TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 47 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 47 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 bombers moved from United Kingdom to 92 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer and 2 fighters
Italians defend with 1 cruiser and 3 destroyers
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 cruiser and 3 destroyers in 92 Sea Zone, round 2 : 1/4 hits
3 destroyers owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans win with 2 bombers, 1 carrier and 2 fighters remaining. Battle score for attacker is 28
Casualties for Italians: 1 cruiser and 3 destroyers
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 submarine; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier and 1 tactical_bomber
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is -9
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
2 bombers moved from 92 Sea Zone to Gibraltar
Place Units - Americans
2 destroyers placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Chinese undo move 1.
5 infantry placed in Yunnan
Turning on Edit Mode
Chinese undo move 1.
EDIT: Adding units owned by Chinese to Burma: 2 artilleries, 1 fighter and 4 infantry
EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries, 1 fighter and 4 infantry
EDIT: Turning off Edit Mode
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 mech_infantry moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in Rhodesia
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Brazil to British Guiana
1 aaGun and 1 infantry moved from Burma to India
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from India to Burma
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Eastern Persia: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,5,3,2,4,3,6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 infantry
triplea_41185_UK_4.tsvg