@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
Crockett36 ax versus majikforce all g40 ed2 no bid
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Chahar
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kweichow
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kiangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 17 Sea Zone to 31 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
7 infantry moved from Korea to Manchuria
1 fighter moved from Jehol to Yunnan
2 tactical_bombers moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
3 carriers moved from 33 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 8 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/15 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
7 fighters moved from Yunnan to Kwangsi
5 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Korea to Manchuria
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to JeholPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 factory_minor placed in Manchuria
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 0/5 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 0/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 3/3 hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 1/3 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 3/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 artilleries and 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 0/5 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 0/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 3/3 hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 1/3 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 3/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 artilleries and 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 1 airfield, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 117 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
2 artilleries and 4 infantry moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 2 artilleries, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 bomber and 4 infantry in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 4 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
3 fighters moved from 119 Sea Zone to Scotland
1 fighter moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Iraq to Egypt
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 39 Sea Zone to 36 Sea Zone
3 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 armour and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 airfield placed in Egypt
3 infantry placed in Egypt
British undo move 2.
2 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits
British roll dice for 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/10 hits
2 infantry owned by the ANZAC, 1 bomber owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/5 hits
British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 5/7 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 1 bomber and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Yugoslavia to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
few notes. egypt had the opportunity to scramble, but i thought you’d rather defend cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 12 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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few notes. egypt had the opportunity to scramble, but i thought you’d rather defend cairo.
I only made one edit. I would’ve kept the bomber after round 1 of combat. So I edited it back in and took off one more inf. Just FYI in a battle like that you should wait for confirmation of scramble orders since I could’ve scrambled and still had the odds to win in Egypt. All is good. Game on!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Southern Italy to Egypt
1 infantry moved from Bessarabia to Ukraine
15 infantry moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
5 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Finland to Eastern Poland
5 infantry moved from Germany to Poland
5 artilleries moved from Germany to Poland
2 armour moved from Romania to Bessarabia
5 armour and 4 mech_infantrys moved from Germany to Romania
5 mech_infantrys moved from Western Germany to Slovakia Hungary
2 artilleries moved from Western Germany to Germany
1 armour moved from Western Germany to Slovakia Hungary
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 102 Sea Zone
1 artillery moved from Romania to Eastern Poland
4 artilleries moved from Romania to Bessarabia
2 infantry moved from Norway to Finland
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Western Germany
1 bomber moved from Romania to Egypt
1 armour moved from Romania to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
British scrambles 3 units out of Scotland to defend against the attack in 119 Sea Zone
Battle in Egypt
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Egypt, round 2 : 6/9 hits
British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/7 hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans, 1 infantry owned by the French, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 2/4 hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits
1 fighter owned by the British lost in Egypt
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Battle in Ukraine
Germans attack with 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/7 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/6 hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 1/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Moving scrambled unit from 119 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 119 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 119 Sea Zone back to originating territory: ScotlandNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
3 aaGuns moved from Romania to BessarabiaPlace Units - Germans
1 fighter and 7 mech_infantrys placed in Germany
1 submarine placed in 105 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 43 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Novgorod to Karelia
2 infantry moved from Baltic States to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians roll dice for 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Karelia, round 2 : 5/16 hits
Germans roll dice for 9 infantry in Karelia, round 2 : 2/9 hits
5 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia
Russians roll dice for 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Karelia, round 3 : 7/14 hits
Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits
4 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Russians win, taking Karelia from Germans with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 9 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries and 5 infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Eastern Poland, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 3/5 hits
3 infantry owned by the Germans and 3 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour and 2 artilleries in Eastern Poland, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 armour and 2 artilleries in Eastern Poland, round 5 : 1/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 aaGuns, 2 armour, 4 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
1 aaGun moved from Novgorod to Belarus
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians
10 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 armour moved from Kwangsi to Burma
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kiangsu to Kwangtung
3 mech_infantrys moved from Shantung to Hunan
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 submarine moved from 31 Sea Zone to 27 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 14 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
1 mech_infantry moved from Suiyuyan to Anhwe
3 carriers moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter
AA fire in Burma : 1/9 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Burma, round 2 : 9/16 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 7/14 hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Burma, round 3 : 5/9 hits
UK_Pacific roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 fighter owned by the British and 1 armour owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Burma, round 4 : 4/6 hits
UK_Pacific roll dice for 1 fighter in Burma, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 3 aaGuns, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter
Casualties for Japanese: 6 fighters, 2 infantry and 4 tactical_bombers
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 0/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 4 : 0/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 5 : 2/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 6 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 2 transports
British defend with 1 battleship
Japanese roll dice for 2 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 36 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 fighter, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship in 36 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -1
Casualties for British: 1 battleship
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
2 bombers moved from Burma to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 7 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 8 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 9 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 9 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 10 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 11 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Central United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
2 bombers moved from Eastern United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 7 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 8 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 9 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 9 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 10 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 11 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
2 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Belgian Congo to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Scotland to United KingdomCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tanganyika Territory
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to Persia
1 artillery and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
British collect 37 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
UK_Pacific collect 18 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry -
Wow! I did not expect that attack in Burma. Nice job! Playing fast and loose with your air force. We will see… :-D
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nice block with the ship! cost me four planes.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Alexandria
1 armour moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to France
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 infantry moved from Shan State to YunnanCombat - ANZAC
Battle in Yunnan
ANZAC attack with 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Sumatra
2 fighters moved from Queensland to Java
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 airfield placed in Java
1 destroyer placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
18 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour moved from Bessarabia to Ukraine
5 armour and 4 mech_infantrys moved from Romania to Ukraine
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 97 Sea Zone
1 tactical_bomber moved from Bessarabia to 97 Sea Zone
1 bomber moved from Alexandria to Egypt
1 submarine moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
Germans take 119 Sea Zone from British
1 submarine moved from 105 Sea Zone to 102 Sea Zone
2 infantry moved from Finland to Norway
1 fighter moved from Germany to 97 Sea Zone
1 artillery moved from Bessarabia to Western Ukraine
3 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
2 artilleries moved from Germany to Poland
1 artillery moved from Western Germany to Germany
5 mech_infantrys moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
7 mech_infantrys moved from Germany to Romania
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone -
scramble in 98? or intercept?
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Intercept please. Also I got a bunch of dice rolls from this game. Just FYI if you are gonna test run battles before you go live just make sure you are in local mode so your opponent does not get the dice emails.
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gotcha.





