18L variance vs simon33 (bm3)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Baltic States to Archangel
1 bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
3 mech_infantrys moved from Bryansk to Archangel
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Rostov to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
3 armour moved from Baltic States to Bryansk
7 mech_infantrys moved from Baltic States to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
6 armour moved from Rostov to Bryansk
5 mech_infantrys moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Baltic States
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea ZonePlace Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
1 fighter placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
1 fighter and 2 infantry placed in Western Germany
1 infantry placed in Southern France
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Germans :
Egypt : 5 fighters
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Germany : 1 factory_major
Northern Italy : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 4 mech_infantrys
Bryansk : 1 aaGun, 17 armour, 8 artilleries, 1 bomber, 18 infantry, 15 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 armour and 2 mech_infantrys
120 Sea Zone : 1 submarine
70 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
EDIT: Adding units owned by Russians to Sikang: 1 infantry
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters moved from 6 Sea Zone to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 carrier and 1 submarine moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
2 bombers moved from Bryansk to Russia
2 bombers moved from Kansu to Russia
3 fighters moved from Kansu to RussiaCombat - Japanese
Air Battle in Russia -
intercept SBR Moscow?
-
No intercept.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters moved from 6 Sea Zone to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 carrier and 1 submarine moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
2 bombers moved from Bryansk to Russia
2 bombers moved from Kansu to Russia
3 fighters moved from Kansu to RussiaCombat - Japanese
Air Battle in Russia
Japanese attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Aleutian Islands
Battle in Iwo Jima
Japanese attack with 1 armour, 6 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 6 fighters and 1 infantry in Iwo Jima, round 2 : 6/8 hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Aleutian Islands from Americans, taking Iwo Jima from Americans with 1 armour and 6 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 carrier, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 2 fighters in 56 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier and 2 fighters in 56 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters moved from 56 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
6 fighters moved from Iwo Jima to 6 Sea Zone
1 aaGun and 1 infantry moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kansu to Bryansk
3 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 armour
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Hainan : 1 harbour
Kansu : 1 flag
Tsinghai : 1 flag
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 fighters
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 destroyer and 2 transports
17 Sea Zone : 1 transport
8 Sea Zone : 1 transport
6 Sea Zone : 3 carriers, 2 destroyers, 6 fighters, 2 submarines and 1 transport
56 Sea Zone : 1 carrier and 1 submarine
55 Sea Zone : 1 destroyer
Egypt : 2 fighters and 2 tactical_bombers
Bryansk : 3 bombers, 3 fighters and 4 tactical_bombers
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 aaGun, 3 artilleries and 1 infantry
Samara : 1 flag, 1 infantry
80 Sea Zone : 1 flag
81 Sea Zone : 1 battleship and 1 carrier -
Forgot Baffin Bay again
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)
def
Rolling 2d6:
(4, 4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Korea to 17 Sea Zone
1 bomber moved from Korea to Iwo Jima
1 armour moved from Jehol to Kiangsu
Chinese take Shantung from Japanese
Chinese take Kiangsu from Japanese
2 fighters moved from Western United States to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Western United States to Aleutian IslandsCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Aleutian Islands, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iwo Jima
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Iwo Jima, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 120 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from 17 Sea Zone to Korea
1 bomber moved from Iwo Jima to Korea
3 fighters moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Korea
3 artilleries and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,3,2,2,4,3,5,3,1,2,1,5,2,1,3,3
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory TsinghaiNon Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
3 artilleries and 2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 1 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Japanese to UK_Pacific
EDIT: Changing ownership of Siam from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
4 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 bomber moved from West India to Iraq
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Burma to French Indo China
1 armour moved from Malaya to SiamPlace Units - British
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
4 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 infantry
EDIT: Adding units owned by Italians to Smolensk: 1 infantry
EDIT: Adding units owned by Italians to Vologda: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Vologda : 1 armour
Smolensk : 1 flag, 1 infantry
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Northern Territory to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from India to 55 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier and 1 submarine
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier in 56 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier in 56 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
2 fighters moved from 55 Sea Zone to Queensland
1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter, 1 infantry and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 4x factory_minor; Remaining resources: 63 PUs;
Germans buy 9 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Archangel to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Southern France to France
2 mech_infantrys moved from Baltic States to Germany
2 mech_infantrys moved from Baltic States to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 armour
EDIT: Adding units owned by Germans to Bryansk: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 5 fighters
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Germany : 1 factory_major and 4 mech_infantrys
Northern Italy : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun, 19 armour, 14 artilleries, 1 bomber, 18 infantry, 21 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
113 Sea Zone : 1 cruiser and 1 destroyer
70 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag, 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 24 PUs;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Kazakhstan
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Kazakhstan
1 fighter and 1 infantry moved from Russia to Tambov
1 infantry and 1 tactical_bomber moved from Russia to Samara
4 artilleries and 1 infantry moved from Norway to FinlandCombat - Russians
Battle in Finland
Russians attack with 4 artilleries and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 artilleries and 1 infantry in Finland, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits
1 armour owned by the Italians lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Norway to FinlandPlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
I assumed the sub would fight off WA on ANZAC’s turn. And Max D. It fought well too.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 artilleries moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Novosibirsk to Vologda
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Japan to 17 Sea Zone
6 fighters moved from 6 Sea Zone to Iwo Jima
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New BritainCombat - Japanese
Air Battle in Russia -
Good sub.
intercept SBR Moscow?
-
No intercept.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 artilleries moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Novosibirsk to Vologda
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Japan to 17 Sea Zone
6 fighters moved from 6 Sea Zone to Iwo Jima
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New BritainCombat - Japanese
Air Battle in Russia
Japanese attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,3,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Battle in Vologda
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 artillery in Vologda, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Vologda
Russians win, taking New Britain from ANZAC with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Samara
Japanese attack with 2 artilleries
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries in Samara, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries in Samara, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries in Samara, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
Japanese roll dice for 2 artilleries in Samara, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iwo Jima
Japanese attack with 6 fighters and 2 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 6 fighters and 2 infantry in Iwo Jima, round 2 : 3/8 hits
Americans roll dice for 1 mech_infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
6 fighters moved from Iwo Jima to 6 Sea Zone
2 fighters moved from Java to Philippines
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 aaGun moved from Novosibirsk to Samara
3 bombers and 3 fighters moved from Russia to Bryansk
3 fighters moved from Bryansk to Ukraine
4 tactical_bombers moved from Bryansk to Germany
1 battleship and 1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to 95 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Hainan : 1 harbour
Borneo : 1 flag
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Evenkiyskiy : 1 flag, 1 infantry
Kazakhstan : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
47 Sea Zone : 1 transport
37 Sea Zone : 1 flag
17 Sea Zone : 1 transport
6 Sea Zone : 4 carriers, 4 destroyers, 8 fighters, 2 submarines and 1 transport
56 Sea Zone : 1 carrier
55 Sea Zone : 1 battleship
Germany : 4 tactical_bombers
Southern Italy : 2 fighters and 1 tactical_bomber
Bryansk : 3 bombers
Urals : 1 flag
Ukraine : 3 fighters
Novosibirsk : 1 flag
Samara : 1 flag, 1 aaGun and 2 artilleries
80 Sea Zone : 1 flag
95 Sea Zone : 1 battleship, 1 carrier and 1 tactical_bomber -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from Iraq to Volgograd
EDIT: 1 destroyer moved from 120 Sea Zone to 116 Sea Zone
5 fighters moved from United Kingdom to 113 Sea ZoneCombat - British
-
No wait, I won’t attack SZ113.