18L Suprise Attack vs variance (allies) - Bal mod


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Bulgaria to Romania

    triplea_41163_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Bulgaria to Romania

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        1 armour owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 fighters moved from Greece to Southern Italy
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 armour and 3 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Italians Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_41163_Ita3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                2 aaGuns moved from South Australia to Queensland
                3 fighters moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Yunnan : 3 fighters
        Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 2 artilleries and 5 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        45 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 2 submarines
        Egypt : 3 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    triplea_41163_Fre3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries moved from Romania to Yugoslavia
                1 artillery moved from Slovakia Hungary to Yugoslavia
                3 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                3 infantry moved from Germany to Slovakia Hungary
                2 artilleries moved from Poland to Germany
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 11 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia
                3 infantry moved from Norway to Finland
                3 infantry moved from Germany to Poland
                3 armour moved from Western Germany to Germany
                1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 artillery moved from Western Germany to Germany
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    triplea_41163_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries moved from Romania to Yugoslavia
                1 artillery moved from Slovakia Hungary to Yugoslavia
                3 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                3 infantry moved from Germany to Slovakia Hungary
                2 artilleries moved from Poland to Germany
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 11 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia
                3 infantry moved from Norway to Finland
                3 infantry moved from Germany to Poland
                3 armour moved from Western Germany to Germany
                1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 artillery moved from Western Germany to Germany
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                4 infantry moved from Normandy Bordeaux to France
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                1 armour and 1 tactical_bomber placed in Western Germany
                1 submarine placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Germans to Gibraltar: 2 infantry
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41163_Ger4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                6 infantry moved from Buryatia to Amur
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Central Mongolia to Chahar
                3 infantry moved from Western Ukraine to Bessarabia
                9 infantry moved from Eastern Poland to Poland
                3 infantry moved from Eastern Poland to Slovakia Hungary
                1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Bessarabia
                1 fighter moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Slovakia Hungary
                4 artilleries moved from Eastern Poland to Poland
                3 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Slovakia Hungary, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Slovakia Hungary, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 4 artilleries and 10 infantry
                    Germans defend with 1 aaGun and 9 infantry
                        Russians roll dice for 4 artilleries and 10 infantry in Poland, round 2 :  5/14 hits
                        Germans roll dice for 1 aaGun and 9 infantry in Poland, round 2 :  2/9 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Poland
                        Russians roll dice for 4 artilleries and 8 infantry in Poland, round 3 :  4/12 hits
                        Germans roll dice for 5 infantry in Poland, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
                    6 infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Eastern Poland
                    Germans win with 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun and 8 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 3 :  0/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 4 :  1/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 3 :  1/5 hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 6 infantry in Amur, round 2 :  1/6 hits
                        Japanese roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Tsagaan Olom to Kansu
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun, 3 artilleries and 5 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Bryansk to Eastern Poland
                4 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Bryansk
                3 armour moved from Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_41163_Rus4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                2 fighters moved from 19 Sea Zone to Amur
                1 armour moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                2 fighters and 2 tactical_bombers moved from Hopei to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kiangsi
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to Amur
                1 bomber moved from Japan to 45 Sea Zone

    triplea_41163_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                2 fighters moved from 19 Sea Zone to Amur
                1 armour moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                2 fighters and 2 tactical_bombers moved from Hopei to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kiangsi
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to Amur
                1 bomber moved from Japan to 45 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Kwangtung from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 2 :  1/6 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Chahar
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 3 :  0/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 4 :  4/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Amur, round 2 :  1/6 hits
                        Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Amur, round 3 :  2/5 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  0/3 hits
                        2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Amur, round 4 :  2/5 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  2/2 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 2 destroyers
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 bomber and 2 destroyers in 45 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                        Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Japanese: 2 destroyers
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Kwangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kiangsi to 36 Sea Zone
                1 tactical_bomber moved from Szechwan to Anhwe
                1 tactical_bomber moved from Hopei to 20 Sea Zone
                1 fighter moved from Chahar to 20 Sea Zone
                1 fighter moved from Chahar to Kiangsu
                2 tactical_bombers moved from Chahar to Kiangsu
                1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
                1 tactical_bomber moved from Suiyuyan to Kiangsu
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to Japan
                2 fighters moved from Amur to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from 45 Sea Zone to Paulau Island

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 20 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.632
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 76

    Russians Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.855
            Median : 4.000
            Variance : 0.648
            Standard Deviation : 0.805
            Total rolls : 55

    triplea_41163_Jap4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                3 fighters moved from Western United States to 91 Sea Zone
                2 bombers moved from Western United States to 91 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Germans defend with 1 destroyer, 2 submarines and 1 transport; Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 :  5/8 hits
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 destroyer, 2 submarines and 1 transport
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 fighter
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  0/3 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/6 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                4 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from 91 Sea Zone to British Guiana
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from Western United States to United Kingdom
                1 mech_infantry moved from Western United States to Central United States
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_41163_Ame4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Shensi from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_41163_Chi4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                3 fighters moved from Western United States to 91 Sea Zone
                2 bombers moved from Western United States to 91 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Germans defend with 1 destroyer, 2 submarines and 1 transport; Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 :  5/8 hits
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 destroyer, 2 submarines and 1 transport
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 fighter
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  0/3 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/6 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                4 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from 91 Sea Zone to British Guiana
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from Western United States to United Kingdom
                1 mech_infantry moved from Western United States to Central United States
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Shensi from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 marine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                4 fighters moved from United Kingdom to 109 Sea Zone
                3 infantry moved from Persia to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Sikang
                1 fighter moved from Yunnan to Sikang
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                Battle in Ethiopia
                Battle in Sikang
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Sikang
                        British roll dice for 2 fighters in Sikang, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    British win, taking Kenya from Italians, taking Ethiopia from Italians with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  4/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kwangtung
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Iraq to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Siam to Yunnan
                11 infantry moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                2 armour moved from India to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                2 fighters moved from Sikang to Yunnan

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 marine placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,1,4,6
                UK_Pacific collect 15 PUs (3 lost to blockades); end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    triplea_41163_UK_4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern France to 98 Sea Zone

    triplea_41163_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern France to 98 Sea Zone

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        1 artillery owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
                    French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 submarine owned by the Italians, 1 fighter owned by the Italians, 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 3 transports in 98 Sea Zone, round 3 :  4/5 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  1/4 hits
                        1 carrier owned by the British, 1 tactical_bomber owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from French with 1 battleship, 2 cruisers, 1 fighter and 3 transports remaining. Battle score for attacker is 29
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 carrier and 1 submarine placed in 95 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.815
            Standard Deviation : 0.903
            Total rolls : 28

    Italians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    triplea_41163_Ita4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Yunnan to Anhwe

    Combat - ANZAC
                Battle in Anhwe
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 tactical_bomber
                        ANZAC roll dice for 3 fighters in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Anhwe
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Anhwe to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
                EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41163_Fre4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                7 infantry moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
                2 artilleries moved from Germany to Slovakia Hungary
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 armour, 1 artillery and 11 infantry moved from Karelia to Novgorod
                3 infantry moved from Finland to Karelia
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    triplea_41163_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                7 infantry moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
                2 artilleries moved from Germany to Slovakia Hungary
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 armour, 1 artillery and 11 infantry moved from Karelia to Novgorod
                3 infantry moved from Finland to Karelia
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 2 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  2/11 hits
                        Russians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Slovakia Hungary
                        Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 :  3/11 hits
                        Russians roll dice for 1 armour in Slovakia Hungary, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Slovakia Hungary to Western Germany
                1 tactical_bomber moved from Slovakia Hungary to Western Germany
                1 fighter and 1 tactical_bomber moved from Baltic States to Germany
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from France to Western Germany
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Denmark to Western Germany
                1 armour moved from Yugoslavia to Germany
                1 bomber moved from 104 Sea Zone to Western Germany

    Place Units - Germans
                2 artilleries and 5 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany
                2 infantry placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.707
            Standard Deviation : 1.307
            Total rolls : 42

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.853
            Median : 4.000
            Variance : 1.758
            Standard Deviation : 1.326
            Total rolls : 34

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_41163_Ger5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Belarus to Novgorod
                7 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 artillery and 2 infantry moved from Eastern Poland to Baltic States
                1 artillery and 2 infantry moved from Eastern Poland to Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                5 artilleries and 13 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Baltic States, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 5 artilleries and 13 infantry
                    Germans defend with 1 aaGun and 12 infantry
                        Russians roll dice for 5 artilleries and 13 infantry in Romania, round 2 :  3/18 hits
                        Germans roll dice for 1 aaGun and 12 infantry in Romania, round 2 :  4/12 hits
                        4 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Romania
                        Russians roll dice for 5 artilleries and 9 infantry in Romania, round 3 :  5/14 hits
                        Germans roll dice for 10 infantry in Romania, round 3 :  1/10 hits
                        1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Romania
                        Russians roll dice for 5 artilleries and 8 infantry in Romania, round 4 :  3/13 hits
                        Germans roll dice for 5 infantry in Romania, round 4 :  0/5 hits
                        3 infantry owned by the Germans lost in Romania
                    8 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Eastern Poland
                    Germans win with 2 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 aaGun and 10 infantry
                    Casualties for Russians: 5 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 1 armour and 1 artillery
                        Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 armour and 1 artillery
                    Casualties for Russians: 3 infantry
                Battle in Novgorod
                    Russians attack with 7 armour, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 12 infantry
                        Russians roll dice for 7 armour, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 :  7/21 hits
                        Germans roll dice for 1 armour, 1 artillery and 12 infantry in Novgorod, round 2 :  4/14 hits
                        4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 7 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 :  7/17 hits
                        Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 3 :  1/7 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 7 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 armour, 1 artillery and 12 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Kansu to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                10 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Poland : 1 flag, 1 artillery and 2 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 2 fighters, 10 infantry and 1 tactical_bomber
        Eastern Poland : 4 aaGuns, 5 artilleries and 8 infantry
        Bessarabia : 1 artillery
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 3 infantry
        Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 airfield, 7 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    triplea_41163_Rus5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Kweichow to Kwangsi
                1 mech_infantry moved from Hunan to Kwangsi
                1 armour moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Paulau Island to Japan
                1 armour and 1 artillery moved from Chahar to Suiyuyan
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                2 fighters moved from Jehol to Japan

    triplea_41163_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Kweichow to Kwangsi
                1 mech_infantry moved from Hunan to Kwangsi
                1 armour moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Paulau Island to Japan
                1 armour and 1 artillery moved from Chahar to Suiyuyan
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                2 fighters moved from Jehol to Japan

    Combat - Japanese
                Battle in Borneo
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 armour in Suiyuyan, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                    Chinese win, taking Borneo from UK_Pacific with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 :  3/6 hits
                        Chinese roll dice for 4 infantry in Kwangsi, round 2 :  2/4 hits
                        3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Kwangsi, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 fighter moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Kwangsi to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Jehol to Shantung

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    UK_Pacific Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    triplea_41163_Jap5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Sikang
                Chinese creates battle in territory Anhwe
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Hopei from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Yunnan : 1 fighter
        Kweichow : 1 artillery and 4 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry

    triplea_41163_Chi5.tsvg

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