18L Suprise Attack vs variance (allies) - Bal mod


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour and 1 mech_infantry moved from Manchuria to Jehol
                1 bomber moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Amur
                1 bomber moved from Manchuria to Amur
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 3 infantry moved from Hopei to Kweichow
                4 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
                3 fighters and 3 tactical_bombers moved from Manchuria to Kweichow
                1 fighter moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Anhwe
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    triplea_41163_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour and 1 mech_infantry moved from Manchuria to Jehol
                1 bomber moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Amur
                1 bomber moved from Manchuria to Amur
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 3 infantry moved from Hopei to Kweichow
                4 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
                3 fighters and 3 tactical_bombers moved from Manchuria to Kweichow
                1 fighter moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Anhwe
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 7 fighters, 3 infantry and 7 tactical_bombers
                    Chinese defend with 13 infantry
                        Japanese roll dice for 1 artillery, 7 fighters, 3 infantry and 7 tactical_bombers in Kweichow, round 2 :  8/18 hits
                        Chinese roll dice for 13 infantry in Kweichow, round 2 :  3/13 hits
                        3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 7 fighters and 7 tactical_bombers in Kweichow, round 3 :  8/15 hits
                        Chinese roll dice for 5 infantry in Kweichow, round 3 :  2/5 hits
                        1 artillery owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
                    Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Chinese: 13 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
                Battle in Amur
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Jehol, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to 19 Sea Zone
                1 fighter moved from Hunan to 19 Sea Zone
                6 fighters and 7 tactical_bombers moved from Kweichow to Hopei
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from Jehol to Japan
                1 bomber moved from Amur to Japan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 19 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.266
            Median : 3.000
            Variance : 0.628
            Standard Deviation : 0.793
            Total rolls : 79

    Russians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.083
            Median : 3.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.302
            Median : 3.000
            Variance : 0.404
            Standard Deviation : 0.635
            Total rolls : 53

    triplea_41163_Jap3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Battle in Szechwan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 6 fighters and 7 tactical_bombers
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 6 fighters and 7 tactical_bombers in Hopei, round 2 :  9/13 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Suiyuyan : 1 infantry
        Burma : 1 fighter

    triplea_41163_Chi3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                2 fighters and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Battle in Szechwan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 6 fighters and 7 tactical_bombers
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 6 fighters and 7 tactical_bombers in Hopei, round 2 :  9/13 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from Burma to Siam
                1 mech_infantry moved from Burma to Siam
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Burma to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Siam
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British win, taking Siam from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                2 mech_infantrys moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                4 infantry moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 artillery moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                1 bomber moved from French West Africa to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 26 PUs (3 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag, 1 mech_infantry
        Yunnan : 1 aaGun, 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Suiyuyan : 1 infantry
        Szechwan : 1 mech_infantry
        Burma : 2 aaGuns, 1 fighter and 11 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        10 Sea Zone : 1 transport
        63 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 2 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        81 Sea Zone : 1 cruiser and 2 transports
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 2 transports

    triplea_41163_UK_3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                2 fighters and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Battle in Szechwan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 6 fighters and 7 tactical_bombers
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 6 fighters and 7 tactical_bombers in Hopei, round 2 :  9/13 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from Burma to Siam
                1 mech_infantry moved from Burma to Siam
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Burma to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Siam
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British win, taking Siam from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                2 mech_infantrys moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                4 infantry moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 artillery moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                1 bomber moved from French West Africa to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 26 PUs (3 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 104 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag, 1 mech_infantry
        Yunnan : 1 aaGun, 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Suiyuyan : 1 infantry
        Szechwan : 1 mech_infantry
        Burma : 2 aaGuns, 1 fighter and 11 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        10 Sea Zone : 1 transport
        63 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 2 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 2 destroyers
        Eire : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        81 Sea Zone : 1 cruiser and 2 transports
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 2 transports

    triplea_41163_UK_3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Bulgaria to Romania

    triplea_41163_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Bulgaria to Romania

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        1 armour owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 fighters moved from Greece to Southern Italy
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 armour and 3 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Italians Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_41163_Ita3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                2 aaGuns moved from South Australia to Queensland
                3 fighters moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Yunnan : 3 fighters
        Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 2 artilleries and 5 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        45 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 2 submarines
        Egypt : 3 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    triplea_41163_Fre3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries moved from Romania to Yugoslavia
                1 artillery moved from Slovakia Hungary to Yugoslavia
                3 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                3 infantry moved from Germany to Slovakia Hungary
                2 artilleries moved from Poland to Germany
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 11 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia
                3 infantry moved from Norway to Finland
                3 infantry moved from Germany to Poland
                3 armour moved from Western Germany to Germany
                1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 artillery moved from Western Germany to Germany
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    triplea_41163_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries moved from Romania to Yugoslavia
                1 artillery moved from Slovakia Hungary to Yugoslavia
                3 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                3 infantry moved from Germany to Slovakia Hungary
                2 artilleries moved from Poland to Germany
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 11 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia
                3 infantry moved from Norway to Finland
                3 infantry moved from Germany to Poland
                3 armour moved from Western Germany to Germany
                1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 artillery moved from Western Germany to Germany
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                4 infantry moved from Normandy Bordeaux to France
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                1 armour and 1 tactical_bomber placed in Western Germany
                1 submarine placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Germans to Gibraltar: 2 infantry
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41163_Ger4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                6 infantry moved from Buryatia to Amur
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Central Mongolia to Chahar
                3 infantry moved from Western Ukraine to Bessarabia
                9 infantry moved from Eastern Poland to Poland
                3 infantry moved from Eastern Poland to Slovakia Hungary
                1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Bessarabia
                1 fighter moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Slovakia Hungary
                4 artilleries moved from Eastern Poland to Poland
                3 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Slovakia Hungary, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Slovakia Hungary, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 4 artilleries and 10 infantry
                    Germans defend with 1 aaGun and 9 infantry
                        Russians roll dice for 4 artilleries and 10 infantry in Poland, round 2 :  5/14 hits
                        Germans roll dice for 1 aaGun and 9 infantry in Poland, round 2 :  2/9 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Poland
                        Russians roll dice for 4 artilleries and 8 infantry in Poland, round 3 :  4/12 hits
                        Germans roll dice for 5 infantry in Poland, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
                    6 infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Eastern Poland
                    Germans win with 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun and 8 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 3 :  0/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 4 :  1/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 3 :  1/5 hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 6 infantry in Amur, round 2 :  1/6 hits
                        Japanese roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Tsagaan Olom to Kansu
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun, 3 artilleries and 5 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Bryansk to Eastern Poland
                4 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Bryansk
                3 armour moved from Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_41163_Rus4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                2 fighters moved from 19 Sea Zone to Amur
                1 armour moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                2 fighters and 2 tactical_bombers moved from Hopei to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kiangsi
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to Amur
                1 bomber moved from Japan to 45 Sea Zone

    triplea_41163_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                2 fighters moved from 19 Sea Zone to Amur
                1 armour moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                2 fighters and 2 tactical_bombers moved from Hopei to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kiangsi
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to Amur
                1 bomber moved from Japan to 45 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Kwangtung from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 2 :  1/6 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Chahar
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 3 :  0/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 4 :  4/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Amur, round 2 :  1/6 hits
                        Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Amur, round 3 :  2/5 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  0/3 hits
                        2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Amur, round 4 :  2/5 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  2/2 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 2 destroyers
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 bomber and 2 destroyers in 45 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                        Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Japanese: 2 destroyers
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Kwangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kiangsi to 36 Sea Zone
                1 tactical_bomber moved from Szechwan to Anhwe
                1 tactical_bomber moved from Hopei to 20 Sea Zone
                1 fighter moved from Chahar to 20 Sea Zone
                1 fighter moved from Chahar to Kiangsu
                2 tactical_bombers moved from Chahar to Kiangsu
                1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
                1 tactical_bomber moved from Suiyuyan to Kiangsu
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to Japan
                2 fighters moved from Amur to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from 45 Sea Zone to Paulau Island

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 20 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.632
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 76

    Russians Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.855
            Median : 4.000
            Variance : 0.648
            Standard Deviation : 0.805
            Total rolls : 55

    triplea_41163_Jap4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                3 fighters moved from Western United States to 91 Sea Zone
                2 bombers moved from Western United States to 91 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Germans defend with 1 destroyer, 2 submarines and 1 transport; Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 :  5/8 hits
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 destroyer, 2 submarines and 1 transport
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 fighter
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  0/3 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/6 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                4 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from 91 Sea Zone to British Guiana
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from Western United States to United Kingdom
                1 mech_infantry moved from Western United States to Central United States
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_41163_Ame4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Shensi from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_41163_Chi4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                3 fighters moved from Western United States to 91 Sea Zone
                2 bombers moved from Western United States to 91 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Germans defend with 1 destroyer, 2 submarines and 1 transport; Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 :  5/8 hits
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 destroyer, 2 submarines and 1 transport
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 fighter
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  0/3 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/6 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                4 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from 91 Sea Zone to British Guiana
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from Western United States to United Kingdom
                1 mech_infantry moved from Western United States to Central United States
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Shensi from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 marine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                4 fighters moved from United Kingdom to 109 Sea Zone
                3 infantry moved from Persia to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Sikang
                1 fighter moved from Yunnan to Sikang
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                Battle in Ethiopia
                Battle in Sikang
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Sikang
                        British roll dice for 2 fighters in Sikang, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    British win, taking Kenya from Italians, taking Ethiopia from Italians with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  4/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kwangtung
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Iraq to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Siam to Yunnan
                11 infantry moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                2 armour moved from India to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                2 fighters moved from Sikang to Yunnan

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 marine placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,1,4,6
                UK_Pacific collect 15 PUs (3 lost to blockades); end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    triplea_41163_UK_4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern France to 98 Sea Zone

    triplea_41163_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern France to 98 Sea Zone

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        1 artillery owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
                    French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 submarine owned by the Italians, 1 fighter owned by the Italians, 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 3 transports in 98 Sea Zone, round 3 :  4/5 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  1/4 hits
                        1 carrier owned by the British, 1 tactical_bomber owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from French with 1 battleship, 2 cruisers, 1 fighter and 3 transports remaining. Battle score for attacker is 29
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 carrier and 1 submarine placed in 95 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.815
            Standard Deviation : 0.903
            Total rolls : 28

    Italians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    triplea_41163_Ita4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Yunnan to Anhwe

    Combat - ANZAC
                Battle in Anhwe
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 tactical_bomber
                        ANZAC roll dice for 3 fighters in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Anhwe
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Anhwe to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
                EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41163_Fre4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                7 infantry moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
                2 artilleries moved from Germany to Slovakia Hungary
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 armour, 1 artillery and 11 infantry moved from Karelia to Novgorod
                3 infantry moved from Finland to Karelia
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    triplea_41163_Ger5.tsvg

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