• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 34 Sea Zone to 33 Sea Zone
                1 carrier moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from Philippines to Caroline Islands
                1 tactical_bomber moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Manchuria
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/2 hits
                        ANZAC roll dice for 1 battleship in Caroline Islands, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Manchuria from Japanese, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 33 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41045_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 7 artilleries and 11 infantry moved from Novgorod to Archangel
                1 fighter moved from Western Ukraine to Archangel
                1 tactical_bomber moved from Western Ukraine to Archangel
                5 infantry moved from Western Germany to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Northern Italy to 110 Sea Zone
                1 bomber moved from Novgorod to 110 Sea Zone
                4 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine
                1 artillery moved from Poland to Eastern Poland
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Archangel
                    Germans attack with 5 armour, 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 5 armour, 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Archangel, round 2 : 9/25 hits, 9,00 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 5 armour, 7 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport
                        Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/8 hits, 4,67 expected hits
                        British roll dice for 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
                        1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 3 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits, 3,50 expected hits
                        British roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport

    Non Combat Move - Germans
                1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 fighter and 1 tactical_bomber placed in Western Germany
                Germans undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : 1,83
        British : -1,67
        Russians : 0,00

    triplea_41045_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber moved from Smolensk to Archangel
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 12 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 7 artilleries and 10 infantry
                        Russians roll dice for 12 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Archangel, round 2 :  11/25 hits
                        Germans roll dice for 5 armour, 7 artilleries and 10 infantry in Archangel, round 2 :  6/22 hits
                        6 infantry owned by the Russians, 1 artillery owned by the Germans and 10 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 12 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 3 :  7/19 hits
                        Germans roll dice for 5 armour and 6 artilleries in Archangel, round 3 :  5/11 hits
                        4 infantry owned by the Russians, 6 artilleries owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel
                        Russians roll dice for 11 artilleries, 2 fighters and 1 tactical_bomber in Archangel, round 4 :  6/14 hits
                        Germans roll dice for 4 armour in Archangel, round 4 :  2/4 hits
                        2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 9 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 5 armour, 7 artilleries and 10 infantry
                    Casualties for Russians: 3 artilleries and 10 infantry

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Belarus
                2 artilleries and 6 infantry moved from Russia to Bryansk
                2 fighters moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    triplea_41045_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Urals to Kazakhstan
                      Japanese take Novosibirsk from Russians
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 artillery moved from Yakut S.S.R. to Buryatia
                1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter moved from Shantung to 19 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 17 Sea Zone
                3 submarines moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from Shantung to 17 Sea Zone
                1 fighter moved from Shantung to 17 Sea Zone
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Hunan to Anhwe
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Jehol
                1 artillery moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 bomber moved from Shantung to 17 Sea Zone
                1 bomber moved from Shantung to 17 Sea Zone
                1 tactical_bomber moved from Shantung to Jehol
                1 fighter moved from Shantung to Jehol
                1 tactical_bomber moved from Shantung to Chahar
                1 fighter moved from Shantung to Chahar
                1 tactical_bomber moved from Shantung to Hopei
                1 fighter moved from Shantung to Hopei

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers
                    Americans defend with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                        Japanese roll dice for 3 submarines in 17 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 6/18 hits, 9,67 expected hits
                    Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 17 Sea Zone, round 2 : 8/18 hits, 9,17 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 submarines owned by the Americans, 3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 17 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 3 : 10/15 hits, 8,67 expected hits
                        Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 17 Sea Zone, round 3 : 8/18 hits, 9,17 expected hits
                        2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 17 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 4 : 7/9 hits, 5,50 expected hits
                        Americans roll dice for 2 battleships, 1 cruiser, 5 fighters and 1 transport in 17 Sea Zone, round 4 : 5/8 hits, 5,17 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 5 : 4/6 hits, 3,83 expected hits
                        Americans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        1 battleship owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 battleship, 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
                    Casualties for Americans: 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 17 Sea Zone to Shantung
                1 bomber moved from 17 Sea Zone to Shantung
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Jehol to Japan
                1 tactical_bomber moved from Jehol to Japan
                1 fighter moved from Chahar to Shantung
                1 tactical_bomber moved from Chahar to Shantung
                1 tactical_bomber moved from Hopei to Shantung
                1 fighter moved from Hopei to Shantung

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 artillery and 2 mech_infantrys placed in Shantung
                1 artillery and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Americans : -2,50
        Chinese : -1,33
        Japanese : -0,17

    triplea_41045_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 4 bombers and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Amur to Korea
                      Americans take Korea from Japanese
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 battleship, 1 carrier and 2 fighters moved from 96 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 fighters moved from 93 Sea Zone to Southern France
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 armour moved from Tunisia to Algeria

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    1 fighter owned by the Americans retreated
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to 93 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from Morocco to Algeria

    Place Units - Americans
                1 artillery placed in Eastern United States
                4 bombers placed in Western United States
                1 airfield and 1 harbour placed in Iwo Jima

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
                Americans collect 66 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_41045_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 4 bombers and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Amur to Korea
                      Americans take Korea from Japanese
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 battleship, 1 carrier and 2 fighters moved from 96 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 fighters moved from 93 Sea Zone to Southern France
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 armour moved from Tunisia to Algeria

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    1 fighter owned by the Americans retreated
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to 93 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from Morocco to Algeria

    Place Units - Americans
                1 artillery placed in Eastern United States
                4 bombers placed in Western United States
                1 airfield and 1 harbour placed in Iwo Jima

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
                Americans collect 66 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry moved from Alexandria to Tobruk
                2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Albania
                1 artillery moved from Bulgaria to Yugoslavia
                3 infantry moved from Bulgaria to Yugoslavia
                1 artillery moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Greece to Romania
                1 tactical_bomber moved from 97 Sea Zone to Albania
                1 fighter moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from Quebec to Eastern United States
                1 infantry moved from Quebec to Eastern United States
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Burma to Yunnan
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 fighter moved from India to 37 Sea Zone

    Combat - British
                Battle in Yugoslavia
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 2 artilleries
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Yugoslavia, round 2 :  2/5 hits
                        Italians roll dice for 2 artilleries in Yugoslavia, round 2 :  1/2 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
                    British win, taking Yugoslavia from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries
                Battle in Romania
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Romania, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Romania, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Romania
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Romania, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Romania
                    British win, taking Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Albania
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Albania, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Albania
                    British win, taking Albania from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Albania to 97 Sea Zone
                1 fighter moved from Yugoslavia to 97 Sea Zone
                1 aaGun moved from Alexandria to Tobruk

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 factory_minor placed in Greece

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry

    triplea_41045_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 armour moved from Greater Southern Germany to France
                1 armour moved from Greater Southern Germany to France
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 armour moved from Greater Southern Germany to France
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  5/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  3/3 hits
                        1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser in 91 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  2/16 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                        2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 3 :  5/13 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 :  2/3 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 :  7/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  5/11 hits
                        1 aaGun owned by the French, 5 infantry owned by the Germans and 6 infantry owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 :  8/13 hits
                        French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 :  3/5 hits
                        1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Western Germany
                2 infantry moved from Denmark to Western Germany
                2 infantry moved from Poland to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 mech_infantrys moved from Western Germany to Holland Belgium
                3 aaGuns moved from Western Germany to Holland Belgium
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                11 infantry moved from Germany to Western Germany
                3 artilleries moved from Germany to Western Germany
                3 aaGuns moved from Germany to Slovakia Hungary
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from 111 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_41045_Ger1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                6 infantry moved from Sakha to Buryatia
                2 aaGuns moved from Sakha to Buryatia
                2 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Russia to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 fighter moved from Novgorod to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery, 2 infantry and 1 mech_infantry placed in Russia
                Russians undo move 3.
                Russians undo move 1.
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 1 mech_infantry placed in Volgograd
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41045_Rus1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Hunan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                3 infantry moved from Shantung to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Formosa to Hunan
                1 bomber moved from Japan to Hunan
                1 bomber moved from Japan to Hunan
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 fighter moved from Korea to Kiangsu
                1 fighter moved from Okinawa to Kiangsu
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                3 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Hunan, round 2 :  4/13 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from Hunan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    triplea_41045_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    triplea_41045_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_41045_Chi1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 :  3/5 hits
                        1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/5 hits
                        Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 :  4/4 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -37
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 fighter
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Malta
                1 fighter moved from Burma to India
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 infantry moved from Malaya to Shan State
                1 artillery and 4 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from 96 Sea Zone to Malta
                1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                4 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries, 1 infantry and 1 mech_infantry

    triplea_41045_UK_1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries moved from 96 Sea Zone to Malta
                2 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 fighter moved from Southern Italy to Malta
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy
                    French win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Malta
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 aaGun, 2 fighters and 1 infantry
                        AA fire in Malta :  0/1 hits
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  1/2 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Malta, round 2 :  2/5 hits
                        British roll dice for 1 aaGun, 2 fighters and 1 infantry in Malta, round 2 :  2/3 hits
                        1 aaGun owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Malta
                        Italians roll dice for 2 artilleries and 1 fighter in Malta, round 3 :  1/3 hits
                        British roll dice for 1 fighter in Malta, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 fighter owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun, 2 fighters and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Malta to Tobruk
                1 bomber moved from 93 Sea Zone to Southern Italy
                4 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Albania to Slovakia Hungary
                2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_41045_Ita1.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_41045_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to Nigeria

    Non Combat Move - French

    Turn Complete - French

    triplea_41045_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 infantry and 6 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Holland Belgium to United Kingdom
                3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                4 infantry moved from 109 Sea Zone to Eire
                2 mech_infantrys moved from France to Southern France
                2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from France to Southern France
                5 armour and 2 artilleries moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Southern France
                3 artilleries and 9 infantry moved from Western Germany to Holland Belgium
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Eire
                Battle in Scotland
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 2 :  1/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 3 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  2/3 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour and 1 infantry in Greece, round 4 :  1/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 armour, 2 artilleries and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 :  5/9 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 5 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 :  2/5 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Southern France to Western Germany
                3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to 109 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Germans
                6 transports placed in 113 Sea Zone
                4 artilleries and 3 infantry placed in Western Germany
                Germans undo move 2.
                4 artilleries placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41045_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 artillery moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Kazakhstan
                7 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                2 aaGuns moved from Belarus to Eastern Poland
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                2 artilleries and 6 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia
                2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd
                1 bomber placed in Russia
                Russians undo move 2.
                Russians undo move 2.
                1 artillery and 1 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs

    triplea_41045_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 6 infantry moved from Anhwe to Kweichow
                2 artilleries and 5 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from 5 Sea Zone to Siberia
                1 armour moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                1 fighter moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                2 bombers moved from Kiangsu to Suiyuyan

    Combat - Japanese
                Battle in Siberia
                Battle in Kweichow
                    Japanese attack with 3 artilleries, 2 fighters and 11 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters and 11 infantry in Kweichow, round 2 :  7/16 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 3 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Amur, round 2 :  3/10 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                1 bomber moved from Suiyuyan to Kiangsi
                1 bomber moved from Suiyuyan to Kiangsi
                4 fighters and 4 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    triplea_41045_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs

    triplea_41045_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                3 artilleries, 1 fighter and 11 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 artilleries, 1 fighter and 12 infantry
                    Japanese defend with 3 artilleries and 10 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Kweichow, round 2 :  6/16 hits
                        Japanese roll dice for 3 artilleries and 10 infantry in Kweichow, round 2 :  4/13 hits
                        6 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kweichow, round 3 :  6/12 hits
                        Japanese roll dice for 3 artilleries and 4 infantry in Kweichow, round 3 :  3/7 hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kweichow, round 4 :  3/9 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 3 artilleries and 10 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                2 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_41045_Chi2.tsvg

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