@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
G40L BM3 Snigg (Axis) vs.AAGamer (Allies)
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Yeah I dont know if the like all of the French going pro axis. That seems kinda cheesy… but oh well… something new every time. Not that pro allies is right either…
This is my first actually BM game, normally I play with a bid. I’m more comfortable with those NO’s, as I know what I’m getting into.
If you’d rather play regular G40 with a bid, I’m more than willing to restart this since we’re only finishing the first round there’s not really any traction going either way I don’t think. I only offered this as a BM, as your initial post when looking for a game included that.
Let me know.
Snigg
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Its ok we can continue playing this. IT doesnt matter to me which one. I just need to get games under my belt. The only other game I am playing is with a bid against Gargantua and I am allied with a bid of 43. LOL> and am losing to the master player. I am just waiting for him to surrender because he is beating me so bad.
We can keep playing this.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 fighter moved from Holland Belgium to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
3 tactical_bombers moved from Holland Belgium to 111 Sea Zone
2 bombers moved from Western Germany to 111 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 111 Sea Zone
Germans attack with 2 bombers, 2 fighters and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 5 tactical_bombers in 111 Sea Zone, round 2 : 2/9 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 bombers moved from 111 Sea Zone to Southern Italy
2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 fighters and 5 tactical_bombers moved from 111 Sea Zone to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
3 infantry moved from Norway to Finland
2 aaGuns, 8 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
4 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Poland
6 armour and 1 mech_infantry moved from France to Yugoslavia
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
10 artilleries placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Gibraltar : 2 fighters
Morocco : 1 flag, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 tactical_bombers
Romania : 5 infantry
Poland : 2 aaGuns, 3 armour, 8 artilleries and 16 infantry
Germany : 2 aaGuns, 10 artilleries and 1 factory_major
Southern Italy : 2 bombers
113 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 6 armour and 1 mech_infantry
91 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flag, 8 infantry -
SNigg,
Hey I ended up getting the FLu yesterday and it is still kicking my butt. I need a few days is that ok?
AAGamer
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Of course. Hope you feel better!
Snigg
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Meant to say no rush, just come on back when you are ready as well
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
11 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
Thanks for your patience Snigg… Rus 2 turn finally done… Man it is good to feel better.
Merry Christmas!!!
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No problem. Glad you’re feeling better. At least better by the holidays, so that’s a good thing!
Merry Christmas to you too.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Suiyuyan
2 fighters moved from Kwangsi to YunnanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/11 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 5/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 6 infantry
Casualties for Japanese: 3 infantry and 1 mech_infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Jehol to Chahar
1 aaGun and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 bomber moved from Suiyuyan to Anhwe
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
3 infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 artillery, 1 bomber, 7 fighters, 1 infantry and 5 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag, 4 infantry
Siam : 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 2 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 aaGun, 1 bomber and 4 infantry
French Indo China : 1 flag, 1 armour, 2 artilleries and 6 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 56 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in Kansu
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Malta to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 56 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in Kansu
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Malta to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/9 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
2 infantry moved from Shan State to Burma
3 infantry moved from India to Burma
1 armour moved from India to Burma
1 artillery moved from India to Burma
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2,1,5
British collect 27 PUs (3 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
thanks for your patience snigg!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 armour and 2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
2 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 2 armour, 1 fighter and 4 infantry in Greece, round 2 : 4/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 infantry
Slovakia Hungary : 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Tobruk : 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
95 Sea Zone : 1 submarine
Greece : 1 flag, 2 armour and 4 infantry
97 Sea Zone : 1 flag, 1 cruiser and 1 transport -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUsCombat Move - French
Turn Complete - French





