@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
3 bombers moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Egypt
3 infantry moved from France to Southern France
1 fighter and 2 infantry moved from Belarus to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
3 bombers moved from Western Ukraine to Belarus
10 infantry moved from Eastern Poland to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Poland to Eastern Poland
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 fighter moved from Archangel to Belarus
Place Units - Germans
2 fighters and 1 mech_infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,1,4,2,6,2,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Bryansk to Bessarabia
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Russia
2 mech_infantrys moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Keeping it fresh.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Tsinghai
3 fighters and 3 tactical_bombers moved from Yunnan to Tsinghai
2 bombers and 1 fighter moved from Yunnan to Burma
2 artilleries moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 armour, 3 fighters, 4 infantry and 3 tactical_bombers in Tsinghai, round 2 : 6/11 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 4/5 hits
4 infantry owned by the Japanese, 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
6 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Shensi to Yunnan
6 infantry moved from Kweichow to Yunnan
2 bombers and 1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
will be gone from 10th till 19th. Going on cruise!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Tsinghai
3 fighters and 3 tactical_bombers moved from Yunnan to Tsinghai
2 bombers and 1 fighter moved from Yunnan to Burma
2 artilleries moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 armour, 3 fighters, 4 infantry and 3 tactical_bombers in Tsinghai, round 2 : 6/11 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 4/5 hits
4 infantry owned by the Japanese, 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
6 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Shensi to Yunnan
6 infantry moved from Kweichow to Yunnan
2 bombers and 1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Vologda to Novgorod
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 25 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
4 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from United Kingdom to Gibraltar
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Libya to Algeria
2 bombers moved from Novgorod to Russia
2 fighters moved from 125 Sea Zone to Vologda
4 fighters moved from Vologda to Russia
4 carriers and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 117 Sea Zone to 106 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 bombers and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Vologda to Novgorod
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 25 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
4 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from United Kingdom to Gibraltar
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Libya to Algeria
2 bombers moved from Novgorod to Russia
2 fighters moved from 125 Sea Zone to Vologda
4 fighters moved from Vologda to Russia
4 carriers and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 117 Sea Zone to 106 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 bombers and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/8 hits
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits
3 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 6/8 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Non Combat Move - British
3 infantry moved from Persia to Iraq
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
will be gone from 10th till 19th. Going on cruise!
Cool. Where is your cruise going?
Left from Galveston to Honduras and Costa Maya/Cozumel Mexico on Royal Carribbean. Kids loved it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
4 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 3 destroyers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters and 4 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 3 fighters and 4 infantry in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
2 artilleries owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
2 armour and 1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 1 artillery, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Smolensk
2 fighters moved from Western Germany to Bessarabia
1 bomber and 1 tactical_bomber moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
1 bomber and 1 fighter moved from Belarus to Archangel
1 bomber and 1 fighter moved from Belarus to Smolensk
4 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Egypt to Bessarabia
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Egypt to Bessarabia
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Archangel, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Archangel, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 3 infantry in Archangel, round 3 : 2/3 hits
2 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 3 armour and 3 mech_infantrys
Germans roll dice for 1 armour, 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 6/11 hits
Russians roll dice for 3 armour and 3 mech_infantrys in Bessarabia, round 2 : 2/6 hits
3 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour and 3 mech_infantrys
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Smolensk, round 2 : 0/6 hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Smolensk, round 3 : 2/6 hits
Russians roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Smolensk, round 4 : 2/5 hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Smolensk to Belarus
1 fighter moved from Belarus to Novgorod
1 fighter moved from Archangel to Novgorod
1 bomber moved from Archangel to Belarus
3 mech_infantrys moved from Eastern Poland to Novgorod
3 infantry moved from Belarus to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
10 infantry moved from Western Germany to Germany
5 infantry moved from Southern France to France
4 fighters and 1 tactical_bomber moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Belarus
6 mech_infantrys moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Novgorod
5 infantry moved from France to Western Germany
2 infantry moved from Belarus to Novgorod
Place Units - Germans
1 destroyer placed in 115 Sea Zone
1 artillery and 1 infantry placed in Novgorod
10 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Italians
3 armour moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
2 fighters moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 3/3 hits
1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 armour and 1 tactical_bomber
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
2 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs