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Csaw_1988 (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 mech_infantry moved from Samara to Caucasus
3 fighters and 1 tactical_bomber moved from Samara to Caucasus
4 armour, 14 artilleries, 58 infantry and 2 mech_infantrys moved from Samara to VolgogradCombat - Russians
Battle in Caucasus
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 4 armour, 14 artilleries, 58 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 armour, 14 artilleries, 58 infantry and 2 mech_infantrys in Volgograd, round 2 : 16/78 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 4 armour, 14 artilleries, 57 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Caucasus to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 fighter moved from Japan to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 bomber moved from French Indo China to Jehol
1 bomber moved from French Indo China to Anhwe
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea ZonePurchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 4 artilleries, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
2 artilleries moved from Yunnan to Hunan
1 infantry moved from Hunan to Kweichow
1 bomber moved from Anhwe to Shantung
1 bomber moved from Jehol to Shantung
1 fighter moved from Jehol to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 armour moved from Hunan to Shantung
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 carrier and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern France
3 infantry moved from Spain to Southern FrancePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 3 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 3/5 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
6 fighters moved from 46 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Southern France to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 artillery and 5 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 factory_minor placed in Spain
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsCombat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 artillery, 1 fighter and 10 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 artillery, 1 fighter and 10 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 artillery and 8 infantry moved from Chahar to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Egypt to Saudi Arabia
5 fighters and 1 tactical_bomber moved from Iraq to Saudi Arabia
5 fighters and 1 tactical_bomber moved from Persia to Saudi Arabia
1 bomber moved from Persia to India
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea ZonePurchase Units - British
British buy 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Holland Belgium
Battle in Saudi Arabia
British attack with 10 fighters, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 2 infantry
British roll dice for 10 fighters, 2 mech_infantrys and 2 tactical_bombers in Saudi Arabia, round 2 : 5/14 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Holland Belgium from Germans, taking Saudi Arabia from Neutral_True with 10 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Changing ownership of West India from Japanese to British
EDIT: Turning off Edit Mode
5 fighters moved from Saudi Arabia to Egypt
1 armour moved from Egypt to Iraq
3 infantry moved from Iraq to Turkey
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to Turkey
5 fighters and 1 tactical_bomber moved from Saudi Arabia to Iraq
1 bomber moved from India to Persia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Portugal to Spain
1 tactical_bomber moved from Saudi Arabia to Iraq
1 tactical_bomber moved from Iraq to Egypt
5 fighters and 1 tactical_bomber moved from Iraq to Northwest PersiaPlace Units - British
2 fighters placed in United Kingdom
1 infantry and 1 mech_infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern France
3 infantry moved from Spain to Southern FrancePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 3 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 3/5 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
6 fighters moved from 46 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Southern France to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 artillery and 5 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 factory_minor placed in Spain
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsCombat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 artillery, 1 fighter and 10 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 artillery, 1 fighter and 10 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 artillery and 8 infantry moved from Chahar to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Egypt to Saudi Arabia
5 fighters and 1 tactical_bomber moved from Iraq to Saudi Arabia
5 fighters and 1 tactical_bomber moved from Persia to Saudi Arabia
1 bomber moved from Persia to India
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea ZonePurchase Units - British
British buy 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Holland Belgium
Battle in Saudi Arabia
British attack with 10 fighters, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 2 infantry
British roll dice for 10 fighters, 2 mech_infantrys and 2 tactical_bombers in Saudi Arabia, round 2 : 5/14 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Holland Belgium from Germans, taking Saudi Arabia from Neutral_True with 10 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Changing ownership of West India from Japanese to British
EDIT: Turning off Edit Mode
5 fighters moved from Saudi Arabia to Egypt
1 armour moved from Egypt to Iraq
3 infantry moved from Iraq to Turkey
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to Turkey
5 fighters and 1 tactical_bomber moved from Saudi Arabia to Iraq
1 bomber moved from India to Persia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Portugal to Spain
1 tactical_bomber moved from Saudi Arabia to Iraq
1 tactical_bomber moved from Iraq to Egypt
5 fighters and 1 tactical_bomber moved from Iraq to Northwest PersiaPlace Units - British
2 fighters placed in United Kingdom
1 infantry and 1 mech_infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 artilleries and 5 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to TobrukPurchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Rostov to TambovPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian SudanPurchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Persia to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 armour moved from Russia to Tambov
Germans take Samara from Russians
3 mech_infantrys moved from Ukraine to Caucasus
3 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 bomber moved from France to Spain
1 bomber and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
1 bomber moved from France to Southern France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea ZonePurchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 2 destroyers, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Spain
AA fire in Spain : 0/1 hits, 0.17 expected hits
Bombing raid in Spain rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Spain causes 4 damage total.
Battle in 110 Sea Zone
Germans attack with 3 bombers and 1 destroyer
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 1 bomber in Southern France, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Caucasus
Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 mech_infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4.00 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.50 expected hits
1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 3 fighters and 3 tactical_bombers in Caucasus, round 3 : 2/6 hits, 3.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Caucasus to Tambov
1 aaGun moved from Bryansk to Rostov
1 aaGun and 2 artilleries moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
1 transport moved from 127 Sea Zone to 112 Sea Zone
3 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Spain to Western Germany
1 mech_infantry moved from Germany to France
2 artilleries and 2 infantry moved from Western Germany to France
1 armour moved from Russia to Urals
2 aaGuns, 15 armour, 11 artilleries, 26 infantry and 37 mech_infantrys moved from Russia to Tambov
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
1 carrier, 2 destroyers and 2 fighters placed in 112 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -3.50
British : -1.00
Americans : 1.00
AA fire in Spain : : -0.17
Russians : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 4 armour, 14 artilleries, 57 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
3 fighters and 1 tactical_bomber moved from Persia to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Shantung to Anhwe
Japanese take Jehol from Chinese
4 artilleries, 2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 infantry moved from Kweichow to Anhwe
4 artilleries and 1 infantry moved from Hunan to Anhwe
3 armour, 8 artilleries, 9 infantry and 3 mech_infantrys moved from India to West India
1 destroyer, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
2 bombers moved from Shantung to Guam
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamPurchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 73 PUs;
Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Siberia
Battle in Guam
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 artillery, 3 infantry and 1 marine
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Guam, round 2 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Guam, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Guam, round 3 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Guam, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 2 artilleries and 2 bombers in Guam, round 4 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese roll dice for 1 artillery and 2 bombers in Guam, round 5 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 marine in Guam, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Guam
Japanese win, taking Siberia from Russians, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery, 3 infantry and 1 marine
Casualties for Japanese: 1 artillery and 2 infantry
Battle in West India
Japanese attack with 3 armour, 8 artilleries, 9 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 8 artilleries, 9 infantry and 3 mech_infantrys in West India, round 2 : 7/23 hits, 7.50 expected hits
British roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from British with 3 armour, 8 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 8 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 8 artilleries, 4 infantry and 2 mech_infantrys in Anhwe, round 2 : 6/15 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 8 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 carrier and 2 submarines moved from 37 Sea Zone to 55 Sea Zone
1 aaGun moved from India to West India
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Burma
2 bombers moved from Guam to ShantungPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 infantry placed in Malaya
1 artillery and 2 infantry placed in India
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
British : -0.33
Americans : -1.50
Chinese : -0.67
Japanese : -2.00 -
BTW, I assumed no suicidal scramble to SZ110 on Germany’s turn.
West India should be UK_Pacific I’m sure so I think you’ve got 2IPCs to much for UK Europe but I don’t think it will change the game.
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I was under the impression that if India fell and West India was retaken by UK then the money would go to London. Is that not the case?
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@Pac:
Capture of One of the United Kingdom’s Regional Capitals
If one of the regional capitals is captured by the Axis, it will surrender any unspent IPCs that its economy has in its treasury
to the capturing power. An economy whose capital is held by the Axis can’t collect income, spend IPCs, or repair units. The
free regional capital may never collect IPCs that would normally go to the captured regional capital, even if such territories
are recaptured from the Axis. Other Allied powers can temporarily take control of any original United Kingdom territory that
would otherwise be liberated when its regional capital (London or Calcutta) has been captured by the Axis.It’s counter intuitive but there’s the rule.
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Very interesting. Sorry about that. I am looking over this game and I am afraid it is looking very bleak for me. I have a lot going on right now so I going to concede this one to you. Very well played. I demand a rematch :-D at some point once things slow down for me. I will post the results once I know you accept the surrender. Thanks for the game.
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Of course I accept the surrender.
Thanks for the game.