So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Serbia
Serbia spend 5 on tech rolls
Serbia rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Serbia
Serbia buy 1 trench; Remaining resources: 1 techTokens; 2 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Serbia rolls : : 0,00
Game History
Round: 10
Research Technology - Austria
Austria spend 0 on tech rolls
Austria rolls : 0/1 hits
Combat Move - Austria
1 cruiser moved from Sea Zone 61 Ionian Sea to Sea Zone 58 Tyrrhenian Sea
2 infantry moved from Albania to Sea Zone 61 Ionian Sea
2 infantry and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 59 Central Mediterranean
2 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli
Austria take Tripoli from Italy
Purchase Units - Austria
Austria buy 1 destroyer, 2 field_guns, 1 fighter, 10 gass, 2 heavy_guns, 10 infantry, 1 transport and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Austria
Battle in Sea Zone 58 Tyrrhenian Sea
Austria attack with 1 cruiser
Italy defend with 1 transport
1 transport owned by the Italy lost in Sea Zone 58 Tyrrhenian Sea
Austria win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italy: 1 transport
Non Combat Move - Austria
1 battlecruiser and 1 battleship moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean
1 cruiser moved from Sea Zone 61 Ionian Sea to Sea Zone 59 Central Mediterranean
1 destroyer and 1 submarine moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
4 field_guns and 2 heavy_guns moved from Serbia to Albania
2 field_guns moved from Transylvania to Galicia
6 infantry moved from Vienna to Carpathia
1 field_gun and 3 infantry moved from Belgrade to Serbia
1 field_gun and 2 infantry moved from Baranya to Serbia
4 gass moved from Hungary to Trieste
3 infantry moved from Venice to Milan
1 heavy_gun and 1 infantry moved from Trieste to Venice
3 infantry moved from Hungary to Croatia
Place Units - Austria
1 trench placed in Milan
1 heavy_gun, 3 infantry and 1 trench placed in Venice
1 destroyer and 1 transport placed in Sea Zone 62 Adriatic Sea
1 field_gun, 1 fighter and 2 infantry placed in Trieste
1 field_gun, 1 heavy_gun and 2 infantry placed in Belgrade
4 gass and 3 infantry placed in Hungary
6 gass placed in Vienna
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 2 techTokens
Turn Complete - Austria
Austria collect 94 PUs; end with 94 PUs total
Austria collect 8 PUs from War Bonds; end with 102 PUs total
Territory Summary for Austria :
Albania : 1 flag, 4 field_guns, 3 heavy_guns and 2 infantry
Belgrade : 1 flag, 1 Factory, 1 field_gun, 1 heavy_gun and 2 infantry
Macedonia : 1 flag
Montenegro : 1 flag
Serbia : 1 flag, 1 cavalry, 2 field_guns, 2 fighters, 1 gas and 5 infantry
Bulgaria : 2 trenchs
Carpathia : 6 infantry
Croatia : 3 infantry
Galicia : 4 field_guns, 5 heavy_guns, 19 infantry and 6 trenchs
Hungary : 1 Factory, 4 gass and 3 infantry
Trieste : 1 Factory, 1 field_gun, 1 fighter, 8 gass and 2 infantry
Tyrol : 2 cavalrys
Vienna : 1 Factory, 6 gass and 3 infantry
Milan : 1 flag, 5 field_guns, 5 heavy_guns, 30 infantry and 10 trenchs
Tripoli : 1 flag, 2 infantry
Venice : 1 flag, 1 Factory, 3 field_guns, 7 heavy_guns, 23 infantry and 10 trenchs
Bessarabia : 1 flag, 1 infantry
Moldavia : 1 flag, 1 infantry
Sea Zone 58 Tyrrhenian Sea : 1 cruiser
Sea Zone 59 Central Mediterranean : 1 cruiser and 1 transport
Sea Zone 60 Central Mediterranean : 1 battlecruiser, 1 battleship, 1 destroyer and 1 submarine
Sea Zone 62 Adriatic Sea : 1 destroyer and 1 transport
Production/PUs Summary :
Germany : 123 / 135
France : 77 / 77
Serbia : 7 / 9
Austria : 94 / 102
Italy : 23 / 25
Arabia : 0 / 0
Turkey : 71 / 74
Britain : 97 / 99
Russia : 64 / 72
Communists : 39 / 39
USA : 77 / 78
use this file…I forgot a ncm…
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover victoryBonds
Purchase Units - Italy
Italy buy 1 field_gun, 4 infantry and 3 trenchs; Remaining resources: 0 techTokens; 0 PUs;
Non Combat Move - Italy
1 field_gun moved from Naples to Rome
1 infantry moved from Rome to Apulia
1 infantry moved from Rome to Naples
1 infantry moved from Rome to Latium
3 infantry moved from Piedmont to Tuscany
2 field_guns moved from Piedmont to Tuscany
2 infantry moved from Piedmont to Tuscany
Place Units - Italy
1 trench placed in Naples
1 trench placed in Rome
1 trench placed in Piedmont
1 field_gun and 4 infantry placed in Piedmont
Activate Technology - Italy
Italy activating victoryBonds
Trigger ItalyP: Italy has 3 infantry placed in Rome
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Italy
Italy collect 23 PUs; end with 23 PUs
Italy collect 6 PUs from War Bonds; end with 29 PUs
Combat Hit Differential Summary :
Italy rolls : : 1,00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Non Combat Move - Arabia
2 Bedouins moved from Lower Egypt to Tobruk
Turn Complete - Arabia
Combat Hit Differential Summary :
Game History
Round: 10
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits
Combat Move - Turkey
1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
2 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
2 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 infantry moved from Sea Zone 69 Sea of Crete to Crete
Purchase Units - Turkey
Turkey buy 1 destroyer, 1 field_gun, 4 gass, 6 infantry, 1 submarine and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Sea Zone 69 Sea of Crete
Turkey attack with 1 destroyer, 1 infantry, 1 submarine and 1 transport
France defend with 1 submarine
Turkey roll dice for 1 submarine in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits
Turkey roll dice for 1 destroyer and 1 transport in Sea Zone 69 Sea of Crete, round 2 : 1/1 hits
France roll dice for 1 submarine in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits
1 submarine owned by the France lost in Sea Zone 69 Sea of Crete
Turkey win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for France: 1 submarine
Battle in Crete
Non Combat Move - Turkey
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Sea Zone 69 Sea of Crete: 1 infantry and 1 transport
EDIT: Adding units owned by Turkey to Sea Zone 69 Sea of Crete: 1 transport
EDIT: Adding units owned by Turkey to Crete: 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea
1 infantry moved from Bulgaria to Macedonia
1 infantry moved from Dardanelles to Bulgaria
2 infantry moved from Damascus to Mesopotamia
2 gass moved from Baghdad to Arabia
1 infantry moved from Baghdad to Mesopotamia
1 field_gun and 2 infantry moved from Mecca to Hejaz
Place Units - Turkey
1 trench placed in Mesopotamia
1 trench placed in Hejaz
2 trenchs placed in Mesopotamia
1 trench placed in Palestine
1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea
2 gass and 2 infantry placed in Damascus
2 gass and 2 infantry placed in Baghdad
1 field_gun and 1 infantry placed in Mecca
1 infantry placed in Constantinople
Activate Technology - Turkey
Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 73 PUs; end with 73 PUs total
Territory Summary for Turkey :
Crete : 1 flag, 2 infantry
Macedonia : 1 field_gun, 3 heavy_guns and 12 infantry
Bulgaria : 3 gass and 1 infantry
Arabia : 1 flag, 2 cavalrys, 4 field_guns, 2 gass, 1 heavy_gun, 4 infantry and 1 trench
Hejaz : 1 flag, 1 field_gun, 7 infantry and 3 trenchs
Mecca : 1 flag, 1 Factory, 1 field_gun and 1 infantry
Yemen : 1 flag, 1 infantry
Al-Dammam : 1 infantry
Armenia : 1 heavy_gun, 4 infantry and 1 trench
Baghdad : 1 Factory, 2 gass and 2 infantry
Constantinople : 1 Factory, 1 heavy_gun, 6 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 4 gass and 2 infantry
Mesopotamia : 1 field_gun, 2 fighters, 4 heavy_guns, 9 infantry and 4 trenchs
Oman : 1 infantry
Palestine : 3 field_guns, 4 heavy_guns, 12 infantry and 3 trenchs
Qatar : 1 infantry and 2 trenchs
Smyrna : 1 infantry
Trucial Coast : 1 infantry
Kuwait : 1 flag, 1 field_gun and 2 infantry
Turkmenistan : 1 flag, 1 infantry
Uzbekistan : 1 flag
Sea Zone 60 Central Mediterranean : 1 battlecruiser, 1 battleship, 1 destroyer and 1 submarine
Sea Zone 68 Aegean Sea : 1 destroyer, 1 submarine and 1 transport
Sea Zone 69 Sea of Crete : 1 destroyer, 1 submarine and 1 transport
Khurasan : 1 flag, 1 heavy_gun and 1 infantry
Lurs : 1 flag, 1 infantry and 1 trench
Tehran : 1 flag
Production/PUs Summary :
Germany : 123 / 135
France : 77 / 77
Serbia : 5 / 9
Austria : 94 / 102
Italy : 23 / 29
Arabia : 0 / 0
Turkey : 73 / 73
Britain : 97 / 99
Russia : 64 / 72
Communists : 39 / 39
USA : 77 / 78
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 4,1,3,2 and gets 0 hits
Combat Move - Britain
1 colonial, 2 field_guns and 5 infantry moved from Champagne to Alsace
3 gass moved from Belgium to Alsace
1 colonial moved from Khabarovsk to Amur
1 cavalry moved from Magadan to Amur
1 cruiser and 2 destroyers moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
Purchase Units - Britain
Britain buy 4 field_guns, 13 infantry and 4 submarines; Remaining resources: 4 techTokens; 10 PUs;
Combat - Britain
Battle in Amur
Britain attack with 1 cavalry and 1 colonial
Communists defend with 1 conscript
Britain roll dice for 1 cavalry and 1 colonial in Amur, round 2 : 1/2 hits, 0,50 expected hits
Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Communists lost in Amur
Britain win, taking Amur from Communists with 1 cavalry and 1 colonial remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Alsace
Britain attack with 1 colonial, 2 field_guns, 3 gass and 5 infantry
Germany defend with 1 field_gun, 4 heavy_guns, 11 infantry and 4 trenchs
Britain roll dice for 3 gass in Alsace, round 2 : 3/3 hits, 2,00 expected hits
3 infantry owned by the Germany lost in Alsace
3 gass owned by the Britain lost in Alsace
Britain roll dice for 1 colonial, 2 field_guns and 5 infantry in Alsace, round 2 : 7/8 hits, 2,50 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 field_gun, 4 heavy_guns, 8 infantry and 4 trenchs in Alsace, round 2 : 8/13 hits, 5,67 expected hits
1 colonial owned by the Britain, 3 trenchs owned by the Germany, 5 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Alsace
Germany win with 1 field_gun, 4 heavy_guns, 8 infantry and 1 trench remaining. Battle score for attacker is -20
Casualties for Britain: 1 colonial, 2 field_guns, 3 gass and 5 infantry
Casualties for Germany: 3 infantry and 3 trenchs
Battle in Sea Zone 13 Skagerrak
Britain attack with 1 battleship, 1 cruiser and 2 destroyers
Germany defend with 1 destroyer and 1 submarine
Britain roll dice for 1 battleship, 1 cruiser and 2 destroyers in Sea Zone 13 Skagerrak, round 2 : 3/4 hits, 2,00 expected hits
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0,17 expected hits
Germany roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Britain
1 submarine owned by the Germany and 1 destroyer owned by the Germany lost in Sea Zone 13 Skagerrak
Britain win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 16
Casualties for Germany: 1 destroyer and 1 submarine
Non Combat Move - Britain
1 colonial, 1 field_gun and 2 infantry moved from Burgundy to Champagne
2 field_guns and 4 infantry moved from Belgium to Sea Zone 15 English Channel
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
2 field_guns and 4 infantry moved from Sea Zone 13 Skagerrak to Norway
1 field_gun and 1 infantry moved from Aquitaine to Sea Zone 26 Bay of Biscay
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium
1 infantry moved from Lower Egypt to Cyrenaica
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun moved from Sea Zone 72 Persian Gulf to Basra
1 cavalry moved from Sea Zone 120 Arafura Sea to Papua
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea
1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
1 colonial moved from Leon to Castile
Place Units - Britain
1 field_gun and 1 infantry placed in Norway
2 submarines placed in Sea Zone 70 Eastern Mediterranean
2 submarines placed in Sea Zone 56 Gulf of Lyon
1 field_gun and 1 infantry placed in Calcutta
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
2 infantry placed in Sydney-Canberra
2 infantry placed in Cape Town
3 infantry placed in Belgium
2 infantry placed in London
Turn Complete - Britain
Britain collect 97 PUs; end with 107 PUs
2 units repaired.
Combat Hit Differential Summary :
Britain : 7,00
Communists : -0,17
Germany : 2,83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 5,6,6 and gets 2 hits
Russia removing all Technology Tokens after successful research.
Russia discover bunkers
Combat Move - Russia
1 heavy_gun and 2 infantry moved from Kazakhstan to Omsk
1 conscript moved from Kazan to Omsk
1 field_gun and 1 infantry moved from Nizhni-Novgorod to Vologda
1 conscript and 1 infantry moved from Vladimir to Archangelsk
Purchase Units - Russia
Russia buy 3 cavalrys, 10 conscripts, 2 field_guns, 2 gass and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat - Russia
Battle in Vologda
Russia attack with 1 field_gun and 1 infantry
Communists defend with 1 conscript
Russia roll dice for 1 field_gun and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Communists roll dice for 1 conscript in Vologda, round 2 : 0/1 hits, 0,17 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Communists roll dice for 1 conscript in Vologda, round 3 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Communists lost in Vologda
Russia win, taking Vologda from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Archangelsk
Russia attack with 1 conscript and 1 infantry
Communists defend with 1 cavalry
Russia roll dice for 1 conscript and 1 infantry in Archangelsk, round 2 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 2 : 0/1 hits, 0,17 expected hits
Russia roll dice for 1 conscript and 1 infantry in Archangelsk, round 3 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 3 : 0/1 hits, 0,17 expected hits
Russia roll dice for 1 conscript and 1 infantry in Archangelsk, round 4 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 4 : 0/1 hits, 0,17 expected hits
Russia roll dice for 1 conscript and 1 infantry in Archangelsk, round 5 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 5 : 0/1 hits, 0,17 expected hits
Russia roll dice for 1 conscript and 1 infantry in Archangelsk, round 6 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 6 : 0/1 hits, 0,17 expected hits
Russia roll dice for 1 conscript and 1 infantry in Archangelsk, round 7 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 7 : 0/1 hits, 0,17 expected hits
Russia roll dice for 1 conscript and 1 infantry in Archangelsk, round 8 : 1/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 8 : 0/1 hits, 0,17 expected hits
1 cavalry owned by the Communists lost in Archangelsk
Russia win, taking Archangelsk from Communists with 1 conscript and 1 infantry remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Omsk
Russia attack with 1 conscript, 1 heavy_gun and 2 infantry
Communists defend with 1 Factory, 2 heavy_guns and 4 infantry
Russia roll dice for 1 conscript, 1 heavy_gun and 2 infantry in Omsk, round 2 : 0/4 hits, 0,83 expected hits
Communists roll dice for 2 heavy_guns and 4 infantry in Omsk, round 2 : 4/6 hits, 2,67 expected hits
2 infantry owned by the Russia, 1 conscript owned by the Russia and 1 heavy_gun owned by the Russia lost in Omsk
Communists win with 2 heavy_guns and 4 infantry remaining. Battle score for attacker is -13
Casualties for Russia: 1 conscript, 1 heavy_gun and 2 infantry
Non Combat Move - Russia
1 infantry moved from Nizhni-Novgorod to Kazan
1 conscript moved from Don to Caucasus
1 infantry moved from Caucasus to Azerbaijan
2 cavalrys, 2 conscripts, 4 field_guns and 6 infantry moved from Khabarovsk to Amur
2 conscripts and 1 infantry moved from Primorsky to Khabarovsk
2 conscripts and 1 infantry moved from Vladivostok to Primorsky
1 conscript and 1 infantry moved from Minsk to Belarus
2 infantry moved from Kiev to Odessa
2 field_guns moved from Odessa to Belarus
1 field_gun moved from Odessa to Belarus
1 conscript moved from Belarus to Odessa
2 heavy_guns moved from Odessa to Belarus
2 conscripts moved from Belarus to Odessa
1 conscript moved from Belarus to Odessa
3 gass moved from Kiev to Minsk
Place Units - Russia
1 field_gun, 1 gas and 1 infantry placed in Kiev
1 field_gun, 1 gas and 1 infantry placed in Minsk
3 conscripts and 3 infantry placed in St. Petersburg
3 cavalrys placed in Moscow
2 conscripts and 2 infantry placed in Volgograd
2 conscripts placed in Irkutsk
2 conscripts and 1 infantry placed in Vladivostok
1 conscript placed in Irkutsk
Activate Technology - Russia
Russia activating bunkers
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Communists : -0,17
Russia : -1,33
Game History
Round: 10
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits
Combat Move - Communists
1 conscript moved from Novosibirsk to Kazakhstan
Communists take Kazakhstan from Russia
2 heavy_guns and 4 infantry moved from Omsk to Kazan
1 cavalry and 1 field_gun moved from Naryan-Mar to Vologda
Purchase Units - Communists
Communists buy 7 conscripts, 2 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Vologda
Communists attack with 1 cavalry and 1 field_gun
Russia defend with 1 field_gun and 1 infantry
Communists roll dice for 1 cavalry and 1 field_gun in Vologda, round 2 : 1/2 hits
Russia roll dice for 1 field_gun and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russia and 1 cavalry owned by the Communists lost in Vologda
Communists roll dice for 1 field_gun in Vologda, round 3 : 0/1 hits
Russia roll dice for 1 field_gun in Vologda, round 3 : 0/1 hits
Communists roll dice for 1 field_gun in Vologda, round 4 : 0/1 hits
Russia roll dice for 1 field_gun in Vologda, round 4 : 0/1 hits
Communists roll dice for 1 field_gun in Vologda, round 5 : 1/1 hits
Russia roll dice for 1 field_gun in Vologda, round 5 : 0/1 hits
1 field_gun owned by the Russia lost in Vologda
Communists win, taking Vologda from Russia with 1 field_gun remaining. Battle score for attacker is 3
Casualties for Russia: 1 field_gun and 1 infantry
Casualties for Communists: 1 cavalry
Battle in Kazan
Communists attack with 2 heavy_guns and 4 infantry
Russia defend with 1 infantry and 1 trench
Communists roll dice for 2 heavy_guns and 4 infantry in Kazan, round 2 : 4/6 hits
Russia roll dice for 1 infantry and 1 trench in Kazan, round 2 : 0/2 hits
1 infantry owned by the Russia and 1 trench owned by the Russia lost in Kazan
Communists win, taking Kazan from Russia with 2 heavy_guns and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russia: 1 infantry and 1 trench
Non Combat Move - Communists
1 infantry moved from Evenkia to Krasnoyarsk
1 conscript moved from Evenkia to Krasnoyarsk
1 conscript and 1 infantry moved from Tiksi to Norilsk
1 infantry moved from Yakutsk to Tiksi
1 heavy_gun and 5 infantry moved from Yakutsk to Aldan
3 conscripts moved from Yakutsk to Aldan
1 field_gun moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Sakhe
Place Units - Communists
1 trench placed in Sakhe
2 trenchs placed in Sakhe
2 heavy_guns placed in Yakutsk
1 conscript and 1 infantry placed in Omsk
6 conscripts and 1 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens
Turn Complete - Communists
Communists collect 39 PUs; end with 39 PUs total
Territory Summary for Communists :
Aldan : 1 flag, 15 conscripts, 2 field_guns, 4 heavy_guns, 12 infantry and 6 trenchs
Bratsk : 1 flag, 4 conscripts, 1 heavy_gun, 2 infantry and 3 trenchs
Buryatia : 1 flag, 1 infantry
Chita : 1 flag, 1 field_gun and 1 infantry
Evenkia : 1 flag
Kazakhstan : 1 flag, 1 conscript
Kazan : 1 flag, 2 heavy_guns and 4 infantry
Krasnoyarsk : 1 flag, 1 conscript and 1 infantry
Naryan-Mar : 1 flag
Norilsk : 1 flag, 1 conscript and 1 infantry
Novosibirsk : 1 flag
Omsk : 1 flag, 1 Factory, 1 conscript and 1 infantry
Perm : 1 flag, 1 trench
Sakhe : 1 flag, 16 conscripts, 3 heavy_guns, 5 infantry and 8 trenchs
Tiksi : 1 flag, 1 infantry
Vologda : 1 flag, 1 field_gun
Western Siberian Lowlands : 1 flag
Yakutsk : 1 Factory, 8 conscripts, 2 heavy_guns and 4 infantry
Production/PUs Summary :
Germany : 123 / 135
France : 77 / 77
Serbia : 5 / 9
Austria : 94 / 102
Italy : 23 / 29
Arabia : 0 / 0
Turkey : 73 / 73
Britain : 97 / 107
Russia : 64 / 67
Communists : 39 / 39
USA : 77 / 78
Do you two consider this map balanced?
I think the map is pretty well balanced. I feel the tech factor is what really throws the balance off…if you don’t get lucky with the tech rolls it can really hurt you.
Low Luck for tech only could be a nice thing to try
You’re right…I may try that in future games.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA roll 3,2,4 and gets 0 hits
Combat Move - USA
1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
1 field_gun and 1 infantry moved from Catalonia to Sea Zone 56 Gulf of Lyon
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 54 Alboran Sea
3 field_guns moved from Valencia to Sea Zone 54 Alboran Sea
2 field_guns, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
6 field_guns and 3 infantry moved from Sea Zone 54 Alboran Sea to Morocco
1 field_gun and 3 infantry moved from Belgium to Sea Zone 15 English Channel
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 field_gun and 3 infantry moved from Sea Zone 14 Helgoland Bight to Holland
3 cavalrys, 1 field_gun and 5 infantry moved from Magadan to Sakhe
2 field_guns, 2 fighters and 8 infantry moved from Chukotka to Sakhe
Purchase Units - USA
USA buy 1 Factory, 3 cavalrys, 2 field_guns, 1 fighter, 2 infantry and 3 transports; Remaining resources: 3 techTokens; 0 PUs;
Combat - USA
Battle in Morocco
USA attack with 6 field_guns and 3 infantry
Neutral defend with 6 cavalrys
USA roll dice for 6 field_guns and 3 infantry in Morocco, round 2 : 6/9 hits, 3,00 expected hits
Neutral roll dice for 6 cavalrys in Morocco, round 2 : 0/6 hits, 1,00 expected hits
6 cavalrys owned by the Neutral lost in Morocco
USA loses 0 PUs for violating Moroccos neutrality.
USA win, taking Morocco from Neutral with 6 field_guns and 3 infantry remaining. Battle score for attacker is 24
Casualties for Neutral: 6 cavalrys
Battle in Sakhe
USA attack with 3 cavalrys, 3 field_guns, 2 fighters and 13 infantry
Communists defend with 16 conscripts, 3 heavy_guns, 5 infantry and 8 trenchs
USA roll dice for 3 cavalrys, 3 field_guns, 2 fighters and 13 infantry in Sakhe, round 2 : 4/21 hits, 5,17 expected hits
Units damaged: 4 trenchs owned by the Communists
Communists roll dice for 16 conscripts, 3 heavy_guns, 5 infantry and 8 trenchs in Sakhe, round 2 : 6/24 hits, 6,33 expected hits
6 infantry owned by the USA lost in Sakhe
3 field_guns owned by the USA, 7 infantry owned by the USA and 3 cavalrys owned by the USA retreated to Magadan
Communists win with 16 conscripts, 3 heavy_guns, 5 infantry and 8 trenchs remaining. Battle score for attacker is -18
Casualties for USA: 6 infantry
Battle in Holland
USA attack with 1 field_gun and 3 infantry
Neutral defend with 3 infantry
USA roll dice for 1 field_gun and 3 infantry in Holland, round 2 : 2/4 hits, 1,00 expected hits
Neutral roll dice for 3 infantry in Holland, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Holland
USA roll dice for 1 field_gun and 1 infantry in Holland, round 3 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 1 infantry in Holland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Holland
USA loses 0 PUs for violating Hollands neutrality.
USA win, taking Holland from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 3 infantry
Casualties for USA: 2 infantry
Non Combat Move - USA
1 destroyer and 2 submarines moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 transport moved from Sea Zone 15 English Channel to Sea Zone 26 Bay of Biscay
1 battleship and 1 cruiser moved from Sea Zone 26 Bay of Biscay to Sea Zone 33 Mid Atlantic
1 battleship moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean
2 cruisers moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 destroyer and 1 submarine moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 50 Mid Atlantic
2 field_guns and 1 infantry moved from Burgundy to Champagne
2 fighters moved from Rhone to Piedmont
3 fighters moved from Rhone to Champagne
2 fighters moved from Sakhe to Magadan
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Place Units - USA
1 Factory placed in Valencia
3 cavalrys placed in Castile
2 field_guns and 2 infantry placed in San Francisco
3 transports placed in Sea Zone 30 Mid Atlantic
1 fighter placed in New York
Turn Complete - USA
USA collect 83 PUs; end with 83 PUs
4 units repaired.
Combat Hit Differential Summary :
Neutral : -0,33
USA : 3,17
Communists : -0,33
Game History
Round: 11
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 2,1 and gets 0 hits
Combat Move - Germany
1 infantry moved from Estonia to Pskov
Germany take Pskov from Russia
1 stormtruppen moved from Latvia to Smolensk
Germany take Smolensk from Russia
1 infantry moved from Natal to Cape Colony
1 field_gun, 1 heavy_gun and 1 infantry moved from German Southwest Africa to Cape Colony
2 stormtruppens moved from Mecklenburg to Hanover
1 gas moved from Bavaria to Hanover
1 infantry moved from Westphalia to Holland
4 gass moved from Bavaria to Holland
1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
1 field_gun and 1 stormtruppen moved from Stockholm to Sea Zone 10 Baltic Sea
1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
1 field_gun and 1 stormtruppen moved from Sea Zone 12 Baltic Sea to Denmark
1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
2 stormtruppens moved from Sweden to Sea Zone 10 Baltic Sea
2 stormtruppens and 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
2 stormtruppens moved from Sea Zone 12 Baltic Sea to Denmark
1 battlecruiser and 1 battleship moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
Purchase Units - Germany
Germany buy 1 destroyer, 2 field_guns, 1 gas, 2 heavy_guns, 13 infantry, 8 stormtruppens, 1 submarine and 8 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Denmark
Germany attack with 1 field_gun and 3 stormtruppens
Neutral defend with 2 infantry
Germany roll dice for 1 battlecruiser and 1 battleship in Denmark, round 2 : 2/2 hits
Neutral roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 stormtruppen owned by the Germany and 2 infantry owned by the Neutral lost in Denmark
Germany loses 0 PUs for violating Denmarks neutrality.
Germany win, taking Denmark from Neutral with 1 field_gun and 2 stormtruppens remaining. Battle score for attacker is 3
Casualties for Neutral: 2 infantry
Casualties for Germany: 1 stormtruppen
Battle in Cape Colony
Germany attack with 1 field_gun, 1 heavy_gun and 2 infantry
Britain defend with 2 infantry and 1 trench
Germany roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Cape Colony, round 2 : 1/4 hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 2 infantry and 1 trench in Cape Colony, round 2 : 3/3 hits
2 infantry owned by the Germany and 1 field_gun owned by the Germany lost in Cape Colony
1 heavy_gun owned by the Germany retreated to German Southwest Africa
Britain win with 2 infantry and 1 trench remaining. Battle score for attacker is -10
Casualties for Germany: 1 field_gun and 2 infantry
Battle in Hanover
Germany attack with 1 gas and 2 stormtruppens
France defend with 1 infantry
Germany roll dice for 1 gas in Hanover, round 2 : 1/1 hits
1 infantry owned by the France lost in Hanover
1 gas owned by the Germany lost in Hanover
Germany win, taking Hanover from France with 2 stormtruppens remaining. Battle score for attacker is -1
Casualties for France: 1 infantry
Casualties for Germany: 1 gas
Battle in Holland
Germany attack with 4 gass and 1 infantry
USA defend with 1 field_gun and 1 infantry
Germany roll dice for 4 gass in Holland, round 2 : 2/4 hits
1 field_gun owned by the USA and 1 infantry owned by the USA lost in Holland
4 gass owned by the Germany lost in Holland
Germany win, taking Holland from USA with 1 infantry remaining. Battle score for attacker is -9
Casualties for USA: 1 field_gun and 1 infantry
Casualties for Germany: 4 gass
Non Combat Move - Germany
4 gass moved from Berlin to Bavaria
1 heavy_gun and 6 infantry moved from Wurttemburg to Alsace
4 stormtruppens moved from Nassau to Rhine
4 field_guns moved from Wurttemburg to Alsace
1 heavy_gun moved from Bavaria to Wurttemburg
1 heavy_gun and 4 infantry moved from Bavaria to Wurttemburg
6 stormtruppens moved from Saxony to Westphalia
8 stormtruppens moved from Berlin to Saxony
3 infantry moved from Berlin to Mecklenburg
1 heavy_gun and 1 infantry moved from Stockholm to Sweden
1 stormtruppen moved from Stockholm to Sweden
1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
1 infantry moved from Warsaw to Eastern Poland
2 infantry moved from Lithuania to Latvia
1 infantry moved from Lithuania to Latvia
3 infantry moved from Eastern Poland to Lithuania
1 infantry moved from Northern Rhodesia to German Southwest Africa
2 infantry moved from German East Africa to Northern Rhodesia
1 field_gun, 1 heavy_gun and 1 infantry moved from Dar es Salaam to German East Africa
Place Units - Germany
1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
3 trenchs placed in Alsace
2 trenchs placed in Rhine
1 trench placed in Northern Rhodesia
1 trench placed in German East Africa
1 field_gun and 3 infantry placed in Dar es Salaam
1 field_gun, 1 heavy_gun, 4 infantry and 1 trench placed in Wurttemburg
1 gas, 1 heavy_gun and 4 infantry placed in Bavaria
2 infantry placed in Stockholm
8 stormtruppens placed in Berlin
Activate Technology - Germany
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Turn Complete - Germany
Germany collect 134 PUs; end with 134 PUs total
Germany collect 9 PUs from War Bonds; end with 143 PUs total
1 unit repaired.
Territory Summary for Germany :
Alsace : 5 field_guns, 5 heavy_guns, 14 infantry and 4 trenchs
Bavaria : 1 Factory, 6 gass, 1 heavy_gun and 4 infantry
Berlin : 1 Factory, 3 infantry and 8 stormtruppens
Dar es Salaam : 1 Factory, 1 field_gun, 3 infantry and 5 trenchs
East Prussia : 3 trenchs
German East Africa : 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs
German New Guinea : 1 Factory, 3 heavy_guns, 6 infantry and 5 trenchs
German Southwest Africa : 1 heavy_gun and 1 infantry
Hanover : 2 stormtruppens
Holstein : 1 infantry
Mecklenburg : 1 Factory, 4 infantry and 1 stormtruppen
Rhine : 4 heavy_guns, 10 stormtruppens and 12 trenchs
Rwanda : 1 heavy_gun, 1 infantry and 2 trenchs
Saxony : 8 stormtruppens
Solomon Islands : 1 infantry
Tsingtao : 1 infantry
Westphalia : 6 stormtruppens
Wurttemburg : 1 Factory, 1 field_gun, 3 heavy_guns, 8 infantry and 3 trenchs
French Somaliland : 1 flag
Tuamotu : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Bechuanaland : 1 flag
British East Africa : 1 flag, 1 heavy_gun, 2 infantry and 2 trenchs
Natal : 1 flag
Northern Rhodesia : 1 flag, 1 heavy_gun, 2 infantry and 1 trench
Pretoria : 1 flag
Southern Rhodesia : 1 flag
Transvaal : 1 flag
Eastern Poland : 1 flag, 2 field_guns, 6 heavy_guns, 13 infantry, 2 stormtruppens and 5 trenchs
Estonia : 1 flag, 1 infantry
Latvia : 1 flag, 3 field_guns, 1 heavy_gun, 3 infantry and 2 stormtruppens
Lithuania : 1 flag, 3 field_guns, 2 heavy_guns, 5 infantry and 3 trenchs
Pskov : 1 flag, 1 infantry
Smolensk : 1 flag, 1 stormtruppen
Warsaw : 1 flag, 1 Factory
Western Poland : 1 flag
Sea Zone 12 Baltic Sea : 1 battlecruiser, 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
Denmark : 1 flag, 1 field_gun and 2 stormtruppens
Holland : 1 flag, 1 infantry
Stockholm : 1 flag, 1 Factory and 2 infantry
Sweden : 1 flag, 3 field_guns, 2 heavy_guns, 1 infantry, 5 stormtruppens and 5 trenchs
Production/PUs Summary :
Germany : 134 / 143
France : 73 / 77
Serbia : 5 / 9
Austria : 94 / 102
Italy : 23 / 29
Arabia : 0 / 0
Turkey : 73 / 73
Britain : 97 / 107
Russia : 62 / 67
Communists : 39 / 39
USA : 80 / 83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - France
France spend 0 on tech rolls
France roll 5,5,5 and gets 0 hits
Combat Move - France
2 cavalrys, 3 field_guns, 7 heavy_guns and 26 infantry moved from Champagne to Alsace
1 infantry moved from Franche-Comte to Alsace
5 gass moved from Paris to Alsace
1 field_gun and 1 infantry moved from British Somaliland to Sea Zone 74 Gulf of Aden
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean
1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to British East Africa
3 cavalrys and 2 colonials moved from Uganda to British East Africa
1 colonial moved from Papua to Sea Zone 120 Arafura Sea
1 colonial and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean
1 colonial moved from Sea Zone 112 Pacific Ocean to Tuamotu
Purchase Units - France
France buy 1 cavalry, 2 destroyers, 2 field_guns, 6 gass, 1 heavy_gun, 5 infantry and 1 trench; Remaining resources: 3 techTokens; 0 PUs;
Combat - France
Battle in British East Africa
France attack with 3 cavalrys, 2 colonials, 1 field_gun and 1 infantry
Germany defend with 1 heavy_gun, 2 infantry and 2 trenchs
France roll dice for 3 cavalrys, 2 colonials, 1 field_gun and 1 infantry in British East Africa, round 2 : 3/7 hits, 2,00 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 heavy_gun, 2 infantry and 2 trenchs in British East Africa, round 2 : 0/3 hits, 1,33 expected hits
1 trench owned by the Germany lost in British East Africa
France roll dice for 3 cavalrys, 2 colonials, 1 field_gun and 1 infantry in British East Africa, round 3 : 3/7 hits, 2,00 expected hits
Germany roll dice for 1 heavy_gun, 2 infantry and 1 trench in British East Africa, round 3 : 0/3 hits, 1,33 expected hits
2 infantry owned by the Germany and 1 trench owned by the Germany lost in British East Africa
France roll dice for 3 cavalrys, 2 colonials, 1 field_gun and 1 infantry in British East Africa, round 4 : 2/7 hits, 2,00 expected hits
Germany roll dice for 1 heavy_gun in British East Africa, round 4 : 0/1 hits, 0,67 expected hits
1 heavy_gun owned by the Germany lost in British East Africa
France win, taking British East Africa from Germany with 3 cavalrys, 2 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germany: 1 heavy_gun, 2 infantry and 2 trenchs
Battle in Tuamotu
France attack with 1 colonial
Germany defend with 1 infantry
France roll dice for 1 colonial in Tuamotu, round 2 : 0/1 hits, 0,33 expected hits
Germany roll dice for 1 infantry in Tuamotu, round 2 : 1/1 hits, 0,33 expected hits
1 colonial owned by the France lost in Tuamotu
Germany win with 1 infantry remaining. Battle score for attacker is -3
Casualties for France: 1 colonial
Battle in Alsace
France attack with 2 cavalrys, 3 field_guns, 5 gass, 7 heavy_guns and 27 infantry
Germany defend with 5 field_guns, 5 heavy_guns, 14 infantry and 4 trenchs
France roll dice for 5 gass in Alsace, round 2 : 5/5 hits, 3,33 expected hits
5 infantry owned by the Germany lost in Alsace
5 gass owned by the France lost in Alsace
France roll dice for 2 cavalrys, 3 field_guns, 7 heavy_guns and 27 infantry in Alsace, round 2 : 7/39 hits, 10,33 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 5 field_guns, 5 heavy_guns, 9 infantry and 4 trenchs in Alsace, round 2 : 7/19 hits, 8,00 expected hits
3 trenchs owned by the Germany and 7 infantry owned by the France lost in Alsace
France roll dice for 2 cavalrys, 3 field_guns, 7 heavy_guns and 20 infantry in Alsace, round 3 : 8/32 hits, 9,17 expected hits
Germany roll dice for 5 field_guns, 5 heavy_guns, 9 infantry and 1 trench in Alsace, round 3 : 9/19 hits, 8,00 expected hits
7 infantry owned by the Germany, 1 trench owned by the Germany and 9 infantry owned by the France lost in Alsace
France roll dice for 2 cavalrys, 3 field_guns, 7 heavy_guns and 11 infantry in Alsace, round 4 : 8/23 hits, 7,67 expected hits
Germany roll dice for 5 field_guns, 5 heavy_guns and 2 infantry in Alsace, round 4 : 5/12 hits, 5,67 expected hits
5 field_guns owned by the Germany, 2 infantry owned by the Germany, 1 heavy_gun owned by the Germany and 5 infantry owned by the France lost in Alsace
France roll dice for 2 cavalrys, 3 field_guns, 7 heavy_guns and 6 infantry in Alsace, round 5 : 6/18 hits, 6,50 expected hits
Germany roll dice for 4 heavy_guns in Alsace, round 5 : 3/4 hits, 2,67 expected hits
4 heavy_guns owned by the Germany and 3 infantry owned by the France lost in Alsace
France win, taking Alsace from Germany with 2 cavalrys, 3 field_guns, 7 heavy_guns and 3 infantry remaining. Battle score for attacker is 7
Casualties for France: 5 gass and 24 infantry
Casualties for Germany: 5 field_guns, 5 heavy_guns, 14 infantry and 4 trenchs
Non Combat Move - France
3 infantry moved from Paris to Champagne
1 field_gun and 1 infantry moved from Burgundy to Champagne
1 infantry moved from Rhone to Piedmont
3 infantry moved from Marseilles to Piedmont
1 field_gun moved from Languedoc to Rhone
1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 74 Gulf of Aden
1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 74 Gulf of Aden
1 field_gun and 1 infantry moved from Yanaon to Madras
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
Place Units - France
1 destroyer placed in Sea Zone 55 Western Mediterranean
1 cavalry placed in Algiers
1 destroyer placed in Sea Zone 70 Eastern Mediterranean
1 infantry placed in Tobruk
4 gass and 2 infantry placed in Paris
1 heavy_gun and 2 infantry placed in Marseilles
2 gass placed in Paris
1 trench placed in Champagne
France undo move 5.
1 field_gun, 4 gass and 1 infantry placed in Paris
1 field_gun and 1 infantry placed in Brittany
Turning on Edit Mode
EDIT: Adding units owned by France to Sea Zone 25 Mid Atlantic: 1 transport
EDIT: Removing units owned by France from Sea Zone 15 English Channel: 1 transport
EDIT: Turning off Edit Mode
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
France : -1,33
Germany : -3,00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Serbia
Serbia spend 0 on tech rolls
Serbia rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Serbia
Serbia buy 2 heavy_guns; Remaining resources: 1 techTokens; 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
2 heavy_guns placed in Greece
Turn Complete - Serbia
Serbia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Serbia rolls : : 0,00
Game History
Round: 11
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 5,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover lateFighter
Combat Move - Austria
1 infantry moved from Tripoli to Tripolitania
Austria take Tripolitania from Italy
1 field_gun and 1 infantry moved from Trieste to Sea Zone 62 Adriatic Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 61 Ionian Sea
1 field_gun and 1 infantry moved from Albania to Sea Zone 61 Ionian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean
2 field_guns and 2 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk
Purchase Units - Austria
Austria buy 1 destroyer, 2 field_guns, 1 fighter, 6 gass, 2 heavy_guns, 11 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Tobruk
Austria attack with 2 field_guns and 2 infantry
Arabia defend with 2 Bedouins; France defend with 1 Factory, 1 field_gun and 1 infantry
Austria roll dice for 1 battlecruiser and 1 battleship in Tobruk, round 2 : 1/2 hits
Austria roll dice for 2 field_guns and 2 infantry in Tobruk, round 2 : 1/4 hits
France roll dice for 2 Bedouins, 1 field_gun and 1 infantry in Tobruk, round 2 : 3/4 hits
2 Bedouins owned by the Arabia, 1 field_gun owned by the Austria and 2 infantry owned by the Austria lost in Tobruk
Austria roll dice for 1 field_gun in Tobruk, round 3 : 0/1 hits
France roll dice for 1 field_gun and 1 infantry in Tobruk, round 3 : 1/2 hits
1 field_gun owned by the Austria lost in Tobruk
France win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -10
Casualties for Austria: 2 field_guns and 2 infantry
Casualties for Arabia: 2 Bedouins
Non Combat Move - Austria
1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 destroyer moved from Sea Zone 62 Adriatic Sea to Sea Zone 59 Central Mediterranean
1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Trieste to Venice
1 fighter moved from Trieste to Venice
3 infantry moved from Croatia to Trieste
4 gass moved from Hungary to Serbia
6 gass moved from Vienna to Serbia
2 field_guns and 5 infantry moved from Serbia to Albania
1 field_gun and 1 infantry moved from Belgrade to Serbia
1 heavy_gun and 1 infantry moved from Belgrade to Transylvania
3 infantry moved from Hungary to Croatia
6 infantry moved from Carpathia to Galicia
3 infantry moved from Vienna to Carpathia
Place Units - Austria
2 trenchs placed in Milan
1 field_gun, 1 heavy_gun, 2 infantry and 2 trenchs placed in Venice
1 destroyer placed in Sea Zone 62 Adriatic Sea
4 gass placed in Belgrade
1 field_gun, 1 fighter and 2 infantry placed in Trieste
2 trenchs placed in Galicia
2 gass, 1 heavy_gun and 4 infantry placed in Hungary
1 infantry placed in Trieste
2 infantry placed in Vienna
Turning on Edit Mode
EDIT: Removing units owned by Austria from Trieste: 4 gass
EDIT: Adding units owned by Austria to Serbia: 4 gass
EDIT: Turning off Edit Mode
Activate Technology - Austria
Austria activating lateFighter
Trigger AustriaT3: buylate_fighter added to productionAustria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 95 PUs; end with 96 PUs total
Austria collect 4 PUs from War Bonds; end with 100 PUs total
Territory Summary for Austria :
Albania : 1 flag, 1 cavalry, 5 field_guns, 2 fighters, 3 heavy_guns and 6 infantry
Belgrade : 1 flag, 1 Factory and 4 gass
Macedonia : 1 flag
Montenegro : 1 flag
Serbia : 1 flag, 1 field_gun, 15 gass and 1 infantry
Bulgaria : 2 trenchs
Carpathia : 3 infantry
Croatia : 3 infantry
Galicia : 4 field_guns, 5 heavy_guns, 25 infantry and 8 trenchs
Hungary : 1 Factory, 2 gass, 1 heavy_gun and 4 infantry
Transylvania : 1 heavy_gun and 1 infantry
Trieste : 1 Factory, 1 field_gun, 1 fighter, 4 gass and 6 infantry
Tyrol : 2 cavalrys
Vienna : 1 Factory and 5 infantry
Milan : 1 flag, 5 field_guns, 5 heavy_guns, 30 infantry and 12 trenchs
Tripoli : 1 flag, 1 infantry
Tripolitania : 1 flag, 1 infantry
Venice : 1 flag, 1 Factory, 4 field_guns, 1 fighter, 8 heavy_guns, 26 infantry and 12 trenchs
Bessarabia : 1 flag, 1 infantry
Moldavia : 1 flag, 1 infantry
Sea Zone 58 Tyrrhenian Sea : 1 destroyer
Sea Zone 59 Central Mediterranean : 1 destroyer
Sea Zone 60 Central Mediterranean : 1 battlecruiser, 1 battleship, 2 cruisers, 1 submarine and 2 transports
Sea Zone 62 Adriatic Sea : 1 destroyer
Production/PUs Summary :
Germany : 130 / 143
France : 76 / 76
Serbia : 5 / 5
Austria : 95 / 100
Italy : 22 / 29
Arabia : 0 / 0
Turkey : 73 / 73
Britain : 98 / 107
Russia : 62 / 67
Communists : 39 / 39
USA : 80 / 83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 6,1 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover mustardGas
Purchase Units - Italy
Italy buy 8 infantry; Remaining resources: 0 techTokens; 0 PUs;
Non Combat Move - Italy
2 infantry moved from Latium to Tuscany
3 infantry moved from Rome to Latium
2 infantry moved from Piedmont to Tuscany
Place Units - Italy
6 infantry placed in Piedmont
2 infantry placed in Rome
Activate Technology - Italy
Italy activating mustardGas
Trigger ItalyP: Italy has 3 infantry placed in Rome
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Italy
Italy collect 22 PUs; end with 22 PUs
Italy collect 6 PUs from War Bonds; end with 28 PUs
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,4 and gets 0 hits
Combat Move - Turkey
1 field_gun and 1 infantry moved from Macedonia to Sea Zone 68 Aegean Sea
1 infantry moved from Smyrna to Sea Zone 69 Sea of Crete
1 infantry moved from Crete to Sea Zone 69 Sea of Crete
2 infantry and 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 field_gun and 3 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk
1 infantry moved from Macedonia to Greece
3 gass moved from Bulgaria to Greece
1 field_gun and 2 infantry moved from Kuwait to Basra
2 gass moved from Arabia to Basra
1 field_gun, 2 fighters, 4 heavy_guns and 9 infantry moved from Mesopotamia to Basra
4 gass moved from Damascus to Basra
2 gass moved from Baghdad to Basra
2 cavalrys moved from Arabia to Basra
Purchase Units - Turkey
Turkey buy 1 field_gun, 7 gass, 1 heavy_gun, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Greece
Turkey attack with 3 gass and 1 infantry
Serbia defend with 1 Factory, 3 field_guns, 4 heavy_guns, 5 infantry and 6 trenchs
Turkey roll dice for 3 gass in Greece, round 2 : 2/3 hits
2 infantry owned by the Serbia lost in Greece
3 gass owned by the Turkey lost in Greece
Turkey roll dice for 1 infantry in Greece, round 2 : 0/1 hits
Serbia roll dice for 3 field_guns, 4 heavy_guns, 3 infantry and 6 trenchs in Greece, round 2 : 5/10 hits
1 infantry owned by the Turkey lost in Greece
Serbia win with 3 field_guns, 4 heavy_guns, 3 infantry and 6 trenchs remaining. Battle score for attacker is -9
Casualties for Turkey: 3 gass and 1 infantry
Casualties for Serbia: 2 infantry
Battle in Tobruk
Turkey attack with 1 field_gun and 3 infantry
France defend with 1 Factory, 1 field_gun and 1 infantry
Turkey roll dice for 1 battlecruiser and 1 battleship in Tobruk, round 2 : 1/2 hits
Turkey roll dice for 1 field_gun and 3 infantry in Tobruk, round 2 : 3/4 hits
France roll dice for 1 field_gun and 1 infantry in Tobruk, round 2 : 0/2 hits
1 infantry owned by the France and 1 field_gun owned by the France lost in Tobruk
Turkey win, taking Tobruk from France with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7
Casualties for France: 1 field_gun and 1 infantry
Battle in Basra
Turkey attack with 2 cavalrys, 2 field_guns, 2 fighters, 8 gass, 4 heavy_guns and 11 infantry
Britain defend with 1 Factory, 1 colonial, 7 field_guns, 11 infantry and 4 trenchs; France defend with 2 infantry
Turkey roll dice for 8 gass in Basra, round 2 : 4/8 hits
1 infantry owned by the France and 3 infantry owned by the Britain lost in Basra
8 gass owned by the Turkey lost in Basra
Turkey roll dice for 2 cavalrys, 2 field_guns, 2 fighters, 4 heavy_guns and 11 infantry in Basra, round 2 : 5/21 hits
Units damaged: 3 trenchs owned by the Britain
Britain roll dice for 1 colonial, 7 field_guns, 9 infantry and 4 trenchs in Basra, round 2 : 7/21 hits
7 infantry owned by the Turkey and 1 trench owned by the Britain lost in Basra
2 cavalrys owned by the Turkey, 2 field_guns owned by the Turkey, 4 heavy_guns owned by the Turkey and 4 infantry owned by the Turkey retreated to Mesopotamia
Britain win with 1 colonial, 7 field_guns, 9 infantry and 3 trenchs remaining. Battle score for attacker is -38
Casualties for Turkey: 8 gass and 7 infantry
Casualties for Britain: 3 infantry and 1 trench
Casualties for France: 1 infantry
Non Combat Move - Turkey
2 fighters moved from Basra to Mesopotamia
4 field_guns moved from Arabia to Mesopotamia
2 infantry moved from Baghdad to Mesopotamia
2 infantry moved from Arabia to Mesopotamia
1 heavy_gun moved from Arabia to Hejaz
1 field_gun moved from Mecca to Hejaz
1 infantry moved from Mecca to Hejaz
2 infantry moved from Arabia to Mesopotamia
1 infantry moved from Al-Dammam to Mesopotamia
2 infantry moved from Damascus to Mesopotamia
1 submarine moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean
1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 heavy_gun and 4 infantry moved from Constantinople to Smyrna
2 infantry moved from Constantinople to Anatolia
Place Units - Turkey
1 submarine placed in Sea Zone 68 Aegean Sea
1 field_gun, 3 gass and 1 infantry placed in Baghdad
4 gass, 1 heavy_gun and 1 infantry placed in Damascus
2 infantry placed in Mecca
1 infantry placed in Baghdad
3 infantry placed in Constantinople
Activate Technology - Turkey
Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 75 PUs; end with 75 PUs total
3 units repaired.
Territory Summary for Turkey :
Tobruk : 1 flag, 1 Factory, 1 field_gun and 3 infantry
Crete : 1 flag, 1 infantry
Macedonia : 3 heavy_guns and 10 infantry
Bulgaria : 1 infantry
Arabia : 1 flag, 1 trench
Hejaz : 1 flag, 2 field_guns, 1 heavy_gun, 8 infantry and 3 trenchs
Mecca : 1 flag, 1 Factory and 2 infantry
Yemen : 1 flag, 1 infantry
Anatolia : 2 infantry
Armenia : 1 heavy_gun, 4 infantry and 1 trench
Baghdad : 1 Factory, 1 field_gun, 3 gass and 2 infantry
Constantinople : 1 Factory, 6 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 4 gass, 1 heavy_gun and 1 infantry
Mesopotamia : 2 cavalrys, 6 field_guns, 2 fighters, 4 heavy_guns, 13 infantry and 4 trenchs
Oman : 1 infantry
Palestine : 3 field_guns, 4 heavy_guns, 12 infantry and 3 trenchs
Qatar : 1 infantry and 2 trenchs
Smyrna : 1 heavy_gun and 4 infantry
Trucial Coast : 1 infantry
Kuwait : 1 flag
Turkmenistan : 1 flag, 1 infantry
Uzbekistan : 1 flag
Sea Zone 60 Central Mediterranean : 1 battlecruiser, 1 battleship, 1 destroyer, 3 submarines and 2 transports
Sea Zone 68 Aegean Sea : 1 destroyer and 1 submarine
Sea Zone 69 Sea of Crete : 1 destroyer
Khurasan : 1 flag, 1 heavy_gun and 1 infantry
Lurs : 1 flag, 1 infantry and 1 trench
Tehran : 1 flag
Production/PUs Summary :
Germany : 130 / 143
France : 74 / 76
Serbia : 5 / 5
Austria : 95 / 100
Italy : 22 / 28
Arabia : 0 / 0
Turkey : 75 / 75
Britain : 98 / 107
Russia : 62 / 67
Communists : 39 / 39
USA : 80 / 83