8L G40 BM.3 BSD (Allies) vs VonAlba (Axis)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                2 artilleries moved from Syria to Iraq
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                2 infantry moved from Crete to 99 Sea Zone
                2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to Ukraine
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 fighters moved from Southern France to Southern Italy
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Malta
                Battle in French Equatorial Africa
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 :  1/4 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in French Equatorial Africa
                    Italians win, taking Malta from British, taking French Equatorial Africa from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Ukraine to Slovakia Hungary

    Place Units - Italians
                3 infantry placed in Egypt
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_41286_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer and 2 submarines moved from 62 Sea Zone to 34 Sea Zone
                1 cruiser moved from 33 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_41286_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    triplea_41286_Fre5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Trans-Jordan to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                2 carriers moved from 95 Sea Zone to 96 Sea Zone
                3 fighters moved from Southern Italy to Poland
                2 bombers moved from Anglo Egyptian Sudan to Romania
                1 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                3 armour, 11 artilleries and 33 infantry moved from Slovakia Hungary to Eastern Poland
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                1 artillery and 8 infantry moved from Southern France to Northern Italy
                1 fighter moved from 95 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 95 Sea Zone to Holland Belgium
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Romania, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 artillery and 2 bombers in Romania, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Romania, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 marine
                        Germans roll dice for 1 fighter and 2 tactical_bombers in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 1 marine in Holland Belgium, round 2 :  0/1 hits
                        1 marine owned by the Americans lost in Holland Belgium
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Poland
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Poland, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Poland
                        Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Poland, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery in Poland, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 cruiser, 1 submarine and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                6 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                3 fighters moved from Poland to Eastern Poland
                2 bombers moved from Romania to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                2 aaGuns moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                7 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs

    triplea_41286_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 48 PUs;
                Russians buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Novgorod to Romania
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Russia to Baltic States

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Romania, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/4 hits
                        Germans roll dice for 1 armour in Baltic States, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                4 aaGuns, 11 artilleries and 39 infantry moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
                1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
                2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                1 infantry moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Archangel
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                4 infantry moved from Russia to Bryansk
                6 infantry moved from Vologda to Smolensk
                4 infantry moved from Buryatia to Sakha
                2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun
                EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
                EDIT: Turning off Edit Mode
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    triplea_41286_Rus6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                1 submarine moved from 36 Sea Zone to 22 Sea Zone
                4 fighters moved from 43 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 carriers moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 artilleries moved from Sikang to Kazakhstan
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 bomber moved from India to Volgograd
                1 bomber moved from India to Persia
                1 marine moved from Persia to Northwest Persia
                1 armour moved from Persia to Caucasus
                      Japanese take Caucasus from Russians
                1 artillery moved from Persia to Northwest Persia
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Sikang to Kazakhstan
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 tactical_bomber moved from West India to French Indo China
                1 fighter moved from West India to French Indo China
                8 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malaya
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 :  3/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 fighters moved from Java to 37 Sea Zone
                1 aaGun moved from Kweichow to Szechwan
                1 fighter moved from 17 Sea Zone to Japan
                1 bomber moved from Volgograd to Northwest Persia

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Japan
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in India
                3 infantry placed in Persia

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_41286_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to 42 Sea Zone
                3 fighters moved from 34 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to Philippines

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  4/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 submarines moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber placed in Eastern United States
                3 artilleries placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs

    triplea_41286_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - British

    Non Combat Move - British
                2 aaGuns and 6 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns, 1 armour, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rhodesia: 4 infantry and 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 4 infantry and 2 mech_infantrys
                EDIT: Removing units owned by British from Italian Somaliland: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Kenya: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in Union of South Africa
                3 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
                British collect 25 PUs (1 lost to blockades); end with 25 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from French Equatorial Africa to French West Africa
                      Italians take Nigeria from British
                      Italians take French West Africa from French
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                2 infantry moved from Libya to Tunisia
                2 infantry moved from Malta to 96 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 battleship moved from 96 Sea Zone to 94 Sea Zone
                1 cruiser moved from 96 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                4 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from Southern Italy to Tunisia
                5 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Slovakia Hungary to Belarus
                1 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                2 artilleries moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Trans-Jordan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 :  1/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tunisia
                    Italians attack with 2 fighters and 6 infantry
                    French defend with 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 2 fighters and 6 infantry in Tunisia, round 2 :  1/8 hits
                        French roll dice for 3 infantry in Tunisia, round 2 :  0/3 hits
                        2 infantry owned by the French lost in Tunisia
                        Italians roll dice for 2 fighters and 6 infantry in Tunisia, round 3 :  3/8 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 2 fighters and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for French: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Tunisia to 96 Sea Zone
                1 bomber moved from Belarus to Western Germany

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41286_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 fighters moved from Caroline Islands to Philippines
                1 cruiser, 1 destroyer and 2 submarines moved from 34 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 3 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41286_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_41286_Fre6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Romania
                2 tactical_bombers moved from Western Germany to Romania
                2 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                3 fighters moved from Eastern Poland to Archangel
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                2 bombers moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Baltic States
                2 armour moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 carriers, 2 fighters and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                1 armour moved from Northwest Persia to Kazakhstan
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 6 infantry moved from Northern Italy to Western Germany

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Romania, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                        AA fire in Ukraine :  0/2 hits
                        Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour and 2 bombers in Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Archangel
                    Germans attack with 3 fighters, 2 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Archangel, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Baltic States, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Archangel to Karelia
                2 bombers moved from Ukraine to Southern Italy
                1 fighter moved from Romania to Germany
                2 tactical_bombers moved from Romania to Germany
                2 aaGuns, 3 armour, 10 artilleries and 29 infantry moved from Eastern Poland to Slovakia Hungary
                2 artilleries and 7 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 artillery and 9 infantry placed in Western Germany
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41286_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 42 PUs;
                Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Smolensk to Archangel
                1 armour moved from Bryansk to Archangel
                1 artillery moved from Western Ukraine to Ukraine
                2 infantry moved from Volgograd to Caucasus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Western Ukraine to Belarus
                1 infantry moved from Western Ukraine to Bessarabia
                3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  1/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Archangel
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 6 artilleries and 8 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 6 artilleries and 8 infantry in Eastern Poland, round 2 :  5/14 hits
                        Italians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                3 aaGuns, 10 artilleries and 37 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Buryatia
                4 infantry moved from Sakha to Buryatia
                1 aaGun moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                3 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Yakut S.S.R. to Buryatia
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Yakut S.S.R. to Buryatia
                1 armour and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 fighter moved from Belarus to Smolensk
                1 tactical_bomber moved from Bessarabia to Smolensk
                2 infantry moved from Russia to Smolensk
                8 infantry moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Volgograd
                7 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_41286_Rus7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                8 infantry moved from Amur to Buryatia
                6 fighters moved from Japan to Buryatia
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 carriers, 1 destroyer and 4 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
                1 marine moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Volgograd
                2 artilleries and 2 infantry moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Turkmenistan to Volgograd
                3 infantry moved from Persia to Northwest Persia
                1 bomber moved from Persia to Volgograd
                1 armour moved from Eastern Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 artillery moved from Timguska to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 2 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan

    Combat - Japanese
                Battle in Celebes
                Battle in Buryatia
                    Japanese attack with 6 fighters and 8 infantry
                    Russians defend with 1 aaGun and 10 infantry
                        AA fire in Buryatia :  2/3 hits
                        2 fighters owned by the Japanese lost in Buryatia
                        Japanese roll dice for 4 fighters and 8 infantry in Buryatia, round 2 :  4/12 hits
                        Russians roll dice for 1 aaGun and 10 infantry in Buryatia, round 2 :  2/10 hits
                        2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                        Japanese roll dice for 4 fighters and 6 infantry in Buryatia, round 3 :  0/10 hits
                        Russians roll dice for 7 infantry in Buryatia, round 3 :  5/7 hits
                        5 infantry owned by the Japanese lost in Buryatia
                    1 infantry owned by the Japanese retreated to Amur
                    Russians win, taking Celebes from Dutch with 7 infantry remaining. Battle score for attacker is -27
                    Casualties for Russians: 1 aaGun and 3 infantry
                    Casualties for Japanese: 2 fighters and 7 infantry
                Battle in Volgograd
                    Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
                    Russians defend with 1 armour, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Volgograd, round 2 :  3/7 hits
                        Russians roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  5/8 hits
                        2 infantry owned by the Japanese, 3 infantry owned by the Russians, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Volgograd
                    retreated to Volgograd
                    Russians win with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in Caucasus
                    Japanese attack with 1 artillery and 1 marine
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 marine in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Volgograd to Persia
                4 fighters moved from Buryatia to Amur

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 submarine placed in 80 Sea Zone
                1 artillery and 1 infantry placed in Persia
                1 artillery and 2 infantry placed in India
                2 artilleries placed in French Indo China
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41286_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer and 4 submarines moved from 33 Sea Zone to 36 Sea Zone
                2 fighters moved from Caroline Islands to 36 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                2 fighters moved from Gibraltar to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy
                1 artillery and 3 infantry moved from Southern France to Northern Italy

    Combat - Americans
                Battle in Sumatra
                Battle in Northern Italy
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    Italians defend with 1 artillery, 1 factory_major and 3 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 :  1/4 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 3 :  3/6 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Sumatra from Japanese, taking Northern Italy from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 tactical_bombers and 2 transports
                        Americans roll dice for 8 submarines in 36 Sea Zone, round 2 :  2/8 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 :  5/18 hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 2 :  6/21 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        2 carriers owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 8 submarines in 36 Sea Zone, round 3 :  5/8 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 7 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 :  9/18 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 3 :  11/21 hits
                        2 destroyers owned by the Japanese, 8 submarines owned by the Americans, 2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 5 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 7 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 :  8/16 hits
                        Japanese roll dice for 2 battleships, 5 fighters and 2 transports in 36 Sea Zone, round 4 :  4/7 hits
                        5 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 transport owned by the Japanese, 3 fighters owned by the Americans and 2 battleships owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 7 destroyers and 2 fighters remaining. Battle score for attacker is 120
                    Casualties for Americans: 3 carriers, 5 fighters, 8 submarines and 1 tactical_bomber
                    Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 tactical_bombers and 2 transports

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                3 transports moved from 110 Sea Zone to 104 Sea Zone
                1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                1 armour, 1 artillery and 1 infantry placed in Southern France
                1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs

    triplea_41286_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                2 aaGuns and 6 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                7 infantry placed in United Kingdom
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
                British collect 27 PUs (2 lost to blockades); end with 27 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 94 Sea Zone to 95 Sea Zone
                2 fighters moved from 95 Sea Zone to Northern Italy
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from French West Africa to French Equatorial Africa
                1 mech_infantry moved from French Central Africa to French Equatorial Africa
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/3 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 :  1/2 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    1 artillery owned by the Italians retreated to Egypt
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in French Equatorial Africa
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 :  0/2 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in French Equatorial Africa
                        Italians roll dice for 1 armour in French Equatorial Africa, round 3 :  0/1 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 4 :  1/1 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 4 :  0/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                Italians undo move 1.
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_41286_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        2 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 2 artilleries in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 2 artilleries in Java, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for ANZAC: 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_41286_ANZ7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Germans

    triplea_41286_Ger8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 7 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                3 fighters moved from Karelia to Belarus
                1 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                1 armour moved from Baltic States to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Baltic States to Slovakia Hungary
                2 mech_infantrys moved from Baltic States to Slovakia Hungary
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Slovakia Hungary
                1 infantry moved from Germany to Poland
                2 infantry moved from Romania to Bessarabia
                2 bombers moved from Southern Italy to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 infantry moved from Slovakia Hungary to Romania
                10 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Germany to 114 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 carriers and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 armour moved from Kazakhstan to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Germany to Holland Belgium
                1 tactical_bomber moved from Germany to 114 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 bombers and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 2 bombers and 2 infantry in Bessarabia, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 armour, 2 bombers and 1 infantry in Bessarabia, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 4 :  0/2 hits
                        Russians roll dice for 1 armour in Archangel, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 1 armour in Archangel, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Archangel, round 6 :  0/1 hits
                        Russians roll dice for 1 armour in Archangel, round 6 :  0/1 hits
                        Germans roll dice for 1 armour in Archangel, round 7 :  1/1 hits
                        Russians roll dice for 1 armour in Archangel, round 7 :  0/1 hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from Belarus to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 fighter moved from 114 Sea Zone to Slovakia Hungary
                1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 bombers moved from Bessarabia to Slovakia Hungary

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                6 artilleries and 4 infantry placed in Germany
                9 infantry placed in Western Germany
                Germans undo move 3.
                9 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 6 infantry
                EDIT: Adding units owned by Germans to Greater Southern Germany: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41286_Ger8.tsvg

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