Odonis (Axis) vs BSD (Allies) G40L18 BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Shensi
                3 infantry moved from Kansu to Tsinghai
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_41278_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                2 fighters moved from French West Africa to French Central Africa
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone
                2 fighters moved from 63 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Morocco from Germans with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Central Africa
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in French Central Africa, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in French Central Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Central Africa
                    Americans win, taking French Central Africa from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
                2 fighters moved from French Central Africa to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 63 Sea Zone to 54 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 destroyers and 3 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 fighter placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Shensi
                3 infantry moved from Kansu to Tsinghai
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 23 PUs;
                British buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Persia to Burma
                1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
                2 fighters moved from French West Africa to French Equatorial Africa
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
                1 battleship and 1 cruiser moved from 71 Sea Zone to 82 Sea Zone
                1 bomber moved from Union of South Africa to Belgian Congo
                1 fighter moved from French West Africa to French Equatorial Africa

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 armour and 1 bomber
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 1 bomber in Belgian Congo, round 2 :  1/2 hits
                        1 bomber owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                        British roll dice for 1 artillery and 1 bomber in Belgian Congo, round 3 :  1/2 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 bomber
                Battle in French Equatorial Africa
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 2 fighters
                        British roll dice for 1 battleship and 1 cruiser in French Equatorial Africa, round 2 :  2/2 hits
                        Italians roll dice for 2 fighters in French Equatorial Africa, round 2 :  2/2 hits
                        2 fighters owned by the Italians and 2 infantry owned by the British lost in French Equatorial Africa
                    British win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 fighters
                Battle in Burma
                    British attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 :  3/8 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  2/2 hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Burma to Persia
                1 tactical_bomber moved from Burma to Persia
                1 tactical_bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 carrier moved from 71 Sea Zone to 82 Sea Zone
                1 fighter moved from French Equatorial Africa to French West Africa
                2 fighters moved from French Equatorial Africa to French West Africa
                2 fighters moved from Scotland to Gibraltar
                1 mech_infantry moved from Eire to United Kingdom
                1 aaGun and 5 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Belgian Congo to French West Africa
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41278_UK_5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries, 1 carrier, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  2/2 hits
                        British roll dice for 1 artillery in Belgian Congo, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Iraq
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 artillery moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Malta to 96 Sea Zone
                2 marines moved from Malta to 96 Sea Zone
                1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 aaGun moved from Tobruk to Alexandria
                2 submarines moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 artilleries placed in Southern Italy
                1 carrier and 1 submarine placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
                Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_41278_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun, 3 artilleries and 6 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41278_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun, 3 artilleries and 6 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 75 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_41278_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber, 2 fighters and 3 tactical_bombers moved from Southern Italy to Morocco
                6 infantry moved from Algeria to Morocco

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers
                    British defend with 1 armour and 1 infantry; Americans defend with 2 aaGuns, 3 infantry and 1 mech_infantry
                        AA fire in Morocco :  2/6 hits
                        2 fighters owned by the Germans lost in Morocco
                        Germans roll dice for 1 bomber, 6 infantry and 3 tactical_bombers in Morocco, round 2 :  4/10 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry in Morocco, round 2 :  1/6 hits
                        2 aaGuns owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco
                        Germans roll dice for 1 bomber, 5 infantry and 3 tactical_bombers in Morocco, round 3 :  3/9 hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 3 :  2/4 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Morocco
                        Germans roll dice for 1 bomber, 3 infantry and 3 tactical_bombers in Morocco, round 4 :  1/7 hits
                        Americans roll dice for 1 armour in Morocco, round 4 :  0/1 hits
                        1 armour owned by the British lost in Morocco
                    Germans win, taking Morocco from Americans with 1 bomber, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 fighters and 3 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 2 aaGuns, 3 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 115 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Poland to Belarus
                3 aaGuns, 10 armour, 13 artilleries, 25 infantry and 17 mech_infantrys moved from Eastern Poland to Belarus
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 7 infantry moved from Novgorod to Belarus
                2 fighters moved from Egypt to Iraq
                1 bomber and 3 tactical_bombers moved from Morocco to Algeria
                1 submarine moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                2 fighters placed in Western Germany
                4 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_41278_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Smolensk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 1 tactical_bomber in Western Ukraine, round 5 :  2/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 artilleries and 4 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Rostov
                2 infantry moved from Vologda to Russia
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 fighter moved from Archangel to Bryansk
                4 armour and 2 mech_infantrys moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Amur to Sakha
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd
                Russians undo move 2.
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_41278_Rus6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                1 armour moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kweichow to Kansu
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 fighter moved from Yunnan to Tsinghai
                1 bomber moved from Yunnan to Tsinghai
                1 bomber moved from Yunnan to Suiyuyan
                2 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Korea to 16 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 :  4/5 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Szechwan to Sikang
                1 armour moved from Yunnan to Szechwan
                1 bomber moved from Suiyuyan to Shensi
                1 bomber moved from Tsinghai to Shensi
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 74 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 harbour placed in Hainan
                1 factory_minor placed in Kwangtung
                1 infantry and 1 mech_infantry placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_41278_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 infantry moved from Nigeria to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 bomber moved from United Kingdom to Morocco
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco, round 2 :  4/7 hits
                        Germans roll dice for 3 infantry in Morocco, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from Central United States to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 fighter moved from 1 Sea Zone to Western United States
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to Gibraltar
                1 artillery moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Central United States
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41278_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 3 fighters and 2 tactical_bombers
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Shensi, round 2 :  4/7 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    triplea_41278_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 infantry moved from Nigeria to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 bomber moved from United Kingdom to Morocco
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco, round 2 :  4/7 hits
                        Germans roll dice for 3 infantry in Morocco, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from Central United States to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 fighter moved from 1 Sea Zone to Western United States
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to Gibraltar
                1 artillery moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Central United States
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 3 fighters and 2 tactical_bombers
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Shensi, round 2 :  4/7 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Iraq
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                      British take Rhodesia from Italians
                1 bomber moved from French West Africa to Belgian Congo
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from French West Africa to 92 Sea Zone
                2 fighters moved from French West Africa to 92 Sea Zone

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belgian Congo, round 2 :  2/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Burma
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 2 artilleries and 3 infantry in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Iraq
                    British attack with 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 fighters; Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 :  4/13 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 2 :  5/8 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 5 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 :  1/8 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Iraq, round 3 :  1/4 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 4 :  3/7 hits
                        Italians roll dice for 1 armour and 2 fighters in Iraq, round 4 :  1/3 hits
                        1 mech_infantry owned by the British, 2 fighters owned by the Germans and 1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 fighters
                    Casualties for British: 6 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in 92 Sea Zone
                    British attack with 5 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 5 fighters in 92 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    British win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Iraq to Persia
                1 aaGun moved from India to Burma
                1 carrier, 1 cruiser and 1 transport moved from 82 Sea Zone to 87 Sea Zone
                1 battleship moved from 82 Sea Zone to 87 Sea Zone
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 bomber moved from Belgian Congo to Union of South Africa
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41278_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 infantry moved from Nigeria to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 bomber moved from United Kingdom to Morocco
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco, round 2 :  4/7 hits
                        Germans roll dice for 3 infantry in Morocco, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from Central United States to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 fighter moved from 1 Sea Zone to Western United States
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to Gibraltar
                1 artillery moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Central United States
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 3 fighters and 2 tactical_bombers
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Shensi, round 2 :  4/7 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Iraq
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                      British take Rhodesia from Italians
                1 bomber moved from French West Africa to Belgian Congo
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from French West Africa to 92 Sea Zone
                2 fighters moved from French West Africa to 92 Sea Zone

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belgian Congo, round 2 :  2/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Burma
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 2 artilleries and 3 infantry in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Iraq
                    British attack with 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 fighters; Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 :  4/13 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 2 :  5/8 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 5 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 :  1/8 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Iraq, round 3 :  1/4 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 4 :  3/7 hits
                        Italians roll dice for 1 armour and 2 fighters in Iraq, round 4 :  1/3 hits
                        1 mech_infantry owned by the British, 2 fighters owned by the Germans and 1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 fighters
                    Casualties for British: 6 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in 92 Sea Zone
                    British attack with 5 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 5 fighters in 92 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    British win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Iraq to Persia
                1 aaGun moved from India to Burma
                1 carrier, 1 cruiser and 1 transport moved from 82 Sea Zone to 87 Sea Zone
                1 battleship moved from 82 Sea Zone to 87 Sea Zone
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 bomber moved from Belgian Congo to Union of South Africa
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_41278_UK_6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 2 fighters, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from South West Africa to Rhodesia
                      Italians take Rhodesia from British
                2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 :  2/3 hits
                        British roll dice for 1 armour in Belgian Congo, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Iraq
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 :  0/4 hits
                        British roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Iraq, round 3 :  3/4 hits
                        British roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                1 aaGun moved from Alexandria to Egypt
                2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 marines moved from Southern Italy to 95 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 98 Sea Zone
                2 marines moved from 98 Sea Zone to Egypt
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                3 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                2 fighters and 1 marine placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_41278_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to 54 Sea Zone
                1 fighter moved from India to 54 Sea Zone
                1 fighter moved from India to Persia
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41278_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to 54 Sea Zone
                1 fighter moved from India to 54 Sea Zone
                1 fighter moved from India to Persia
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 74 Sea Zone

    Combat - French
                Battle in 74 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        French roll dice for 1 destroyer in 74 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 74 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 74 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

    triplea_41278_Fre6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 3 tactical_bombers moved from Algeria to Morocco
                10 armour, 14 artilleries, 32 infantry and 18 mech_infantrys moved from Belarus to Smolensk
                2 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk
                3 armour moved from Novgorod to Smolensk
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 fighters moved from Western Germany to Western Ukraine
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 bomber and 3 tactical_bombers
                    Americans defend with 1 armour and 1 artillery
                        Germans roll dice for 1 bomber and 3 tactical_bombers in Morocco, round 2 :  1/4 hits
                        Americans roll dice for 1 armour and 1 artillery in Morocco, round 2 :  2/2 hits
                        1 artillery owned by the Americans and 2 tactical_bombers owned by the Germans lost in Morocco
                        Germans roll dice for 1 bomber and 1 tactical_bomber in Morocco, round 3 :  0/2 hits
                        Americans roll dice for 1 armour in Morocco, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in Morocco
                        Germans roll dice for 1 bomber in Morocco, round 4 :  1/1 hits
                        Americans roll dice for 1 armour in Morocco, round 4 :  1/1 hits
                        1 bomber owned by the Germans and 1 armour owned by the Americans lost in Morocco
                    Americans win with no units remaining. Battle score for attacker is -35
                    Casualties for Germans: 1 bomber and 3 tactical_bombers
                    Casualties for Americans: 1 armour and 1 artillery
                Battle in Western Ukraine
                    Germans attack with 3 fighters and 3 mech_infantrys
                    Russians defend with 2 artilleries
                        Germans roll dice for 3 fighters and 3 mech_infantrys in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries in Western Ukraine, round 2 :  1/2 hits
                        2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries
                Battle in Smolensk
                    Germans attack with 15 armour, 14 artilleries, 32 infantry and 23 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 14 artilleries, 32 infantry and 23 mech_infantrys in Smolensk, round 2 :  17/84 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 15 armour, 14 artilleries, 31 infantry and 23 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to France
                4 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Belarus to Smolensk
                3 fighters moved from Western Ukraine to Eastern Poland
                1 submarine moved from 98 Sea Zone to 93 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                2 fighters placed in Western Germany
                3 infantry placed in France
                3 mech_infantrys placed in Western Germany
                1 destroyer and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41278_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Archangel to Novgorod
                2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/5 hits
                        Germans roll dice for 3 armour in Novgorod, round 2 :  1/3 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 :  1/4 hits
                        Germans roll dice for 2 armour in Novgorod, round 3 :  1/2 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    retreated to Novgorod
                    Germans win with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 :  2/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Novgorod to Nenetsia
                2 aaGuns and 12 infantry moved from Sakha to Buryatia
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Rostov to Tambov
                2 infantry moved from Russia to Tambov
                1 aaGun moved from Bryansk to Tambov
                3 aaGuns, 4 armour, 17 artilleries, 51 infantry and 2 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_41278_Rus7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 bomber moved from Shensi to Russia
                1 bomber moved from Shensi to Russia
                1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Alaska to British Columbia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Kweichow to Burma
                2 fighters and 2 tactical_bombers moved from Shensi to Burma

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in British Columbia
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 aaGun and 2 mech_infantrys
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 :  0/2 hits
                        British roll dice for 1 aaGun and 2 mech_infantrys in British Columbia, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 :  0/2 hits
                        British roll dice for 1 aaGun and 2 mech_infantrys in British Columbia, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 :  1/2 hits
                        British roll dice for 1 aaGun and 2 mech_infantrys in British Columbia, round 4 :  0/2 hits
                        1 aaGun owned by the Americans lost in British Columbia
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 5 :  1/2 hits
                        British roll dice for 2 mech_infantrys in British Columbia, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
                        Japanese roll dice for 1 artillery in British Columbia, round 6 :  0/1 hits
                        British roll dice for 1 mech_infantry in British Columbia, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in British Columbia, round 7 :  0/1 hits
                        British roll dice for 1 mech_infantry in British Columbia, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in British Columbia, round 8 :  1/1 hits
                        British roll dice for 1 mech_infantry in British Columbia, round 8 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in British Columbia
                    Japanese win, taking British Columbia from British with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 aaGun and 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun, 2 artilleries and 2 infantry
                        AA fire in Burma :  1/3 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in Burma, round 2 :  3/4 hits
                        3 mech_infantrys owned by the Japanese and 1 aaGun owned by the British lost in Burma
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Burma, round 3 :  1/4 hits
                        UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 3 :  1/4 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Burma, round 4 :  1/3 hits
                        UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 4 :  1/3 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 tactical_bombers in Burma, round 5 :  1/2 hits
                        UK_Pacific roll dice for 2 artilleries in Burma, round 5 :  0/2 hits
                        1 artillery owned by the British lost in Burma
                        Japanese roll dice for 2 tactical_bombers in Burma, round 6 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 6 :  0/1 hits
                        Japanese roll dice for 2 tactical_bombers in Burma, round 7 :  2/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 7 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -28
                    Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to Yunnan
                3 artilleries and 3 infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Hunan
                1 infantry moved from Suiyuyan to Kansu
                1 armour moved from Suiyuyan to Shensi
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Tsinghai
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Kiangsu to Anhwe
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                3 infantry moved from Manchuria to Jehol
                1 cruiser moved from 36 Sea Zone to 46 Sea Zone
                1 cruiser moved from 35 Sea Zone to 55 Sea Zone
                2 bombers moved from Russia to Smolensk

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                1 fighter placed in Japan
                3 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41278_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Western United States to British Columbia
                1 mech_infantry moved from Central United States to British Columbia
                2 fighters moved from Western United States to British Columbia
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in British Columbia
                    Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in British Columbia, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in British Columbia, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 6 infantry and 5 transports moved from 102 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from British Columbia to Western United States
                2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                2 destroyers and 5 submarines placed in 10 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41278_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Western United States to British Columbia
                1 mech_infantry moved from Central United States to British Columbia
                2 fighters moved from Western United States to British Columbia
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in British Columbia
                    Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in British Columbia, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in British Columbia, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 6 infantry and 5 transports moved from 102 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from British Columbia to Western United States
                2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                2 destroyers and 5 submarines placed in 10 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers moved from Persia to Iraq
                1 armour moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians
                1 armour moved from South West Africa to Rhodesia
                1 bomber moved from Union of South Africa to Rhodesia
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from 92 Sea Zone to 104 Sea Zone
                3 fighters moved from Gibraltar to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 cruiser and 5 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 cruiser and 5 fighters in 104 Sea Zone, round 2 :  4/6 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    British win with 1 cruiser and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Rhodesia
                    British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 2 :  1/5 hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Rhodesia
                    British win, taking Rhodesia from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 4 infantry
                        British roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 :  4/8 hits
                        Italians roll dice for 1 artillery and 4 infantry in Iraq, round 2 :  0/5 hits
                        4 infantry owned by the Italians lost in Iraq
                    1 artillery owned by the British and 2 infantry owned by the British retreated to Persia
                    Italians win with 1 artillery remaining. Battle score for attacker is 12
                    Casualties for Italians: 4 infantry

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Iraq to Persia
                2 aaGuns, 1 artillery and 18 infantry moved from India to Burma
                1 bomber moved from Rhodesia to Persia
                1 battleship, 1 carrier and 1 cruiser moved from 87 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 92 Sea Zone
                3 fighters moved from 104 Sea Zone to Gibraltar
                1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41278_UK_7.tsvg

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