Back to the strategy….I stated there are variances to the purchases depending on what transpires. UK Taranto means less resources for Germany to take Sea Lion. Taranto means a full scramble to inflict max damage on UK, this will only delay by a round the Italian strategy however UK will never be a threat again during the game. I’ll take that. No Taranto and Italy has to be vigilant as UK can exploit an Italian error.
NOOOOO US at war till turn 4, this is a key
NOOOOO DOW with Russia, make Russia declare war on Germany
Convoy raiding and strat bombing UK starting turn 2 is a key
Japan drives hard without bringing the US into the war, make the UKP do the DOW, now no penalty to Japan for going hog wild
Japan neuters the ANZAC from all that income and Sydney is now in play
Japan drives towards Moscow turn 1, so Japan will do a DOW against Russia…chase the far East forces or crush the Amur stack
There is no way a US player can ignore the Japanese. They will have to choose…split your economy and you are doomed
Turn 8 game should be clear enough as to who will win the game by turn 10 game should be over.
In many posts I have stated that UK Navy is not represented well, Russia not being able to attack Finland or doing a DOW on Germany an oversight.
there are other issues too…like DD and Strat bombers being way to overpowered. I also like the idea of a DD vs SS to be on a 1 to 1 ratio. Convoy raiding done in a completely different way, Nation specific National Advantages and unit progression and Tech (working with Siredblood on this)
My house rules game has a Strategic war and a tactical war (Supplies and fuel). My unit in the Gulf War would be nothing without the Log Trains behind us to feed the Beast.