@surfer oops, sorry about that, but you surmised correctly on the placement.
L17/18 BM3 G40 Variance (L) vs Aetv (X)
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submerge in z92?
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Yes please, Thank you.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
3 infantry moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Eastern United States to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
3 fighters moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 7 bombers and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 bombers in 92 Sea Zone, round 2 : 7/7 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters moved from Algeria to 96 Sea Zone
7 bombers moved from 92 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
2 carriers moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Algeria to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Solomon Islands to 49 Sea Zone
1 armour and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Western United States
3 carriers and 1 destroyer placed in 10 Sea Zone
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
3 infantry moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsPurchase Units - British
British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Morocco to 98 Sea Zone
5 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in India
British attack with 5 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 5 mech_infantrys in India, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits
British roll dice for 5 mech_infantrys in India, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
British roll dice for 4 mech_infantrys in India, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in India
British roll dice for 3 mech_infantrys in India, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber moved from Szechwan to Kazakhstan
3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Morocco to Malta
1 infantry moved from Malta to 96 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Scotland to United KingdomPlace Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 airfield placed in MaltaTurn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,6,5,4,2,5,1,1,5,2,3,1,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUsTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 2 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Queensland : 6 fighters
Line Islands : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Kazakhstan : 1 armour and 8 mech_infantrys
44 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 carriers, 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 airfield and 2 fighters
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Morocco : 1 flag, 1 airfield, 7 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French Equatorial Africa : 1 infantry and 1 mech_infantry
French Guiana : 1 flag
Algeria : 1 flag, 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
Russia : 3 fighters and 1 tactical_bomber
96 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport
95 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship
82 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Eastern United States to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
3 fighters moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 7 bombers and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 bombers in 92 Sea Zone, round 2 : 7/7 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters moved from Algeria to 96 Sea Zone
7 bombers moved from 92 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
2 carriers moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Algeria to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Solomon Islands to 49 Sea Zone
1 armour and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Western United States
3 carriers and 1 destroyer placed in 10 Sea Zone
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
3 infantry moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsPurchase Units - British
British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Morocco to 98 Sea Zone
5 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in India
British attack with 5 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 5 mech_infantrys in India, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits
British roll dice for 5 mech_infantrys in India, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
British roll dice for 4 mech_infantrys in India, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in India
British roll dice for 3 mech_infantrys in India, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber moved from Szechwan to Kazakhstan
3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Morocco to Malta
1 infantry moved from Malta to 96 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Scotland to United KingdomPlace Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 airfield placed in MaltaTurn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,6,5,4,2,5,1,1,5,2,3,1,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 2 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Queensland : 6 fighters
Line Islands : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Kazakhstan : 1 armour and 8 mech_infantrys
44 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 carriers, 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 airfield and 2 fighters
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Morocco : 1 flag, 1 airfield, 7 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French Equatorial Africa : 1 infantry and 1 mech_infantry
French Guiana : 1 flag
Algeria : 1 flag, 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
Russia : 3 fighters and 1 tactical_bomber
96 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship
82 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transport -
I am changing an NCM. I want that destroyer in z95 to be with the rest of the fleet in z96
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OK good to go
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Outstanding! Was allready wondering when you are going to pull the aces out of your sleeve.
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:wink:
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I have to think this trough and run some calcs.
Hang in there.
Maybe tonight or tomorrow. -
Food for thought eh?
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It is def. worth a potw (play of the week) :wink:
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 aaGun, 2 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to Morocco
1 fighter moved from Southern Italy to Morocco
2 artilleries and 1 marine moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British -
Scramble Morroco?
All that is left to me.
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no scramble
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Italy scored two hits by shorebomb., casualties?
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congratulations. 2 infantry
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And another two bites the dust.
1x Bmbr and the mech?
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ok bomber and mech
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 aaGun, 2 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to Morocco
1 fighter moved from Southern Italy to Morocco
2 artilleries and 1 marine moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 7 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits
Americans roll dice for 7 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/11 hits
1 bomber owned by the Americans, 1 mech_infantry owned by the Americans, 1 fighter owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 fighter in Morocco, round 3 : 0/1 hits
Americans roll dice for 6 bombers and 1 tactical_bomber in Morocco, round 3 : 0/7 hits
Italians roll dice for 1 fighter in Morocco, round 4 : 0/1 hits
Americans roll dice for 6 bombers and 1 tactical_bomber in Morocco, round 4 : 3/7 hits
1 fighter owned by the Italians lost in Morocco
Americans win with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantryNon Combat Move - Italians
2 aaGuns and 2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Alexandria to Egypt
1 aaGun moved from Northwest Persia to CaucasusPlace Units - Italians
1 aaGun, 1 fighter and 1 marine placed in Southern Italy
1 fighter and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs





