@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
L17/18 BM3 G40 Variance (L) vs Aetv (X)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 carrier, 1 submarine and 1 tactical_bomber
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 carrier in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 1 carrier, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Italians: 1 destroyer and 1 submarine
1 tactical_bomber owned by the British forced to land in EgyptNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 infantry and 3 marines moved from Syria to Trans-Jordan
1 aaGun, 3 armour, 1 artillery and 1 marine moved from Iraq to Trans-Jordan
1 armour moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Smolensk to VologdaPlace Units - Italians
2 infantry placed in Iraq
1 transport placed in 80 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -0,17
British : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
2 aaGuns, 2 artilleries and 8 infantry moved from South Australia to New South Wales
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea ZonePlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
42 Sea Zone : 1 submarine
32 Sea Zone : 1 transport
26 Sea Zone : 1 cruiser, 1 fighter and 2 submarines
57 Sea Zone : 1 submarine
60 Sea Zone : 1 submarine
United Kingdom : 2 infantry
Russia : 3 fighters -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 destroyer, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Tunisia to Algeria
2 bombers moved from Western Germany to Algeria
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from ChineseCombat - Germans
Battle in Algeria
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 bombers moved from Algeria to Southern Italy
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Samara to Bryansk
3 armour moved from Ukraine to Bryansk
2 transports moved from 105 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 103 Sea Zone to 110 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
2 fighters placed in Volgograd
2 bombers placed in Western Germany
1 marine placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0,50
Americans : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 armour and 2 mech_infantrys moved from Sikang to Kansu
1 tactical_bomber moved from Szechwan to Kansu
1 bomber moved from Volgograd to Kansu
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 fighter moved from Jehol to Kansu
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Yunnan to Anhwe
1 artillery moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from 33 Sea Zone to 32 Sea ZoneCombat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 3/6 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Kansu, round 3 : 2/3 hits, 1,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 3/4 hits, 1,67 expected hits
1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -35
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Battle in Hopei
Japanese attack with 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hopei, round 2 : 1/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 fighter placed in India
1 fighter placed in Japan
1 transport placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
ANZAC : -0,17
Chinese : 1,67
Japanese : 0,67 -
Hey Variance, you still have this game going.
It would be cool to leave a note and Let me know if you are able to do a turn a day or so, so that i can plan on it.AetV
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Ahh sorry. I think this game is over for the allies anyway. I will post the result
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Rematch switch sides??
Do you want Axis plus 3?Your call.
Let me know.
AetV





