BSD (Axis +3) vs Mallery29 (Allies) BM3


  • Just checking to see if you forgot about this one.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 13 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                4 fighters and 1 tactical_bomber moved from Bryansk to Archangel
                1 submarine moved from 117 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Iraq to Egypt

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  5/7 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Russia to Smolensk
                4 aaGuns, 1 armour, 1 artillery and 36 infantry moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs

    triplea_41301_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Shan State to India
                      Japanese take Burma from UK_Pacific
                2 marines moved from French Indo China to 36 Sea Zone
                2 cruisers and 2 marines moved from 36 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 marines moved from 39 Sea Zone to India
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
                7 fighters moved from French Indo China to India
                2 bombers and 7 tactical_bombers moved from French Indo China to India
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 6 infantry moved from 39 Sea Zone to India
                1 battleship moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 :  2/3 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in India
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 6 infantry, 2 marines and 8 tactical_bombers
                    British defend with 3 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  0/9 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 :  4/4 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 10 fighters, 6 infantry, 2 marines and 8 tactical_bombers in India, round 2 :  18/32 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry in India, round 2 :  3/18 hits
                        3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British, 1 fighter owned by the British and 16 infantry owned by the British lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 3 infantry, 2 marines and 8 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for British: 3 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry
                    Casualties for Japanese: 3 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 artillery moved from Anhwe to Hunan
                3 infantry moved from Kiangsu to Anhwe
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                2 bombers, 6 fighters and 6 tactical_bombers moved from India to Shan State
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                2 bombers moved from Shan State to French Indo China

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs

    triplea_41301_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java

    Non Combat Move - Americans
                2 infantry and 1 mech_infantry moved from Brazil to French Guiana
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 101 Sea Zone
                3 destroyers and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_41301_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 10 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    triplea_41301_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java

    Non Combat Move - Americans
                2 infantry and 1 mech_infantry moved from Brazil to French Guiana
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 101 Sea Zone
                3 destroyers and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 10 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 aaGun, 1 destroyer and 7 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Union of South Africa to Rhodesia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from British Somaliland to Ethiopia
                1 destroyer moved from 76 Sea Zone to 78 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 71 Sea Zone to 68 Sea Zone

    Combat - British
                Battle in Gibraltar

    Non Combat Move - British
                1 bomber moved from Eastern United States to United Kingdom
                1 mech_infantry moved from Iraq to Egypt

    Place Units - British
                1 aaGun and 2 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,2,3,1,6,3,6
                British collect 25 PUs (8 lost to blockades); end with 27 PUs

    Turn Complete - UK_Pacific

    triplea_41301_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British
                3 armour and 1 mech_infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 :  2/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from Libya to Tunisia
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                1 aaGun moved from Libya to Tobruk
                1 bomber moved from Gibraltar to Algeria
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_41301_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 marine moved from 43 Sea Zone to Borneo
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Borneo
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 4 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 4 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Borneo from Japanese, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_41301_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 marine moved from 43 Sea Zone to Borneo
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Borneo
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 4 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 4 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Borneo from Japanese, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_41301_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 armour moved from Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Germans attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 :  3/8 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  3/4 hits
                        2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 aaGuns, 13 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                1 fighter and 2 tactical_bombers moved from Western Ukraine to Bryansk
                1 bomber moved from Western Ukraine to Bryansk
                1 bomber moved from Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer and 1 transport moved from 119 Sea Zone to 109 Sea Zone
                1 artillery moved from France to Normandy Bordeaux
                7 infantry moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour, 1 infantry and 8 mech_infantrys placed in Germany
                Germans undo move 3.
                1 infantry and 1 mech_infantry placed in Western Germany
                1 armour and 8 mech_infantrys placed in Germany
                Germans undo move 3.
                Germans undo move 3.
                1 armour, 1 infantry and 8 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41301_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 21 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Russia to Tambov
                1 armour moved from Russia to Rostov
                1 mech_infantry moved from Egypt to Ethiopia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs

    triplea_41301_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from French Indo China to Borneo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 marine moved from India to 39 Sea Zone
                1 battleship and 1 marine moved from 39 Sea Zone to 37 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 marine moved from India to 39 Sea Zone
                1 battleship and 1 marine moved from 39 Sea Zone to 37 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                2 fighters moved from 39 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from Shan State to 41 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 3 :  2/6 hits
                        Americans roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 marine
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 :  2/4 hits
                        ANZAC roll dice for 1 marine in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                3 carriers, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
                3 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                4 destroyers moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Borneo to French Indo China
                4 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                2 transports moved from 39 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                3 mech_infantrys placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs

    triplea_41301_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 2 fighters and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 43 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Dutch New Guinea
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 armour and 3 mech_infantrys moved from Central United States to British Columbia

    Place Units - Americans
                1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_41301_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41301_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 2 fighters and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 43 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Dutch New Guinea
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 armour and 3 mech_infantrys moved from Central United States to British Columbia

    Place Units - Americans
                1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
                4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Iraq to Persia
                1 destroyer moved from 78 Sea Zone to 41 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 transport moved from 68 Sea Zone to 83 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 125 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to French Guiana
                3 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,5,4,2,4,1,5,1,3
                British collect 25 PUs (8 lost to blockades); end with 25 PUs

    Turn Complete - UK_Pacific

    triplea_41301_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                3 fighters moved from Libya to Alexandria
                1 bomber moved from Algeria to Alexandria
                3 armour moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour
                    Russians defend with 1 armour
                        Italians roll dice for 3 armour in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Alexandria
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Alexandria, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Alexandria to Libya
                1 bomber moved from Alexandria to Libya
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 armour, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
                1 mech_infantry moved from Northern Italy to Bulgaria
                2 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Greece to Bulgaria
                1 aaGun moved from Yugoslavia to Bulgaria

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_41301_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 marine, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 marine, 1 mech_infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_41301_Fre5.tsvg


  • will be gone from 10th till 19th.  Going on cruise!


  • Hi, just wanted to let you know that I will be on a business trip this weekend and will be unable to post turns until when I return on Monday, thanks.


  • @BSD:

    Hi, just wanted to let you know that I will be on a business trip this weekend and will be unable to post turns until when I return on Monday, thanks.

    No worries…let me know when back…just got back myself…

Suggested Topics

  • 94
  • 50
  • 38
  • 22
  • 174
  • 133
  • 180
  • 930
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.7k

Users

40.3k

Topics

1.8m

Posts