@SuperbattleshipYamato Did you quit or something you have not taken your turn.
Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Eastern Poland to Baltic States
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
2 artilleries moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 115 Sea ZoneCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine
2 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 0/6 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 3 : 2/6 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans winRussians win with no units remaining, taking Baltic States from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Finland
2 artilleries and 3 infantry moved from Novgorod to Karelia
2 bombers moved from 115 Sea Zone to Western Germany
5 infantry moved from Germany to Western Germany
4 infantry moved from Normandy Bordeaux to France
3 infantry moved from Romania to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
2 artilleries and 1 infantry placed in Romania
1 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Western Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
4 submarines moved from 6 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
3 fighters moved from Malaya to 36 Sea Zone
1 artillery moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 7 fighters, 4 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 7 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 36 Sea Zone, round 2 : 5/9 hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 4 submarines owned by the Japanese lost in 36 Sea Zone
retreated to 36 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 fighter and 4 submarines
2 fighters owned by the Americans forced to land in French Indo ChinaNon Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
2 infantry moved from Malaya to Shan State
3 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 36 Sea Zone to Malaya
3 fighters moved from 36 Sea Zone to Kwangtung
2 artilleries and 3 infantry moved from Kiangsi to Hunan
1 aaGun, 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
3 artilleries moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Suiyuyan to Hunan
3 artilleries and 3 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Sakha to Manchuria
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 3 transports moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Siberia to AmurPlace Units - Japanese
2 submarines placed in 19 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers
EDIT: Removing units owned by Japanese from Hunan: 1 aaGun, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Japanese undo move 1.
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
6 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Manchuria
3 infantry placed in Japan
Japanese undo move 3.
2 submarines placed in 19 Sea Zone
1 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Novgorod
2 artilleries and 3 infantry moved from Karelia to Novgorod
11 armour moved from Eastern Poland to NovgorodCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Novgorod
Germans attack with 15 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 15 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Novgorod, round 2 : 10/24 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 15 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 aaGuns, 8 artilleries and 23 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Romania
4 armour and 5 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 12 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Amur to Manchuria
1 aaGun, 10 artilleries, 1 bomber, 4 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers moved from Anhwe to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 bomber, 4 fighters and 3 tactical_bombers moved from Hunan to KiangsiPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 22 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,1,1
Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
10 artilleries and 27 infantry moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
4 bombers moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
10 artilleries and 27 infantry moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
4 bombers moved from Western Germany to United KingdomCombat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 113 Sea Zone
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 1/4 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 4,8,3,5 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Battle in Belarus
Germans attack with 12 artilleries and 29 infantry
Russians defend with 1 infantry
Germans roll dice for 12 artilleries and 29 infantry in Belarus, round 2 : 12/41 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns moved from Baltic States to Belarus
15 armour and 4 mech_infantrys moved from Novgorod to Baltic States
5 infantry moved from France to Northern Italy
5 infantry moved from Germany to Slovakia Hungary
3 artilleries and 1 infantry moved from Romania to Slovakia Hungary
4 armour moved from Germany to Baltic States
6 infantry moved from Western Germany to Greater Southern Germany
4 bombers moved from United Kingdom to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys placed in Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
11 artilleries, 13 infantry and 1 mech_infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Anhwe to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kiangsu
3 fighters moved from Kiangsi to Kiangsu
3 tactical_bombers moved from Kiangsi to Malaya
1 fighter moved from Kiangsi to Malaya
1 bomber moved from Kiangsi to ChaharPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,6,2
Japanese collect 39 PUs (4 lost to blockades); end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Western Germany to Romania
2 bombers moved from Western Germany to Eastern Poland
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
12 artilleries and 28 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Western Germany to Romania
2 bombers moved from Western Germany to Eastern Poland
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
12 artilleries and 28 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Air Battle in Romania
Germans attacks with 2 units heading to Romania
Russians launches 1 interceptors out of Romania
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the British lost in Romania
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Romania
AA fire in Romania : 2/2 hits
2 bombers killed by AA
Bombing raid in Romania causes 0 damage total.
Battle in 125 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Eastern Poland
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Eastern Poland to Novgorod
3 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
19 armour and 4 mech_infantrys moved from Baltic States to Belarus
3 aaGuns moved from Belarus to Smolensk
3 artilleries and 4 infantry moved from Slovakia Hungary to Greater Southern Germany
5 infantry moved from Northern Italy to Greater Southern Germany
2 artilleries and 4 infantry moved from Germany to Greater Southern Germany
1 armour and 3 mech_infantrys moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
10 infantry placed in Germany
2 armour and 1 infantry placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Kiangsi
2 fighters and 1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 artillery and 11 infantry moved from Kiangsu to Kiangsi
2 artilleries and 2 infantry moved from Yunnan to French Indo China
9 artilleries and 10 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries and 9 infantry moved from Malaya to Shan State
1 bomber moved from Chahar to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from ChineseCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber, 11 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber, 11 infantry and 1 mech_infantry in Kiangsi, round 2 : 6/14 hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 2 armour, 1 factory_minor and 2 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 5/12 hits
Americans roll dice for 2 armour and 2 infantry in French Indo China, round 2 : 1/4 hits
1 infantry owned by the Japanese, 2 armour owned by the Americans and 2 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 2 armour and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Kwangtung to Japan
3 fighters moved from Kiangsu to Japan
1 bomber moved from Kiangsi to Japan
4 fighters and 4 tactical_bombers moved from French Indo China to Kwangtung
1 aaGun moved from Yunnan to Shan State
1 mech_infantry moved from Central Mongolia to Chahar
1 artillery and 7 infantry moved from Manchuria to Buyant-Uhaa
1 mech_infantry moved from Dzavhan to ChaharPlace Units - Japanese
1 infantry placed in Japan
3 infantry placed in Kwangtung
3 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,5,3,5,3,3,2,1,2,5,6,3,3,3,5,4,3,4,6,4,1,5,3
Japanese collect 28 PUs (17 lost to blockades); end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,6,2,3,6,1,5,3,4,3,6,2,4,1,1,3
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 artilleries moved from Smolensk to Russia
10 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Smolensk to Bryansk
1 bomber moved from Novgorod to Bryansk
2 infantry moved from Smolensk to Archangel
1 bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Norway
1 fighter moved from Novgorod to 112 Sea Zone
7 infantry moved from Finland to Norway
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
1 infantry moved from Smolensk to Bryansk
10 armour moved from Belarus to Russia
1 armour moved from Belarus to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Slovakia HungaryCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/6 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 4/5 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Norway
Germans attack with 2 fighters and 7 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 7 infantry in Norway, round 2 : 0/9 hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 7 infantry in Norway, round 3 : 4/9 hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 fighters and 7 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Slovakia Hungary
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 10 armour, 12 artilleries and 12 infantry
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 10 armour, 12 artilleries and 12 infantry in Russia, round 2 : 13/34 hits
Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Russia
Germans captures 40PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 12 artilleries and 12 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
3 submarines moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 armour and 3 mech_infantrys moved from Poland to Germany
1 aaGun moved from Smolensk to Russia
8 infantry moved from Smolensk to Russia
6 armour moved from Belarus to Russia
2 mech_infantrys moved from Belarus to Russia
1 aaGun moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
1 mech_infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Karelia
1 aaGun and 2 infantry moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
5 artilleries moved from Greater Southern Germany to Germany
12 infantry moved from Greater Southern Germany to Germany
1 infantry moved from Greater Southern Germany to Germany
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Greater Southern Germany
7 infantry moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
1 bomber moved from Archangel to Western Germany
1 bomber moved from Bryansk to Western Germany
2 tactical_bombers moved from Bryansk to Novgorod
1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
2 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,4,5,2,5,3,1,6,3,3,6,4,3,3,4,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 46 PUs (7 lost to blockades); end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 7 infantry moved from Buyant-Uhaa to Manchuria
2 mech_infantrys moved from Chahar to Manchuria
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Yunnan
6 artilleries moved from Shan State to Yunnan
7 infantry moved from Shan State to Yunnan
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Kiangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Shan State to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 7 infantry and 2 mech_infantrys
Americans defend with 1 infantry; Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 7 infantry and 2 mech_infantrys in Manchuria, round 2 : 6/10 hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 3 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 11 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 8 infantry
Japanese roll dice for 11 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/26 hits
Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 5/10 hits
5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 11 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 3 : 8/21 hits
Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 2/4 hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 11 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 8 infantry
Casualties for Japanese: 7 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 submarines; Americans defend with 1 transport
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 fighter moved from 19 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
6 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Japan to Kiangsu
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Malaya to Shan State
1 artillery and 4 infantry moved from Kiangsi to AnhwePlace Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,6,4,6,6,1,5,5,6,3,2,4,5,1,3,3,4
Japanese collect 20 PUs (20 lost to blockades); end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Algeria to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry in Tunisia, round 2 : 9/18 hits
ANZAC roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Tunisia
Italians win, taking Tunisia from ANZAC with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,5,3,2,4,6,3,3,3,4,5,3,2,4,3,2,3,1,2,4,1,6,3,6,6
Italians collect 2 PUs (7 lost to blockades); end with 4 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 infantry moved from Russia to Bryansk
3 tactical_bombers moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
18 armour, 11 artilleries and 2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
4 mech_infantrys moved from Russia to Tambov -
Scramble into SZ109?
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Yes, scramble 3 fighters. I think that battle didn’t look as bad for me when I ran the numbers before. <sigh> I’ve let you back into this game with a couple of mistakes, and you’ve capitalized.</sigh>
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Well I made some mistakes too ;)