1080 (Axis) vs MiamiUMike - AKA Rommel (Allies + 15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Suiyuyan to Kansu
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
                2 bombers moved from French Indo China to Kansu
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Sakha to Amur
                1 infantry moved from Korea to Amur
                1 armour moved from Korea to Amur
                6 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Gilbert Islands
                1 submarine moved from 33 Sea Zone to 63 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Gilbert Islands
                Battle in Midway
                Battle in Solomon Islands
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 2 :  4/9 hits
                        Chinese roll dice for 5 infantry in Kansu, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 3 :  4/8 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 transports moved from 37 Sea Zone to 20 Sea Zone
                3 artilleries and 4 infantry moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                2 artilleries moved from Szechwan to Yunnan
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Shensi to Yunnan
                1 aaGun and 4 infantry moved from Shensi to Kweichow
                2 infantry moved from Anhwe to Jehol
                3 infantry moved from Kiangsu to Anhwe
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands
                1 carrier moved from 31 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to French Indo China

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                3 armour placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41116_Jap6.tsvg


  • gg - you win again…


  • already? why?

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