@SuperbattleshipYamato 2025-7-30-World-War-I-1914-Improved.tsvg Try this.
Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 bomber moved from Southern Italy to 112 Sea Zone
2 artilleries and 2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in Iraq
Italians attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 1 armour and 2 artilleries
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 2 : 4/6 hits
British roll dice for 1 armour and 2 artilleries in Iraq, round 2 : 1/3 hits
2 artilleries owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 2 artilleries
Battle in 112 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from Iraq to Syria
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Syria
2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Libya to TobrukPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 artilleries and 18 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 artilleries and 18 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Eastern Poland
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 cruiser and 10 transports moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
4 fighters moved from United Kingdom to Holland Belgium
4 armour, 5 artilleries and 7 infantry moved from Germany to Western Germany
7 armour and 3 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 aaGuns moved from Romania to Bessarabia
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 submarine moved from 109 Sea Zone to 119 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
10 infantry placed in Germany
1 mech_infantry placed in Western Germany
1 factory_minor placed in RomaniaTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 factory_minors and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from French
3 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery, 4 infantry and 2 mech_infantrys moved from Hopei to Shensi
1 artillery moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
5 tactical_bombers moved from Jehol to Shensi
2 tactical_bombers moved from 37 Sea Zone to Yunnan
2 fighters moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Sumatra
2 bombers moved from Hunan to India
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 factory_minors and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from French
3 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery, 4 infantry and 2 mech_infantrys moved from Hopei to Shensi
1 artillery moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
5 tactical_bombers moved from Jehol to Shensi
2 tactical_bombers moved from 37 Sea Zone to Yunnan
2 fighters moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Sumatra
2 bombers moved from Hunan to India
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 1/2 hits
Defenders Fire, : 1/1 hits
1 bomber owned by the Japanese lost in India
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 4 infantry, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 4 infantry; Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 4 infantry, 2 mech_infantrys and 5 tactical_bombers in Shensi, round 2 : 4/12 hits
Chinese roll dice for 6 infantry in Shensi, round 2 : 0/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 4 infantry, 2 mech_infantrys and 5 tactical_bombers in Shensi, round 3 : 3/12 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 4 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 4 infantry
Casualties for Russians: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
3 mech_infantrys moved from Kiangsu to Jehol
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
2 fighters moved from Jehol to Manchuria
1 fighter moved from Hunan to 19 Sea Zone
2 fighters moved from Jehol to Japan
1 fighter moved from Jehol to Japan
1 aaGun moved from Hopei to Shensi
5 tactical_bombers moved from Shensi to Hopei
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Manchuria
1 destroyer placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Test summary from TripleA, engine version: 1.9, time: 8:16:56 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
2 artilleries and 1 infantry moved from Iraq to Persia
Italians take Persia from BritishCombat - Italians
Non Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Syria to Southern Italy
2 fighters moved from Western Germany to Southern Italy
2 aaGuns, 3 artilleries and 11 infantry moved from Northern Italy to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun and 3 infantry moved from Syria to IraqPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Shensi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Shensi to Yunnan
5 tactical_bombers moved from Hopei to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 41 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 fighters moved from Manchuria to Korea
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 5 fighters, 1 infantry, 2 mech_infantrys and 8 tactical_bombers
Chinese defend with 11 infantry
Japanese roll dice for 5 fighters, 1 infantry, 2 mech_infantrys and 8 tactical_bombers in Yunnan, round 2 : 8/16 hits
Chinese roll dice for 11 infantry in Yunnan, round 2 : 6/11 hits
3 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Chinese win with 3 infantry remaining. Battle score for attacker is -20
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Korea, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Jehol to Kweichow
1 aaGun, 1 artillery and 1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 battleship, 1 carrier and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 submarines moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
3 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Korea to 20 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
1 fighter moved from 19 Sea Zone to Kwangsi
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 destroyers placed in 20 Sea Zone
3 armour placed in Kiangsu
3 artilleries placed in Malaya
Japanese undo move 3.
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in Manchuria
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,4,1,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 58 PUs (5 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 2 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Greece
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
3 fighters moved from Southern Italy to Libya
1 aaGun and 3 infantry moved from Iraq to PersiaPlace Units - Italians
1 airfield placed in Libya
2 armour and 1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
4 armour moved from Eastern Poland to Baltic States
2 artilleries moved from Romania to Bessarabia
3 armour moved from Eastern Poland to Bessarabia
5 armour moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Bessarabia
Germans attack with 8 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 8 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 4/14 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 8 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/12 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits
1 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 6/11 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/11 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Germany
1 fighter moved from Belarus to Germany
1 aaGun moved from Eastern Poland to Bessarabia
1 artillery moved from Romania to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
5 artilleries moved from Germany to Slovakia Hungary
8 infantry moved from Norway to Finland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
3 infantry placed in Romania
3 armour and 1 infantry placed in Western Germany
2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 6 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
3 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery, 1 infantry and 3 mech_infantrys moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 1/7 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 4 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Battle in Yunnan
Japanese attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/11 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 3 : 7/9 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
2 carriers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
3 fighters moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to Malaya
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 artillery moved from Kansu to Shensi
3 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
3 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 fighters
EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
EDIT: Turning off Edit Mode
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 armour, 4 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Belarus
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Novgorod
Germans attack with 4 armour, 1 bomber, 4 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 4 armour, 1 bomber, 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 4/12 hits
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 1/5 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 4 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Novgorod, round 3 : 3/11 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Novgorod to Germany
1 bomber moved from Belarus to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 aaGuns and 3 artilleries moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Romania to Slovakia Hungary
8 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Romania
18 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Western Germany to Slovakia Hungary
1 fighter moved from Libya to IraqPlace Units - Germans
3 submarines placed in 113 Sea Zone
3 infantry placed in France
6 infantry placed in Western Germany
3 infantry placed in RomaniaTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
3 mech_infantrys and 3 transports moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Kansu
3 armour moved from Kweichow to Kansu
1 tactical_bomber moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 artillery moved from Szechwan to Shensi
1 fighter moved from Malaya to Kwangtung
1 fighter moved from Anhwe to Japan
1 bomber moved from Japan to Anhwe
3 tactical_bombers moved from Anhwe to Kwangtung
2 artilleries moved from Yunnan to Hunan
1 aaGun moved from Kweichow to Hunan
3 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from 5 Sea Zone to Amur
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Kwangtung to Manchuria
1 fighter moved from Malaya to KwangtungPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Manchuria
3 artilleries placed in Malaya
2 artilleries and 1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
7 submarines moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
4 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 armour, 8 artilleries and 21 infantry moved from Slovakia Hungary to Eastern Poland
8 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 7 submarines and 3 tactical_bombers
British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 2 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 7 submarines in 110 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 2 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 8/16 hits
5 destroyers owned by the Americans, 7 submarines owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter and 7 submarines
Casualties for Americans: 5 destroyers
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 11 armour, 10 artilleries, 24 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 11 armour, 10 artilleries, 24 infantry and 1 mech_infantry in Eastern Poland, round 2 : 18/46 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 11 armour, 10 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Germans
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Karelia to NovgorodPlace Units - Germans
3 infantry placed in France
3 infantry placed in Romania
2 artilleries and 1 infantry placed in Novgorod
5 infantry placed in Germany
3 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 12 infantry and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Kansu to Novosibirsk
3 mech_infantrys moved from Anhwe to Chahar
1 fighter moved from Manchuria to Chahar
3 fighters and 1 tactical_bomber moved from Kiangsu to Chahar
2 fighters and 2 tactical_bombers moved from Kwangtung to Chahar
3 fighters moved from Japan to Chahar
1 bomber moved from Anhwe to NovosibirskCombat - Japanese
Battle in Chahar
Japanese attack with 9 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry
AA fire in Chahar : 2/6 hits
2 fighters owned by the Japanese lost in Chahar
Japanese roll dice for 7 fighters, 3 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 4/13 hits
Chinese roll dice for 2 aaGuns and 6 infantry in Chahar, round 2 : 2/6 hits
2 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Chahar
Japanese roll dice for 7 fighters, 1 mech_infantry and 3 tactical_bombers in Chahar, round 3 : 6/11 hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Russians: 2 aaGuns and 6 infantry
Casualties for Japanese: 2 fighters and 3 mech_infantrys
Battle in Siberia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Siberia, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Siberia, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Siberia, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Siberia, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Siberia, round 8 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Siberia, round 9 : 1/1 hits
Russians roll dice for 1 infantry in Siberia, round 9 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/8 hits
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/6 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Novosibirsk, round 3 : 3/5 hits
Russians roll dice for 2 artilleries and 1 fighter in Novosibirsk, round 3 : 1/3 hits
1 fighter owned by the Russians, 2 artilleries owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour, 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Novosibirsk to Suiyuyan
1 tactical_bomber moved from Novosibirsk to Hopei
1 fighter moved from Novosibirsk to Hopei
1 artillery moved from Shensi to Hopei
1 aaGun and 2 artilleries moved from Hunan to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Kwangtung to Kiangsi
3 artilleries and 3 infantry moved from Manchuria to Jehol
7 fighters and 3 tactical_bombers moved from Chahar to Anhwe
4 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
1 destroyer and 3 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
8 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
3 artilleries and 3 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
3 fighters moved from Southern Italy to Libya
1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Eastern Poland to Baltic States
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
2 artilleries moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 115 Sea ZoneCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine
2 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 0/6 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 3 : 2/6 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans winRussians win with no units remaining, taking Baltic States from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Finland
2 artilleries and 3 infantry moved from Novgorod to Karelia
2 bombers moved from 115 Sea Zone to Western Germany
5 infantry moved from Germany to Western Germany
4 infantry moved from Normandy Bordeaux to France
3 infantry moved from Romania to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
2 artilleries and 1 infantry placed in Romania
1 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Western Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
4 submarines moved from 6 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
3 fighters moved from Malaya to 36 Sea Zone
1 artillery moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 7 fighters, 4 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 7 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 36 Sea Zone, round 2 : 5/9 hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 4 submarines owned by the Japanese lost in 36 Sea Zone
retreated to 36 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 fighter and 4 submarines
2 fighters owned by the Americans forced to land in French Indo ChinaNon Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
2 infantry moved from Malaya to Shan State
3 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 36 Sea Zone to Malaya
3 fighters moved from 36 Sea Zone to Kwangtung
2 artilleries and 3 infantry moved from Kiangsi to Hunan
1 aaGun, 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
3 artilleries moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Suiyuyan to Hunan
3 artilleries and 3 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Sakha to Manchuria
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 3 transports moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Siberia to AmurPlace Units - Japanese
2 submarines placed in 19 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers
EDIT: Removing units owned by Japanese from Hunan: 1 aaGun, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Japanese undo move 1.
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
6 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Manchuria
3 infantry placed in Japan
Japanese undo move 3.
2 submarines placed in 19 Sea Zone
1 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Novgorod
2 artilleries and 3 infantry moved from Karelia to Novgorod
11 armour moved from Eastern Poland to NovgorodCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Novgorod
Germans attack with 15 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 15 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Novgorod, round 2 : 10/24 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 15 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 aaGuns, 8 artilleries and 23 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Romania
4 armour and 5 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 12 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Amur to Manchuria
1 aaGun, 10 artilleries, 1 bomber, 4 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers moved from Anhwe to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 bomber, 4 fighters and 3 tactical_bombers moved from Hunan to KiangsiPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 22 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,1,1
Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs