@gamerman01 We are underway! Scramble?
18L BM3 Adam (Allies) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
2 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Cyprus
Battle in Ukraine
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians win, taking Cyprus from British, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Novgorod
2 aaGuns moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
3 armour moved from Eastern Poland to Novgorod
7 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 2 armour
EDIT: Adding units owned by Italians to Belarus: 2 armour and 1 bomber
EDIT: Removing units owned by Italians from Novgorod: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 bomber
EDIT: Adding units owned by Italians to Eastern Poland: 1 bomber
EDIT: Turning off Edit Mode -
Destroyer awarded.
It was a disaster with 2 shorebombards, an inf and an art not killing that mech in Tunisia, Marti saved me after putting my fleet in real trouble.
Yeah, though it ended up being worth it to lose that battle.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters and 2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
1 cruiser and 4 submarines moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from Tobruk to LibyaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,2,3,4,1,1,2,5,1,5,2,6,5,3
ANZAC collect 7 PUs (2 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Belarus to Smolensk
5 artilleries moved from Belarus to Smolensk
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 6 artilleries and 6 infantry
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 6 artilleries and 6 infantry in Smolensk, round 2 : 2/12 hits
Russians roll dice for 1 aaGun and 7 infantry in Smolensk, round 2 : 0/7 hits
2 infantry owned by the Russians lost in Smolensk
6 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Belarus
Russians win with 1 aaGun and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
7 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
2 bombers moved from Western Germany to Novgorod
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Germany to Poland
2 aaGuns moved from Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Italians from France: 2 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Normandy Bordeaux: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode -
Forgot ncm for italy in Normandy. Hope you are fine with it. Otherwise I can correct my turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
5 artilleries moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 6 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Northern Territory to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to New GuineaCombat - Japanese
Battle in Guam
Battle in New Guinea
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Guam from Americans, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Queensland
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery and 7 infantry moved from Korea to Manchuria
1 submarine moved from 20 Sea Zone to 5 Sea Zone
4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 marines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 1 destroyer and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Japan to Philippines
2 bombers moved from French Indo China to Philippines
1 submarine moved from 79 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
6 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to British Guiana
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
2 cruisers, 2 destroyers and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
4 infantry moved from Shensi to Suiyuyan
6 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 0/7 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 6 infantry in Hopei, round 3 : 1/6 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 1 carrier, 4 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
5 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 armour, 1 fighter and 1 mech_infantry moved from India to Yunnan
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from Egypt to Tunisia
1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 transport moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 cruisers and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from ItaliansCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Denmark
Battle in Tunisia
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
British win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 5 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 2 tactical_bombers
AA fire in Yunnan : 0/1 hits
British roll dice for 1 armour, 5 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys in Yunnan, round 2 : 11/22 hits
Japanese roll dice for 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/16 hits
8 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the Japanese and 8 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 5 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys in Yunnan, round 3 : 5/14 hits
Japanese roll dice for 1 armour, 3 artilleries and 2 tactical_bombers in Yunnan, round 3 : 1/6 hits
1 tactical_bomber owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 5 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys in Yunnan, round 4 : 3/13 hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 4 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 5 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 50
Casualties for British: 9 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 2 tactical_bombersNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 fighter moved from Yunnan to India
1 aaGun and 3 infantry moved from India to Burma
2 infantry moved from West India to India
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Tunisia to Morocco
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 carrier moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
British undo move 2.
1 marine placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Albania
4 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Slovakia Hungary to Belarus
1 armour moved from Novgorod to BelarusPlace Units - Italians
1 bomber and 2 infantry placed in Southern Italy
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 20 PUs; end with 22 PUs -
Did the wrong calcs in Yunnan, but 5 hits over average for uk in round one just killed the game I think.
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Did the wrong calcs in Yunnan, but 5 hits over average for uk in round one just killed the game I think.
Both sides had over average hits round 1 but yeah, UK got the better deal.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Northern Territory
ANZAC take Northern Territory from Japanese
3 fighters and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
1 cruiser and 4 submarines moved from 32 Sea Zone to 26 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Novgorod to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
6 infantry moved from Belarus to Smolensk
6 artilleries moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Archangel
1 fighter moved from Southern Italy to Denmark
2 fighters moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to DenmarkCombat - Germans
Battle in Smolensk
Germans attack with 6 artilleries and 6 infantry
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 6 artilleries and 6 infantry in Smolensk, round 2 : 4/12 hits
Russians roll dice for 1 aaGun and 7 infantry in Smolensk, round 2 : 2/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
6 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Belarus
Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Denmark, round 2 : 4/8 hits
British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Archangel to Novgorod
2 bombers moved from Archangel to Novgorod
7 infantry moved from Eastern Poland to Belarus
3 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
10 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 infantry moved from Novgorod to Belarus
10 infantry moved from Germany to Poland
3 tactical_bombers moved from Denmark to Western Germany
3 fighters moved from Denmark to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Novgorod to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
6 infantry moved from Belarus to Smolensk
6 artilleries moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Archangel
1 fighter moved from Southern Italy to Denmark
2 fighters moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to DenmarkCombat - Germans
Battle in Smolensk
Germans attack with 6 artilleries and 6 infantry
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 6 artilleries and 6 infantry in Smolensk, round 2 : 4/12 hits
Russians roll dice for 1 aaGun and 7 infantry in Smolensk, round 2 : 2/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
6 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Belarus
Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Denmark, round 2 : 4/8 hits
British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Archangel to Novgorod
2 bombers moved from Archangel to Novgorod
7 infantry moved from Eastern Poland to Belarus
3 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
10 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 infantry moved from Novgorod to Belarus
10 infantry moved from Germany to Poland
3 tactical_bombers moved from Denmark to Western Germany
3 fighters moved from Denmark to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Archangel: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 infantry
AA fire in Archangel : 0/2 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Archangel, round 2 : 0/1 hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Smolensk to Vologda
4 infantry moved from Samara to Russia
3 aaGuns, 8 artilleries and 55 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun moved from Smolensk to Vologda
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 marines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Philippines to Yunnan
2 bombers moved from Philippines to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan -
scramble?
-
Yeah scramble.
Last ditch effort?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 marines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Philippines to Yunnan
2 bombers moved from Philippines to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to YunnanCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Marshall Islands
Battle in Iwo Jima
Battle in Wake Island
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters and 7 mech_infantrys
British defend with 1 aaGun, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 2 bombers, 3 fighters and 7 mech_infantrys in Yunnan, round 2 : 3/12 hits
Chinese roll dice for 1 aaGun, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/12 hits
2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters and 5 mech_infantrys in Yunnan, round 3 : 5/10 hits
Chinese roll dice for 1 armour, 5 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 2/10 hits
2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters and 3 mech_infantrys in Yunnan, round 4 : 5/8 hits
Chinese roll dice for 1 armour and 4 artilleries in Yunnan, round 4 : 1/5 hits
1 mech_infantry owned by the Japanese, 4 artilleries owned by the British and 1 armour owned by the British lost in Yunnan
Japanese win, taking Marshall Islands from Americans, taking Iwo Jima from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 32
Casualties for British: 1 aaGun, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 5 mech_infantrys
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 marines, 6 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 4 submarines
Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 11/20 hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 10 submarines in 26 Sea Zone, round 2 : 3/10 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 2 : 10/24 hits
Units damaged: 2 battleships owned by the Japanese
6 submarines owned by the Americans and 4 carriers owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 6 submarines in 26 Sea Zone, round 3 : 3/6 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 10 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 13/20 hits
Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 3 : 12/24 hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 5 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 5 carriers owned by the Americans, 6 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 4 tactical_bombers in 26 Sea Zone, round 4 : 8/15 hits
Americans roll dice for 1 battleship, 1 cruiser, 10 fighters and 2 transports in 26 Sea Zone, round 4 : 8/12 hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 carriers owned by the Japanese and 7 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 5 : 2/9 hits
Americans roll dice for 1 battleship, 3 fighters and 2 transports in 26 Sea Zone, round 5 : 2/4 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 6 : 1/7 hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 26 Sea Zone, round 6 : 0/2 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 7 : 4/7 hits
Americans roll dice for 1 battleship and 2 transports in 26 Sea Zone, round 7 : 1/1 hits
1 fighter owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 cruiser and 4 submarines
Casualties for Japanese: 7 carriers, 1 destroyer, 10 fighters, 6 submarines and 3 tactical_bombersNon Combat Move - Japanese
1 tactical_bomber could not land in 26 Sea Zone and was removed
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 7 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to French Indo China
3 fighters moved from Yunnan to French Indo China
1 submarine moved from 62 Sea Zone to 49 Sea Zone
2 destroyers and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to Solomon Islands: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 marines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Philippines to Yunnan
2 bombers moved from Philippines to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to YunnanCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Marshall Islands
Battle in Iwo Jima
Battle in Wake Island
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters and 7 mech_infantrys
British defend with 1 aaGun, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 2 bombers, 3 fighters and 7 mech_infantrys in Yunnan, round 2 : 3/12 hits
Chinese roll dice for 1 aaGun, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/12 hits
2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters and 5 mech_infantrys in Yunnan, round 3 : 5/10 hits
Chinese roll dice for 1 armour, 5 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 2/10 hits
2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters and 3 mech_infantrys in Yunnan, round 4 : 5/8 hits
Chinese roll dice for 1 armour and 4 artilleries in Yunnan, round 4 : 1/5 hits
1 mech_infantry owned by the Japanese, 4 artilleries owned by the British and 1 armour owned by the British lost in Yunnan
Japanese win, taking Marshall Islands from Americans, taking Iwo Jima from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 32
Casualties for British: 1 aaGun, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 5 mech_infantrys
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 marines, 6 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 4 submarines
Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 11/20 hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 10 submarines in 26 Sea Zone, round 2 : 3/10 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 2 : 10/24 hits
Units damaged: 2 battleships owned by the Japanese
6 submarines owned by the Americans and 4 carriers owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 6 submarines in 26 Sea Zone, round 3 : 3/6 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 10 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 13/20 hits
Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 3 : 12/24 hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 5 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 5 carriers owned by the Americans, 6 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 4 tactical_bombers in 26 Sea Zone, round 4 : 8/15 hits
Americans roll dice for 1 battleship, 1 cruiser, 10 fighters and 2 transports in 26 Sea Zone, round 4 : 8/12 hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 carriers owned by the Japanese and 7 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 5 : 2/9 hits
Americans roll dice for 1 battleship, 3 fighters and 2 transports in 26 Sea Zone, round 5 : 2/4 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 6 : 1/7 hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 26 Sea Zone, round 6 : 0/2 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 7 : 4/7 hits
Americans roll dice for 1 battleship and 2 transports in 26 Sea Zone, round 7 : 1/1 hits
1 fighter owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 cruiser and 4 submarines
Casualties for Japanese: 7 carriers, 1 destroyer, 10 fighters, 6 submarines and 3 tactical_bombersNon Combat Move - Japanese
1 tactical_bomber could not land in 26 Sea Zone and was removed
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 7 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to French Indo China
3 fighters moved from Yunnan to French Indo China
1 submarine moved from 62 Sea Zone to 49 Sea Zone
2 destroyers and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to Solomon Islands: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode