ok, found the game. I guess guys usually send me a chat that they started up the game, but anyway, how do you personally have it set up to get notification?
…and yes pls only scramble Scotland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Ulaanbaatar to Amur
6 infantry moved from Buryatia to Sakha
7 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Amur, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Sakha, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Sakha
Russians roll dice for 5 infantry in Sakha, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Buryatia to Sakha
1 aaGun moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
8 infantry moved from Timguska to Novosibirsk
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
6 artilleries moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
3 artilleries moved from Bryansk to Tambov
13 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Bryansk to Russia
2 artilleries moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 artilleries and 4 infantry
EDIT: Adding units owned by Russians to Russia: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 bombers moved from Kwangsi to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 78 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 78 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
British defend with 1 battleship
Japanese roll dice for 2 bombers and 1 destroyer in 78 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship in 78 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 78 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for British: 1 battleship
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 artillery moved from Anhwe to Hunan
1 aaGun, 1 artillery and 3 infantry moved from Manchuria to Jehol
2 bombers moved from 78 Sea Zone to India
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
3 artilleries placed in French Indo China
3 fighters and 7 infantry placed in Japan
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag
Hunan : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 5 transports
39 Sea Zone : 1 flag
5 Sea Zone : 1 submarine
West India : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 cruiser, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Battle in Iwo Jima
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Normandy Bordeaux from Germans, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 93 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to Suriname
Place Units - Americans
1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 artilleries and 7 infantry moved from Kweichow to Hunan
2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 7 infantry in Hunan, round 2 : 1/10 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 cruiser, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Battle in Iwo Jima
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Normandy Bordeaux from Germans, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 93 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to Suriname
Place Units - Americans
1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 artilleries and 7 infantry moved from Kweichow to Hunan
2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 7 infantry in Hunan, round 2 : 1/10 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 bomber and 4 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Iraq
British attack with 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 4 infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 4 infantry in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 4 infantry in Iraq, round 4 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
4 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/5 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Iraq to Persia
1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Belgian Congo to Kenya
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 transports placed in 110 Sea Zone
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
3 armour moved from Belarus to Smolensk
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Italians take Bessarabia from Russians
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Smolensk
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from 94 Sea Zone to Southern Italy
3 aaGuns and 7 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
Place Units - Italians
1 factory_minor placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
3 armour moved from Belarus to Smolensk
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Italians take Bessarabia from Russians
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Smolensk
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from 94 Sea Zone to Southern Italy
3 aaGuns and 7 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
Place Units - Italians
1 factory_minor placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
3 fighters moved from Caroline Islands to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
3 fighters moved from Caroline Islands to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from 114 Sea Zone to Holland Belgium
2 armour, 5 bombers and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 artilleries moved from Belarus to Bryansk
6 infantry moved from Belarus to Bryansk
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 aaGun and 6 infantry
Germans roll dice for 3 artilleries and 6 infantry in Bryansk, round 2 : 4/9 hits
Russians roll dice for 1 aaGun and 6 infantry in Bryansk, round 2 : 2/6 hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 3 artilleries and 4 infantry in Bryansk, round 3 : 2/7 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
3 artilleries owned by the Germans and 3 infantry owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 artilleries, 5 bombers, 2 infantry and 6 mech_infantrys
British defend with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Germans roll dice for 2 armour, 2 artilleries, 5 bombers, 2 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 9/17 hits
Americans roll dice for 2 armour, 2 artilleries, 6 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 12/18 hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British, 6 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter
Americans defend with 1 infantry
Germans roll dice for 1 fighter in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 fighter owned by the Germans lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Non Combat Move - Germans
5 bombers moved from Normandy Bordeaux to Western Germany
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Belarus to 113 Sea Zone
1 tactical_bomber moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Germany
1 aaGun and 4 infantry moved from Novgorod to Belarus
3 fighters moved from Egypt to Southern Italy
1 tactical_bomber moved from Germany to Western Germany
5 mech_infantrys moved from Belarus to Western Ukraine
12 armour moved from Belarus to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
Place Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Germans undo move 2.
Germans undo move 1.
3 artilleries placed in Western Germany
10 mech_infantrys placed in Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
the dice gods smiled upon you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Ukraine
8 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 8 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 8 infantry in Vologda, round 2 : 3/9 hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Italians with 1 artillery and 7 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
Italians roll dice for 2 armour in Smolensk, round 2 : 1/2 hits
2 armour owned by the Italians and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 aaGun, 12 artilleries and 18 infantry moved from Tambov to Bryansk
3 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns, 6 artilleries and 23 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 bombers moved from India to Persia
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 0/2 hits
Bombing raid in Persia rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Borneo
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 4 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to India
2 bombers moved from Persia to India
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from 36 Sea Zone to Burma
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
Place Units - Japanese
9 infantry placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
3 artilleries and 8 infantry moved from Hunan to Anhwe
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
3 artilleries and 8 infantry moved from Hunan to Anhwe
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 28 PUs;
British buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Persia to 41 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/7 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from 41 Sea Zone to Ceylon
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
I surrender.
OK, GG WP