18L 40.2 Desert Admiral (Allies20) v. Mallery29(Axis)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 transport
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        109 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 33 / 35
        Japanese : 47 / 58
        Americans : 53 / 77
        Chinese : 8 / 10
        British : 30 / 31
        UK_Pacific : 11 / 12
        Italians : 16 / 21
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    ANZAC Combat
                4 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_41267_Fre5.tsvg


  • Losing a bomber….forgot about the FTR


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 18 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Baltic States to Novgorod
                3 bombers moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 6 infantry moved from Karelia to Finland
                2 infantry moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 battleship in Novgorod, round 2 :  1/1 hits
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys in Novgorod, round 2 :  1/7 hits
                        Russians roll dice for 2 artilleries in Novgorod, round 2 :  0/2 hits
                        2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in Western Ukraine
                    Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  5/8 hits
                        Russians roll dice for 5 infantry in Western Ukraine, round 2 :  3/5 hits
                        3 infantry owned by the Germans and 5 infantry owned by the Russians lost in Western Ukraine
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                3 aaGuns, 12 armour, 14 infantry and 17 mech_infantrys moved from Eastern Poland to Belarus
                3 bombers moved from Western Ukraine to Belarus
                9 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Belarus

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 bomber
                EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
                EDIT: Changing ownership of Western Ukraine from Russians to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 2 fighters
                EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 2 fighters
                EDIT: Turning off Edit Mode
                10 infantry placed in Germany
                1 bomber and 8 infantry placed in Western Germany
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to Germany: 4 infantry
                EDIT: Turning off Edit Mode
                10 infantry placed in Germany
                1 bomber and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_41267_Ger6.tsvg


  • keeping fresh…


  • I’m back……keeping fresh…

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  4/7 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                4 infantry moved from Bryansk to Smolensk
                2 fighters moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                2 infantry moved from Russia to Vologda
                1 armour moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs

    triplea_41267_Rus6.tsvg

  • 19 17

    Sorry, lost track of this game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                3 infantry moved from Yunnan to Szechwan
                1 bomber moved from Kwangsi to Kweichow
                1 infantry moved from Anhwe to Kweichow
                5 infantry and 1 mech_infantry moved from Anhwe to Hopei
                4 infantry moved from Chahar to Hopei
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 9 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 9 infantry and 1 mech_infantry in Hopei, round 2 :  3/10 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 :  5/8 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  0/4 hits
                        4 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
                1 bomber moved from Szechwan to Yunnan
                1 bomber moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs

    triplea_41267_Jap6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Algeria to Morocco
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                3 carriers and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from 109 Sea Zone to 125 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from Western United States to United Kingdom
                2 fighters moved from Gibraltar to United Kingdom

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 5 bombers
                EDIT: Turning off Edit Mode

    triplea_41267_Ame6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 :  1/6 hits
                        Japanese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 :  1/5 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                Chinese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kansu: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry placed in Shensi
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    triplea_41267_Chi6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Algeria to Morocco
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                3 carriers and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from 109 Sea Zone to 125 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from Western United States to United Kingdom
                2 fighters moved from Gibraltar to United Kingdom

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 5 bombers
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 :  1/6 hits
                        Japanese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 :  1/5 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                Chinese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kansu: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry placed in Shensi
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                5 fighters moved from Persia to Bryansk
                2 fighters moved from United Kingdom to Norway
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to Nigeria
                2 fighters moved from Algeria to French West Africa
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to Norway
                2 fighters moved from 109 Sea Zone to Norway
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone

    Place Units - British
                2 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 1 tactical_bomber placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
                Some Units in India change ownership: 4 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
        Kweichow : 3 infantry
        Kansu : 1 fighter
        Szechwan : 2 infantry
        Chahar : 1 infantry
        Sikang : 2 infantry
        Shan State : 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Borneo : 1 infantry
        Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Belgian Congo : 1 armour, 1 artillery and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour, 3 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Nigeria : 1 fighter and 1 tactical_bomber
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        Algeria : 1 flag
        French West Africa : 2 fighters
        Norway : 1 flag, 2 artilleries, 6 fighters and 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 bomber and 7 fighters
        125 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 31 / 31
        Japanese : 47 / 51
        Americans : 56 / 79
        Chinese : 8 / 9
        British : 30 / 30
        UK_Pacific : 11 / 8
        Italians : 16 / 21
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.277
            Median : 3.000
            Variance : 0.674
            Standard Deviation : 0.821
            Total rolls : 47

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    triplea_41267_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Eastern Poland to Southern Italy

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Syria to Trans-Jordan
                1 infantry moved from Cyprus to 99 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
                1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 destroyer placed in 98 Sea Zone
                1 armour and 1 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_41267_Ita6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Malaya from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41267_ANZ6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Malaya from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Norway
                1 cruiser moved from 109 Sea Zone to 125 Sea Zone

    Turn Complete - French

    triplea_41267_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 6 infantry moved from Finland to Norway
                3 bombers moved from Belarus to Norway
                1 battleship, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to Norway
                2 fighters moved from Germany to Norway
                2 fighters and 2 tactical_bombers moved from Southern Italy to Norway
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
                1 fighter moved from Belarus to Archangel

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 artilleries, 4 bombers, 7 fighters, 7 infantry and 4 tactical_bombers
                    French defend with 1 fighter; British defend with 6 fighters and 2 infantry; Americans defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 battleship in Norway, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 4 bombers, 7 fighters, 7 infantry and 4 tactical_bombers in Norway, round 2 :  12/24 hits
                        Americans roll dice for 2 artilleries, 7 fighters and 4 infantry in Norway, round 2 :  7/13 hits
                        2 artilleries owned by the Americans, 1 fighter owned by the French, 2 infantry owned by the Americans, 6 fighters owned by the British, 7 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                    Germans win, taking Norway from Americans with 2 artilleries, 4 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 69
                    Casualties for French: 1 fighter
                    Casualties for Germans: 7 infantry
                    Casualties for British: 6 fighters and 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                8 mech_infantrys moved from Eastern Poland to Belarus
                14 infantry moved from Germany to Poland
                2 aaGuns moved from Germany to Western Germany
                4 mech_infantrys moved from Novgorod to Finland
                4 bombers moved from Norway to Western Germany
                3 fighters moved from Norway to Western Germany
                4 fighters and 4 tactical_bombers moved from Norway to Finland

    Place Units - Germans
                10 infantry placed in Western Germany
                3 artilleries placed in Novgorod
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,4,2,2,6,4,3,3,6,4,5
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41267_Ger7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                3 infantry moved from Smolensk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Vologda to Nenetsia
                1 fighter moved from Archangel to Nenetsia
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Western Ukraine to Bryansk

    Place Units - Russians
                4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs

    triplea_41267_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Anhwe to Chahar
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                7 infantry and 1 mech_infantry moved from Hopei to Kweichow
                1 bomber moved from Yunnan to 37 Sea Zone
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 mech_infantrys moved from Yunnan to Szechwan
                1 armour moved from Burma to Shan State
                3 artilleries moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                2 tactical_bombers moved from Manchuria to Chahar
                1 bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Kweichow
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  5/11 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Chahar
                    Japanese attack with 6 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 6 infantry and 2 tactical_bombers in Chahar, round 2 :  0/8 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 6 infantry and 2 tactical_bombers in Chahar, round 3 :  1/8 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 armour, 3 artilleries and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 3 artilleries and 1 tactical_bomber in Shan State, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                1 bomber moved from Shensi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from 37 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Chahar to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs

    triplea_41267_Jap7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 bombers moved from United Kingdom to Finland
                4 fighters moved from 125 Sea Zone to Finland
                2 fighters moved from United Kingdom to Finland
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya

    Combat - Americans
                Battle in Libya
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Libya from Italians with 1 bomber and 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 6 bombers and 6 fighters
                    Germans defend with 4 fighters, 4 mech_infantrys and 4 tactical_bombers
                        Americans roll dice for 6 bombers and 6 fighters in Finland, round 2 :  6/12 hits
                        Germans roll dice for 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Finland, round 2 :  4/12 hits
                        2 tactical_bombers owned by the Germans, 4 bombers owned by the Americans and 4 mech_infantrys owned by the Germans lost in Finland
                        Americans roll dice for 2 bombers and 6 fighters in Finland, round 3 :  5/8 hits
                        Germans roll dice for 4 fighters and 2 tactical_bombers in Finland, round 3 :  4/6 hits
                        3 fighters owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 2 bombers owned by the Americans lost in Finland
                        Americans roll dice for 4 fighters in Finland, round 4 :  1/4 hits
                        Germans roll dice for 1 fighter in Finland, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in Finland
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 fighters, 4 mech_infantrys and 4 tactical_bombers
                    Casualties for Americans: 6 bombers and 2 fighters

    Non Combat Move - Americans
                4 fighters moved from Finland to Nenetsia
                1 fighter moved from 26 Sea Zone to Central United States
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 carriers and 2 transports moved from 125 Sea Zone to 119 Sea Zone
                5 bombers moved from Eastern United States to United Kingdom
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 119 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                5 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41267_Ame7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_41267_Chi7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 bombers moved from United Kingdom to Finland
                4 fighters moved from 125 Sea Zone to Finland
                2 fighters moved from United Kingdom to Finland
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya

    Combat - Americans
                Battle in Libya
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Libya from Italians with 1 bomber and 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 6 bombers and 6 fighters
                    Germans defend with 4 fighters, 4 mech_infantrys and 4 tactical_bombers
                        Americans roll dice for 6 bombers and 6 fighters in Finland, round 2 :  6/12 hits
                        Germans roll dice for 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Finland, round 2 :  4/12 hits
                        2 tactical_bombers owned by the Germans, 4 bombers owned by the Americans and 4 mech_infantrys owned by the Germans lost in Finland
                        Americans roll dice for 2 bombers and 6 fighters in Finland, round 3 :  5/8 hits
                        Germans roll dice for 4 fighters and 2 tactical_bombers in Finland, round 3 :  4/6 hits
                        3 fighters owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 2 bombers owned by the Americans lost in Finland
                        Americans roll dice for 4 fighters in Finland, round 4 :  1/4 hits
                        Germans roll dice for 1 fighter in Finland, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in Finland
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 fighters, 4 mech_infantrys and 4 tactical_bombers
                    Casualties for Americans: 6 bombers and 2 fighters

    Non Combat Move - Americans
                4 fighters moved from Finland to Nenetsia
                1 fighter moved from 26 Sea Zone to Central United States
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 carriers and 2 transports moved from 125 Sea Zone to 119 Sea Zone
                5 bombers moved from Eastern United States to United Kingdom
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 119 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                5 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 bomber and 7 fighters moved from Bryansk to Novgorod
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Persia to Iraq

    Combat - British
                Battle in Novgorod
                    British attack with 1 bomber and 7 fighters
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 bomber and 7 fighters in Novgorod, round 2 :  4/8 hits
                        Germans roll dice for 3 artilleries in Novgorod, round 2 :  0/3 hits
                        3 artilleries owned by the Germans lost in Novgorod
                    British win with 1 bomber and 7 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries
                Battle in Iraq
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                2 infantry moved from Union of South Africa to Rhodesia
                1 bomber and 7 fighters moved from Novgorod to Bryansk

    Place Units - British
                3 fighters placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                UK_Pacific collect 13 PUs; end with 13 PUs
                Some Units in India change ownership: 2 artilleries

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Tsinghai : 1 fighter and 3 infantry
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Borneo : 1 infantry
        Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
        10 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major, 1 fighter and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 fighter and 1 harbour
        Belgian Congo : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Nigeria : 1 fighter and 1 tactical_bomber
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 2 infantry
        Algeria : 1 flag
        French West Africa : 2 fighters
        Tunisia : 1 flag, 1 armour
        Libya : 1 flag, 2 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 bomber and 7 fighters
        Nenetsia : 4 fighters
        119 Sea Zone : 4 carriers, 1 destroyer, 2 fighters and 2 transports
        125 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        96 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor, 4 fighters, 1 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 32 / 32
        Japanese : 49 / 51
        Americans : 55 / 76
        Chinese : 4 / 4
        British : 30 / 30
        UK_Pacific : 13 / 13
        Italians : 13 / 27
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 15 times
                6 was rolled 19 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.494
            Standard Deviation : 1.222
            Total rolls : 80

    Null / Other
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    British Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.727
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_41267_UK_7.tsvg

Suggested Topics

  • 35
  • 68
  • 93
  • 82
  • 44
  • 118
  • 202
  • 250
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.9k

Users

40.7k

Topics

1.8m

Posts