• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    triplea_41045_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_41045_Chi1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 :  3/5 hits
                        1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/5 hits
                        Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 :  4/4 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -37
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 fighter
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Malta
                1 fighter moved from Burma to India
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 infantry moved from Malaya to Shan State
                1 artillery and 4 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from 96 Sea Zone to Malta
                1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                4 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries, 1 infantry and 1 mech_infantry

    triplea_41045_UK_1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries moved from 96 Sea Zone to Malta
                2 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 fighter moved from Southern Italy to Malta
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy
                    French win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Malta
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 aaGun, 2 fighters and 1 infantry
                        AA fire in Malta :  0/1 hits
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  1/2 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Malta, round 2 :  2/5 hits
                        British roll dice for 1 aaGun, 2 fighters and 1 infantry in Malta, round 2 :  2/3 hits
                        1 aaGun owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Malta
                        Italians roll dice for 2 artilleries and 1 fighter in Malta, round 3 :  1/3 hits
                        British roll dice for 1 fighter in Malta, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 fighter owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun, 2 fighters and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Malta to Tobruk
                1 bomber moved from 93 Sea Zone to Southern Italy
                4 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Albania to Slovakia Hungary
                2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_41045_Ita1.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_41045_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to Nigeria

    Non Combat Move - French

    Turn Complete - French

    triplea_41045_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 infantry and 6 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Holland Belgium to United Kingdom
                3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                4 infantry moved from 109 Sea Zone to Eire
                2 mech_infantrys moved from France to Southern France
                2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from France to Southern France
                5 armour and 2 artilleries moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Southern France
                3 artilleries and 9 infantry moved from Western Germany to Holland Belgium
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Eire
                Battle in Scotland
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 2 :  1/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 3 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  2/3 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour and 1 infantry in Greece, round 4 :  1/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 armour, 2 artilleries and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 :  5/9 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 5 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 :  2/5 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Southern France to Western Germany
                3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to 109 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Germans
                6 transports placed in 113 Sea Zone
                4 artilleries and 3 infantry placed in Western Germany
                Germans undo move 2.
                4 artilleries placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41045_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 artillery moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Kazakhstan
                7 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                2 aaGuns moved from Belarus to Eastern Poland
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                2 artilleries and 6 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia
                2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd
                1 bomber placed in Russia
                Russians undo move 2.
                Russians undo move 2.
                1 artillery and 1 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs

    triplea_41045_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 6 infantry moved from Anhwe to Kweichow
                2 artilleries and 5 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from 5 Sea Zone to Siberia
                1 armour moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                1 fighter moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                2 bombers moved from Kiangsu to Suiyuyan

    Combat - Japanese
                Battle in Siberia
                Battle in Kweichow
                    Japanese attack with 3 artilleries, 2 fighters and 11 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters and 11 infantry in Kweichow, round 2 :  7/16 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 3 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Amur, round 2 :  3/10 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                1 bomber moved from Suiyuyan to Kiangsi
                1 bomber moved from Suiyuyan to Kiangsi
                4 fighters and 4 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    triplea_41045_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs

    triplea_41045_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                3 artilleries, 1 fighter and 11 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 artilleries, 1 fighter and 12 infantry
                    Japanese defend with 3 artilleries and 10 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Kweichow, round 2 :  6/16 hits
                        Japanese roll dice for 3 artilleries and 10 infantry in Kweichow, round 2 :  4/13 hits
                        6 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kweichow, round 3 :  6/12 hits
                        Japanese roll dice for 3 artilleries and 4 infantry in Kweichow, round 3 :  3/7 hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kweichow, round 4 :  3/9 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 3 artilleries and 10 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                2 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_41045_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                3 artilleries, 1 fighter and 11 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 artilleries, 1 fighter and 12 infantry
                    Japanese defend with 3 artilleries and 10 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Kweichow, round 2 :  6/16 hits
                        Japanese roll dice for 3 artilleries and 10 infantry in Kweichow, round 2 :  4/13 hits
                        6 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kweichow, round 3 :  6/12 hits
                        Japanese roll dice for 3 artilleries and 4 infantry in Kweichow, round 3 :  3/7 hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kweichow, round 4 :  3/9 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 3 artilleries and 10 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                2 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British repair damage of 10x factory_major; Remaining resources: 24 PUs;
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from India to Siam
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from India to Kwangsi
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Siam
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kwangsi
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries
                        British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 2 artilleries in Kwangsi, round 2 :  2/2 hits
                        2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 artilleries
                Battle in Yunnan
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 fighter and 1 tactical_bomber moved from Siam to Burma
                1 fighter moved from Kwangsi to Burma
                2 infantry moved from Burma to Shan State
                2 artilleries and 1 infantry moved from India to Burma

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,3,3,4,4
                British collect 21 PUs (6 lost to blockades); end with 21 PUs

    Place Units - UK_Pacific
                1 fighter, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 fighter, 3 infantry and 1 mech_infantry

    triplea_41045_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania
                5 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Tobruk
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  3/4 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41045_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania
                5 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Tobruk
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  3/4 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 1 infantry
                EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_41045_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41045_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    triplea_41045_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 harbour, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                3 infantry moved from Holland Belgium to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
                6 transports moved from 113 Sea Zone to 112 Sea Zone
                4 artilleries moved from Western Germany to 112 Sea Zone
                4 artilleries and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                6 infantry moved from Holland Belgium to 110 Sea Zone
                2 artilleries moved from Holland Belgium to 110 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 111 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Southern France to Western Germany
                5 armour moved from Normandy Bordeaux to Western Germany
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Greece to Bulgaria
                2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Greece to Romania
                3 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Eire to Scotland

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 infantry moved from 109 Sea Zone to Scotland
                3 artilleries moved from 109 Sea Zone to Scotland
                4 infantry moved from 111 Sea Zone to Scotland
                6 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 carrier moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
                2 tactical_bombers moved from Holland Belgium to Scotland
                2 tactical_bombers moved from Western Germany to Scotland
                1 bomber moved from United Kingdom to Western Germany
                3 aaGuns moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 harbour placed in Scotland
                1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41045_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kansu to Suiyuyan
                1 bomber moved from Russia to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    1 infantry owned by the Russians retreated to Kansu
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Volgograd to Turkmenistan
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 bomber moved from Suiyuyan to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Russia to Vologda
                3 artilleries moved from Western Ukraine to Eastern Poland
                3 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Belarus to Eastern Poland
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                1 submarine moved from 110 Sea Zone to 103 Sea Zone
                2 aaGuns and 19 infantry moved from Ulaanbaatar to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Volgograd
                1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    triplea_41045_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Kiangsi to 44 Sea Zone
                1 bomber moved from Kiangsi to 45 Sea Zone
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu

    Combat - Japanese
                Battle in Kwangtung
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry; Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 bomber moved from 44 Sea Zone to Hainan
                1 bomber moved from 45 Sea Zone to Hainan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Japan
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    triplea_41045_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_41045_Ame3.tsvg

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