No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Combat Move - British
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Italian Somaliland to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 bomber moved from 36 Sea Zone to Malaya
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 89 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Italian Somaliland to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Normandy Bordeaux
Battle in 120 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 120 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 2 artilleries
British roll dice for 1 armour, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from India to Burma
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.263
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19
Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
2 armour moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 4 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
3 infantry owned by the Russians lost in Belarus
Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/5 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 0/3 hits
British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 5 : 1/2 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Egypt
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
2 fighters moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to Malaya
1 infantry moved from Malaya to Shan State
1 fighter moved from New South Wales to Queensland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to Malaya
1 infantry moved from Malaya to Shan State
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to Malaya
1 infantry moved from Malaya to Shan State
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
3 tactical_bombers moved from Eastern Poland to Ukraine
2 infantry moved from Baltic States to Novgorod
2 armour moved from Baltic States to Western Ukraine
6 mech_infantrys moved from Baltic States to Novgorod
12 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Western Ukraine, round 2 : 1/8 hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Western Ukraine, round 3 : 2/6 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Western Ukraine, round 4 : 1/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 12 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 12 armour, 2 infantry and 6 mech_infantrys in Novgorod, round 2 : 5/20 hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 12 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Western Germany
3 tactical_bombers moved from Ukraine to Bessarabia
3 artilleries moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
4 infantry moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Belarus
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
5 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 transport placed in 113 Sea Zone
1 artillery, 2 fighters, 4 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Korea to Manchuria
1 armour moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Archangel to Vologda
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 armour moved from Volgograd to Russia
1 artillery moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Korea to Manchuria
1 armour moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Archangel to Vologda
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 armour moved from Volgograd to Russia
1 artillery moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 aaGun moved from Archangel to Vologda
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Finland to Vyborg
1 aaGun moved from Korea to Manchuria
3 infantry moved from Korea to Manchuria
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,4,2,5,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.933
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 15
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from 42 Sea Zone to India
1 bomber and 3 tactical_bombers moved from Kwangsi to India
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
Japanese take 44 Sea Zone from Americans
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 fighters moved from Jehol to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Jehol to 35 Sea Zone
Combat - Japanese
scramble Indai?
Send him up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from 42 Sea Zone to India
1 bomber and 3 tactical_bombers moved from Kwangsi to India
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
Japanese take 44 Sea Zone from Americans
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 fighters moved from Jehol to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Jehol to 35 Sea Zone
Combat - Japanese
UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
UK_Pacific scrambles to create a battle in territory 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 2 transports
British defend with 1 fighter
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 2 transports in 39 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 4/11 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 7 infantry in India, round 2 : 3/8 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers in India, round 3 : 6/8 hits
UK_Pacific roll dice for 1 artillery and 5 infantry in India, round 3 : 2/6 hits
1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in India
Japanese captures 21PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
Casualties for Japanese: 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 3/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 2/2 hits
2 fighters owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour and 1 infantry remaining. Battle score for attacker is -25
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/7 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits
Japanese win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 fighter, 2 submarines and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 bomber moved from 35 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
2 tactical_bombers moved from India to 39 Sea Zone
3 fighters moved from India to 39 Sea Zone
1 fighter moved from 45 Sea Zone to 39 Sea Zone
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to India
1 fighter moved from Sumatra to India
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to India
1 fighter moved from Sumatra to India
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Java
Battle in Southern France
Battle in 45 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Northern Italy from Italians, taking Java from Japanese, taking Southern France from Germans with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in India
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 1 fighter in India, round 2 : 1/2 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Japanese lost in India
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 fighter moved from India to Burma
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 armour and 1 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,2,3
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Dice Statistics:
Total
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.100
Median : 3.000
Variance : 3.368
Standard Deviation : 1.835
Total rolls : 20
Null / Other
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 1 times
5 was rolled 6 times
Average roll : 3.000
Median : 3.000
Variance : 2.560
Standard Deviation : 1.600
Total rolls : 26
Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to India
UK_Pacific take India from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese