18L variance vs simon33 (bm3)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                2 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 1 cruiser
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone
                    French win with no units remaining. Battle score for attacker is 2
                    Casualties for French: 1 cruiser
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                3 infantry moved from Alexandria to Egypt
                2 artilleries moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                3 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41184_Ita2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    triplea_41184_Fre2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 submarine moved from 121 Sea Zone to 120 Sea Zone
                1 submarine moved from 83 Sea Zone to 70 Sea Zone
                3 fighters moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Western Germany
                2 artilleries moved from Romania to Eastern Poland
                8 infantry moved from Romania to Eastern Poland
                2 armour moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Yugoslavia to Eastern Poland
                3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                9 armour moved from Germany to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                2 infantry placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Egypt : 3 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 armour
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Norway : 1 aaGun, 1 armour and 10 infantry
        Eastern Poland : 3 aaGuns, 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
        120 Sea Zone : 2 submarines
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        70 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Finland : 1 flag

    triplea_41184_Ger3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 submarine moved from 121 Sea Zone to 120 Sea Zone
                1 submarine moved from 83 Sea Zone to 70 Sea Zone
                3 fighters moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Western Germany
                2 artilleries moved from Romania to Eastern Poland
                8 infantry moved from Romania to Eastern Poland
                2 armour moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Yugoslavia to Eastern Poland
                3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                9 armour moved from Germany to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                2 infantry placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 3 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 armour
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Norway : 1 aaGun, 1 armour and 10 infantry
        Eastern Poland : 3 aaGuns, 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
        120 Sea Zone : 2 submarines
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        70 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Finland : 1 flag

    triplea_41184_Ger3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 submarine moved from 121 Sea Zone to 120 Sea Zone
                1 submarine moved from 83 Sea Zone to 70 Sea Zone
                3 fighters moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Western Germany
                2 artilleries moved from Romania to Eastern Poland
                8 infantry moved from Romania to Eastern Poland
                2 armour moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Yugoslavia to Eastern Poland
                3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                9 armour moved from Germany to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                2 infantry placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 5 armour and 5 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 5 armour and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 3 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 armour
        Poland : 5 armour and 5 mech_infantrys
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Norway : 1 aaGun, 1 armour and 10 infantry
        Eastern Poland : 3 aaGuns, 6 armour, 5 artilleries, 22 infantry and 4 mech_infantrys
        120 Sea Zone : 2 submarines
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        70 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Finland : 1 flag

    triplea_41184_Ger3.tsvg

  • '19 '17 '16

    You can’t move into E Poland without a DOW on USSR.

    @https://www.axisandallies.org/forums/index.php?topic=37883.0:

    An Axis power may not move its units into originally Russian territory unless that Axis power is at war with Russia.

    I’ll edit out the 5IPCs.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 54 to 49
                EDIT: Turning off Edit Mode
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 6 infantry moved from Novgorod to Archangel
                2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Archangel
                8 infantry moved from Bryansk to Russia
                5 infantry moved from Ukraine to Rostov
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Kazakhstan to Sikang
                2 aaGuns and 18 infantry moved from Amur to Korea
                1 aaGun, 4 artilleries and 4 infantry moved from Vyborg to Finland
                2 armour and 2 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Caucasus to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    triplea_41184_Rus3.tsvg

  • '17 '16 '15 '14 '12

    Is that new, of a Balance mod thing?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 54 to 49
                EDIT: Turning off Edit Mode
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 6 infantry moved from Novgorod to Archangel
                2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Archangel
                8 infantry moved from Bryansk to Russia
                5 infantry moved from Ukraine to Rostov
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Kazakhstan to Sikang
                2 aaGuns and 18 infantry moved from Amur to Korea
                1 aaGun, 4 artilleries and 4 infantry moved from Vyborg to Finland
                2 armour and 2 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Caucasus to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41184_Rus3.tsvg

  • '19 '17 '16

    @variance:

    Is that new, of a Balance mod thing?

    Yeah.

    It seems from BM2.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 carriers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 tactical_bomber moved from French Indo China to India
                2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
                2 bombers moved from French Indo China to India
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from French Indo China to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                Battle in Celebes
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 :  6/8 hits
                        UK_Pacific roll dice for 2 artilleries and 2 infantry in India, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 :  1/3 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                1 carrier moved from 38 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                2 bombers moved from India to French Indo China
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Chahar to Hopei
                1 aaGun, 3 artilleries and 8 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                5 fighters moved from French Indo China to 6 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 70 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 aaGun, 3 artilleries and 8 infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 bombers and 5 tactical_bombers
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
        41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber

    triplea_41184_Jap3.tsvg

  • '17 '16 '15 '14 '12

    I find the BM rules take some getting used to.  I liked it at first but now I actually prefer standard with a bid around $24ish

  • '19 '17 '16

    @variance:

    I find the BM rules take some getting used to.  I liked it at first but now I actually prefer standard with a bid around $24ish

    Part of me knows what you mean. There’s a lot to like in BM though. There’s a few little niggles and the major annoyance of the Chinese guerilla fighters that goes along with it.

  • '19 '17 '16

    Forgot to attack the sub in SZ89. Hope you don’t mind me adding it.

    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)

    def
    DiceRolling 1d6:
    (2)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Korea to Manchuria
                3 fighters moved from Iceland to Norway
                1 bomber moved from United Kingdom to Norway
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 armour and 10 infantry
                        AA fire in Norway :  0/3 hits
                        Americans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Norway, round 2 :  1/10 hits
                        Germans roll dice for 1 aaGun, 1 armour and 10 infantry in Norway, round 2 :  3/11 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Norway, round 3 :  5/7 hits
                        Germans roll dice for 1 armour and 9 infantry in Norway, round 3 :  3/10 hits
                        5 infantry owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
                    Germans win with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 aaGun and 6 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                Battle in Manchuria
                    Americans attack with 1 artillery
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 artillery owned by the Americans lost in Manchuria
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Midway to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from Norway to Finland
                1 bomber moved from Norway to United Kingdom
                2 fighters moved from Norway to 125 Sea Zone
                1 carrier and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                EDIT: 1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                1 submarine placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,3,2,5,4,3,6,6,1,2,1,5
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Shensi
                2 infantry moved from Kweichow to Anhwe
                3 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Tanganyika Territory to Iraq
                1 fighter and 1 infantry moved from Burma to Shan State
                1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt; Russians loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in India
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Shan State to Burma
                1 bomber and 1 fighter moved from Iraq to Persia
                1 artillery moved from Italian Somaliland to Kenya
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 destroyer moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,2,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs

    triplea_41184_UK_3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 artillery, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/6 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  3/5 hits
                        3 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 artillery owned by the Italians retreated to Egypt
                    British win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 artilleries moved from Alexandria to Egypt
                2 infantry moved from Alexandria to Egypt
                3 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                4 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        France : 2 infantry
        Slovakia Hungary : 1 armour and 1 mech_infantry
        Western Germany : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Belarus : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 armour and 3 infantry
        Bessarabia : 1 flag
        Yugoslavia : 1 flag

    triplea_41184_Ita3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
                2 fighters moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                2 infantry moved from Tunisia to Libya

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41184_Fre3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Romania to Bessarabia
                1 armour moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                3 mech_infantrys moved from Eastern Poland to Ukraine
                2 armour moved from Eastern Poland to Ukraine
                2 armour moved from Eastern Poland to Ukraine
                5 artilleries moved from Eastern Poland to Belarus
                1 armour and 22 infantry moved from Eastern Poland to Belarus
                5 armour moved from Poland to Belarus
                5 mech_infantrys moved from Poland to Eastern Poland
                5 mech_infantrys moved from Eastern Poland to Belarus
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 bombers moved from Western Germany to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 bombers, 1 cruiser and 1 tactical_bomber in 114 Sea Zone, round 2 :  2/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 bombers, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 tactical_bomber moved from 114 Sea Zone to Western Germany
                2 bombers moved from 114 Sea Zone to Western Germany
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                4 armour moved from Germany to Eastern Poland
                3 aaGuns moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to Egypt
                1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from France to Western Germany

    Place Units - Germans
                1 infantry placed in Western Germany
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,5,2,3,1,2,6,4,4,5
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 5 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Poland : 1 mech_infantry
        Germany : 3 armour, 1 factory_major and 7 mech_infantrys
        Norway : 1 armour and 6 infantry
        Belarus : 3 aaGuns, 6 armour, 5 artilleries, 22 infantry and 5 mech_infantrys
        Baltic States : 1 flag, 1 mech_infantry
        Eastern Poland : 4 armour and 5 mech_infantrys
        Ukraine : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        120 Sea Zone : 2 submarines
        113 Sea Zone : 1 destroyer and 1 transport
        70 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        114 Sea Zone : 1 cruiser

    triplea_41184_Ger4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Novgorod
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                4 artilleries and 5 infantry moved from Finland to Norway
                8 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/5 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Manchuria
                    Russians attack with 8 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 8 infantry in Manchuria, round 2 :  1/8 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Norway
                    Russians attack with 4 artilleries and 5 infantry
                    Germans defend with 1 armour and 6 infantry
                        Russians roll dice for 4 artilleries and 5 infantry in Norway, round 2 :  4/9 hits
                        Germans roll dice for 1 armour and 6 infantry in Norway, round 2 :  2/7 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
                        Russians roll dice for 4 artilleries and 3 infantry in Norway, round 3 :  1/7 hits
                        Germans roll dice for 1 armour and 2 infantry in Norway, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 4 artilleries and 1 infantry in Norway, round 4 :  3/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Norway, round 4 :  0/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 6 infantry
                    Casualties for Russians: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Finland to Norway
                2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
                3 aaGuns, 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Archangel to Vologda
                1 infantry moved from Rostov to Bryansk
                3 infantry moved from Rostov to Tambov
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Sikang to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    triplea_41184_Rus4.tsvg

  • '19 '17 '16

    Interesting game. Egypt down and India traded turn 3 but USSR are making 50IPC, even if it can’t be sustained.

    Japan have 83IPC but doesn’t look nearly sustainable.

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