Pretty sure that’s right now.
G402018L Mallery Allies vs Karl Axis BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 bombers moved from Kwangsi to BurmaCombat - Japanese
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits
1 bomber owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 armour moved from Shan State to Yunnan
2 artilleries moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsi to Japan
1 aaGun and 10 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to KwangsiPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
3 armour placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to New Guinea
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from New Guinea to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to New Guinea
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from New Guinea to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
British buy 1 aaGun, 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Kenya to 72 Sea Zone
2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter and 2 infantry moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Brazil to French Guiana
2 infantry moved from Brazil to 86 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Burma to India
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 26 Sea Zone to 54 Sea ZonePlace Units - British
1 aaGun and 2 armour placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in United Kingdom
1 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
3 artilleries and 4 infantry moved from Tobruk to Libya
2 armour moved from Poland to Baltic StatesCombat - Italians
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
7 infantry moved from Northern Italy to France
1 bomber moved from Southern Italy to Baltic StatesPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in 46 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 armour and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in 46 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 armour and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Western Ukraine to BessarabiaCombat - Germans
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Baltic States
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to Western Germany
3 infantry moved from Bulgaria to RomaniaPlace Units - Germans
6 armour and 4 infantry placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Bryansk
2 fighters moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Russia to Vologda
4 aaGuns, 3 armour, 6 artilleries, 24 infantry and 3 mech_infantrys moved from Belarus to Smolensk
2 infantry moved from Bryansk to Rostov
7 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 fighter moved from Russia to SmolenskPlace Units - Russians
2 infantry placed in Volgograd
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 carriers and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Shan State
1 artillery moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
3 armour moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
1 destroyer moved from 43 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 armour placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Celebes
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco -
I’m not done, but have to go to lunch……it’s halftime as well, so perfect timing!
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Kill!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Celebes
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 bomber and 1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Celebes
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 bomber and 1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to IndiaNon Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
5 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 cruisers and 1 destroyer moved from 80 Sea Zone to 76 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
Kill!
Sorry……US NCM, Chinese sat back, and UK too scared to do anything…I’m sure the IT’s will do that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
2 armour and 1 bomber moved from Baltic States to BelarusCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 5/11 hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Western Germany
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French





