no scramble. thanks.
BSD (Axis+3) vs AEV (Allies)
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@BSD:
@aequitas:
Why did you Change the ownership of Iraq?
I undid a move where my infantry were attacking from TJ to Iraq so I could walk an infantry to Syria and I forgot to put the units back into the attack on Iraq. I figured instead of asking for a reroll it would just be easier to loose the equipment and walk the inf in. We can reroll if you’d like to.Â
So basically you attacked with:
1x Inf
1x Arm
1x Art
3x Ftrs
In this case you should have erased/edit 1x Inf out, because it walked into Iraq.
There should be now 2x Inf in Iraq and 1x Inf in Syria.
That is what irritated me in the first place.No, you don’t need to reroll this battle. Just let whoever you play against know, before you roll for combat that you intended to bring in additional its.
I am fine with now. Thank you for clearing that out.
I’ll leave the edit to you and doing my turn now with this map.AetV
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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@aequitas:
@BSD:
@aequitas:
Why did you Change the ownership of Iraq?
I undid a move where my infantry were attacking from TJ to Iraq so I could walk an infantry to Syria and I forgot to put the units back into the attack on Iraq.�� I figured instead of asking for a reroll it would just be easier to loose the equipment and walk the inf in.�� We can reroll if you’d like to.��
So basically you attacked with:
1x Inf
1x Arm
1x Art
3x Ftrs
In this case you should have erased/edit 1x Inf out, because it walked into Iraq.
There should be now 2x Inf in Iraq and 1x Inf in Syria.
That is what irritated me in the first place.No, you don’t need to reroll this battle. Just let whoever you play against know, before you roll for combat that you intended to bring in additional its.
I am fine with now. Thank you for clearing that out.
I’ll leave the edit to you and doing my turn now with this map.AetV
No, the attack should have been 3 infantry, 1 arm, 2 art, 3 fighters. 3 inf and an art were moved back so that I could move an infantry into Syria. And honestly I would prefer that you just moved them out of Iraq and turned it back to UK instead of getting false indignation about it, losing Italian equipment is a benefit to you not me. I should have been losing infantry. Now that I know that you’re an officious hard liner I won’t do any edits.
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@BSD:
Now that I know that you’re an officious hard liner I won’t do any edits. Â
What do you mean with this? I am not familiar with this Phrase.
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@aequitas:
@BSD:
Now that I know that you’re an officious hard liner I won’t do any edits. �
What do you mean with this? I am not familiar with this Phrase.
It means that I think you’re getting worked up about something that is not really a big deal and I would rather just not take the edit if it is going to be a perceived as an issue. Please let me know now if you’d like to edit Iraq back and redo Anzac’s turn or if I should proceed with Germany.
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@BSD:
@aequitas:
@BSD:
Now that I know that you’re an officious hard liner I won’t do any edits. �
What do you mean with this? I am not familiar with this Phrase.
It means that I think you’re getting worked up about something that is not really a big deal and I would rather just not take the edit if it is going to be a perceived as an issue. Please let me know now if you’d like to edit Iraq back and redo Anzac’s turn or if I should proceed with Germany.
:lol: :lol: no i am cool, absolutely.
Proceed w. G. please. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 122 Sea Zone to 120 Sea Zone
2 fighters and 2 tactical_bombers moved from Northwest Persia to Samara
2 bombers moved from Northwest Persia to Vologda
1 fighter moved from Western Germany to 126 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea ZoneCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
2 bombers moved from Vologda to Novgorod
1 fighter moved from 126 Sea Zone to Novgorod
5 armour, 1 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Samara to Volgograd
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
3 armour and 2 mech_infantrys moved from Poland to Western Ukraine
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 mech_infantry moved from Holland Belgium to Western Germany
5 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Northern Italy to France
3 fighters moved from Northwest Persia to Bryansk
3 mech_infantrys moved from Bryansk to Volgograd
5 mech_infantrys moved from Germany to PolandPlace Units - Germans
2 armour placed in Western Germany
3 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
7 infantry placed in Germany
1 armour placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 9.
1 infantry placed in Germany
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 fighters
EDIT: Adding units owned by Germans to Iraq: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
This one is yours.
I concede. Posted your win in the Forum.Rematch ? Switching sides?
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GG WP and thanks for the game. Sure, we can rematch. Let’s bid. I bid 3 for Axis.
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Counter 5 for playing Axis.
I am Not going down he he :-D
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I’m confused, doesn’t a 3 bid out bid a 5 bid? I think if you want Axis you have to go lower than my bid correct?
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@BSD:
I’m confused, doesn’t a 3 bid out bid a 5 bid? I think if you want Axis you have to go lower than my bid correct?
Normally you are right.
We figured for Vanilla a common starting bid over the years in a certain range.
Right now we experimenting a certain range for BM3.
You did well with 3 and have two games right now with 6.
So i was thinking we should go up.
We won’t exceed 10 anyway and figuring out where it hurts us right now. -
@aequitas:
@BSD:
I’m confused, doesn’t a 3 bid out bid a 5 bid? I think if you want Axis you have to go lower than my bid correct?
Normally you are right.
We figured for Vanilla a common starting bid over the years in a certain range.
Right now we experimenting a certain range for BM3.
You did well with 3 and have two games right now with 6.
So i was thinking we should go up.
We won’t exceed 10 anyway and figuring out where it hurts us right now.Alright, 5 is fine. Set er up.
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The game is up!
Here: https://www.axisandallies.org/forums/index.php?topic=41458.0GL HF no retreat no surrender!!