@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
no scramble, sub will fight
the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)
dice come later tonight
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 fighter moved from India to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Battle in 25 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Algeria from Italians with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 cruiser
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
4 fighters moved from 104 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 bombers and 2 fighters placed in Eastern United States
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
7 infantry moved from Tsinghai to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in Borneo
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
British win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Burma to India
1 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 armour moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
2 fighters moved from United Kingdom to 109 Sea Zone
Place Units - British
3 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 30 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 8 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 4 infantry
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Borneo : 1 infantry
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Belgian Congo : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 artillery and 2 infantry
Morocco : 1 fighter and 1 tactical_bomber
Algeria : 1 flag, 1 armour, 2 fighters and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 bomber and 2 fighters
106 Sea Zone : 1 flag
86 Sea Zone : 1 destroyer and 1 transport
109 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 3 transports
Iraq : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 5 fighters and 2 infantry
Production/PUs Summary :
Germans : 46 / 67
Russians : 34 / 35
Japanese : 47 / 58
Americans : 53 / 77
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 11 / 12
Italians : 13 / 29
ANZAC : 14 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Yep, I was up late and did my US move and was just too tired to continue…
Yep, I was up late and did my US move and was just too tired to continue…
Been there, done that!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 fighter moved from Eastern Poland to Belarus
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Cyprus
Battle in Syria
Battle in Belarus
Italians attack with 1 armour and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 fighter in Belarus, round 2 : 2/2 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Italians win, taking Cyprus from British, taking Syria from French, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 4 : 2/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Belarus to Eastern Poland
Place Units - Italians
1 aaGun and 2 infantry placed in Egypt
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 67
Russians : 33 / 35
Japanese : 47 / 58
Americans : 53 / 77
Chinese : 8 / 10
British : 30 / 31
UK_Pacific : 11 / 12
Italians : 16 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
ANZAC Combat
4 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transport
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
109 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 46 / 67
Russians : 33 / 35
Japanese : 47 / 58
Americans : 53 / 77
Chinese : 8 / 10
British : 30 / 31
UK_Pacific : 11 / 12
Italians : 16 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
ANZAC Combat
4 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Losing a bomber….forgot about the FTR
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 18 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Baltic States to Novgorod
3 bombers moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 6 infantry moved from Karelia to Finland
2 infantry moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 1/7 hits
Russians roll dice for 2 artilleries in Novgorod, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/8 hits
Russians roll dice for 5 infantry in Western Ukraine, round 2 : 3/5 hits
3 infantry owned by the Germans and 5 infantry owned by the Russians lost in Western Ukraine
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
3 aaGuns, 12 armour, 14 infantry and 17 mech_infantrys moved from Eastern Poland to Belarus
3 bombers moved from Western Ukraine to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 bomber
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Changing ownership of Western Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 2 fighters
EDIT: Turning off Edit Mode
10 infantry placed in Germany
1 bomber and 8 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Germany
1 bomber and 8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
keeping fresh…
I’m back……keeping fresh…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
4 infantry moved from Bryansk to Smolensk
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Russia to Vologda
1 armour moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Sorry, lost track of this game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
3 infantry moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Kweichow
1 infantry moved from Anhwe to Kweichow
5 infantry and 1 mech_infantry moved from Anhwe to Hopei
4 infantry moved from Chahar to Hopei
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 9 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 9 infantry and 1 mech_infantry in Hopei, round 2 : 3/10 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/8 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Yunnan
1 bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
3 carriers and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from 109 Sea Zone to 125 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western United States to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 5 bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits
Japanese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 1/5 hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Shensi
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
3 carriers and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from 109 Sea Zone to 125 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western United States to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 5 bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits
Japanese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 1/5 hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Shensi
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
5 fighters moved from Persia to Bryansk
2 fighters moved from United Kingdom to Norway
2 infantry moved from United Kingdom to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to Nigeria
2 fighters moved from Algeria to French West Africa
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Norway
2 fighters moved from 109 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 tactical_bomber placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Some Units in India change ownership: 4 infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Kweichow : 3 infantry
Kansu : 1 fighter
Szechwan : 2 infantry
Chahar : 1 infantry
Sikang : 2 infantry
Shan State : 1 mech_infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Borneo : 1 infantry
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Belgian Congo : 1 armour, 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour, 3 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Nigeria : 1 fighter and 1 tactical_bomber
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Algeria : 1 flag
French West Africa : 2 fighters
Norway : 1 flag, 2 artilleries, 6 fighters and 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 bomber and 7 fighters
125 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
106 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 66
Russians : 31 / 31
Japanese : 47 / 51
Americans : 56 / 79
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 11 / 8
Italians : 16 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.277
Median : 3.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 47
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12
British Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Eastern Poland to Southern Italy
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
Place Units - Italians
1 destroyer placed in 98 Sea Zone
1 armour and 1 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs