to see how that plays out.

    Gotta think for bit on the next turn… will hopefully get Italy done later today.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Romania to Eastern Poland
                1 mech_infantry moved from Romania to Ukraine
                      Italians take Ukraine from Russians
                3 fighters moved from Belarus to Eastern Poland
                3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk

    Combat - Italians
                Battle in Tobruk
                Battle in Eastern Poland
                    Italians attack with 3 fighters and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 3 fighters and 2 mech_infantrys in Eastern Poland, round 2 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Tobruk from British, taking Eastern Poland from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                2 armour moved from Romania to Belarus
                2 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                2 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Western Germany : 2 infantry
        Romania : 1 mech_infantry
        Tobruk : 3 artilleries and 3 infantry
        Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag, 1 airfield, 4 armour, 3 fighters and 2 mech_infantrys
        Eastern Poland : 1 flag, 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    triplea_41168_Ita11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Celebes to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41168_Fre11.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                3 infantry moved from Belarus to Smolensk
                3 artilleries moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Baltic States to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                2 artilleries and 10 infantry moved from Western Germany to Holland Belgium
                2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 8 infantry
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  4/12 hits
                        Russians roll dice for 8 infantry in Smolensk, round 2 :  4/8 hits
                        1 mech_infantry owned by the Germans, 3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Smolensk, round 3 :  6/8 hits
                        Russians roll dice for 4 infantry in Smolensk, round 3 :  2/4 hits
                        2 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 8 infantry
                Battle in Holland Belgium
                    Germans attack with 4 artilleries, 11 infantry and 1 tactical_bomber
                    British defend with 4 infantry
                        Germans roll dice for 4 artilleries, 11 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  5/16 hits
                        British roll dice for 4 infantry in Holland Belgium, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Western Germany to Poland
                3 armour and 5 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                2 bombers moved from Smolensk to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
        Poland : 4 mech_infantrys
        Germany : 3 armour, 1 factory_major and 3 mech_infantrys
        Holland Belgium : 1 aaGun, 4 artilleries and 9 infantry
        Belarus : 4 aaGuns, 14 armour, 11 artilleries, 1 bomber, 1 fighter, 2 infantry, 27 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 2 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 artillery
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag, 6 infantry

    triplea_41168_Ger12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                      Russians take Samara from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 artilleries moved from Russia to Tambov
                22 artilleries moved from Bryansk to Tambov
                1 artillery moved from Russia to Tambov
                2 aaGuns moved from Bryansk to Russia
                12 mech_infantrys moved from Bryansk to Russia
                13 infantry moved from Bryansk to Tambov
                21 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia

    Place Units - Russians
                7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs

    triplea_41168_Rus12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                      Russians take Samara from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 artilleries moved from Russia to Tambov
                22 artilleries moved from Bryansk to Tambov
                1 artillery moved from Russia to Tambov
                2 aaGuns moved from Bryansk to Russia
                12 mech_infantrys moved from Bryansk to Russia
                13 infantry moved from Bryansk to Tambov
                21 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia

    Place Units - Russians
                7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 22 artilleries and 12 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Removing units owned by Russians from Tambov: 25 artilleries and 13 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Bryansk : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 22 artilleries, 1 factory_major, 53 infantry and 12 mech_infantrys
        Volgograd : 1 factory_minor
        Samara : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    triplea_41168_Rus12.tsvg

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 33 Sea Zone
                2 fighters and 4 tactical_bombers moved from Japan to 33 Sea Zone
                1 armour moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                      Japanese take Volgograd from Russians
                1 infantry moved from Vologda to Samara
                1 infantry moved from Kazakhstan to Samara
                3 bombers moved from Szechwan to Samara
                1 bomber moved from Yunnan to 45 Sea Zone
                1 bomber moved from Yunnan to 42 Sea Zone

    triplea_41168_Jap12.tsvg

  • '19 '18

    Important battle so just want to confirm loss orders…

    dmg capital ships->subs->destroyers->carriers->cruisers->fighters->battle ships?

    If you want we can go round by round.  Up to you.

  • '17 '16 '15 '14 '12

    round by round would be better

  • '19 '18

    First round is 18 hits total.  I did 3 on carriers to move it forward past the sub shots.

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