I see you have not been online since I posted. Please hold on a few more hours. I might do a nc edit. I will confirm later tonight europe time
G40L BM3 Snigg (Axis) vs.AAGamer (Allies)
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hey snigg question for you.
remember last turn when the japs attacked guam? i could or could not scramble. i chose not too… what would have happened if i would have scrambled??? i am not sure how that works with an island with no other troops and a scramble since i have never seen it before…
It would have started a naval combat that would have had to be resolved before the ground combat could take place. If the fighter would have somehow beaten the 2 planes and destroyer (I think that’s what I had in the sea zone), then the transports would have had to retreat from the zone before they could unload. That said, if the fighter was lost in the sea battle (which by the odds it would have been), then the land combat in Guam would have been a walk in.
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hey snigg question for you.
remember last turn when the japs attacked guam? i could or could not scramble. i chose not too… what would have happened if i would have scrambled??? i am not sure how that works with an island with no other troops and a scramble since i have never seen it before…
It would have started a naval combat that would have had to be resolved before the ground combat could take place. If the fighter would have somehow beaten the 2 planes and destroyer (I think that’s what I had in the sea zone), then the transports would have had to retreat from the zone before they could unload. That said, if the fighter was lost in the sea battle (which by the odds it would have been), then the land combat in Guam would have been a walk in.
It was the choice of going for a higher value target (minimum value of destroyer was 8) vs. a chance to defeat the land combat with a lower value target probably being taken in exchange (inf or art). Though there’s the chance that a miss in the first round by the 2 2’s and 1 3 would give you chance to take out 2 units (meaning I’d have to choose between a plane or the second land unit if it came to that).
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ok thanks for the explanation… regardless of the dice i should have scrambled i think.
thanks… have a good one!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
9 armour, 10 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
2 tactical_bombers moved from Poland to Belarus
2 tactical_bombers moved from Poland to Baltic States
1 bomber moved from Poland to Baltic States
2 bombers moved from Poland to UkraineCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 10 artilleries, 18 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 9 armour, 10 artilleries, 18 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 11/38 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 10 artilleries, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
2 bombers moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
2 aaGuns and 10 artilleries moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Gibraltar
5 infantry moved from Finland to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Western Germany to FrancePlace Units - Germans
10 infantry placed in Germany
1 infantry placed in Southern France
1 infantry placed in France
1 transport placed in 93 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 3 fighters
Morocco : 1 flag, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Germany : 1 factory_major and 10 infantry
Norway : 1 aaGun and 7 infantry
Belarus : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 10 artilleries, 3 bombers, 10 mech_infantrys and 5 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 10 artilleries and 18 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag
93 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag -
ok thanks for the explanation… regardless of the dice i should have scrambled i think.
thanks… have a good one!
Meh…it’s a gamble either way. You actually cost me more than you probably would have if you scrambled the way it played out. I’d have either lost a fighter or destroyer vs. the fighter and infantry I did lose. Game on!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
2 fighters moved from Novgorod to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
2 fighters moved from Novgorod to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 mech_infantrys moved from Karelia to Archangel
1 infantry moved from Novgorod to Archangel
3 armour moved from Karelia to Archangel
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
4 aaGuns moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
18 infantry moved from Bryansk to Russia
1 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Yenisey to Timguska
6 infantry moved from Yenisey to Timguska
6 infantry moved from Buryatia to Amur
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Smolensk
5 infantry moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Novgorod
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
Oh ok… thanks snigg… appreciate the answers and help!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Kansu
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sumatra, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 3 fighters and 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits
ANZAC roll dice for 3 fighters and 4 infantry in Java, round 2 : 6/7 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 2 fighters and 2 tactical_bombers in Java, round 3 : 2/4 hits
ANZAC roll dice for 3 fighters in Java, round 3 : 3/3 hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
ANZAC win with 1 fighter remaining. Battle score for attacker is -33
Casualties for ANZAC: 2 fighters and 4 infantry
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
1 tactical_bomber owned by the Japanese retreated
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 1/5 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Tsinghai to Kweichow
1 bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to AnhwePlace Units - Japanese
1 factory_minor placed in Malaya
1 carrier placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 2 bombers and 2 infantry
Hunan : 1 flag, 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 artillery
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
41 Sea Zone : 1 cruiser and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Kansu
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sumatra, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 3 fighters and 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits
ANZAC roll dice for 3 fighters and 4 infantry in Java, round 2 : 6/7 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 2 fighters and 2 tactical_bombers in Java, round 3 : 2/4 hits
ANZAC roll dice for 3 fighters in Java, round 3 : 3/3 hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
ANZAC win with 1 fighter remaining. Battle score for attacker is -33
Casualties for ANZAC: 2 fighters and 4 infantry
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
1 tactical_bomber owned by the Japanese retreated
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 1/5 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Tsinghai to Kweichow
1 bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to AnhwePlace Units - Japanese
1 factory_minor placed in Malaya
1 carrier placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 bombers
EDIT: Adding units owned by Japanese to Shensi: 2 bombers
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 2 infantry
Hunan : 1 flag, 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 artillery
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
41 Sea Zone : 1 cruiser and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer and 1 submarine -
Ok, Java hurt…Java hurt bad. That was a 96% battle too…
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Wow, that was great for me… i was hoping you would go for it but that was beyond my best hopes.
Couple of questions.
1. if i attack french west africa, or syria or any of those French territories. whose territory does it become? french or whomever takes it over?
2. if i attack phillipines can you use kamikazees at the ships? even if it is just a transport?
Thanks, enjoying this game. interesting to say the least!
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1)It becomes the territory of whomever liberates it, until France is liberated, at which point all liberated French territory belongs to France.
- Kamikazes can only target surface warships in the zone at the start of conduct combat phase. Subs and transports aren’t valid targets.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to Solomon Islands
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 carrier moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Iceland to 106 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from 106 Sea Zone to QuebecPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Union of South Africa to 98 Sea Zone
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Shan State
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to Solomon Islands
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 carrier moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Iceland to 106 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from 106 Sea Zone to QuebecPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Union of South Africa to 98 Sea Zone
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Shan State
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 2 bombers, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British lost in 98 Sea Zone
British roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 98 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 transport
Battle in Iraq
British attack with 2 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour remaining. Battle score for attacker is -4
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
3 fighters moved from Karelia to Russia
1 artillery moved from Burma to IndiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 factory_minor placed in Egypt
2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
wow great dice for you in iraq. 4 out of 4 inf hits in 2 rounds… wow…
and again a great defense in the seazone off of egypt. i miss 4 of 4 and you hit…
i think things are goofy… lol…
you;re up!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 mech_infantry moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Southern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Kenya : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Romania : 1 armour and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 6 infantry
Bryansk : 1 flag, 1 mech_infantry
Western Ukraine : 1 aaGun, 1 artillery, 1 bomber and 2 infantry
95 Sea Zone : 2 transports
Greece : 1 flag, 3 infantry
97 Sea Zone : 1 flag
98 Sea Zone : 1 submarine





