G18L - variance (allies+24) vs Tizkit

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Buryatia: 1 artillery
                EDIT: Adding units owned by Russians to Sakha: 1 artillery
                EDIT: Adding units owned by Russians to Amur: 1 artillery
                EDIT: Adding units owned by Russians to Novgorod: 1 artillery
                EDIT: Adding units owned by Russians to Belarus: 1 artillery
                EDIT: Adding units owned by Russians to Archangel: 1 artillery
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                1 infantry moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                2 mech_infantrys moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Yugoslavia
                    Germans attack with 1 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans lost in Yugoslavia
                    Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  5/5 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                        1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  5/6 hits
                        British roll dice for 3 fighters in 110 Sea Zone, round 2 :  3/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 :  1/4 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 :  8/19 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  5/11 hits
                        1 aaGun owned by the French, 6 infantry owned by the French, 5 infantry owned by the Germans and 1 artillery owned by the British lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in France, round 3 :  3/14 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 :  4/4 hits
                        1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the French, 2 artilleries owned by the Germans and 1 armour owned by the French lost in France
                        Germans roll dice for 6 armour, 1 artillery and 3 mech_infantrys in France, round 4 :  3/10 hits
                        French roll dice for 1 fighter in France, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for Germans: 2 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for British: 1 armour and 1 artillery
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 armour moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 fighter moved from Slovakia Hungary to Tobruk
                1 tactical_bomber moved from Poland to Southern Italy
                1 mech_infantry moved from Western Germany to Poland
                1 armour moved from Slovakia Hungary to Poland
                2 aaGuns moved from Western Germany to France
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 bomber moved from 111 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 infantry moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    France : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Slovakia Hungary : 2 artilleries and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
        Romania : 3 infantry
        Poland : 3 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry
        Germany : 2 armour, 1 factory_major and 3 mech_infantrys
        Tobruk : 1 fighter
        Southern Italy : 1 tactical_bomber
        112 Sea Zone : 1 cruiser and 1 submarine
        Bulgaria : 1 flag, 1 armour and 4 infantry
        114 Sea Zone : 1 transport
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 battleship
        111 Sea Zone : 1 submarine

    triplea_41168_Ger1.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 1 artillery and 6 infantry moved from Sakha to Buryatia
                1 artillery and 6 infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Archangel to Belarus
                6 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41168_Rus1.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Formosa to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 fighter moved from Korea to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 10 fighters, 2 infantry and 7 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 5 infantry
        36 Sea Zone : 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 destroyer and 2 transports

    triplea_41168_Jap1.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  3/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                4 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    triplea_41168_Chi1.tsvg

  • '17 '16 '15 '14 '12

    Yunnan FAIL

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 4 bombers; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Western United States
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to Western United States
                1 armour and 3 mech_infantrys moved from Central United States to Western United States
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                3 bombers placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  3/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                4 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    Purchase Units - British
                British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Ethiopia, round 2 :  2/2 hits
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  2/3 hits
                        1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 carrier and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 1 carrier and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 bomber, 1 carrier and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier and 1 transport in 96 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  7/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  6/7 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 1 armour owned by the Italians, 2 artilleries owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship

    Non Combat Move - British
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from 96 Sea Zone to Malta
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 2 infantry moved from Burma to India
                2 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Tobruk to Egypt
                1 tactical_bomber moved from Tobruk to Egypt

    Place Units - British
                7 infantry placed in United Kingdom
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs
                Some Units in India change ownership: 5 infantry

    triplea_41168_UK_1.tsvg

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France

    triplea_41168_Ita1.tsvg

  • '19 '18

    Assuming max defense on Malta?

  • '17 '16 '15 '14 '12

    yes please

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers and 2 transports
                    British defend with 1 carrier and 1 transport
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 carrier and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 carrier owned by the British and 1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 23
                    Casualties for British: 1 carrier and 1 transport
                Battle in Malta
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 :  1/4 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 :  1/2 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Malta, round 3 :  1/3 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 3 :  0/2 hits
                        1 bomber owned by the British lost in Malta
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Malta, round 4 :  0/3 hits
                        British roll dice for 1 infantry in Malta, round 4 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Malta, round 5 :  2/3 hits
                        British roll dice for 1 infantry in Malta, round 5 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 aaGun, 1 bomber and 1 infantry
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        British roll dice for 1 armour in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                    1 artillery owned by the Italians retreated to Libya
                    British win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  1/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 3 :  3/4 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern France
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 13 PUs; end with 16 PUs

    Territory Summary for Italians :

    Kenya : 1 flag, 1 infantry
        Malta : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Albania : 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Libya : 1 artillery
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        96 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        95 Sea Zone : 1 transport

    triplea_41168_Ita1.tsvg

  • '15 '14

    Quick question, what was the purpose of this?

    Battle in Yugoslavia
                    Germans attack with 1 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans lost in Yugoslavia
                    Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Turn Complete - French

    triplea_41168_Fre1.tsvg

  • '17 '16 '15 '14 '12

    @JDOW:

    Quick question, what was the purpose of this?

    Battle in Yugoslavia
                    Germans attack with 1 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans lost in Yugoslavia
                    Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    I wonder that too.  To activate Yugo as an allied landing spot for some reason?  Just a simple mistake maybe?

  • '19 '18

    @JDOW:

    Quick question, what was the purpose of this?

    Battle in Yugoslavia
                    Germans attack with 1 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans lost in Yugoslavia
                    Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    I will tell you in exchange for the secret to beating that US bomber spam.  :-P

    It brings Yugoslavia into the war which allows the fighter to fly over it en route to Tobruk in non-combat.  Definitely questionable whether it’s worth it.

    “Air units can’t fly over an unfriendly neutral unless they are attacking it.”
    “When a neutral territory is invaded, it’s no longer considered neutral and immediately becomes part of the alliance opposing the power that attacked it.”

  • '17 '16 '15 '14 '12

    Sure that makes sense if you want to minimize losses to the Yugoslavians (i.e. tank and mechs from France strafe to Romania on round 2?).

  • '19 '18

    Exactly, strafe Romania and G2 the stack into E. Poland.  Then you are set to hit Belarus or W. Ukraine on G3.

    My theory is Russia has to respect that and won’t be doing too much elsewhere plus good chance to shove them back to Bryansk on turn 2.

    For this game with Germany’s Luftwaffe down, the Italian tanks elsewhere and Russia bought for the Belarus stack I don’t think the g2 will be worth it.

  • '15 '14

    @Tizkit:

    @JDOW:

    Quick question, what was the purpose of this?

    Battle in Yugoslavia
                    Germans attack with 1 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans lost in Yugoslavia
                    Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    I will tell you in exchange for the secret to beating that US bomber spam.  :-P

    It brings Yugoslavia into the war which allows the fighter to fly over it en route to Tobruk in non-combat.  Definitely questionable whether it’s worth it.

    “Air units can�t fly over an unfriendly neutral unless they are attacking it.”
    “When a neutral territory is invaded, it�s no longer considered neutral and immediately becomes part of the alliance opposing the power that attacked it.”

    Thanks. I never considered that so far.

  • '17 '16 '15 '14 '12

    Its a good move when combined with the tank/mech build on G1.  Max Russia Blitz.

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
                1 bomber and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 tactical_bomber moved from Southern Italy to Greece
                1 armour, 1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 infantry moved from Romania to Yugoslavia
                2 infantry moved from Bulgaria to Yugoslavia
                5 armour and 1 mech_infantry moved from France to Yugoslavia

    triplea_41168_Ger2.tsvg

  • '19 '18

    Scramble 110?

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