18L Adam514 (Axis+3) vs simon33 (Allies) BM

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Volgograd
                1 fighter and 1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Vologda
                    Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_41216_Rus7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from Yunnan to Burma
                2 bombers moved from Anhwe to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Evenkiyskiy to Timguska

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                3 infantry moved from French Indo China to Shan State
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Burma to Shan State
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hunan to Yunnan
                3 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Anhwe to Japan
                1 aaGun and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Buryatia
                1 aaGun moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                2 fighters and 2 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41216_Jap7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 infantry and 10 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 99 Sea Zone
                2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 95 Sea Zone

    Combat - Americans

    triplea_41216_Ame7.tsvg

  • '19 '17 '16

    Scramble to SZ95?

  • '19 '17

    Nope.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 infantry and 10 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 99 Sea Zone
                2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 99 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                1 fighter moved from 99 Sea Zone to Syria
                1 bomber moved from 95 Sea Zone to Libya
                1 transport moved from 92 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                3 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Szechwan
                13 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 13 infantry in Shensi, round 2 :  3/13 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                3 fighters and 1 tactical_bomber moved from India to Caucasus
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                3 fighters moved from United Kingdom to 111 Sea Zone
                1 mech_infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                9 artilleries and 11 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 9 artilleries, 11 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 9 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 :  4/22 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 9 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Caucasus
                    British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 6 mech_infantrys
                        British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  3/7 hits
                        Germans roll dice for 2 armour and 6 mech_infantrys in Caucasus, round 2 :  4/8 hits
                        3 mech_infantrys owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Caucasus
                    retreated to Caucasus
                    Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                2 artilleries and 2 infantry moved from West India to India
                1 mech_infantry moved from Egypt to Syria
                2 fighters and 1 tactical_bomber moved from Ethiopia to Syria
                1 infantry moved from British Somaliland to Ethiopia
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from 111 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from Union of South Africa to Rhodesia
                1 aaGun moved from India to Burma
                3 artilleries and 5 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from India to Burma

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41216_UK_7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 4 fighters moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 99 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Americans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Caucasus
                1 bomber moved from 99 Sea Zone to Southern Italy
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 artillery moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 4 infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 factory_minor placed in Rostov
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs

    triplea_41216_Ita7.tsvg

  • '19 '17 '16

    Must have been a misclick with the Red Sea transport. They were supposed to get off to TJ. I’ll edit that, I assume it will be ok.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 2 artilleries, 1 fighter and 7 infantry moved from New South Wales to Queensland
                2 fighters moved from 62 Sea Zone to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41216_Fre7.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 factory_minor, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Tambov
                2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Western Germany to Northwest Persia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Tambov
                1 fighter moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Northwest Persia
                1 armour and 3 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Smolensk to Vologda

    Combat - Germans

    triplea_41216_Ger8.tsvg

  • '19 '17

    Scramble 110?

  • '19 '17 '16

    Full scramble of 3 UK Ftrs.

    Forgot to edit the troops to get off the TT in the Red Sea. I’ll do that in the USSR turn if I remember.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 factory_minor, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Tambov
                2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Western Germany to Northwest Persia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Tambov
                1 fighter moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Northwest Persia
                1 armour and 3 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Smolensk to Vologda

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 111 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Scotland
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 3 fighters; Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 3 fighters owned by the British lost in 110 Sea Zone
                    Germans win, taking Scotland from British with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 3 fighters
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 :  5/9 hits
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  2/5 hits
                        1 tactical_bomber owned by the British, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 fighters owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Tambov to Bryansk
                1 fighter moved from Vologda to Bryansk
                1 bomber, 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 2 artilleries moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Smolensk to Bryansk
                1 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Belarus
                4 armour moved from Novgorod to Bryansk
                5 mech_infantrys moved from Bryansk to Volgograd
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 carriers moved from 112 Sea Zone to 111 Sea Zone
                8 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 factory_minor placed in Caucasus
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                7 mech_infantrys placed in Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41216_Ger8.tsvg

  • '19 '17

    @simon33:

    Full scramble of 3 UK Ftrs.

    Forgot to edit the troops to get off the TT in the Red Sea. I’ll do that in the USSR turn if I remember.

    Unloaded them into T-J.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 8 mech_infantrys
                        Russians roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/8 hits
                        Germans roll dice for 1 armour and 8 mech_infantrys in Volgograd, round 2 :  1/9 hits
                        1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                        Russians roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 :  3/7 hits
                        Germans roll dice for 1 armour and 5 mech_infantrys in Volgograd, round 3 :  3/6 hits
                        1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                    retreated to Volgograd
                    Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for Russians: 2 armour and 2 mech_infantrys

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Novosibirsk to Tsinghai

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs

    triplea_41216_Rus8.tsvg

  • '19 '17 '16

    @Adam514:

    @simon33:

    Full scramble of 3 UK Ftrs.

    Forgot to edit the troops to get off the TT in the Red Sea. I’ll do that in the USSR turn if I remember.

    Unloaded them into T-J.

    Thanks.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 bombers moved from Shan State to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Timguska to Novosibirsk
                3 infantry moved from Shan State to French Indo China
                1 armour and 1 mech_infantry moved from Yunnan to Hunan
                5 artilleries and 2 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Chahar to Hunan
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                3 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Hopei to Anhwe
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                2 bombers moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from Java to 42 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 marine, 7 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to Caroline Islands
                1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to Caroline Islands
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Caroline Islands
                1 fighter moved from Japan to Caroline Islands

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                6 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_41216_Jap8.tsvg

  • '19 '17 '16

    You have achieved economic victory. It’s only a matter of time before the Axis crush the allies, and that’s if you don’t take Sydney soon, which I think you will.

    I think I gave up Hawaii too easily, although checking the history I would have had to have done something radically different there. Also, 2CVs in the Atlantic US1 was too much. I’ve never done that before that I can recall. Stripping two planes from the Pacific allowed that fleet to be sunk J3. I guess it was still behind but at least I would have done somewhat more damage.

    I don’t know, my Allied strategy has some success against other players. Perhaps I changed it too much to compensate for the German CV turn 1. Perhaps I should have done something completely different with that buy. As it happened I chickened out before reaching Norway anyway.

    Good win. We both knew the result from the start but I wanted to see how I would go. I actually thought it would be over with more quickly about turn 3 but at least I defended Moscow and the Mid East for a while, with Calcutta too. So in that sense I feel I did at least give you some competition.

  • '19 '17

    @simon33:

    You have achieved economic victory. It’s only a matter of time before the Axis crush the allies, and that’s if you don’t take Sydney soon, which I think you will.

    I think I gave up Hawaii too easily, although checking the history I would have had to have done something radically different there. Also, 2CVs in the Atlantic US1 was too much. I’ve never done that before that I can recall. Stripping two planes from the Pacific allowed that fleet to be sunk J3. I guess it was still behind but at least I would have done somewhat more damage.

    I don’t know, my Allied strategy has some success against other players. Perhaps I changed it too much to compensate for the German CV turn 1. Perhaps I should have done something completely different with that buy. As it happened I chickened out before reaching Norway anyway.

    Good win. We both knew the result from the start but I wanted to see how I would go. I actually thought it would be over with more quickly about turn 3 but at least I defended Moscow and the Mid East for a while, with Calcutta too. So in that sense I feel I did at least give you some competition.

    Good game! I wouldn’t have gone for Sidney though, with 40+ income advantage I had time on my side. No need to risk anything.

    Your major mistakes, chronologically, were:

    1. Doing Taranto and retreating to Iceland with your fleet. You had the perfect situation to ignore Taranto and do a 91 stack with the remaining fleet from 110, since Germany built navy G1. That would have killed Italy’s navy by UK3. Instead, you went to Iceland with 111 and got crushed.

    2. Going to sz 7 with the US navy (near Japan). This is a waste of a move since I can’t see it achieving anything against a competent player. It puts you out of position if Japan puts a slight effort into keeping ships in 6, and if Japan does what I did here (build to deadzone Midway), you either take the 99% Midway battle or you put yourself even more out of position by fleeing North.

    3. Putting your 20 Russian units in Amur when it was clear that I wasn’t going to JDOW since the German fleet would have been destroyed by the US fleet. You just gave Japan something to do while waiting for J3DOW.

    You weren’t going to get Norway unless you threw Japan the Pacific victory. 2 US CVs with 7 air was also overkill, and didn’t achieve anything worth that investment.

    Calcutta wasn’t going to fall quickly with the combined effects of J3DOW, Amur stack crush and US fleet crush with Hawaii grab. That’s why I was making inf instead of mechs on the mainland, Calcutta would have held for another 6 rounds. Moscow was also never my target since Russia wasn’t making much income thanks to the SFE being in Japan’s hands. The German plan was simply to get the money and wait it out.

  • '19 '17 '16

    The theory behind SZ7 is you prevent a blocker from being put down to get to SZ6. Also, the SZ10 fleet can reach it while that fleet can’t reach SZ16. In the right situation, it works. Looking at some current games I have going, looks like the one with variance with a J1 DOW it has worked out to have a US IC on Korea US3. Without a J1 or J2 DOW it’s unlikely to achieve much and you’ll just have to retreat to Midway.

    I don’t think I even considered consolidating at SZ91. The damaged BB from SZ111 wouldn’t have made it. Are you saying to just use that as a blocker? And build an airbase on Gibraltar?

    I was assuming a J2 DOW so SZ123 would have been a dead zone in that scenario for the fleets. Probably a reason not to do the J2 DOW.

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